More clean up and additions
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier. - Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc. - Start on titlebar information. - Start on ASTC texture format support. - Support TGA images. - Support FTEX importing and saving properly. - Export models properly along with textures (with generic classes). Todo, support rigs and bones.
This commit is contained in:
parent
d96f4dec43
commit
716d1c4520
3
.gitignore
vendored
3
.gitignore
vendored
@ -3,3 +3,6 @@
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*.resources
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Debug/
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Release/
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Switch_Toolbox/Lib/Syroot.NintenTools.Bfres.dll
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Switch_Toolbox/Lib/Syroot.NintenTools.Bfres.pdb
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Switch_Toolbox/Lib/Syroot.NintenTools.Bfres.xml
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@ -3,7 +3,6 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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@ -25,6 +25,8 @@ namespace FirstPlugin
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public CompressionType CompressionType { get; set; } = CompressionType.None;
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public byte[] Data { get; set; }
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public Type[] Types
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@ -39,7 +41,6 @@ namespace FirstPlugin
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public bool IsActive { get; set; } = false;
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public bool UseEditMenu { get; set; } = false;
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public int Alignment { get; set; } = 0;
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public string FilePath { get; set; }
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public bool IsWiiU
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{
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get
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@ -353,8 +354,8 @@ namespace FirstPlugin
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{
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string TextureName = tex.Name;
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FTEX texture = new FTEX();
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texture.Read(tex);
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ftexContainer.Nodes.Add(texture);
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texture.Read(tex);
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ftexContainer.Textures.Add(texture.Text, texture);
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}
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PluginRuntime.ftexContainers.Add(ftexContainer);
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@ -510,7 +511,10 @@ namespace FirstPlugin
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if (Nodes.ContainsKey("FTEX"))
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{
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foreach (FTEX tex in Nodes["FTEX"].Nodes)
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{
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tex.texture.Name = tex.Text;
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resFileU.Textures.Add(tex.Text, tex.texture);
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}
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}
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else
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throw new Exception("Failed to find textures");
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@ -526,10 +530,10 @@ namespace FirstPlugin
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if (!shd.attributes.ContainsValue(att.Name) && !shd.attributes.ContainsKey(att.Name))
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shd.attributes.Add(att.Name, att.Name);
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}
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foreach (var tex in shape.GetMaterial().textures)
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foreach (var tex in shape.GetMaterial().TextureMaps)
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{
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if (!shd.samplers.ContainsValue(tex.SamplerName))
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shd.samplers.Add(tex.SamplerName, tex.SamplerName);
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if (!shd.samplers.ContainsValue(((MatTexture)tex).SamplerName))
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shd.samplers.Add(((MatTexture)tex).SamplerName, ((MatTexture)tex).SamplerName);
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}
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}
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@ -554,7 +558,7 @@ namespace FirstPlugin
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bool ImportMissingTextures = false;
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foreach (BNTX bntx in PluginRuntime.bntxContainers)
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{
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foreach (MatTexture tex in shape.GetMaterial().textures)
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foreach (MatTexture tex in shape.GetMaterial().TextureMaps)
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{
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if (!bntx.Textures.ContainsKey(tex.Name))
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{
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@ -624,8 +628,6 @@ namespace FirstPlugin
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MessageBox.Show($"Error! Sampler {samp} is unlinked!");
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}
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}
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}
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}
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// ErrorList errorList = new ErrorList();
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@ -173,7 +173,6 @@ namespace Bfres.Structs
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public Dictionary<string, float[]> anims = new Dictionary<string, float[]>();
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public Dictionary<string, int> Samplers = new Dictionary<string, int>();
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public List<MatTexture> textures = new List<MatTexture>();
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public List<BfresRenderInfo> renderinfo = new List<BfresRenderInfo>();
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public List<SamplerInfo> samplerinfo = new List<SamplerInfo>();
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public Dictionary<string, BfresShaderParam> matparam = new Dictionary<string, BfresShaderParam>();
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@ -307,7 +307,12 @@ namespace Bfres.Structs
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switch (ext)
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{
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case ".bfmdl":
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Model.Export(sfd.FileName, GetResFile());
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if (GetResFileU() != null)
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{
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}
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else
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Model.Export(sfd.FileName, GetResFile());
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break;
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case ".csv":
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CsvModel csv = new CsvModel();
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@ -337,8 +342,34 @@ namespace Bfres.Structs
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System.IO.File.WriteAllBytes(sfd.FileName, csv.Save());
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break;
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default:
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List<STGenericTexture> surfaces = new List<STGenericTexture>();
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foreach (FSHP fshp in shapes)
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{
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foreach (var bntx in PluginRuntime.bntxContainers)
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{
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foreach (var tex in fshp.GetMaterial().TextureMaps)
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{
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if (bntx.Textures.ContainsKey(tex.Name))
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{
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surfaces.Add(bntx.Textures[tex.Name]);
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}
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}
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}
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foreach (var ftex in PluginRuntime.ftexContainers)
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{
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foreach (var tex in fshp.GetMaterial().TextureMaps)
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{
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if (ftex.Textures.ContainsKey(tex.Name))
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{
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surfaces.Add(ftex.Textures[tex.Name]);
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}
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}
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}
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}
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Console.WriteLine("tex count " + surfaces.Count);
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AssimpData assimp = new AssimpData();
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assimp.SaveFromModel(this, sfd.FileName);
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assimp.SaveFromModel(this, sfd.FileName, surfaces);
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break;
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}
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}
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@ -510,7 +541,7 @@ namespace Bfres.Structs
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fmat.Text = mat.Text;
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//Setup placeholder textures
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//Note we can't add/remove samplers so we must fill these slots
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foreach (var t in fmat.textures)
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foreach (var t in fmat.TextureMaps)
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{
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t.wrapModeS = 0;
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t.wrapModeT = 0;
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@ -574,7 +605,7 @@ namespace Bfres.Structs
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foreach (var tex in mat.TextureMaps)
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{
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foreach (var t in fmat.textures)
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foreach (var t in fmat.TextureMaps)
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{
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if (t.Type == tex.Type)
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{
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@ -627,11 +658,14 @@ namespace Bfres.Structs
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shape.BoneIndices = new List<ushort>();
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List<string> keyList = shapes.Select(o => o.Text).ToList();
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shape.Text = Utils.RenameDuplicateString(keyList, shape.Text);
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Nodes["FshpFolder"].Nodes.Add(shape);
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shapes.Add(shape);
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}
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Console.WriteLine("Finshed Importing Model");
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Cursor.Current = Cursors.Default;
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}
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break;
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@ -492,7 +492,7 @@ namespace Bfres.Structs
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settings.SetModelAttributes(assimp.objects[0]);
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if (settings.ShowDialog() == DialogResult.OK)
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{
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GenericObject obj = selector.GetSelectedMesh();
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STGenericObject obj = selector.GetSelectedMesh();
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Cursor.Current = Cursors.WaitCursor;
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VertexBufferIndex = obj.VertexBufferIndex;
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@ -512,7 +512,7 @@ namespace Bfres.Structs
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UpdateVertexData();
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}
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}
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public void CreateIndexList(GenericObject ob, FMDL mdl = null)
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public void CreateIndexList(STGenericObject ob, FMDL mdl = null)
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{
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BoneIndices = new List<ushort>();
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@ -539,7 +539,7 @@ namespace Bfres.Structs
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index++;
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}
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}
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public void CreateBoneList(GenericObject ob, FMDL mdl)
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public void CreateBoneList(STGenericObject ob, FMDL mdl)
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{
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string[] nodeArrStrings = new string[mdl.Skeleton.Node_Array.Length];
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@ -69,6 +69,7 @@ namespace Bfres.Structs
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ZROT = 0x28,
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}
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public SkeletalAnim SkeletalAnim;
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public ResU.SkeletalAnim SkeletalAnimU;
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public BfresSkeletonAnim()
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{
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@ -103,6 +104,11 @@ namespace Bfres.Structs
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//ResourceFile -> FMDL -> Material Folder -> this
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return ((BFRES)Parent.Parent).resFile;
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}
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public ResU.ResFile GetResFileU()
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{
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//ResourceFile -> FMDL -> Material Folder -> this
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return ((BFRES)Parent.Parent).resFileU;
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}
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private void Export(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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@ -112,7 +118,14 @@ namespace Bfres.Structs
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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SkeletalAnim.Export(sfd.FileName, GetResFile());
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if (GetResFileU() != null)
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{
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throw new Exception("Wii U unsupported!");
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}
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else
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{
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SkeletalAnim.Export(sfd.FileName, GetResFile());
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}
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}
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}
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private void Replace(object sender, EventArgs args)
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@ -122,7 +135,14 @@ namespace Bfres.Structs
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if (ofd.ShowDialog() == DialogResult.OK)
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{
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SkeletalAnim.Import(ofd.FileName);
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if (GetResFileU() != null)
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{
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throw new Exception("Wii U unsupported!");
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}
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else
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{
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SkeletalAnim.Import(ofd.FileName);
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}
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}
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SkeletalAnim.Name = Text;
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}
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@ -130,7 +150,75 @@ namespace Bfres.Structs
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public static List<Animation> SkeletonAnimations = new List<Animation>();
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public void Read(ResU.SkeletalAnim ska, ResU.ResFile b)
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{
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FrameCount = ska.FrameCount;
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SkeletalAnimU = ska;
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foreach (ResU.BoneAnim bn in ska.BoneAnims)
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{
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FSKANode bonean = new FSKANode(bn);
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Animation.KeyNode bone = new Animation.KeyNode("");
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Bones.Add(bone);
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if (ska.FlagsRotate == ResU.SkeletalAnimFlagsRotate.EulerXYZ)
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bone.RotType = Animation.RotationType.EULER;
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else
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bone.RotType = Animation.RotationType.QUATERNION;
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bone.Text = bonean.Text;
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for (int Frame = 0; Frame < ska.FrameCount; Frame++)
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{
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if (Frame == 0)
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{
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if (bn.FlagsBase.HasFlag(ResU.BoneAnimFlagsBase.Scale))
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{
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bone.XSCA.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.sca.X });
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bone.YSCA.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.sca.Y });
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bone.ZSCA.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.sca.Z });
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}
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if (bn.FlagsBase.HasFlag(ResU.BoneAnimFlagsBase.Rotate))
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{
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bone.XROT.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.rot.X });
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bone.YROT.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.rot.Y });
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bone.ZROT.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.rot.Z });
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bone.WROT.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.rot.W });
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}
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if (bn.FlagsBase.HasFlag(ResU.BoneAnimFlagsBase.Translate))
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{
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bone.XPOS.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.pos.X });
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bone.YPOS.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.pos.Y });
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bone.ZPOS.Keys.Add(new KeyFrame() { Frame = 0, Value = bonean.pos.Z });
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}
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}
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foreach (FSKATrack track in bonean.tracks)
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{
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KeyFrame frame = new KeyFrame();
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frame.InterType = Animation.InterpolationType.HERMITE;
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frame.Frame = Frame;
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FSKAKey left = track.GetLeft(Frame);
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FSKAKey right = track.GetRight(Frame);
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float value;
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value = Animation.Hermite(Frame, left.frame, right.frame, 0, 0, left.unk1, right.unk1);
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// interpolate the value and apply
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switch (track.flag)
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{
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case (int)TrackType.XPOS: frame.Value = value; bone.XPOS.Keys.Add(frame); break;
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case (int)TrackType.YPOS: frame.Value = value; bone.YPOS.Keys.Add(frame); break;
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case (int)TrackType.ZPOS: frame.Value = value; bone.ZPOS.Keys.Add(frame); break;
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case (int)TrackType.XROT: frame.Value = value; bone.XROT.Keys.Add(frame); break;
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case (int)TrackType.YROT: frame.Value = value; bone.YROT.Keys.Add(frame); break;
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case (int)TrackType.ZROT: frame.Value = value; bone.ZROT.Keys.Add(frame); break;
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case (int)TrackType.XSCA: frame.Value = value; bone.XSCA.Keys.Add(frame); break;
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case (int)TrackType.YSCA: frame.Value = value; bone.YSCA.Keys.Add(frame); break;
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case (int)TrackType.ZSCA: frame.Value = value; bone.ZSCA.Keys.Add(frame); break;
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}
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}
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}
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}
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}
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public void Read(SkeletalAnim ska, ResFile b)
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{
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@ -221,7 +309,61 @@ namespace Bfres.Structs
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public Vector3 sca, pos;
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public Vector4 rot;
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public List<FSKATrack> tracks = new List<FSKATrack>();
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public FSKANode(ResU.BoneAnim b)
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{
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return;
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Text = b.Name;
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sca = new Vector3(b.BaseData.Scale.X, b.BaseData.Scale.Y, b.BaseData.Scale.Z);
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rot = new Vector4(b.BaseData.Rotate.X, b.BaseData.Rotate.Y, b.BaseData.Rotate.Z, b.BaseData.Rotate.W);
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pos = new Vector3(b.BaseData.Translate.X, b.BaseData.Translate.Y, b.BaseData.Translate.Z);
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foreach (ResU.AnimCurve tr in b.Curves)
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{
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FSKATrack t = new FSKATrack();
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t.flag = (int)tr.AnimDataOffset;
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tracks.Add(t);
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float tanscale = tr.Delta;
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if (tanscale == 0)
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tanscale = 1;
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for (int i = 0; i < (ushort)tr.Frames.Length; i++)
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{
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if (tr.CurveType == ResU.AnimCurveType.Cubic)
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{
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int framedata = (int)tr.Frames[i];
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float keydata = tr.Offset + ((tr.Keys[i, 0] * tr.Scale));
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float keydata2 = tr.Offset + ((tr.Keys[i, 1] * tr.Scale));
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float keydata3 = tr.Offset + ((tr.Keys[i, 2] * tr.Scale));
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float keydata4 = tr.Offset + ((tr.Keys[i, 3] * tr.Scale));
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}
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if (tr.KeyType == ResU.AnimCurveKeyType.Int16)
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{
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}
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else if (tr.KeyType == ResU.AnimCurveKeyType.Single)
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{
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}
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else if (tr.KeyType == ResU.AnimCurveKeyType.SByte)
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{
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}
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t.keys.Add(new FSKAKey()
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{
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frame = (int)tr.Frames[i],
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unk1 = tr.Offset + ((tr.Keys[i, 0] * tr.Scale)),
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unk2 = tr.Offset + ((tr.Keys[i, 1] * tr.Scale)),
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unk3 = tr.Offset + ((tr.Keys[i, 2] * tr.Scale)),
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unk4 = tr.Offset + ((tr.Keys[i, 3] * tr.Scale)),
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});
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}
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}
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}
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public FSKANode(BoneAnim b)
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{
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Text = b.Name;
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|
@ -1,10 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Syroot.NintenTools.NSW.Bfres;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using ResU = Syroot.NintenTools.Bfres;
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using FirstPlugin;
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using OpenTK;
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namespace Bfres.Structs
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{
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@ -12,6 +14,7 @@ namespace Bfres.Structs
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public class FSKL : STSkeleton
|
||||
{
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public int[] Node_Array;
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||||
public List<Matrix3x4> matrices = new List<Matrix3x4>();
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public fsklNode node;
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public class fsklNode : TreeNodeCustom
|
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{
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|
@ -21,6 +21,7 @@ namespace FirstPlugin
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{
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Model model = new Model();
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model.Name = fmdl.Text;
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model.Path = "";
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model.Shapes = new List<Shape>();
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model.VertexBuffers = new List<VertexBuffer>();
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model.Materials = new List<Material>();
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@ -590,7 +591,7 @@ namespace FirstPlugin
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}
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public static void ReadTextureRefs(this FMAT m, Material mat)
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{
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m.textures.Clear();
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m.TextureMaps.Clear();
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||||
|
||||
int AlbedoCount = 0;
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||||
int id = 0;
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||||
@ -790,7 +791,7 @@ namespace FirstPlugin
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||||
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||||
texture.Name = TextureName;
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||||
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||||
m.textures.Add(texture);
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||||
m.TextureMaps.Add(texture);
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||||
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||||
id++;
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}
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||||
@ -872,7 +873,7 @@ namespace FirstPlugin
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||||
mat.TextureRefs = new List<string>();
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||||
mat.TextureRefs.Clear();
|
||||
|
||||
foreach (var textu in m.textures)
|
||||
foreach (var textu in m.TextureMaps)
|
||||
mat.TextureRefs.Add(textu.Name);
|
||||
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ namespace FirstPlugin
|
||||
{
|
||||
Model model = new Model();
|
||||
model.Name = fmdl.Text;
|
||||
model.Path = "";
|
||||
model.Shapes = new ResDict<Shape>();
|
||||
model.VertexBuffers = new List<VertexBuffer>();
|
||||
model.Materials = new ResDict<Material>();
|
||||
@ -39,13 +40,11 @@ namespace FirstPlugin
|
||||
{
|
||||
BFRES.CheckMissingTextures(shape);
|
||||
SetShape(shape, shape.ShapeU);
|
||||
shape.ShapeU.SubMeshBoundingNodes = new List<BoundingNode>();
|
||||
|
||||
model.Shapes.Add(shape.Text, shape.ShapeU);
|
||||
model.VertexBuffers.Add(shape.VertexBufferU);
|
||||
shape.ShapeU.VertexBufferIndex = (ushort)(model.VertexBuffers.Count - 1);
|
||||
|
||||
BFRES.SetShaderAssignAttributes(shape.GetMaterial().shaderassign, shape);
|
||||
// BFRES.SetShaderAssignAttributes(shape.GetMaterial().shaderassign, shape);
|
||||
}
|
||||
|
||||
foreach (FMAT mat in fmdl.materials.Values)
|
||||
@ -257,15 +256,15 @@ namespace FirstPlugin
|
||||
|
||||
if (fshp.VertexSkinCount == 1)
|
||||
{
|
||||
Matrix4 sb = model.Skeleton.bones[model.Skeleton.Node_Array[v.boneIds[0]]].transform;
|
||||
v.pos = Vector3.TransformPosition(v.pos, sb);
|
||||
v.nrm = Vector3.TransformNormal(v.nrm, sb);
|
||||
// Matrix4 sb = model.Skeleton.bones[model.Skeleton.Node_Array[v.boneIds[0]]].transform;
|
||||
// v.pos = Vector3.TransformPosition(v.pos, sb);
|
||||
// v.nrm = Vector3.TransformNormal(v.nrm, sb);
|
||||
}
|
||||
if (fshp.VertexSkinCount == 0)
|
||||
{
|
||||
Matrix4 NoBindFix = model.Skeleton.bones[fshp.boneIndx].transform;
|
||||
v.pos = Vector3.TransformPosition(v.pos, NoBindFix);
|
||||
v.nrm = Vector3.TransformNormal(v.nrm, NoBindFix);
|
||||
// Matrix4 NoBindFix = model.Skeleton.bones[fshp.boneIndx].transform;
|
||||
// v.pos = Vector3.TransformPosition(v.pos, NoBindFix);
|
||||
// v.nrm = Vector3.TransformNormal(v.nrm, NoBindFix);
|
||||
}
|
||||
fshp.vertices.Add(v);
|
||||
}
|
||||
@ -288,20 +287,32 @@ namespace FirstPlugin
|
||||
RenderableSkeleton.Node_Array[nodes] = node;
|
||||
nodes++;
|
||||
}
|
||||
for (int i = 0; i < skeleton.Bones.Count; i++)
|
||||
{
|
||||
if (skeleton.InverseModelMatrices == null)
|
||||
break;
|
||||
|
||||
if (i < skeleton.InverseModelMatrices.Count)
|
||||
RenderableSkeleton.matrices.Add(Utils.ToMat3x4(skeleton.InverseModelMatrices[i]));
|
||||
else
|
||||
RenderableSkeleton.matrices.Add(Matrix3x4.Zero);
|
||||
}
|
||||
foreach (Bone bone in skeleton.Bones.Values)
|
||||
{
|
||||
BfresBone STBone = new BfresBone(RenderableSkeleton);
|
||||
SetBone(STBone, bone);
|
||||
STBone.BFRESRender = RenderableSkeleton.node.BFRESRender; //to update viewport on bone edits
|
||||
RenderableSkeleton.bones.Add(STBone);
|
||||
|
||||
if (bone.InverseMatrix != null)
|
||||
RenderableSkeleton.matrices.Add(Utils.ToMat3x4(bone.InverseMatrix));
|
||||
}
|
||||
RenderableSkeleton.update();
|
||||
RenderableSkeleton.reset();
|
||||
|
||||
foreach (var bone in RenderableSkeleton.bones)
|
||||
if (bone.Parent == null)
|
||||
skl.Nodes.Add(bone);
|
||||
// foreach (var bone in RenderableSkeleton.bones)
|
||||
// if (bone.Parent == null)
|
||||
// skl.Nodes.Add(bone);
|
||||
|
||||
Runtime.abstractGlDrawables.Add(RenderableSkeleton);
|
||||
}
|
||||
@ -386,7 +397,7 @@ namespace FirstPlugin
|
||||
}
|
||||
public static void ReadTextureRefs(this FMAT m, Material mat)
|
||||
{
|
||||
m.textures.Clear();
|
||||
m.TextureMaps.Clear();
|
||||
|
||||
int AlbedoCount = 0;
|
||||
int id = 0;
|
||||
@ -577,7 +588,7 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
texture.Name = TextureName;
|
||||
m.textures.Add(texture);
|
||||
m.TextureMaps.Add(texture);
|
||||
|
||||
id++;
|
||||
}
|
||||
@ -660,7 +671,7 @@ namespace FirstPlugin
|
||||
mat.TextureRefs = new List<TextureRef>();
|
||||
mat.TextureRefs.Clear();
|
||||
|
||||
foreach (var textu in m.textures)
|
||||
foreach (var textu in m.TextureMaps)
|
||||
{
|
||||
TextureRef texref = new TextureRef();
|
||||
texref.Name = textu.Name;
|
||||
|
13
Switch_FileFormatsMain/FileFormats/BFSHA.cs
Normal file
13
Switch_FileFormatsMain/FileFormats/BFSHA.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
public class BFSHA
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -84,7 +84,7 @@ namespace FirstPlugin
|
||||
Model model = new Model();
|
||||
STGenericObject STobj = new STGenericObject();
|
||||
Vertex vtx = new Vertex();
|
||||
GenericObject.LOD_Mesh lod = new GenericObject.LOD_Mesh();
|
||||
STGenericObject.LOD_Mesh lod = new STGenericObject.LOD_Mesh();
|
||||
int Index = 0;
|
||||
int ww = 0;
|
||||
while (true)
|
||||
@ -101,7 +101,7 @@ namespace FirstPlugin
|
||||
models.Add(model);
|
||||
|
||||
STobj.ObjectName = model.Name;
|
||||
lod = new GenericObject.LOD_Mesh();
|
||||
lod = new STGenericObject.LOD_Mesh();
|
||||
lod.IndexFormat = STIndexFormat.UInt16;
|
||||
lod.PrimitiveType = STPolygonType.Triangle;
|
||||
STobj.lodMeshes.Add(lod);
|
||||
@ -266,7 +266,7 @@ namespace FirstPlugin
|
||||
if (objects[0].weightsT.Count != objects[0].vertices.Count)
|
||||
throw new Exception("Incorrect vertex amount");
|
||||
|
||||
foreach (GenericObject obj in objects)
|
||||
foreach (STGenericObject obj in objects)
|
||||
{
|
||||
obj.lodMeshes[0].GenerateSubMesh();
|
||||
for (int v = 0; v < obj.vertices.Count; v++)
|
||||
@ -302,7 +302,7 @@ namespace FirstPlugin
|
||||
|
||||
using (System.IO.StreamWriter file = new System.IO.StreamWriter(mem))
|
||||
{
|
||||
foreach (GenericObject obj in objects)
|
||||
foreach (STGenericObject obj in objects)
|
||||
{
|
||||
file.WriteLine($"Obj Name:" + obj.ObjectName);
|
||||
file.WriteLine($"Bone_Suport");
|
||||
|
@ -140,10 +140,14 @@ namespace FirstPlugin
|
||||
{
|
||||
string dir = Path.GetDirectoryName(sarc.FullName);
|
||||
|
||||
Console.WriteLine(sarc.FullName);
|
||||
|
||||
if (dir == string.Empty)
|
||||
sarc.FullName = sarc.Text;
|
||||
else
|
||||
sarc.FullName = Path.Combine(dir, sarc.Text);
|
||||
sarc.FullName = dir + "/" + sarc.Text;
|
||||
|
||||
Console.WriteLine(sarc.FullName);
|
||||
|
||||
sarcData.Files.Add(sarc.FullName, sarc.Data);
|
||||
}
|
||||
|
@ -26,10 +26,12 @@ namespace FirstPlugin
|
||||
public enum BNTXImageFormat
|
||||
{
|
||||
IMAGE_FORMAT_INVALID = 0x0,
|
||||
IMAGE_FORMAT_R8_G8_B8_A8 = 0x0b,
|
||||
IMAGE_FORMAT_R5_G6_B5 = 0x07,
|
||||
IMAGE_FORMAT_R8 = 0x02,
|
||||
IMAGE_FORMAT_R8_G8 = 0x09,
|
||||
IMAGE_FORMAT_R16 = 0x0a,
|
||||
IMAGE_FORMAT_R8_G8_B8_A8 = 0x0b,
|
||||
IMAGE_FORMAT_R11_G11_B11_A10 = 0x0f,
|
||||
IMAGE_FORMAT_BC1 = 0x1a,
|
||||
IMAGE_FORMAT_BC2 = 0x1b,
|
||||
IMAGE_FORMAT_BC3 = 0x1c,
|
||||
@ -37,6 +39,20 @@ namespace FirstPlugin
|
||||
IMAGE_FORMAT_BC5 = 0x1e,
|
||||
IMAGE_FORMAT_BC6 = 0x1f,
|
||||
IMAGE_FORMAT_BC7 = 0x20,
|
||||
IMAGE_FORMAT_ASTC4x4 = 0x2d,
|
||||
IMAGE_FORMAT_ASTC5x4 = 0x2e,
|
||||
IMAGE_FORMAT_ASTC5x5 = 0x2f,
|
||||
IMAGE_FORMAT_ASTC6x5 = 0x30,
|
||||
IMAGE_FORMAT_ASTC6x6 = 0x31,
|
||||
IMAGE_FORMAT_ASTC8x5 = 0x32,
|
||||
IMAGE_FORMAT_ASTC8x6 = 0x33,
|
||||
IMAGE_FORMAT_ASTC8x8 = 0x34,
|
||||
IMAGE_FORMAT_ASTC10x5 = 0x35,
|
||||
IMAGE_FORMAT_ASTC10x6 = 0x36,
|
||||
IMAGE_FORMAT_ASTC10x8 = 0x37,
|
||||
IMAGE_FORMAT_ASTC10x10 = 0x38,
|
||||
IMAGE_FORMAT_ASTC12x10 = 0x39,
|
||||
IMAGE_FORMAT_ASTC12x12 = 0x3a
|
||||
};
|
||||
|
||||
public enum BNTXImageTypes
|
||||
@ -57,22 +73,22 @@ namespace FirstPlugin
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC6:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC7:
|
||||
case 0x2d:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC4x4:
|
||||
return 0x44;
|
||||
|
||||
case 0x2e: return 0x54;
|
||||
case 0x2f: return 0x55;
|
||||
case 0x30: return 0x65;
|
||||
case 0x31: return 0x66;
|
||||
case 0x32: return 0x85;
|
||||
case 0x33: return 0x86;
|
||||
case 0x34: return 0x88;
|
||||
case 0x35: return 0xa5;
|
||||
case 0x36: return 0xa6;
|
||||
case 0x37: return 0xa8;
|
||||
case 0x38: return 0xaa;
|
||||
case 0x39: return 0xca;
|
||||
case 0x3a: return 0xcc;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC5x4: return 0x54;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC5x5: return 0x55;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC6x5: return 0x65;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC6x6: return 0x66;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x5: return 0x85;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x6: return 0x86;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x8: return 0x88;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x5: return 0xa5;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x6: return 0xa6;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x8: return 0xa8;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x10: return 0xaa;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC12x10: return 0xca;
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC12x12: return 0xcc;
|
||||
|
||||
default: return 0x11;
|
||||
}
|
||||
@ -98,19 +114,19 @@ namespace FirstPlugin
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC6:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_BC7:
|
||||
case 0x2e:
|
||||
case 0x2f:
|
||||
case 0x30:
|
||||
case 0x31:
|
||||
case 0x32:
|
||||
case 0x33:
|
||||
case 0x34:
|
||||
case 0x35:
|
||||
case 0x36:
|
||||
case 0x37:
|
||||
case 0x38:
|
||||
case 0x39:
|
||||
case 0x3a:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC5x4:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC5x5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC6x5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC6x6:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x6:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC8x8:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x5:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x6:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x8:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC10x10:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC12x10:
|
||||
case (uint)BNTXImageFormat.IMAGE_FORMAT_ASTC12x12:
|
||||
return 16;
|
||||
default: return 0x00;
|
||||
}
|
||||
@ -144,17 +160,31 @@ namespace FirstPlugin
|
||||
}
|
||||
class MenuExt : IFileMenuExtension
|
||||
{
|
||||
public ToolStripItemDark[] NewFileMenuExtensions => null;
|
||||
public ToolStripItemDark[] ToolsMenuExtensions => newFileExt;
|
||||
public ToolStripItemDark[] NewFileMenuExtensions => newFileExt;
|
||||
public ToolStripItemDark[] ToolsMenuExtensions => toolExt;
|
||||
public ToolStripItemDark[] TitleBarExtensions => null;
|
||||
public ToolStripItemDark[] CompressionMenuExtensions => null;
|
||||
public ToolStripItemDark[] ExperimentalMenuExtensions => null;
|
||||
|
||||
ToolStripItemDark[] toolExt = new ToolStripItemDark[1];
|
||||
ToolStripItemDark[] newFileExt = new ToolStripItemDark[1];
|
||||
|
||||
public MenuExt()
|
||||
{
|
||||
newFileExt[0] = new ToolStripItemDark("Extract BNTX");
|
||||
newFileExt[0].Click += Export;
|
||||
toolExt[0] = new ToolStripItemDark("Extract BNTX");
|
||||
toolExt[0].Click += Export;
|
||||
|
||||
newFileExt[0] = new ToolStripItemDark("BNTX");
|
||||
newFileExt[0].Click += New;
|
||||
}
|
||||
private void New(object sender, EventArgs args)
|
||||
{
|
||||
BNTX bntx = new BNTX();
|
||||
bntx.FileName = "textures.bntx";
|
||||
bntx.Data = CreateNewBNTX("textures.bntx");
|
||||
bntx.Load();
|
||||
|
||||
ObjectList.Instance.treeView1.Nodes.Add(bntx);
|
||||
}
|
||||
private void Export(object sender, EventArgs args)
|
||||
{
|
||||
@ -194,6 +224,7 @@ namespace FirstPlugin
|
||||
MenuItem rename = new MenuItem("Rename");
|
||||
MenuItem importTex = new MenuItem("Import Texture");
|
||||
MenuItem exportAll = new MenuItem("Export All Textures");
|
||||
MenuItem sort = new MenuItem("Sort");
|
||||
MenuItem clear = new MenuItem("Clear");
|
||||
|
||||
private bool hasParent;
|
||||
@ -232,10 +263,6 @@ namespace FirstPlugin
|
||||
|
||||
FileNameText = FileName;
|
||||
|
||||
if (Data.Length == 0)
|
||||
Data = CreateNewBNTX(Name);
|
||||
|
||||
|
||||
LoadFile(Data, Name);
|
||||
|
||||
PluginRuntime.bntxContainers.Add(this);
|
||||
@ -249,6 +276,7 @@ namespace FirstPlugin
|
||||
ContextMenu.MenuItems.Add(rename);
|
||||
ContextMenu.MenuItems.Add(importTex);
|
||||
ContextMenu.MenuItems.Add(exportAll);
|
||||
ContextMenu.MenuItems.Add(sort);
|
||||
ContextMenu.MenuItems.Add(clear);
|
||||
|
||||
save.Click += Save;
|
||||
@ -256,13 +284,14 @@ namespace FirstPlugin
|
||||
rename.Click += Rename;
|
||||
importTex.Click += ImportTexture;
|
||||
exportAll.Click += ExportAll;
|
||||
sort.Click += SortTextures;
|
||||
clear.Click += Clear;
|
||||
}
|
||||
public void Unload()
|
||||
{
|
||||
foreach (TextureData tex in Textures.Values)
|
||||
{
|
||||
tex.mipmaps.Clear();
|
||||
tex.surfaces.Clear();
|
||||
tex.renderedGLTex = null;
|
||||
}
|
||||
|
||||
@ -270,7 +299,7 @@ namespace FirstPlugin
|
||||
Nodes.Clear();
|
||||
}
|
||||
|
||||
private byte[] CreateNewBNTX(string Name)
|
||||
private static byte[] CreateNewBNTX(string Name)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
|
||||
@ -344,6 +373,7 @@ namespace FirstPlugin
|
||||
ofd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
|
||||
"Binary Texture |*.bftex|" +
|
||||
"Microsoft DDS |*.dds|" +
|
||||
"TGA |*.tga|" +
|
||||
"Portable Network Graphics |*.png|" +
|
||||
"Joint Photographic Experts Group |*.jpg|" +
|
||||
"Bitmap Image |*.bmp|" +
|
||||
@ -357,9 +387,11 @@ namespace FirstPlugin
|
||||
{
|
||||
BinaryTextureImporterList importer = new BinaryTextureImporterList();
|
||||
|
||||
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
|
||||
bool UseDialog = false;
|
||||
foreach (string name in ofd.FileNames)
|
||||
{
|
||||
TextureImporterSettings setting = new TextureImporterSettings();
|
||||
|
||||
string ext = Path.GetExtension(name);
|
||||
ext = ext.ToLower();
|
||||
|
||||
@ -367,60 +399,58 @@ namespace FirstPlugin
|
||||
{
|
||||
AddTexture(name);
|
||||
}
|
||||
else if (ext == ".tga")
|
||||
{
|
||||
setting.LoadTGA(name, BinaryTexFile);
|
||||
importer.LoadSetting(setting, this);
|
||||
UseDialog = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.Add(LoadSettings(name));
|
||||
|
||||
if (settings.Count == 0)
|
||||
setting.LoadBitMap(name, BinaryTexFile);
|
||||
importer.LoadSetting(setting, this);
|
||||
UseDialog = true;
|
||||
}
|
||||
}
|
||||
if (UseDialog && importer.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
Cursor.Current = Cursors.WaitCursor;
|
||||
foreach (var setting in importer.settings)
|
||||
{
|
||||
if (setting.GenerateMipmaps)
|
||||
{
|
||||
importer.Dispose();
|
||||
return;
|
||||
setting.DataBlockOutput.Clear();
|
||||
setting.DataBlockOutput.Add(setting.GenerateMips());
|
||||
}
|
||||
|
||||
importer.LoadSettings(settings, this);
|
||||
if (importer.ShowDialog() == DialogResult.OK)
|
||||
if (setting.DataBlockOutput != null)
|
||||
{
|
||||
Cursor.Current = Cursors.WaitCursor;
|
||||
foreach (var setting in settings)
|
||||
Texture tex = setting.FromBitMap(setting.DataBlockOutput[0], setting);
|
||||
if (setting.textureData != null)
|
||||
{
|
||||
if (setting.GenerateMipmaps)
|
||||
{
|
||||
setting.DataBlockOutput.Clear();
|
||||
setting.DataBlockOutput.Add(setting.GenerateMips());
|
||||
}
|
||||
|
||||
if (setting.DataBlockOutput != null)
|
||||
{
|
||||
Texture tex = setting.FromBitMap(setting.DataBlockOutput[0], setting);
|
||||
if (setting.textureData != null)
|
||||
{
|
||||
setting.textureData.LoadTexture(tex, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
setting.textureData = new TextureData(tex, setting.bntx);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
if (Textures.ContainsKey(setting.textureData.Text))
|
||||
{
|
||||
setting.textureData.Text = setting.textureData.Text + i++;
|
||||
}
|
||||
|
||||
Nodes.Add(setting.textureData);
|
||||
Textures.Add(setting.textureData.Text, setting.textureData);
|
||||
setting.textureData.LoadOpenGLTexture();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Something went wrong???");
|
||||
}
|
||||
setting.textureData.LoadTexture(tex, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
setting.textureData = new TextureData(tex, setting.bntx);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
if (Textures.ContainsKey(setting.textureData.Text))
|
||||
{
|
||||
setting.textureData.Text = setting.textureData.Text + i++;
|
||||
}
|
||||
|
||||
Nodes.Add(setting.textureData);
|
||||
Textures.Add(setting.textureData.Text, setting.textureData);
|
||||
setting.textureData.LoadOpenGLTexture();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Something went wrong???");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
settings.Clear();
|
||||
GC.Collect();
|
||||
Cursor.Current = Cursors.Default;
|
||||
}
|
||||
@ -510,6 +540,9 @@ namespace FirstPlugin
|
||||
case ".dds":
|
||||
importer.LoadDDS(name, BinaryTexFile);
|
||||
break;
|
||||
case ".tga":
|
||||
importer.LoadTGA(name, BinaryTexFile);
|
||||
break;
|
||||
default:
|
||||
importer.LoadBitMap(name, BinaryTexFile);
|
||||
break;
|
||||
@ -595,6 +628,11 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
bool SortedAscending;
|
||||
private void SortTextures(object sender, EventArgs args)
|
||||
{
|
||||
SortNodes(this);
|
||||
}
|
||||
public byte[] Save()
|
||||
{
|
||||
BinaryTexFile.Textures.Clear();
|
||||
@ -692,11 +730,10 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public class TextureData : TreeNodeCustom
|
||||
public class TextureData : STGenericTexture
|
||||
{
|
||||
public Texture Texture;
|
||||
public BntxFile bntxFile;
|
||||
public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
|
||||
public BRTI_Texture renderedGLTex = new BRTI_Texture();
|
||||
public bool GLInitialized = false;
|
||||
|
||||
@ -761,12 +798,12 @@ namespace FirstPlugin
|
||||
|
||||
LoadTexture(Texture);
|
||||
|
||||
if (mipmaps.Count <= 0)
|
||||
if (surfaces.Count <= 0)
|
||||
{
|
||||
throw new Exception("No texture data found");
|
||||
}
|
||||
|
||||
renderedGLTex.data = mipmaps[0][0];
|
||||
renderedGLTex.data = surfaces[0].mipmaps[0];
|
||||
renderedGLTex.width = (int)Texture.Width;
|
||||
renderedGLTex.height = (int)Texture.Height;
|
||||
|
||||
@ -800,7 +837,7 @@ namespace FirstPlugin
|
||||
renderedGLTex.type = PixelInternalFormat.CompressedRgRgtc2;
|
||||
break;
|
||||
case SurfaceFormat.BC5_SNORM:
|
||||
renderedGLTex.data = DDSCompressor.DecompressBC5(mipmaps[0][0], (int)Texture.Width, (int)Texture.Height, true, true);
|
||||
renderedGLTex.data = DDSCompressor.DecompressBC5(surfaces[0].mipmaps[0], (int)Texture.Width, (int)Texture.Height, true, true);
|
||||
renderedGLTex.type = PixelInternalFormat.Rgba;
|
||||
renderedGLTex.utype = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
|
||||
break;
|
||||
@ -987,10 +1024,10 @@ namespace FirstPlugin
|
||||
{
|
||||
return ColorComponentSelector(bitmap, ChannelType.Blue, ChannelType.Green, ChannelType.Red, ChannelType.Alpha);
|
||||
}
|
||||
public static byte[] CompressBlock(byte[] data, int width, int height, SurfaceFormat format)
|
||||
public static byte[] CompressBlock(byte[] data, int width, int height, SurfaceFormat format, float alphaRef)
|
||||
{
|
||||
if (IsCompressedFormat(format))
|
||||
return DDSCompressor.CompressBlock(data, width, height, GetCompressedDXGI_FORMAT(format));
|
||||
return DDSCompressor.CompressBlock(data, width, height, GetCompressedDXGI_FORMAT(format), alphaRef);
|
||||
else if (IsAtscFormat(format))
|
||||
return null;
|
||||
else
|
||||
@ -1092,6 +1129,7 @@ namespace FirstPlugin
|
||||
ofd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
|
||||
"Binary Texture |*.bftex|" +
|
||||
"Microsoft DDS |*.dds|" +
|
||||
"TGA |*.tga|" +
|
||||
"Portable Network Graphics |*.png|" +
|
||||
"Joint Photographic Experts Group |*.jpg|" +
|
||||
"Bitmap Image |*.bmp|" +
|
||||
@ -1116,39 +1154,46 @@ namespace FirstPlugin
|
||||
{
|
||||
case ".bftex":
|
||||
Texture.Import(FileName);
|
||||
ApplyImportSettings(setting);
|
||||
break;
|
||||
case ".dds":
|
||||
setting.LoadDDS(FileName, bntxFile, null, this);
|
||||
ApplyImportSettings(setting);
|
||||
break;
|
||||
default:
|
||||
setting.LoadBitMap(FileName, bntxFile);
|
||||
importer.LoadSetting(setting, (BNTX)Parent);
|
||||
|
||||
if (importer.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
ApplyImportSettings(setting);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (importer.ShowDialog() == DialogResult.OK)
|
||||
}
|
||||
private void ApplyImportSettings(TextureImporterSettings setting)
|
||||
{
|
||||
Cursor.Current = Cursors.WaitCursor;
|
||||
|
||||
if (setting.GenerateMipmaps)
|
||||
{
|
||||
Cursor.Current = Cursors.WaitCursor;
|
||||
|
||||
if (setting.GenerateMipmaps)
|
||||
{
|
||||
setting.DataBlockOutput.Clear();
|
||||
setting.DataBlockOutput.Add(setting.GenerateMips());
|
||||
}
|
||||
|
||||
if (setting.DataBlockOutput != null)
|
||||
{
|
||||
Texture = setting.FromBitMap(setting.DataBlockOutput[0], setting);
|
||||
LoadOpenGLTexture();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Something went wrong???");
|
||||
}
|
||||
Texture.Name = Text;
|
||||
UpdateBfresTextureMapping();
|
||||
UpdateBNTXEditor();
|
||||
setting.DataBlockOutput.Clear();
|
||||
setting.DataBlockOutput.Add(setting.GenerateMips());
|
||||
}
|
||||
|
||||
if (setting.DataBlockOutput != null)
|
||||
{
|
||||
Texture = setting.FromBitMap(setting.DataBlockOutput[0], setting);
|
||||
LoadOpenGLTexture();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Something went wrong???");
|
||||
}
|
||||
Texture.Name = Text;
|
||||
UpdateBfresTextureMapping();
|
||||
UpdateBNTXEditor();
|
||||
}
|
||||
private void UpdateBfresTextureMapping()
|
||||
{
|
||||
@ -1193,41 +1238,22 @@ namespace FirstPlugin
|
||||
case ".dds":
|
||||
SaveDDS(FileName);
|
||||
break;
|
||||
case ".astc":
|
||||
SaveASTC(FileName);
|
||||
break;
|
||||
default:
|
||||
SaveBitMap(FileName);
|
||||
break;
|
||||
}
|
||||
}
|
||||
internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel);
|
||||
|
||||
bitMap.Save(FileName);
|
||||
}
|
||||
internal void SaveBinaryTexture(string FileName)
|
||||
{
|
||||
Console.WriteLine("Test");
|
||||
Texture.Export(FileName, bntxFile);
|
||||
}
|
||||
internal void SaveDDS(string FileName)
|
||||
{
|
||||
DDS dds = new DDS();
|
||||
dds.header = new DDS.Header();
|
||||
dds.header.width = Texture.Width;
|
||||
dds.header.height = Texture.Height;
|
||||
dds.header.mipmapCount = (uint)mipmaps.Count;
|
||||
dds.header.pitchOrLinearSize = (uint)mipmaps[0][0].Length;
|
||||
|
||||
if (IsCompressedFormat(Texture.Format))
|
||||
dds.SetFlags(GetCompressedDXGI_FORMAT(Texture.Format));
|
||||
else
|
||||
dds.SetFlags(GetUncompressedDXGI_FORMAT(Texture.Format));
|
||||
|
||||
dds.Save(dds, FileName, mipmaps);
|
||||
}
|
||||
public void LoadTexture(Texture tex, int target = 1)
|
||||
{
|
||||
mipmaps.Clear();
|
||||
surfaces.Clear();
|
||||
|
||||
try
|
||||
{
|
||||
@ -1259,7 +1285,7 @@ namespace FirstPlugin
|
||||
mips.Add(result_);
|
||||
|
||||
}
|
||||
mipmaps.Add(mips);
|
||||
surfaces.Add(new Surface() { mipmaps = mips });
|
||||
}
|
||||
|
||||
Texture = tex;
|
||||
@ -1275,7 +1301,7 @@ namespace FirstPlugin
|
||||
{
|
||||
LoadTexture(Texture);
|
||||
|
||||
if (mipmaps.Count <= 0)
|
||||
if (surfaces.Count <= 0)
|
||||
{
|
||||
throw new Exception("No texture data found");
|
||||
}
|
||||
@ -1283,7 +1309,7 @@ namespace FirstPlugin
|
||||
uint width = (uint)Math.Max(1, Texture.Width >> DisplayMipIndex);
|
||||
uint height = (uint)Math.Max(1, Texture.Height >> DisplayMipIndex);
|
||||
|
||||
byte[] data = mipmaps[ArrayIndex][DisplayMipIndex];
|
||||
byte[] data = surfaces[ArrayIndex].mipmaps[DisplayMipIndex];
|
||||
|
||||
return DecodeBlock(data, width, height, Texture.Format);
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ using OpenTK;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Smash_Forge.Rendering;
|
||||
using WeifenLuo.WinFormsUI.Docking;
|
||||
using Switch_Toolbox.Library.IO;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
@ -91,9 +92,9 @@ namespace FirstPlugin
|
||||
GTX.GX2Surface tex = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
|
||||
FTEX ftex = new FTEX();
|
||||
ftex.texture = ftex.FromGx2Surface(tex, setting);
|
||||
Nodes.Add(ftex);
|
||||
ftex.Read(ftex.texture);
|
||||
|
||||
Nodes.Add(ftex);
|
||||
Textures.Add(ftex.Text, ftex);
|
||||
ftex.LoadOpenGLTexture();
|
||||
}
|
||||
@ -123,9 +124,9 @@ namespace FirstPlugin
|
||||
GTX.GX2Surface tex = setting.CreateGx2Texture(setting.DataBlockOutput[0]);
|
||||
FTEX ftex = new FTEX();
|
||||
ftex.texture = ftex.FromGx2Surface(tex, setting);
|
||||
Nodes.Add(ftex);
|
||||
ftex.Read(ftex.texture);
|
||||
|
||||
Nodes.Add(ftex);
|
||||
Textures.Add(ftex.Text, ftex);
|
||||
ftex.LoadOpenGLTexture();
|
||||
}
|
||||
@ -200,7 +201,7 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public class FTEX : TreeNodeCustom
|
||||
public class FTEX : STGenericTexture
|
||||
{
|
||||
public int format;
|
||||
public RenderableTex renderedTex = new RenderableTex();
|
||||
@ -222,6 +223,14 @@ namespace FirstPlugin
|
||||
ContextMenu.MenuItems.Add(rename);
|
||||
rename.Click += Rename;
|
||||
}
|
||||
//For determining mip map file for botw (Tex2)
|
||||
public string GetFilePath()
|
||||
{
|
||||
if (Parent == null)
|
||||
throw new Exception("Parent is null!");
|
||||
|
||||
return ((BFRES)Parent.Parent).FilePath;
|
||||
}
|
||||
|
||||
private void Replace(object sender, EventArgs args)
|
||||
{
|
||||
@ -365,26 +374,16 @@ namespace FirstPlugin
|
||||
texture = tex;
|
||||
|
||||
renderedTex = new RenderableTex();
|
||||
renderedTex.width = (int)tex.Width;
|
||||
renderedTex.height = (int)tex.Height;
|
||||
Width = tex.Width;
|
||||
Height = tex.Height;
|
||||
|
||||
renderedTex.width = (int)Width;
|
||||
renderedTex.height = (int)Height;
|
||||
format = (int)tex.Format;
|
||||
int swizzle = (int)tex.Swizzle;
|
||||
int pitch = (int)tex.Pitch;
|
||||
uint bpp = GTX.surfaceGetBitsPerPixel((uint)format) >> 3;
|
||||
|
||||
Console.WriteLine(tex.Width);
|
||||
Console.WriteLine(tex.Height);
|
||||
Console.WriteLine(tex.Format);
|
||||
Console.WriteLine(tex.Swizzle);
|
||||
Console.WriteLine(tex.Pitch);
|
||||
Console.WriteLine(tex.Alignment);
|
||||
Console.WriteLine(tex.Depth);
|
||||
Console.WriteLine(tex.Dim);
|
||||
Console.WriteLine(tex.MipCount);
|
||||
Console.WriteLine(tex.MipOffsets);
|
||||
Console.WriteLine(tex.AAMode);
|
||||
Console.WriteLine(tex.Use);
|
||||
|
||||
GTX.GX2Surface surf = new GTX.GX2Surface();
|
||||
surf.bpp = bpp;
|
||||
surf.height = tex.Height;
|
||||
@ -403,8 +402,39 @@ namespace FirstPlugin
|
||||
surf.tileMode = (uint)tex.TileMode;
|
||||
surf.swizzle = tex.Swizzle;
|
||||
|
||||
if (IsCompressedFormat(tex.Format))
|
||||
Format = GetCompressedDXGI_FORMAT(tex.Format);
|
||||
else
|
||||
Format = GetUncompressedDXGI_FORMAT(tex.Format);
|
||||
|
||||
//Determine tex2 botw files to get mip maps
|
||||
|
||||
string Tex1 = GetFilePath();
|
||||
if (Tex1.Contains(".Tex1"))
|
||||
{
|
||||
string Tex2 = Tex1.Replace(".Tex1", ".Tex2");
|
||||
Console.WriteLine(Tex2);
|
||||
|
||||
if (System.IO.File.Exists(Tex2))
|
||||
{
|
||||
ResFile resFile2 = new ResFile(new System.IO.MemoryStream(
|
||||
EveryFileExplorer.YAZ0.Decompress(Tex2)));
|
||||
|
||||
if (resFile2.Textures.ContainsKey(tex.Name))
|
||||
{
|
||||
surf.mipData = resFile2.Textures[tex.Name].MipData;
|
||||
surf.mipOffset = resFile2.Textures[tex.Name].MipOffsets;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (surf.mipData == null)
|
||||
surf.numMips = 1;
|
||||
|
||||
List<byte[]> mips = GTX.Decode(surf);
|
||||
renderedTex.mipmaps.Add(mips);
|
||||
surfaces.Add(new Surface() { mipmaps = mips });
|
||||
|
||||
renderedTex.data = renderedTex.mipmaps[0][0];
|
||||
|
||||
@ -474,18 +504,18 @@ namespace FirstPlugin
|
||||
{
|
||||
DDS dds = new DDS();
|
||||
dds.header = new DDS.Header();
|
||||
dds.header.width = (uint)renderedTex.width;
|
||||
dds.header.height = (uint)renderedTex.width;
|
||||
dds.header.mipmapCount = (uint)renderedTex.mipmaps[0].Count;
|
||||
dds.header.width = Width;
|
||||
dds.header.height = Height;
|
||||
dds.header.mipmapCount = (uint)surfaces[0].mipmaps.Count;
|
||||
|
||||
dds.header.pitchOrLinearSize = (uint)renderedTex.mipmaps[0][0].Length;
|
||||
dds.header.pitchOrLinearSize = (uint)surfaces[0].mipmaps[0].Length;
|
||||
|
||||
if (IsCompressedFormat((GX2SurfaceFormat)format))
|
||||
dds.SetFlags(GetCompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
dds.SetFlags((DDS.DXGI_FORMAT)GetCompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
else
|
||||
dds.SetFlags(GetUncompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
dds.SetFlags((DDS.DXGI_FORMAT)GetUncompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
|
||||
dds.Save(dds, FileName, renderedTex.mipmaps);
|
||||
dds.Save(dds, FileName, surfaces);
|
||||
}
|
||||
|
||||
|
||||
@ -497,44 +527,49 @@ namespace FirstPlugin
|
||||
|
||||
switch (format)
|
||||
{
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC1_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC1_SRGB):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC2_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC2_SRGB):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC3_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC3_SRGB):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC4_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRedRgtc1;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC4_SNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSignedRedRgtc1;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC5_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgRgtc2;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.T_BC5_SNORM):
|
||||
//OpenTK doesn't load BC5 SNORM textures right so I'll use the same decompress method bntx has
|
||||
renderedTex.data = DDSCompressor.DecompressBC5(renderedTex.mipmaps[0][0], (int)renderedTex.width, (int)renderedTex.height, true, true);
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
|
||||
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM):
|
||||
case ((int)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
|
||||
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
|
||||
break;
|
||||
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_SRGB):
|
||||
case ((int)GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_SRGB):
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
|
||||
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
|
||||
break;
|
||||
default:
|
||||
renderedTex.data = BitmapExtension.ImageToByte(DecodeBlock(renderedTex.data, (uint)renderedTex.width, (uint)renderedTex.height, (GX2SurfaceFormat)format));
|
||||
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
|
||||
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
|
||||
break;
|
||||
@ -659,16 +694,23 @@ namespace FirstPlugin
|
||||
if (Format == GX2SurfaceFormat.T_BC5_SNorm)
|
||||
return DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true);
|
||||
|
||||
if (Format == GX2SurfaceFormat.TC_R8_UNorm)
|
||||
System.IO.File.WriteAllBytes("TC_R8_UNorm2.bin", data);
|
||||
|
||||
byte[] d = null;
|
||||
if (IsCompressedFormat(Format))
|
||||
d = DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, GetCompressedDXGI_FORMAT(Format));
|
||||
d = DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)GetCompressedDXGI_FORMAT(Format));
|
||||
else
|
||||
d = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, GetUncompressedDXGI_FORMAT(Format));
|
||||
d = DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)GetUncompressedDXGI_FORMAT(Format));
|
||||
|
||||
if (d != null)
|
||||
{
|
||||
decomp = BitmapExtension.GetBitmap(d, (int)Width, (int)Height);
|
||||
return SwapBlueRedChannels(decomp);
|
||||
|
||||
if (Format == GX2SurfaceFormat.TCS_R5_G6_B5_UNorm)
|
||||
return decomp;
|
||||
else
|
||||
return SwapBlueRedChannels(decomp);
|
||||
}
|
||||
return BitmapExtension.GetBitmap(d, (int)Width, (int)Height);;
|
||||
}
|
||||
@ -677,30 +719,30 @@ namespace FirstPlugin
|
||||
throw new Exception($"Bad size from format {Format}");
|
||||
}
|
||||
}
|
||||
public static byte[] CompressBlock(byte[] data, int width, int height, GTX.GX2SurfaceFormat format)
|
||||
public static byte[] CompressBlock(byte[] data, int width, int height, GTX.GX2SurfaceFormat format, float alphaRef)
|
||||
{
|
||||
if (IsCompressedFormat((GX2SurfaceFormat)format))
|
||||
return DDSCompressor.CompressBlock(data, width, height, GetCompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
return DDSCompressor.CompressBlock(data, width, height, (DDS.DXGI_FORMAT)GetCompressedDXGI_FORMAT((GX2SurfaceFormat)format), alphaRef);
|
||||
else
|
||||
return DDSCompressor.EncodePixelBlock(data, width, height, GetUncompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
return DDSCompressor.EncodePixelBlock(data, width, height, (DDS.DXGI_FORMAT)GetUncompressedDXGI_FORMAT((GX2SurfaceFormat)format));
|
||||
}
|
||||
private static DDS.DXGI_FORMAT GetUncompressedDXGI_FORMAT(GX2SurfaceFormat Format)
|
||||
private static TEX_FORMAT GetUncompressedDXGI_FORMAT(GX2SurfaceFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GX2SurfaceFormat.TC_R5_G5_B5_A1_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
|
||||
case GX2SurfaceFormat.TC_A1_B5_G5_R5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G5R5A1_UNORM;
|
||||
case GX2SurfaceFormat.TC_R4_G4_B4_A4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R5_G6_B5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B5G6R5_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R10_G10_B10_A2_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R10G10B10A2_UNORM;
|
||||
case GX2SurfaceFormat.TC_R11_G11_B10_Float: return DDS.DXGI_FORMAT.DXGI_FORMAT_R11G11B10_FLOAT;
|
||||
case GX2SurfaceFormat.TCD_R16_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R16_UNORM;
|
||||
case GX2SurfaceFormat.TCD_R32_Float: return DDS.DXGI_FORMAT.DXGI_FORMAT_R32_FLOAT;
|
||||
case GX2SurfaceFormat.T_R4_G4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM;
|
||||
case GX2SurfaceFormat.TC_R8_G8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8G8_UNORM;
|
||||
case GX2SurfaceFormat.TC_R8_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_R8_UNORM;
|
||||
case GX2SurfaceFormat.TC_R5_G5_B5_A1_UNorm: return TEX_FORMAT.B5G5R5A1_UNORM;
|
||||
case GX2SurfaceFormat.TC_A1_B5_G5_R5_UNorm: return TEX_FORMAT.B5G5R5A1_UNORM;
|
||||
case GX2SurfaceFormat.TC_R4_G4_B4_A4_UNorm: return TEX_FORMAT.B4G4R4A4_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R5_G6_B5_UNorm: return TEX_FORMAT.B5G6R5_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_SRGB: return TEX_FORMAT.R8G8B8A8_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNorm: return TEX_FORMAT.R8G8B8A8_UNORM;
|
||||
case GX2SurfaceFormat.TCS_R10_G10_B10_A2_UNorm: return TEX_FORMAT.R10G10B10A2_UNORM;
|
||||
case GX2SurfaceFormat.TC_R11_G11_B10_Float: return TEX_FORMAT.R11G11B10_FLOAT;
|
||||
case GX2SurfaceFormat.TCD_R16_UNorm: return TEX_FORMAT.R16_UNORM;
|
||||
case GX2SurfaceFormat.TCD_R32_Float: return TEX_FORMAT.R32_FLOAT;
|
||||
case GX2SurfaceFormat.T_R4_G4_UNorm: return TEX_FORMAT.B4G4R4A4_UNORM;
|
||||
case GX2SurfaceFormat.TC_R8_G8_UNorm: return TEX_FORMAT.R8G8_UNORM;
|
||||
case GX2SurfaceFormat.TC_R8_UNorm: return TEX_FORMAT.R8_UNORM;
|
||||
case GX2SurfaceFormat.Invalid: throw new Exception("Invalid Format");
|
||||
default:
|
||||
throw new Exception($"Cannot convert format {Format}");
|
||||
@ -725,20 +767,20 @@ namespace FirstPlugin
|
||||
return false;
|
||||
}
|
||||
}
|
||||
private static DDS.DXGI_FORMAT GetCompressedDXGI_FORMAT(GX2SurfaceFormat Format)
|
||||
private static TEX_FORMAT GetCompressedDXGI_FORMAT(GX2SurfaceFormat Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GX2SurfaceFormat.T_BC1_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM;
|
||||
case GX2SurfaceFormat.T_BC1_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM;
|
||||
case GX2SurfaceFormat.T_BC2_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM;
|
||||
case GX2SurfaceFormat.T_BC2_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC2_UNORM;
|
||||
case GX2SurfaceFormat.T_BC3_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM;
|
||||
case GX2SurfaceFormat.T_BC3_SRGB: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM;
|
||||
case GX2SurfaceFormat.T_BC4_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
|
||||
case GX2SurfaceFormat.T_BC4_SNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
|
||||
case GX2SurfaceFormat.T_BC5_UNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
|
||||
case GX2SurfaceFormat.T_BC5_SNorm: return DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
|
||||
case GX2SurfaceFormat.T_BC1_UNorm: return TEX_FORMAT.BC1_UNORM;
|
||||
case GX2SurfaceFormat.T_BC1_SRGB: return TEX_FORMAT.BC1_UNORM;
|
||||
case GX2SurfaceFormat.T_BC2_UNorm: return TEX_FORMAT.BC2_UNORM;
|
||||
case GX2SurfaceFormat.T_BC2_SRGB: return TEX_FORMAT.BC2_UNORM;
|
||||
case GX2SurfaceFormat.T_BC3_UNorm: return TEX_FORMAT.BC3_UNORM;
|
||||
case GX2SurfaceFormat.T_BC3_SRGB: return TEX_FORMAT.BC3_UNORM;
|
||||
case GX2SurfaceFormat.T_BC4_UNorm: return TEX_FORMAT.BC4_UNORM;
|
||||
case GX2SurfaceFormat.T_BC4_SNorm: return TEX_FORMAT.BC4_SNORM;
|
||||
case GX2SurfaceFormat.T_BC5_UNorm: return TEX_FORMAT.BC5_UNORM;
|
||||
case GX2SurfaceFormat.T_BC5_SNorm: return TEX_FORMAT.BC5_SNORM;
|
||||
default:
|
||||
throw new Exception($"Cannot convert format {Format}");
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ namespace FirstPlugin
|
||||
public class GTX
|
||||
{
|
||||
//Some enums and parts from https://github.com/jam1garner/Smash-Forge/blob/master/Smash%20Forge/Filetypes/Textures/GTX.cs
|
||||
//Todo. Add swizzling back
|
||||
public class GX2Surface
|
||||
{
|
||||
public uint dim;
|
||||
@ -110,90 +109,90 @@ namespace FirstPlugin
|
||||
|
||||
public enum GX2SurfaceDimension
|
||||
{
|
||||
GX2_SURFACE_DIM_1D = 0x0,
|
||||
GX2_SURFACE_DIM_2D = 0x1,
|
||||
GX2_SURFACE_DIM_3D = 0x2,
|
||||
GX2_SURFACE_DIM_CUBE = 0x3,
|
||||
GX2_SURFACE_DIM_1D_ARRAY = 0x4,
|
||||
GX2_SURFACE_DIM_2D_ARRAY = 0x5,
|
||||
GX2_SURFACE_DIM_2D_MSAA = 0x6,
|
||||
GX2_SURFACE_DIM_2D_MSAA_ARRAY = 0x7,
|
||||
GX2_SURFACE_DIM_FIRST = 0x0,
|
||||
GX2_SURFACE_DIM_LAST = 0x7,
|
||||
DIM_1D = 0x0,
|
||||
DIM_2D = 0x1,
|
||||
DIM_3D = 0x2,
|
||||
DIM_CUBE = 0x3,
|
||||
DIM_1D_ARRAY = 0x4,
|
||||
DIM_2D_ARRAY = 0x5,
|
||||
DIM_2D_MSAA = 0x6,
|
||||
DIM_2D_MSAA_ARRAY = 0x7,
|
||||
DIM_FIRST = 0x0,
|
||||
DIM_LAST = 0x7,
|
||||
};
|
||||
public enum GX2SurfaceFormat
|
||||
{
|
||||
GX2_SURFACE_FORMAT_INVALID = 0x0,
|
||||
GX2_SURFACE_FORMAT_TC_R8_UNORM = 0x1,
|
||||
GX2_SURFACE_FORMAT_TC_R8_UINT = 0x101,
|
||||
GX2_SURFACE_FORMAT_TC_R8_SNORM = 0x201,
|
||||
GX2_SURFACE_FORMAT_TC_R8_SINT = 0x301,
|
||||
GX2_SURFACE_FORMAT_T_R4_G4_UNORM = 0x2,
|
||||
GX2_SURFACE_FORMAT_TCD_R16_UNORM = 0x5,
|
||||
GX2_SURFACE_FORMAT_TC_R16_UINT = 0x105,
|
||||
GX2_SURFACE_FORMAT_TC_R16_SNORM = 0x205,
|
||||
GX2_SURFACE_FORMAT_TC_R16_SINT = 0x305,
|
||||
GX2_SURFACE_FORMAT_TC_R16_FLOAT = 0x806,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_UNORM = 0x7,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_UINT = 0x107,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_SNORM = 0x207,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_SINT = 0x307,
|
||||
GX2_SURFACE_FORMAT_TCS_R5_G6_B5_UNORM = 0x8,
|
||||
GX2_SURFACE_FORMAT_TC_R5_G5_B5_A1_UNORM = 0xA,
|
||||
GX2_SURFACE_FORMAT_TC_R4_G4_B4_A4_UNORM = 0xB,
|
||||
GX2_SURFACE_FORMAT_TC_A1_B5_G5_R5_UNORM = 0xC,
|
||||
GX2_SURFACE_FORMAT_TC_R32_UINT = 0x10D,
|
||||
GX2_SURFACE_FORMAT_TC_R32_SINT = 0x30D,
|
||||
GX2_SURFACE_FORMAT_TCD_R32_FLOAT = 0x80E,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_UNORM = 0xF,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_UINT = 0x10F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_SNORM = 0x20F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_SINT = 0x30F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_FLOAT = 0x810,
|
||||
GX2_SURFACE_FORMAT_D_D24_S8_UNORM = 0x11,
|
||||
GX2_SURFACE_FORMAT_T_R24_UNORM_X8 = 0x11,
|
||||
GX2_SURFACE_FORMAT_T_X24_G8_UINT = 0x111,
|
||||
GX2_SURFACE_FORMAT_D_D24_S8_FLOAT = 0x811,
|
||||
GX2_SURFACE_FORMAT_TC_R11_G11_B10_FLOAT = 0x816,
|
||||
GX2_SURFACE_FORMAT_TCS_R10_G10_B10_A2_UNORM = 0x19,
|
||||
GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_UINT = 0x119,
|
||||
GX2_SURFACE_FORMAT_T_R10_G10_B10_A2_SNORM = 0x219,
|
||||
GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_SNORM = 0x219,
|
||||
GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_SINT = 0x319,
|
||||
GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM = 0x1A,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_UINT = 0x11A,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SNORM = 0x21A,
|
||||
GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SINT = 0x31A,
|
||||
GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_SRGB = 0x41A,
|
||||
GX2_SURFACE_FORMAT_TCS_A2_B10_G10_R10_UNORM = 0x1B,
|
||||
GX2_SURFACE_FORMAT_TC_A2_B10_G10_R10_UINT = 0x11B,
|
||||
GX2_SURFACE_FORMAT_D_D32_FLOAT_S8_UINT_X24 = 0x81C,
|
||||
GX2_SURFACE_FORMAT_T_R32_FLOAT_X8_X24 = 0x81C,
|
||||
GX2_SURFACE_FORMAT_T_X32_G8_UINT_X24 = 0x11C,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_UINT = 0x11D,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_SINT = 0x31D,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_FLOAT = 0x81E,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_UNORM = 0x1F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_UINT = 0x11F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_SNORM = 0x21F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_SINT = 0x31F,
|
||||
GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_FLOAT = 0x820,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_UINT = 0x122,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_SINT = 0x322,
|
||||
GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_FLOAT = 0x823,
|
||||
GX2_SURFACE_FORMAT_T_BC1_UNORM = 0x31,
|
||||
GX2_SURFACE_FORMAT_T_BC1_SRGB = 0x431,
|
||||
GX2_SURFACE_FORMAT_T_BC2_UNORM = 0x32,
|
||||
GX2_SURFACE_FORMAT_T_BC2_SRGB = 0x432,
|
||||
GX2_SURFACE_FORMAT_T_BC3_UNORM = 0x33,
|
||||
GX2_SURFACE_FORMAT_T_BC3_SRGB = 0x433,
|
||||
GX2_SURFACE_FORMAT_T_BC4_UNORM = 0x34,
|
||||
GX2_SURFACE_FORMAT_T_BC4_SNORM = 0x234,
|
||||
GX2_SURFACE_FORMAT_T_BC5_UNORM = 0x35,
|
||||
GX2_SURFACE_FORMAT_T_BC5_SNORM = 0x235,
|
||||
GX2_SURFACE_FORMAT_T_NV12_UNORM = 0x81,
|
||||
GX2_SURFACE_FORMAT_FIRST = 0x1,
|
||||
GX2_SURFACE_FORMAT_LAST = 0x83F,
|
||||
INVALID = 0x0,
|
||||
TC_R8_UNORM = 0x1,
|
||||
TC_R8_UINT = 0x101,
|
||||
TC_R8_SNORM = 0x201,
|
||||
TC_R8_SINT = 0x301,
|
||||
T_R4_G4_UNORM = 0x2,
|
||||
TCD_R16_UNORM = 0x5,
|
||||
TC_R16_UINT = 0x105,
|
||||
TC_R16_SNORM = 0x205,
|
||||
TC_R16_SINT = 0x305,
|
||||
TC_R16_FLOAT = 0x806,
|
||||
TC_R8_G8_UNORM = 0x7,
|
||||
TC_R8_G8_UINT = 0x107,
|
||||
TC_R8_G8_SNORM = 0x207,
|
||||
TC_R8_G8_SINT = 0x307,
|
||||
TCS_R5_G6_B5_UNORM = 0x8,
|
||||
TC_R5_G5_B5_A1_UNORM = 0xA,
|
||||
TC_R4_G4_B4_A4_UNORM = 0xB,
|
||||
TC_A1_B5_G5_R5_UNORM = 0xC,
|
||||
TC_R32_UINT = 0x10D,
|
||||
TC_R32_SINT = 0x30D,
|
||||
TCD_R32_FLOAT = 0x80E,
|
||||
TC_R16_G16_UNORM = 0xF,
|
||||
TC_R16_G16_UINT = 0x10F,
|
||||
TC_R16_G16_SNORM = 0x20F,
|
||||
TC_R16_G16_SINT = 0x30F,
|
||||
TC_R16_G16_FLOAT = 0x810,
|
||||
D_D24_S8_UNORM = 0x11,
|
||||
T_R24_UNORM_X8 = 0x11,
|
||||
T_X24_G8_UINT = 0x111,
|
||||
D_D24_S8_FLOAT = 0x811,
|
||||
TC_R11_G11_B10_FLOAT = 0x816,
|
||||
TCS_R10_G10_B10_A2_UNORM = 0x19,
|
||||
TC_R10_G10_B10_A2_UINT = 0x119,
|
||||
T_R10_G10_B10_A2_SNORM = 0x219,
|
||||
TC_R10_G10_B10_A2_SNORM = 0x219,
|
||||
TC_R10_G10_B10_A2_SINT = 0x319,
|
||||
TCS_R8_G8_B8_A8_UNORM = 0x1A,
|
||||
TC_R8_G8_B8_A8_UINT = 0x11A,
|
||||
TC_R8_G8_B8_A8_SNORM = 0x21A,
|
||||
TC_R8_G8_B8_A8_SINT = 0x31A,
|
||||
TCS_R8_G8_B8_A8_SRGB = 0x41A,
|
||||
TCS_A2_B10_G10_R10_UNORM = 0x1B,
|
||||
TC_A2_B10_G10_R10_UINT = 0x11B,
|
||||
D_D32_FLOAT_S8_UINT_X24 = 0x81C,
|
||||
T_R32_FLOAT_X8_X24 = 0x81C,
|
||||
T_X32_G8_UINT_X24 = 0x11C,
|
||||
TC_R32_G32_UINT = 0x11D,
|
||||
TC_R32_G32_SINT = 0x31D,
|
||||
TC_R32_G32_FLOAT = 0x81E,
|
||||
TC_R16_G16_B16_A16_UNORM = 0x1F,
|
||||
TC_R16_G16_B16_A16_UINT = 0x11F,
|
||||
TC_R16_G16_B16_A16_SNORM = 0x21F,
|
||||
TC_R16_G16_B16_A16_SINT = 0x31F,
|
||||
TC_R16_G16_B16_A16_FLOAT = 0x820,
|
||||
TC_R32_G32_B32_A32_UINT = 0x122,
|
||||
TC_R32_G32_B32_A32_SINT = 0x322,
|
||||
TC_R32_G32_B32_A32_FLOAT = 0x823,
|
||||
T_BC1_UNORM = 0x31,
|
||||
T_BC1_SRGB = 0x431,
|
||||
T_BC2_UNORM = 0x32,
|
||||
T_BC2_SRGB = 0x432,
|
||||
T_BC3_UNORM = 0x33,
|
||||
T_BC3_SRGB = 0x433,
|
||||
T_BC4_UNORM = 0x34,
|
||||
T_BC4_SNORM = 0x234,
|
||||
T_BC5_UNORM = 0x35,
|
||||
T_BC5_SNORM = 0x235,
|
||||
T_NV12_UNORM = 0x81,
|
||||
FIRST = 0x1,
|
||||
LAST = 0x83F,
|
||||
};
|
||||
public enum GX2AAMode
|
||||
{
|
||||
@ -206,17 +205,17 @@ namespace FirstPlugin
|
||||
};
|
||||
public enum GX2SurfaceUse : uint
|
||||
{
|
||||
GX2_SURFACE_USE_TEXTURE = 0x1,
|
||||
GX2_SURFACE_USE_COLOR_BUFFER = 0x2,
|
||||
GX2_SURFACE_USE_DEPTH_BUFFER = 0x4,
|
||||
GX2_SURFACE_USE_SCAN_BUFFER = 0x8,
|
||||
GX2_SURFACE_USE_FTV = 0x80000000,
|
||||
GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE = 0x3,
|
||||
GX2_SURFACE_USE_DEPTH_BUFFER_TEXTURE = 0x5,
|
||||
GX2_SURFACE_USE_COLOR_BUFFER_FTV = 0x80000002,
|
||||
GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE_FTV = 0x80000003,
|
||||
GX2_SURFACE_USE_FIRST = 0x1,
|
||||
GX2_SURFACE_USE_LAST = 0x8,
|
||||
USE_TEXTURE = 0x1,
|
||||
USE_COLOR_BUFFER = 0x2,
|
||||
USE_DEPTH_BUFFER = 0x4,
|
||||
USE_SCAN_BUFFER = 0x8,
|
||||
USE_FTV = 0x80000000,
|
||||
USE_COLOR_BUFFER_TEXTURE = 0x3,
|
||||
USE_DEPTH_BUFFER_TEXTURE = 0x5,
|
||||
USE_COLOR_BUFFER_FTV = 0x80000002,
|
||||
USE_COLOR_BUFFER_TEXTURE_FTV = 0x80000003,
|
||||
USE_FIRST = 0x1,
|
||||
USE_LAST = 0x8,
|
||||
};
|
||||
public enum GX2RResourceFlags
|
||||
{
|
||||
@ -262,26 +261,26 @@ namespace FirstPlugin
|
||||
};
|
||||
public enum GX2TileMode
|
||||
{
|
||||
GX2_TILE_MODE_DEFAULT = 0x0,
|
||||
GX2_TILE_MODE_LINEAR_SPECIAL = 0x10,
|
||||
GX2_TILE_MODE_DEFAULT_FIX2197 = 0x20,
|
||||
GX2_TILE_MODE_LINEAR_ALIGNED = 0x1,
|
||||
GX2_TILE_MODE_1D_TILED_THIN1 = 0x2,
|
||||
GX2_TILE_MODE_1D_TILED_THICK = 0x3,
|
||||
GX2_TILE_MODE_2D_TILED_THIN1 = 0x4,
|
||||
GX2_TILE_MODE_2D_TILED_THIN2 = 0x5,
|
||||
GX2_TILE_MODE_2D_TILED_THIN4 = 0x6,
|
||||
GX2_TILE_MODE_2D_TILED_THICK = 0x7,
|
||||
GX2_TILE_MODE_2B_TILED_THIN1 = 0x8,
|
||||
GX2_TILE_MODE_2B_TILED_THIN2 = 0x9,
|
||||
GX2_TILE_MODE_2B_TILED_THIN4 = 0xA,
|
||||
GX2_TILE_MODE_2B_TILED_THICK = 0xB,
|
||||
GX2_TILE_MODE_3D_TILED_THIN1 = 0xC,
|
||||
GX2_TILE_MODE_3D_TILED_THICK = 0xD,
|
||||
GX2_TILE_MODE_3B_TILED_THIN1 = 0xE,
|
||||
GX2_TILE_MODE_3B_TILED_THICK = 0xF,
|
||||
GX2_TILE_MODE_FIRST = 0x0,
|
||||
GX2_TILE_MODE_LAST = 0x20,
|
||||
MODE_DEFAULT = 0x0,
|
||||
MODE_LINEAR_SPECIAL = 0x10,
|
||||
MODE_DEFAULT_FIX2197 = 0x20,
|
||||
MODE_LINEAR_ALIGNED = 0x1,
|
||||
MODE_1D_TILED_THIN1 = 0x2,
|
||||
MODE_1D_TILED_THICK = 0x3,
|
||||
MODE_2D_TILED_THIN1 = 0x4,
|
||||
MODE_2D_TILED_THIN2 = 0x5,
|
||||
MODE_2D_TILED_THIN4 = 0x6,
|
||||
MODE_2D_TILED_THICK = 0x7,
|
||||
MODE_2B_TILED_THIN1 = 0x8,
|
||||
MODE_2B_TILED_THIN2 = 0x9,
|
||||
MODE_2B_TILED_THIN4 = 0xA,
|
||||
MODE_2B_TILED_THICK = 0xB,
|
||||
MODE_3D_TILED_THIN1 = 0xC,
|
||||
MODE_3D_TILED_THICK = 0xD,
|
||||
MODE_3B_TILED_THIN1 = 0xE,
|
||||
MODE_3B_TILED_THICK = 0xF,
|
||||
MODE_FIRST = 0x0,
|
||||
MODE_LAST = 0x20,
|
||||
};
|
||||
|
||||
public enum AddrTileMode
|
||||
@ -429,6 +428,10 @@ namespace FirstPlugin
|
||||
|
||||
public static List<byte[]> Decode(GX2Surface tex)
|
||||
{
|
||||
if (tex.data == null) //Some ftex will only have mip maps
|
||||
throw new Exception("Data is empty! Make sure to open a Tex1.sbfres if using Tex2!");
|
||||
|
||||
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine("// ----- GX2Surface Decode Info ----- ");
|
||||
Console.WriteLine(" dim = " + tex.dim);
|
||||
@ -496,6 +499,9 @@ namespace FirstPlugin
|
||||
Array.Copy(deswizzled, 0, result_, 0, size);
|
||||
result.Add(result_);
|
||||
}
|
||||
if (tex.format == (uint)GX2SurfaceFormat.TC_R8_UNORM)
|
||||
System.IO.File.WriteAllBytes("TC_R8_UNorm.bin", result[0]);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -512,16 +518,16 @@ namespace FirstPlugin
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM:
|
||||
case GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM:
|
||||
case GX2SurfaceFormat.T_BC1_UNORM:
|
||||
case GX2SurfaceFormat.T_BC1_SRGB:
|
||||
case GX2SurfaceFormat.T_BC2_UNORM:
|
||||
case GX2SurfaceFormat.T_BC2_SRGB:
|
||||
case GX2SurfaceFormat.T_BC3_UNORM:
|
||||
case GX2SurfaceFormat.T_BC3_SRGB:
|
||||
case GX2SurfaceFormat.T_BC4_UNORM:
|
||||
case GX2SurfaceFormat.T_BC4_SNORM:
|
||||
case GX2SurfaceFormat.T_BC5_SNORM:
|
||||
case GX2SurfaceFormat.T_BC5_UNORM:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
@ -30,7 +30,7 @@ namespace FirstPlugin
|
||||
UserBlock = 0x16,
|
||||
}
|
||||
|
||||
public class GTXFile : TreeNode, IFileFormat
|
||||
public class GTXFile : TreeNodeFile, IFileFormat
|
||||
{
|
||||
public bool CanSave { get; set; } = false;
|
||||
public bool FileIsEdited { get; set; } = false;
|
||||
@ -95,11 +95,44 @@ namespace FirstPlugin
|
||||
using (FileWriter writer = new FileWriter(mem))
|
||||
{
|
||||
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
||||
|
||||
header.Write(writer);
|
||||
|
||||
uint surfBlockType;
|
||||
uint dataBlockType;
|
||||
uint mipBlockType;
|
||||
|
||||
if (header.MajorVersion == 6)
|
||||
{
|
||||
surfBlockType = 0x0A;
|
||||
dataBlockType = 0x0B;
|
||||
mipBlockType = 0x0C;
|
||||
}
|
||||
else if (header.MajorVersion == 7)
|
||||
{
|
||||
surfBlockType = 0x0B;
|
||||
dataBlockType = 0x0C;
|
||||
mipBlockType = 0x0D;
|
||||
}
|
||||
else
|
||||
throw new Exception($"Unsupported GTX version {header.MajorVersion}");
|
||||
|
||||
writer.Seek(header.HeaderSize, System.IO.SeekOrigin.Begin);
|
||||
foreach (var tex in textures)
|
||||
{
|
||||
tex.surface.Write(writer);
|
||||
}
|
||||
|
||||
foreach (var block in blocks)
|
||||
block.Write(writer);
|
||||
{
|
||||
if ((uint)block.BlockType == surfBlockType)
|
||||
{
|
||||
block.Write(writer);
|
||||
}
|
||||
else
|
||||
{
|
||||
block.Write(writer);
|
||||
}
|
||||
}
|
||||
}
|
||||
return mem.ToArray();
|
||||
}
|
||||
@ -287,7 +320,6 @@ namespace FirstPlugin
|
||||
|
||||
reader.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
|
||||
data = reader.ReadBytes((int)DataSize);
|
||||
System.IO.File.WriteAllBytes($"block {BlockType}.bin", data);
|
||||
}
|
||||
public void Write(FileWriter writer)
|
||||
{
|
||||
@ -306,7 +338,7 @@ namespace FirstPlugin
|
||||
writer.Write(data);
|
||||
}
|
||||
}
|
||||
public class TextureData : TreeNodeCustom
|
||||
public class TextureData : STGenericTexture
|
||||
{
|
||||
public SurfaceInfoParse surface;
|
||||
public RenderableTex renderedTex = new RenderableTex();
|
||||
@ -384,7 +416,7 @@ namespace FirstPlugin
|
||||
|
||||
|
||||
|
||||
dds.Save(dds, FileName, renderedTex.mipmaps);
|
||||
dds.Save(dds, FileName, surfaces);
|
||||
}
|
||||
private void Replace(object sender, EventArgs args)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using Switch_Toolbox.Library.Forms;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
public class NUTEXB : TreeNodeFile, IFileFormat
|
||||
public class NUTEXB : STGenericTexture, IFileFormat
|
||||
{
|
||||
public bool CanSave { get; set; } = false;
|
||||
public bool FileIsEdited { get; set; } = false;
|
||||
@ -22,7 +22,6 @@ namespace FirstPlugin
|
||||
public CompressionType CompressionType { get; set; } = CompressionType.None;
|
||||
public byte[] Data { get; set; }
|
||||
public string FileName { get; set; }
|
||||
public TreeNodeFile EditorRoot { get; set; }
|
||||
public bool IsActive { get; set; } = false;
|
||||
public bool UseEditMenu { get; set; } = false;
|
||||
public string FilePath { get; set; }
|
||||
@ -156,7 +155,7 @@ namespace FirstPlugin
|
||||
{
|
||||
Console.WriteLine("Something went wrong??");
|
||||
}
|
||||
texture.mipmaps.Clear();
|
||||
texture.surfaces.Clear();
|
||||
|
||||
|
||||
texture = null;
|
||||
@ -175,7 +174,6 @@ namespace FirstPlugin
|
||||
public NUTEXImageFormat Format;
|
||||
public List<uint[]> mipSizes = new List<uint[]>();
|
||||
public int Alignment;
|
||||
public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
|
||||
public byte[] ImageData;
|
||||
bool IsSwizzled = true;
|
||||
public string ArcOffset; //Temp for exporting in batch
|
||||
@ -183,24 +181,36 @@ namespace FirstPlugin
|
||||
private void Replace(object sender, EventArgs args)
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
ofd.Filter = "Supported Formats|*.dds; *.png;*.tga;*.jpg;*.tiff|" +
|
||||
"Microsoft DDS |*.dds|" +
|
||||
"Portable Network Graphics |*.png|" +
|
||||
"Joint Photographic Experts Group |*.jpg|" +
|
||||
"Bitmap Image |*.bmp|" +
|
||||
"Tagged Image File Format |*.tiff|" +
|
||||
"All files(*.*)|*.*";
|
||||
/* ofd.Filter = "Supported Formats|*.dds; *.png;*.tga;*.jpg;*.tiff|" +
|
||||
"Microsoft DDS |*.dds|" +
|
||||
"Portable Network Graphics |*.png|" +
|
||||
"Joint Photographic Experts Group |*.jpg|" +
|
||||
"Bitmap Image |*.bmp|" +
|
||||
"Tagged Image File Format |*.tiff|" +
|
||||
"All files(*.*)|*.*";*/
|
||||
ofd.Filter = "Supported Formats|*.dds;" +
|
||||
"Microsoft DDS |*.dds" +
|
||||
"All files(*.*)|*.*";
|
||||
|
||||
ofd.Multiselect = false;
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
throw new Exception("Saving is not supported yet!");
|
||||
|
||||
var bntxFile = new BNTX();
|
||||
var tex = new TextureData();
|
||||
tex.Replace(ofd.FileName);
|
||||
|
||||
if (surfaces[0].mipmaps[0].Length != surfaces[0].mipmaps[0].Length)
|
||||
throw new Exception("Image must be the same size!");
|
||||
|
||||
if (surfaces[0].mipmaps.Count != tex.surfaces[0].mipmaps.Count)
|
||||
throw new Exception("Map map count must be the same!");
|
||||
|
||||
if (Width != tex.Texture.Width || Height != tex.Texture.Height)
|
||||
throw new Exception("Image size must be the same!");
|
||||
|
||||
ImageData = tex.Texture.TextureData[0][0];
|
||||
mipmaps = tex.mipmaps;
|
||||
surfaces = tex.surfaces;
|
||||
|
||||
Width = tex.Texture.Width;
|
||||
Height = tex.Texture.Height;
|
||||
|
||||
@ -265,8 +275,8 @@ namespace FirstPlugin
|
||||
dds.header = new DDS.Header();
|
||||
dds.header.width = Width;
|
||||
dds.header.height = Height;
|
||||
dds.header.mipmapCount = (uint)mipmaps.Count;
|
||||
dds.header.pitchOrLinearSize = (uint)mipmaps[0][0].Length;
|
||||
dds.header.mipmapCount = (uint)surfaces[0].mipmaps.Count;
|
||||
dds.header.pitchOrLinearSize = (uint)surfaces[0].mipmaps[0].Length;
|
||||
|
||||
if (IsCompressedFormat((NUTEXImageFormat)Format))
|
||||
dds.SetFlags(GetCompressedDXGI_FORMAT((NUTEXImageFormat)Format));
|
||||
@ -274,7 +284,7 @@ namespace FirstPlugin
|
||||
dds.SetFlags(GetUncompressedDXGI_FORMAT((NUTEXImageFormat)Format));
|
||||
|
||||
|
||||
dds.Save(dds, FileName, mipmaps);
|
||||
dds.Save(dds, FileName, surfaces);
|
||||
}
|
||||
public void Read(FileReader reader)
|
||||
{
|
||||
@ -368,9 +378,9 @@ namespace FirstPlugin
|
||||
if (IsSwizzled)
|
||||
LoadTexture();
|
||||
else
|
||||
mipmaps.Add(new List<byte[]>() { ImageData });
|
||||
surfaces.Add(new Surface() {mipmaps = new List<byte[]>() { ImageData } } );
|
||||
|
||||
if (mipmaps[0].Count <= 0)
|
||||
if (surfaces[0].mipmaps.Count <= 0)
|
||||
{
|
||||
return BitmapExtension.GetBitmap(Properties.Resources.Black, 32, 32);
|
||||
}
|
||||
@ -380,7 +390,7 @@ namespace FirstPlugin
|
||||
uint width = (uint)Math.Max(1, Width >> DisplayMipIndex);
|
||||
uint height = (uint)Math.Max(1, Height >> DisplayMipIndex);
|
||||
|
||||
byte[] data = mipmaps[ArrayIndex][DisplayMipIndex];
|
||||
byte[] data = surfaces[ArrayIndex].mipmaps[DisplayMipIndex];
|
||||
|
||||
return DecodeBlock(data, width, height, (NUTEXImageFormat)Format);
|
||||
}
|
||||
@ -466,7 +476,7 @@ namespace FirstPlugin
|
||||
|
||||
public void LoadTexture(int target = 1)
|
||||
{
|
||||
mipmaps.Clear();
|
||||
surfaces.Clear();
|
||||
|
||||
uint blk_dim = blk_dims((byte)Format);
|
||||
uint blkWidth = blk_dim >> 4;
|
||||
@ -524,7 +534,7 @@ namespace FirstPlugin
|
||||
mipOffset += (uint)MipSize;
|
||||
break;
|
||||
}
|
||||
mipmaps.Add(mips);
|
||||
surfaces.Add(new Surface() { mipmaps = mips });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -139,9 +139,12 @@ namespace FirstPlugin
|
||||
|
||||
foreach (FMDL mdl in models)
|
||||
{
|
||||
foreach (FSHP shp in mdl.shapes)
|
||||
if (mdl.Checked)
|
||||
{
|
||||
DrawModel(shp, mdl, shader);
|
||||
foreach (FSHP shp in mdl.shapes)
|
||||
{
|
||||
DrawModel(shp, mdl, shader);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -206,6 +209,8 @@ namespace FirstPlugin
|
||||
private void SetRenderSettings(Shader shader)
|
||||
{
|
||||
shader.SetBoolToInt("renderVertColor", Runtime.renderVertColor);
|
||||
shader.SetBoolToInt("renderTevColors", Runtime.renderTevColors);
|
||||
shader.SetBoolToInt("renderMatColors", Runtime.renderMatColors);
|
||||
shader.SetInt("renderType", (int)Runtime.viewportShading);
|
||||
shader.SetBoolToInt("useNormalMap", Runtime.useNormalMap);
|
||||
shader.SetInt("uvChannel", (int)Runtime.uvChannel);
|
||||
@ -238,6 +243,12 @@ namespace FirstPlugin
|
||||
{
|
||||
for (int i = 0; i < fmdl.Skeleton.Node_Array.Length; i++)
|
||||
{
|
||||
|
||||
|
||||
/* Matrix3x4 transform3x4 = fmdl.Skeleton.matrices[fmdl.Skeleton.Node_Array[i]];
|
||||
Matrix4 transform = new Matrix4(transform3x4.Row0, transform3x4.Row1,
|
||||
transform3x4.Row2, new Vector4(0, 0, 0, 1));*/
|
||||
|
||||
Matrix4 transform = fmdl.Skeleton.bones[fmdl.Skeleton.Node_Array[i]].invert * fmdl.Skeleton.bones[fmdl.Skeleton.Node_Array[i]].transform;
|
||||
GL.UniformMatrix4(GL.GetUniformLocation(shader.Id, String.Format("bones[{0}]", i)), false, ref transform);
|
||||
}
|
||||
@ -258,7 +269,7 @@ namespace FirstPlugin
|
||||
// shader.SetTexture("irradianceMap", RenderTools.diffusePbr, 18);
|
||||
// shader.SetTexture("specularIbl", RenderTools.specularPbr, 19);
|
||||
|
||||
foreach (MatTexture matex in mat.textures)
|
||||
foreach (MatTexture matex in mat.TextureMaps)
|
||||
{
|
||||
if (matex.Type == MatTexture.TextureType.Diffuse)
|
||||
TextureUniform(shader, mat, mat.HasDiffuseMap, "DiffuseMap", matex);
|
||||
@ -346,7 +357,7 @@ namespace FirstPlugin
|
||||
SetVertexAttributes(m, shader);
|
||||
ApplyTransformFix(mdl, m, shader);
|
||||
|
||||
if (m.Checked)
|
||||
if (m.Checked && m.Parent.Parent.Checked)
|
||||
{
|
||||
if ((m.IsSelected))
|
||||
{
|
||||
@ -452,7 +463,7 @@ namespace FirstPlugin
|
||||
|
||||
foreach (BNTX bntx in PluginRuntime.bntxContainers)
|
||||
{
|
||||
foreach (var t in mat.textures)
|
||||
foreach (var t in mat.TextureMaps)
|
||||
{
|
||||
if (bntx.Textures.ContainsKey(t.Name))
|
||||
{
|
||||
@ -494,6 +505,11 @@ namespace FirstPlugin
|
||||
{
|
||||
shader.SetVector4("gsys_bake_st0", new Vector4(1, 1, 0, 0));
|
||||
shader.SetVector4("gsys_bake_st1", new Vector4(1, 1, 0, 0));
|
||||
shader.SetVector4("tev_color0", new Vector4(1, 1, 0, 0));
|
||||
shader.SetVector4("tev_color1", new Vector4(1, 1, 0, 0));
|
||||
shader.SetVector4("mat_color0", new Vector4(1, 1, 0, 0));
|
||||
shader.SetVector4("mat_color1", new Vector4(1, 1, 0, 0));
|
||||
|
||||
shader.SetVector4("const_color0", new Vector4(1, 1, 1, 1));
|
||||
shader.SetVector4("base_color_mul_color", new Vector4(1, 1, 1, 1));
|
||||
|
||||
@ -504,7 +520,11 @@ namespace FirstPlugin
|
||||
SetUniformData(mat, shader, "gsys_bake_st0");
|
||||
SetUniformData(mat, shader, "gsys_bake_st1");
|
||||
SetUniformData(mat, shader, "const_color0");
|
||||
SetUniformData(mat, shader, "base_color_mul_color");
|
||||
SetUniformData(mat, shader, "tev_color0");
|
||||
SetUniformData(mat, shader, "tev_color1");
|
||||
SetUniformData(mat, shader, "mat_color0");
|
||||
SetUniformData(mat, shader, "mat_color1");
|
||||
|
||||
}
|
||||
private static void SetUniformData(FMAT mat, Shader shader, string propertyName)
|
||||
{
|
||||
|
@ -103,7 +103,12 @@ namespace FirstPlugin
|
||||
Color SetColor = Color.FromArgb(40, 40, 40);
|
||||
Vector4 col = new Vector4();
|
||||
|
||||
bool IsColor = prm.Name.Contains("Color") || prm.Name.Contains("color");
|
||||
bool IsColor = prm.Name.Contains("Color") ||
|
||||
prm.Name.Contains("color") ||
|
||||
prm.Name.Contains("konst0") ||
|
||||
prm.Name.Contains("konst1") ||
|
||||
prm.Name.Contains("konst2") ||
|
||||
prm.Name.Contains("konst3");
|
||||
|
||||
switch (prm.Type)
|
||||
{
|
||||
@ -166,7 +171,7 @@ namespace FirstPlugin
|
||||
textureRefListView.SmallImageList = textureImageList;
|
||||
textureRefListView.FullRowSelect = true;
|
||||
|
||||
foreach (MatTexture tex in material.textures)
|
||||
foreach (MatTexture tex in material.TextureMaps)
|
||||
{
|
||||
ListViewItem item = new ListViewItem();
|
||||
item.Text = tex.Name;
|
||||
@ -315,7 +320,7 @@ namespace FirstPlugin
|
||||
tex.LoadTexture(material.GetResFileU() != null);
|
||||
if (tex.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
material.textures[index].Name = tex.GetSelectedTexture();
|
||||
material.TextureMaps[index].Name = tex.GetSelectedTexture();
|
||||
InitializeTextureListView(material);
|
||||
material.UpdateTextureMaps();
|
||||
}
|
||||
@ -346,7 +351,7 @@ namespace FirstPlugin
|
||||
|
||||
if (paramDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
paramDialog.GetValues();
|
||||
paramDialog.SetValues();
|
||||
InitializeShaderParamList(material);
|
||||
listView1.Items[index].Selected = true;
|
||||
}
|
||||
@ -485,7 +490,7 @@ namespace FirstPlugin
|
||||
return;
|
||||
|
||||
SamplerEditor samplerEditor = new SamplerEditor();
|
||||
foreach (MatTexture tex in material.textures)
|
||||
foreach (MatTexture tex in material.TextureMaps)
|
||||
{
|
||||
if (tex.Name == textureRefListView.SelectedItems[0].Text)
|
||||
{
|
||||
|
@ -8,6 +8,8 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Switch_Toolbox.Library;
|
||||
using Bfres.Structs;
|
||||
using Syroot.NintenTools.NSW.Bfres;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
@ -17,7 +19,26 @@ namespace FirstPlugin
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public void SetValues(BfresShaderParam param)
|
||||
{
|
||||
switch (param.Type)
|
||||
{
|
||||
case ShaderParamType.Bool:
|
||||
param.ValueBool = new bool[] { bool1.Visible};
|
||||
break;
|
||||
case ShaderParamType.Bool2:
|
||||
param.ValueBool = new bool[] { bool1.Visible, bool2.Visible };
|
||||
break;
|
||||
case ShaderParamType.Bool3:
|
||||
param.ValueBool = new bool[] { bool1.Visible, bool2.Visible,
|
||||
bool3.Visible };
|
||||
break;
|
||||
case ShaderParamType.Bool4:
|
||||
param.ValueBool = new bool[] { bool1.Visible, bool2.Visible,
|
||||
bool3.Visible , bool4.Visible };
|
||||
break;
|
||||
}
|
||||
}
|
||||
public void LoadValues(bool[] values)
|
||||
{
|
||||
bool1.Visible = false;
|
||||
|
@ -19,13 +19,52 @@ namespace FirstPlugin
|
||||
InitializeComponent();
|
||||
HideControls();
|
||||
}
|
||||
public void GetValues(BfresShaderParam param)
|
||||
public void SetValues(BfresShaderParam param)
|
||||
{
|
||||
switch (param.Type)
|
||||
{
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float:
|
||||
param.ValueFloat = new float[] { (float)ValueUD1.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float2:
|
||||
param.ValueFloat = new float[] { (float)ValueUD1.Value, (float)ValueUD2.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float3:
|
||||
param.ValueFloat = new float[] { (float)ValueUD1.Value, (float)ValueUD2.Value,
|
||||
(float)ValueUD3.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float4:
|
||||
param.ValueFloat = new float[] { (float)ValueUD1.Value, (float)ValueUD2.Value,
|
||||
(float)ValueUD3.Value, (float)ValueUD4.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt:
|
||||
param.ValueUint = new uint[] { (uint)ValueUD1.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt2:
|
||||
param.ValueUint = new uint[] { (uint)ValueUD1.Value, (uint)ValueUD2.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt3:
|
||||
param.ValueUint = new uint[] { (uint)ValueUD1.Value, (uint)ValueUD2.Value,
|
||||
(uint)ValueUD3.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt4:
|
||||
param.ValueUint = new uint[] { (uint)ValueUD1.Value, (uint)ValueUD2.Value,
|
||||
(uint)ValueUD3.Value, (uint)ValueUD4.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int:
|
||||
param.ValueInt = new int[] { (int)ValueUD1.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int2:
|
||||
param.ValueInt = new int[] { (int)ValueUD1.Value, (int)ValueUD2.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int3:
|
||||
param.ValueInt = new int[] { (int)ValueUD1.Value, (int)ValueUD2.Value,
|
||||
(int)ValueUD3.Value };
|
||||
break;
|
||||
case Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int4:
|
||||
param.ValueInt = new int[] { (int)ValueUD1.Value, (int)ValueUD2.Value,
|
||||
(int)ValueUD3.Value, (int)ValueUD4.Value };
|
||||
break;
|
||||
}
|
||||
}
|
||||
public void LoadValues(float[] values)
|
||||
|
@ -9,6 +9,7 @@ using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Syroot.NintenTools.NSW.Bfres;
|
||||
using Switch_Toolbox.Library;
|
||||
using Bfres.Structs;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
@ -19,6 +20,47 @@ namespace FirstPlugin
|
||||
InitializeComponent();
|
||||
HideControls();
|
||||
}
|
||||
public void SetValues(BfresShaderParam param)
|
||||
{
|
||||
switch (param.Type)
|
||||
{
|
||||
case ShaderParamType.TexSrt:
|
||||
param.ValueTexSrt.Scaling.X = (float)scaleUDX.Value;
|
||||
param.ValueTexSrt.Scaling.Y = (float)scaleUDY.Value;
|
||||
param.ValueTexSrt.Rotation = (float)rotUDX.Value;
|
||||
param.ValueTexSrt.Translation.X = (float)transUDX.Value;
|
||||
param.ValueTexSrt.Translation.Y = (float)transUDY.Value;
|
||||
param.ValueTexSrt.Mode = (TexSrtMode)modeComboBox.SelectedItem;
|
||||
break;
|
||||
case ShaderParamType.TexSrtEx:
|
||||
param.ValueTexSrtEx.Scaling.X = (float)scaleUDX.Value;
|
||||
param.ValueTexSrtEx.Scaling.Y = (float)scaleUDY.Value;
|
||||
param.ValueTexSrtEx.Rotation = (float)rotUDX.Value;
|
||||
param.ValueTexSrtEx.Translation.X = (float)transUDX.Value;
|
||||
param.ValueTexSrtEx.Translation.Y = (float)transUDY.Value;
|
||||
param.ValueTexSrtEx.Mode = (TexSrtMode)modeComboBox.SelectedItem;
|
||||
param.ValueTexSrtEx.MatrixPointer = (uint)matrixPtrNumUD.Value;
|
||||
break;
|
||||
case ShaderParamType.Srt2D:
|
||||
param.ValueSrt2D.Scaling.X = (float)scaleUDX.Value;
|
||||
param.ValueSrt2D.Scaling.Y = (float)scaleUDY.Value;
|
||||
param.ValueSrt2D.Rotation = (float)rotUDX.Value;
|
||||
param.ValueSrt2D.Translation.X = (float)transUDX.Value;
|
||||
param.ValueSrt2D.Translation.Y = (float)transUDY.Value;
|
||||
break;
|
||||
case ShaderParamType.Srt3D:
|
||||
param.ValueSrt3D.Scaling.X = (float)scaleUDX.Value;
|
||||
param.ValueSrt3D.Scaling.Y = (float)scaleUDY.Value;
|
||||
param.ValueSrt3D.Scaling.Z = (float)scaleUDZ.Value;
|
||||
param.ValueSrt3D.Rotation.X = (float)rotUDX.Value;
|
||||
param.ValueSrt3D.Rotation.Y = (float)rotUDY.Value;
|
||||
param.ValueSrt3D.Rotation.Z = (float)rotUDZ.Value;
|
||||
param.ValueSrt3D.Translation.X = (float)transUDX.Value;
|
||||
param.ValueSrt3D.Translation.Y = (float)transUDY.Value;
|
||||
param.ValueSrt3D.Translation.Z = (float)transUDZ.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
public void LoadValues(Srt2D srt2D)
|
||||
{
|
||||
scaleUDX.Value = (decimal)srt2D.Scaling.X;
|
||||
|
@ -153,17 +153,19 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public void GetValues()
|
||||
public void SetValues()
|
||||
{
|
||||
if (boolPanel != null)
|
||||
{
|
||||
boolPanel.SetValues(activeParam);
|
||||
}
|
||||
if (SRTPanel != null)
|
||||
{
|
||||
SRTPanel.SetValues(activeParam);
|
||||
}
|
||||
if (FloatIntsPanel != null)
|
||||
{
|
||||
FloatIntsPanel.GetValues(activeParam);
|
||||
FloatIntsPanel.SetValues(activeParam);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -66,14 +66,14 @@ namespace FirstPlugin
|
||||
LoadImage();
|
||||
|
||||
int MipCount = 1;
|
||||
if (textureData.mipmaps.Count <= 0)
|
||||
if (textureData.surfaces.Count <= 0)
|
||||
return;
|
||||
else
|
||||
MipCount = textureData.mipmaps[CurArrayDisplayLevel].Count;
|
||||
MipCount = textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count;
|
||||
|
||||
|
||||
mipLevelCounterLabel.Text = $"{CurMipDisplayLevel} / {textureData.mipmaps[CurArrayDisplayLevel].Count - 1}";
|
||||
arrayLevelCounterLabel.Text = $"{CurArrayDisplayLevel} / {textureData.mipmaps.Count - 1}";
|
||||
mipLevelCounterLabel.Text = $"{CurMipDisplayLevel} / {textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count - 1}";
|
||||
arrayLevelCounterLabel.Text = $"{CurArrayDisplayLevel} / {textureData.surfaces.Count - 1}";
|
||||
|
||||
if (CurMipDisplayLevel != MipCount - 1)
|
||||
BtnMipsRight.Enabled = true;
|
||||
@ -85,7 +85,7 @@ namespace FirstPlugin
|
||||
else
|
||||
BtmMipsLeft.Enabled = false;
|
||||
|
||||
if (CurArrayDisplayLevel != textureData.mipmaps.Count - 1)
|
||||
if (CurArrayDisplayLevel != textureData.surfaces.Count - 1)
|
||||
btnRightArray.Enabled = true;
|
||||
else
|
||||
btnRightArray.Enabled = false;
|
||||
@ -133,7 +133,7 @@ namespace FirstPlugin
|
||||
|
||||
private void BtnMipsRight_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurMipDisplayLevel != textureData.mipmaps[CurArrayDisplayLevel].Count - 1)
|
||||
if (CurMipDisplayLevel != textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count - 1)
|
||||
CurMipDisplayLevel += 1;
|
||||
|
||||
UpdateMipDisplay();
|
||||
@ -149,7 +149,7 @@ namespace FirstPlugin
|
||||
|
||||
private void btnRightArray_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurArrayDisplayLevel != textureData.mipmaps.Count - 1)
|
||||
if (CurArrayDisplayLevel != textureData.surfaces.Count - 1)
|
||||
CurArrayDisplayLevel += 1;
|
||||
|
||||
UpdateMipDisplay();
|
||||
@ -204,7 +204,7 @@ namespace FirstPlugin
|
||||
throw new Exception("Invalid Width! Must be same as original!");
|
||||
|
||||
List<byte[]> Mipmaps = TextureImporterSettings.SwizzleSurfaceMipMaps(textureData.Texture, dds.bdata, TileMode.Default);
|
||||
textureData.mipmaps[CurArrayDisplayLevel] = Mipmaps;
|
||||
textureData.surfaces[CurArrayDisplayLevel].mipmaps = Mipmaps;
|
||||
|
||||
UpdateMipDisplay();
|
||||
textureData.LoadOpenGLTexture();
|
||||
|
@ -70,22 +70,9 @@ namespace FirstPlugin
|
||||
TextureImporterSettings SelectedTexSettings;
|
||||
BNTX bntx;
|
||||
|
||||
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
|
||||
public void LoadSettings(List<TextureImporterSettings> s, BNTX b)
|
||||
{
|
||||
settings = s;
|
||||
bntx = b;
|
||||
|
||||
foreach (var setting in settings)
|
||||
{
|
||||
listViewCustom1.Items.Add(setting.TexName).SubItems.Add(setting.Format.ToString());
|
||||
}
|
||||
listViewCustom1.Items[0].Selected = true;
|
||||
listViewCustom1.Select();
|
||||
}
|
||||
public List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
|
||||
public void LoadSetting(TextureImporterSettings setting, BNTX b)
|
||||
{
|
||||
settings = new List<TextureImporterSettings>();
|
||||
settings.Add(setting);
|
||||
bntx = b;
|
||||
|
||||
@ -123,29 +110,36 @@ namespace FirstPlugin
|
||||
if (SelectedTexSettings.Format == SurfaceFormat.Invalid)
|
||||
return;
|
||||
|
||||
|
||||
if (Thread != null && Thread.IsAlive)
|
||||
Thread.Abort();
|
||||
|
||||
if (formatComboBox.SelectedItem is SurfaceFormat)
|
||||
try
|
||||
{
|
||||
SelectedTexSettings.Format = (SurfaceFormat)formatComboBox.SelectedItem;
|
||||
listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
|
||||
if (formatComboBox.SelectedItem is SurfaceFormat)
|
||||
{
|
||||
SelectedTexSettings.Format = (SurfaceFormat)formatComboBox.SelectedItem;
|
||||
listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
|
||||
}
|
||||
Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();
|
||||
|
||||
Thread = new Thread((ThreadStart)(() =>
|
||||
{
|
||||
pictureBox1.Image = bitmap;
|
||||
SelectedTexSettings.Compress();
|
||||
|
||||
bitmap = TextureData.DecodeBlock(SelectedTexSettings.DataBlockOutput[0], SelectedTexSettings.
|
||||
TexWidth, SelectedTexSettings.TexHeight, SelectedTexSettings.Format);
|
||||
|
||||
pictureBox1.Image = bitmap;
|
||||
|
||||
}));
|
||||
Thread.Start();
|
||||
}
|
||||
Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();
|
||||
|
||||
Thread = new Thread((ThreadStart)(() =>
|
||||
catch
|
||||
{
|
||||
pictureBox1.Image = bitmap;
|
||||
SelectedTexSettings.Compress();
|
||||
throw new Exception("Failed to load image!");
|
||||
}
|
||||
|
||||
bitmap = TextureData.DecodeBlock(SelectedTexSettings.DataBlockOutput[0], SelectedTexSettings.
|
||||
TexWidth, SelectedTexSettings.TexHeight, SelectedTexSettings.Format);
|
||||
|
||||
pictureBox1.Image = bitmap;
|
||||
|
||||
}));
|
||||
Thread.Start();
|
||||
|
||||
// WidthLabel.Text = $"Width {pictureBox1.Image.Width}";
|
||||
// HeightLabel.Text = $"Height {pictureBox1.Image.Height}";
|
||||
@ -168,6 +162,8 @@ namespace FirstPlugin
|
||||
{
|
||||
if (listViewCustom1.SelectedItems.Count > 0)
|
||||
{
|
||||
Console.WriteLine("list index " + listViewCustom1.SelectedIndices[0]);
|
||||
|
||||
SelectedTexSettings = settings[listViewCustom1.SelectedIndices[0]];
|
||||
formatComboBox.SelectedItem = SelectedTexSettings.Format;
|
||||
|
||||
|
@ -28,6 +28,7 @@ namespace FirstPlugin
|
||||
public GX2CompSel[] compSel = new GX2CompSel[4];
|
||||
public GX2SurfaceDim SurfaceDim = GX2SurfaceDim.Dim2D;
|
||||
public GX2AAMode AAMode = GX2AAMode.Mode1X;
|
||||
public float alphaRef = 0.5f;
|
||||
|
||||
private GTX.GX2SurfaceFormat LoadDDSFormat(uint fourCC, DDS dds = null, bool IsSRGB = false)
|
||||
{
|
||||
@ -37,49 +38,49 @@ namespace FirstPlugin
|
||||
{
|
||||
case DDS.FOURCC_DXT1:
|
||||
if (IsSRGB)
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB;
|
||||
return GTX.GX2SurfaceFormat.T_BC1_SRGB;
|
||||
else
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC1_UNORM;
|
||||
case DDS.FOURCC_DXT3:
|
||||
if (IsSRGB)
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB;
|
||||
return GTX.GX2SurfaceFormat.T_BC2_SRGB;
|
||||
else
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC2_UNORM;
|
||||
case DDS.FOURCC_DXT5:
|
||||
if (IsSRGB)
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB;
|
||||
return GTX.GX2SurfaceFormat.T_BC3_SRGB;
|
||||
else
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC3_UNORM;
|
||||
case DDS.FOURCC_BC4U:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
||||
case DDS.FOURCC_ATI1:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
||||
case DDS.FOURCC_ATI2:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
||||
case DDS.FOURCC_BC5U:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
||||
case DDS.FOURCC_DX10:
|
||||
IsDX10 = true;
|
||||
break;
|
||||
default:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM;
|
||||
return GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM;
|
||||
}
|
||||
if (IsDX10)
|
||||
{
|
||||
switch (dds.DX10header.DXGI_Format)
|
||||
{
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_SNORM;
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_TYPELESS:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC4_UNORM;
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC5_SNORM;
|
||||
case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_TYPELESS:
|
||||
return GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM;
|
||||
return GTX.GX2SurfaceFormat.T_BC5_UNORM;
|
||||
default:
|
||||
throw new Exception($"Format {dds.DX10header.DXGI_Format} not supported!");
|
||||
}
|
||||
@ -115,7 +116,7 @@ namespace FirstPlugin
|
||||
DecompressedData.Clear();
|
||||
|
||||
TexName = Path.GetFileNameWithoutExtension(FileName);
|
||||
Format = GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB;
|
||||
Format = GTX.GX2SurfaceFormat.T_BC1_SRGB;
|
||||
GenerateMipmaps = true;
|
||||
|
||||
Bitmap Image = new Bitmap(FileName);
|
||||
@ -163,14 +164,14 @@ namespace FirstPlugin
|
||||
Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);
|
||||
|
||||
List<byte[]> mipmaps = new List<byte[]>();
|
||||
mipmaps.Add(FTEX.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format));
|
||||
mipmaps.Add(FTEX.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format, alphaRef));
|
||||
|
||||
//while (Image.Width / 2 > 0 && Image.Height / 2 > 0)
|
||||
// for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
|
||||
for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
|
||||
{
|
||||
Image = BitmapExtension.Resize(Image, Image.Width / 2, Image.Height / 2);
|
||||
mipmaps.Add(FTEX.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format));
|
||||
mipmaps.Add(FTEX.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format, alphaRef));
|
||||
}
|
||||
Image.Dispose();
|
||||
|
||||
@ -181,7 +182,7 @@ namespace FirstPlugin
|
||||
DataBlockOutput.Clear();
|
||||
foreach (var surface in DecompressedData)
|
||||
{
|
||||
DataBlockOutput.Add(FTEX.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format));
|
||||
DataBlockOutput.Add(FTEX.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format, alphaRef));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -17,47 +17,59 @@ namespace FirstPlugin
|
||||
InitializeComponent();
|
||||
|
||||
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R10_G10_B10_A2_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R5_G6_B5_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R5_G5_B5_A1_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R4_G4_B4_A4_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TCS_R8_G8_B8_A8_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TCS_R10_G10_B10_A2_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TC_R5_G5_B5_A1_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TC_R4_G4_B4_A4_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TC_R8_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.TC_R8_G8_UNORM);
|
||||
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC1_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC1_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC2_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC2_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC3_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC3_SRGB);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC4_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC4_SNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC5_UNORM);
|
||||
formatComboBox.Items.Add(GTX.GX2SurfaceFormat.T_BC5_SNORM);
|
||||
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_DEFAULT);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_LINEAR_ALIGNED);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_1D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_1D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2D_TILED_THIN2);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2D_TILED_THIN4);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2B_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2B_TILED_THIN2);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2B_TILED_THIN4);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_2B_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_3D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_3D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_3B_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_3B_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_LINEAR_SPECIAL);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.GX2_TILE_MODE_DEFAULT_FIX2197);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_DEFAULT);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_LINEAR_ALIGNED);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_1D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_1D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2D_TILED_THIN2);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2D_TILED_THIN4);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2B_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2B_TILED_THIN2);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2B_TILED_THIN4);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_2B_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_3D_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_3D_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_3B_TILED_THIN1);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_3B_TILED_THICK);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_LINEAR_SPECIAL);
|
||||
tileModeCB.Items.Add(GTX.GX2TileMode.MODE_DEFAULT_FIX2197);
|
||||
|
||||
tileModeCB.SelectedItem = GTX.GX2TileMode.GX2_TILE_MODE_2D_TILED_THIN1;
|
||||
formatComboBox.SelectedItem = GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB;
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_1D);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_1D_ARRAY);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_2D);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_2D_ARRAY);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_2D_MSAA);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_2D_MSAA_ARRAY);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_3D);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_CUBE);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_FIRST);
|
||||
ImgDimComb.Items.Add(GTX.GX2SurfaceDimension.DIM_LAST);
|
||||
|
||||
ImgDimComb.SelectedItem = GTX.GX2SurfaceDimension.DIM_2D;
|
||||
tileModeCB.SelectedItem = GTX.GX2TileMode.MODE_2D_TILED_THIN1;
|
||||
formatComboBox.SelectedItem = GTX.GX2SurfaceFormat.T_BC1_SRGB;
|
||||
}
|
||||
GTXImporterSettings SelectedTexSettings;
|
||||
|
||||
@ -86,7 +98,7 @@ namespace FirstPlugin
|
||||
private Thread Thread;
|
||||
public void SetupSettings()
|
||||
{
|
||||
if (SelectedTexSettings.Format == GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_INVALID)
|
||||
if (SelectedTexSettings.Format == GTX.GX2SurfaceFormat.INVALID)
|
||||
return;
|
||||
|
||||
|
||||
@ -98,6 +110,9 @@ namespace FirstPlugin
|
||||
SelectedTexSettings.Format = (GTX.GX2SurfaceFormat)formatComboBox.SelectedItem;
|
||||
listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
|
||||
}
|
||||
HeightLabel.Text = $"Height: {SelectedTexSettings.TexHeight}";
|
||||
WidthLabel.Text = $"Width: {SelectedTexSettings.TexWidth}";
|
||||
|
||||
Bitmap bitmap = Switch_Toolbox.Library.Imaging.GetLoadingImage();
|
||||
|
||||
Thread = new Thread((ThreadStart)(() =>
|
||||
|
@ -59,10 +59,10 @@ namespace FirstPlugin
|
||||
prop.Name = textureData.Text;
|
||||
prop.Width = textureData.Width;
|
||||
prop.Height = textureData.Height;
|
||||
if (textureData.mipmaps.Count > 0)
|
||||
if (textureData.surfaces.Count > 0)
|
||||
{
|
||||
prop.MipCount = (uint)textureData.mipmaps[CurArrayDisplayLevel].Count;
|
||||
prop.ArrayCount = (uint)textureData.mipmaps.Count;
|
||||
prop.MipCount = (uint)textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count;
|
||||
prop.ArrayCount = (uint)textureData.surfaces.Count;
|
||||
}
|
||||
prop.Height = textureData.Height;
|
||||
|
||||
@ -87,14 +87,14 @@ namespace FirstPlugin
|
||||
LoadImage();
|
||||
|
||||
int MipCount = 1;
|
||||
if (textureData.mipmaps.Count <= 0)
|
||||
if (textureData.surfaces.Count <= 0)
|
||||
return;
|
||||
else
|
||||
MipCount = textureData.mipmaps[CurArrayDisplayLevel].Count;
|
||||
MipCount = textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count;
|
||||
|
||||
|
||||
mipLevelCounterLabel.Text = $"{CurMipDisplayLevel} / {textureData.mipmaps[CurArrayDisplayLevel].Count - 1}";
|
||||
arrayLevelCounterLabel.Text = $"{CurArrayDisplayLevel} / {textureData.mipmaps.Count - 1}";
|
||||
mipLevelCounterLabel.Text = $"{CurMipDisplayLevel} / {textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count - 1}";
|
||||
arrayLevelCounterLabel.Text = $"{CurArrayDisplayLevel} / {textureData.surfaces.Count - 1}";
|
||||
|
||||
if (CurMipDisplayLevel != MipCount - 1)
|
||||
BtnMipsRight.Enabled = true;
|
||||
@ -106,7 +106,7 @@ namespace FirstPlugin
|
||||
else
|
||||
BtmMipsLeft.Enabled = false;
|
||||
|
||||
if (CurArrayDisplayLevel != textureData.mipmaps.Count - 1)
|
||||
if (CurArrayDisplayLevel != textureData.surfaces.Count - 1)
|
||||
btnRightArray.Enabled = true;
|
||||
else
|
||||
btnRightArray.Enabled = false;
|
||||
@ -153,7 +153,7 @@ namespace FirstPlugin
|
||||
|
||||
private void BtnMipsRight_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurMipDisplayLevel != textureData.mipmaps[CurArrayDisplayLevel].Count - 1)
|
||||
if (CurMipDisplayLevel != textureData.surfaces[CurArrayDisplayLevel].mipmaps.Count - 1)
|
||||
CurMipDisplayLevel += 1;
|
||||
|
||||
UpdateMipDisplay();
|
||||
@ -169,7 +169,7 @@ namespace FirstPlugin
|
||||
|
||||
private void btnRightArray_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CurArrayDisplayLevel != textureData.mipmaps.Count - 1)
|
||||
if (CurArrayDisplayLevel != textureData.surfaces.Count - 1)
|
||||
CurArrayDisplayLevel += 1;
|
||||
|
||||
UpdateMipDisplay();
|
||||
|
@ -53,6 +53,7 @@ namespace FirstPlugin
|
||||
public int sparseBinding = 0; //false
|
||||
public bool IsSRGB = true;
|
||||
public bool GenerateMipmaps = false; //If bitmap and count more that 1 then geenrate
|
||||
public float alphaRef = 0.5f;
|
||||
|
||||
private SurfaceFormat LoadDDSFormat(uint fourCC, DDS dds = null, bool IsSRGB = false)
|
||||
{
|
||||
@ -161,6 +162,30 @@ namespace FirstPlugin
|
||||
textureData = new TextureData(tex, bntxFile);
|
||||
}
|
||||
}
|
||||
public void LoadTGA(string FileName, BntxFile bntxFile)
|
||||
{
|
||||
DecompressedData.Clear();
|
||||
|
||||
TexName = Path.GetFileNameWithoutExtension(FileName);
|
||||
bntx = bntxFile;
|
||||
Format = SurfaceFormat.BC1_SRGB;
|
||||
GenerateMipmaps = true;
|
||||
|
||||
Bitmap Image = Paloma.TargaImage.LoadTargaImage(FileName);
|
||||
Image = TextureData.SwapBlueRedChannels(Image);
|
||||
|
||||
TexWidth = (uint)Image.Width;
|
||||
TexHeight = (uint)Image.Height;
|
||||
MipCount = (uint)GetTotalMipCount();
|
||||
|
||||
DecompressedData.Add(BitmapExtension.ImageToByte(Image));
|
||||
|
||||
Image.Dispose();
|
||||
if (DecompressedData.Count == 0)
|
||||
{
|
||||
throw new Exception("Failed to load " + Format);
|
||||
}
|
||||
}
|
||||
public void LoadBitMap(string FileName, BntxFile bntxFile)
|
||||
{
|
||||
DecompressedData.Clear();
|
||||
@ -215,14 +240,14 @@ namespace FirstPlugin
|
||||
Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);
|
||||
|
||||
List<byte[]> mipmaps = new List<byte[]>();
|
||||
mipmaps.Add(TextureData.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format));
|
||||
mipmaps.Add(TextureData.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format, alphaRef));
|
||||
|
||||
//while (Image.Width / 2 > 0 && Image.Height / 2 > 0)
|
||||
// for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
|
||||
for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
|
||||
{
|
||||
Image = BitmapExtension.Resize(Image, Image.Width / 2, Image.Height / 2);
|
||||
mipmaps.Add(TextureData.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format));
|
||||
mipmaps.Add(TextureData.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format, alphaRef));
|
||||
}
|
||||
Image.Dispose();
|
||||
|
||||
@ -233,7 +258,7 @@ namespace FirstPlugin
|
||||
DataBlockOutput.Clear();
|
||||
foreach (var surface in DecompressedData)
|
||||
{
|
||||
DataBlockOutput.Add(TextureData.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format));
|
||||
DataBlockOutput.Add(TextureData.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format, alphaRef));
|
||||
}
|
||||
}
|
||||
public static uint DIV_ROUND_UP(uint value1, uint value2)
|
||||
|
@ -103,9 +103,9 @@
|
||||
<HintPath>..\Switch_Toolbox\Lib\Syroot.Maths.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Syroot.NintenTools.Bfres">
|
||||
<Reference Include="Syroot.NintenTools.Bfres, Version=1.2.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\Switch_Toolbox\Lib\Syroot.NintenTools.Bfres.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Syroot.NintenTools.NSW.Bfres">
|
||||
<HintPath>..\Switch_Toolbox\Lib\Syroot.NintenTools.NSW.Bfres.dll</HintPath>
|
||||
@ -170,6 +170,7 @@
|
||||
<Compile Include="FileFormats\BFRES\Bfres Structs\FMDL.cs" />
|
||||
<Compile Include="FileFormats\BFRES\Bfres Structs\FSKA.cs" />
|
||||
<Compile Include="FileFormats\BFSAR.cs" />
|
||||
<Compile Include="FileFormats\BFSHA.cs" />
|
||||
<Compile Include="FileFormats\BYAML.cs" />
|
||||
<Compile Include="FileFormats\CsvModels.cs" />
|
||||
<Compile Include="FileFormats\GFPAK.cs" />
|
||||
|
@ -27,7 +27,6 @@ namespace FirstPlugin
|
||||
ReadShaderParams(doc, n, mat);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public static void ReadShaderParams(XmlDocument doc, XmlNode parentNode, FMAT mat)
|
||||
|
@ -1,19 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0" />
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93" />
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0" />
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" /></startup></configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/></startup></configuration>
|
||||
|
@ -1,22 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" />
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/>
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<probing privatePath="lib" />
|
||||
<probing privatePath="lib"/>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0" />
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93" />
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0" />
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
|
Binary file not shown.
@ -7,7 +7,7 @@ Class DirectXTex.ImageCompressor: AutoLayout, AnsiClass, Class, Public, BeforeFi
|
||||
Void .ctor(): PrivateScope, Public, HideBySig, SpecialName, RTSpecialName
|
||||
Methods:
|
||||
Decompress(Byte[], Int32, Int32, Int32): PrivateScope, Public, Static, HideBySig
|
||||
Compress(Byte[], Int32, Int32, Int32): PrivateScope, Public, Static, HideBySig
|
||||
Compress(Byte[], Int32, Int32, Int32, Single): PrivateScope, Public, Static, HideBySig
|
||||
Class DirectXTex.ImageConverter: AutoLayout, AnsiClass, Class, Public, BeforeFieldInit
|
||||
Void .ctor(): PrivateScope, Public, HideBySig, SpecialName, RTSpecialName
|
||||
Methods:
|
||||
|
Binary file not shown.
Binary file not shown.
@ -8,8 +8,25 @@
|
||||
DirectXTexMipmaps.cpp
|
||||
DirectXTexUtil.cpp
|
||||
wrapper.cpp
|
||||
.NETFramework,Version=v4.6.AssemblyAttributes.cpp
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(27): warning C4005: '_WIN32_WINNT': macro redefinition
|
||||
c:\program files (x86)\windows kits\8.1\include\shared\sdkddkver.h(200): note: see previous definition of '_WIN32_WINNT'
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(48): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(83): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(101): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(102): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(127): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(145): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(146): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(173): warning C4267: 'return': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(181): warning C4267: 'return': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(202): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(203): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(204): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(207): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(208): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
|
||||
c:\users\nathan\documents\github\switch_toolbox\switch-toolbox - copy\switch_toolbox\lib\directxtex\wrapper.cpp(263): warning C4267: '+=': conversion from 'size_t' to 'int', possible loss of data
|
||||
.NETFramework,Version=v4.6.2.AssemblyAttributes.cpp
|
||||
Generating code
|
||||
All 442 functions were compiled because no usable IPDB/IOBJ from previous compilation was found.
|
||||
All 441 functions were compiled because no usable IPDB/IOBJ from previous compilation was found.
|
||||
Finished generating code
|
||||
DirectXTex.vcxproj -> C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox - Copy\Release\DirectXTex.dll
|
||||
DirectXTex.vcxproj -> C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox - Copy\Switch_Toolbox\Lib\DirectXTex\Release\DirectXTex.dll
|
||||
|
@ -73,7 +73,7 @@ namespace DirectXTex
|
||||
}
|
||||
}
|
||||
|
||||
static array<Byte>^ Compress(array<Byte>^ data, int width, int height, int format)
|
||||
static array<Byte>^ Compress(array<Byte>^ data, int width, int height, int format, float alphaRef)
|
||||
{
|
||||
size_t rowPitch = width * 4;
|
||||
size_t slicePitch = width * height * 4;
|
||||
@ -93,7 +93,7 @@ namespace DirectXTex
|
||||
DirectX::ScratchImage outputImage;
|
||||
|
||||
// compress image
|
||||
DirectX::Compress(inputImage, (DXGI_FORMAT)format, 0, 1, outputImage);
|
||||
DirectX::Compress(inputImage, (DXGI_FORMAT)format, 0, alphaRef, outputImage);
|
||||
|
||||
size_t rowPitchOut;
|
||||
size_t slicePitchOut;
|
||||
|
83
Switch_Toolbox/Lib/Licenses/TargaImage COPYRIGHT.txt
Normal file
83
Switch_Toolbox/Lib/Licenses/TargaImage COPYRIGHT.txt
Normal file
@ -0,0 +1,83 @@
|
||||
// ==========================================================
|
||||
// TargaImage
|
||||
//
|
||||
// Design and implementation by
|
||||
// - David Polomis (paloma_sw@cox.net)
|
||||
//
|
||||
//
|
||||
// This source code, along with any associated files, is licensed under
|
||||
// The Code Project Open License (CPOL) 1.02
|
||||
// A copy of this license can be found in the CPOL.html file
|
||||
// which was downloaded with this source code
|
||||
// or at http://www.codeproject.com/info/cpol10.aspx
|
||||
//
|
||||
//
|
||||
// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
|
||||
// INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS
|
||||
// FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR
|
||||
// NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE
|
||||
// OF THE COVERED CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE
|
||||
// DEFECTIVE IN ANY RESPECT, YOU (NOT THE INITIAL DEVELOPER OR ANY
|
||||
// OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY SERVICING,
|
||||
// REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN
|
||||
// ESSENTIAL PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS
|
||||
// AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
|
||||
//
|
||||
// Use at your own risk!
|
||||
//
|
||||
// ==========================================================
|
||||
|
||||
|
||||
.NET Targa Image Reader
|
||||
Current: C# (C# 1.0, C# 2.0, C# 3.0, C#), Windows (Windows, WinXP), .NET (.NET, .NET 3.5, .NET 3.0, .NET 2.0), GDI+, WebForms, VS2008, Dev, Intermediate
|
||||
|
||||
|
||||
Loads Targa image files into a Bitmap using pure .NET code
|
||||
|
||||
TargaImage is availble on CodeProject.com
|
||||
|
||||
http://www.codeproject.com/KB/GDI-plus/dotnettargareader.aspx
|
||||
|
||||
|
||||
TargaImage was created with Visual Studio 2008 Standard using C# 3.0 and the .NET Framework 2.0
|
||||
|
||||
|
||||
To use TargaImage copy the TargaImage.dll file from the Release folder in the Bin folder to your own project.
|
||||
Then include a reference to TargaImage.dll in your project.
|
||||
|
||||
To load a targa image call the LoadTargaImage() method of the Paloma.TargaImage class.
|
||||
Or if you want access to the image properties create an instance of the TargaImage class.
|
||||
|
||||
EXAMPLES:
|
||||
|
||||
|
||||
// C# Sample
|
||||
// Loads a targa image and assigns it to the Image of a picturebox control.
|
||||
this.PictureBox1.Image = Paloma.TargaImage.LoadTargaImage(@"c:\targaimage.tga");
|
||||
|
||||
// Creates an instance of the TargaImage class with the specifed file
|
||||
// displays a few targa properties and then assigns the targa image
|
||||
// to the Image of a picturebox control
|
||||
Paloma.TargaImage tgaImage = new Paloma.TargaImage(@"c:\targaimage.tga");
|
||||
this.Label1.Text = tgaImage.Format.ToString();
|
||||
this.Label2.Text = tgaImage.Header.ImageType.ToString();
|
||||
this.Label3.Text = tgaImage.Header.PixelDepth.ToString();
|
||||
this.PictureBox1.Image = Paloma.TargaImage.Image;
|
||||
|
||||
|
||||
|
||||
' VB.NET Sample
|
||||
' Loads a targa image and assigns it to the Image of a picturebox control.
|
||||
Me.PictureBox1.Image = Paloma.TargaImage.LoadTargaImage("c:\targaimage.tga")
|
||||
|
||||
|
||||
' Creates an instance of the TargaImage class with the specifed file
|
||||
' displays a few targa properties and then assigns the targa image
|
||||
' to the Image of a picturebox control
|
||||
Dim tgaImage As New Paloma.TargaImage("c:\targaimage.tga")
|
||||
Me.Label1.Text = tgaImage.Format.ToString()
|
||||
Me.Label2.Text = tgaImage.Header.ImageType.ToString()
|
||||
Me.Label3.Text = tgaImage.Header.PixelDepth.ToString()
|
||||
Me.PictureBox1.Image = Paloma.TargaImage.Image
|
||||
|
@ -32,10 +32,17 @@ namespace Switch_Toolbox
|
||||
private static MainForm _instance;
|
||||
public static MainForm Instance { get { return _instance == null ? _instance = new MainForm() : _instance; } }
|
||||
|
||||
bool AttachCommit = false;
|
||||
public MainForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
string commit = "";
|
||||
if (AttachCommit)
|
||||
commit = $"Commit: {Runtime.CommitInfo}";
|
||||
|
||||
Text = $"Switch Toolbox | Compile Date: {Runtime.CompileDate} Version: {Runtime.ProgramVersion} {commit}";
|
||||
|
||||
ShaderTools.executableDir = executableDir;
|
||||
|
||||
Config.StartupFromFile(MainForm.executableDir + "\\config.xml");
|
||||
@ -199,8 +206,7 @@ namespace Switch_Toolbox
|
||||
}
|
||||
private void LoadObjectList()
|
||||
{
|
||||
objectList = new ObjectList();
|
||||
objectList.Show(dockPanel1, Runtime.objectListDockState);
|
||||
ObjectList.Instance.Show(dockPanel1, Runtime.objectListDockState);
|
||||
}
|
||||
public void SaveFile(IFileFormat format, string FileName)
|
||||
{
|
||||
@ -286,12 +292,12 @@ namespace Switch_Toolbox
|
||||
format.FileIsCompressed = Compressed;
|
||||
format.Data = data;
|
||||
format.FileName = Path.GetFileName(FileName);
|
||||
format.Load();
|
||||
format.FilePath = FileName;
|
||||
format.Load();
|
||||
|
||||
if (format is TreeNode)
|
||||
{
|
||||
objectList.treeView1.Nodes.Add((TreeNode)format);
|
||||
ObjectList.Instance.treeView1.Nodes.Add((TreeNode)format);
|
||||
}
|
||||
|
||||
if (format.CanSave)
|
||||
@ -321,7 +327,7 @@ namespace Switch_Toolbox
|
||||
|
||||
if (format is TreeNode)
|
||||
{
|
||||
objectList.treeView1.Nodes.Add((TreeNode)format);
|
||||
ObjectList.Instance.treeView1.Nodes.Add((TreeNode)format);
|
||||
}
|
||||
|
||||
if (format.CanSave)
|
||||
|
@ -64,8 +64,15 @@ uniform int HasRoughnessMap;
|
||||
uniform int HasMRA;
|
||||
uniform int HasSubSurfaceScatteringMap;
|
||||
|
||||
uniform int renderTevColors;
|
||||
uniform int renderMatColors;
|
||||
|
||||
uniform vec4 const_color0;
|
||||
uniform vec4 base_color_mul_color;
|
||||
uniform vec4 tev_color0;
|
||||
uniform vec4 tev_color1;
|
||||
uniform vec4 mat_color0;
|
||||
uniform vec4 mat_color1;
|
||||
|
||||
struct VertexAttributes {
|
||||
vec3 objectPosition;
|
||||
@ -146,6 +153,17 @@ void main()
|
||||
fragColor *= min(const_color0, vec4(1));
|
||||
fragColor *= min(base_color_mul_color, vec4(1));
|
||||
|
||||
float colorScale = texture(DiffuseMap, f_texcoord0).r;
|
||||
if (renderMatColors == 1)
|
||||
{
|
||||
// fragColor *= vec4(min(mat_color0, colorScale).rgb, 1.0);
|
||||
// fragColor *= vec4(min(mat_color1, (1 - colorScale) + colorScale * 0).rgb, 1.0);
|
||||
}
|
||||
if (renderTevColors == 1)
|
||||
{
|
||||
// fragColor *= vec4(min(tev_color0, colorScale).rgb, 1.0);
|
||||
// fragColor *= vec4(min(tev_color1, (1 - colorScale) + colorScale * 0).rgb, 1.0);
|
||||
}
|
||||
|
||||
// if (isTransparent != 1)
|
||||
// fragColor.a = 1;
|
||||
|
@ -167,6 +167,7 @@
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="VersionCheck.cs" />
|
||||
<EmbeddedResource Include="GUI\Credits.resx">
|
||||
<DependentUpon>Credits.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
@ -275,6 +276,9 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Assimp32.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="libzstd.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
@ -325,6 +329,12 @@
|
||||
<Content Include="Lib\Licenses\SmashForge COPYRIGHT.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Lib\Licenses\TargaImage COPYRIGHT.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Lib\Licenses\TexConv COPYRIGHT.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Lib\LZ4.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
@ -361,6 +371,9 @@
|
||||
<Content Include="Lib\Syroot.Maths.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Lib\Syroot.NintenTools.Bfres.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Lib\Syroot.NintenTools.NSW.Bfres.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
|
3
Switch_Toolbox/Version.txt
Normal file
3
Switch_Toolbox/Version.txt
Normal file
@ -0,0 +1,3 @@
|
||||
Version:
|
||||
Commit:
|
||||
Build Date:
|
31
Switch_Toolbox/VersionCheck.cs
Normal file
31
Switch_Toolbox/VersionCheck.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Switch_Toolbox.Library;
|
||||
|
||||
namespace Switch_Toolbox
|
||||
{
|
||||
public class VersionCheck
|
||||
{
|
||||
public void ReadVersionInfo()
|
||||
{
|
||||
string path = MainForm.executableDir + "Version.txt";
|
||||
using (StreamReader reader = new StreamReader(path))
|
||||
{
|
||||
string Version = reader.ReadLine();
|
||||
}
|
||||
}
|
||||
public void WriteVersionInfo()
|
||||
{
|
||||
string path = MainForm.executableDir + "Version.txt";
|
||||
using (StreamWriter writer = new StreamWriter(path))
|
||||
{
|
||||
writer.Write($"Version: {Runtime.ProgramVersion}");
|
||||
writer.Write($"Commit: {Runtime.CommitInfo}");
|
||||
writer.Write($"Build Date: {Runtime.CompileDate}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2582
Switch_Toolbox_Library/Externals/TargaImage.cs
vendored
Normal file
2582
Switch_Toolbox_Library/Externals/TargaImage.cs
vendored
Normal file
File diff suppressed because it is too large
Load Diff
34
Switch_Toolbox_Library/FileFormats/ASTC.cs
Normal file
34
Switch_Toolbox_Library/FileFormats/ASTC.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Switch_Toolbox.Library.IO;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class ASTC
|
||||
{
|
||||
const uint Magic = 0x5CA1AB13;
|
||||
|
||||
public byte BlockDimX;
|
||||
public byte BlockDimY;
|
||||
public byte BlockDimZ;
|
||||
public int X;
|
||||
public int Y;
|
||||
public int Z;
|
||||
|
||||
public void WriteASTCHeader(FileWriter writer)
|
||||
{
|
||||
writer.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
|
||||
|
||||
writer.Write(Magic);
|
||||
writer.Write(BlockDimX);
|
||||
writer.Write(BlockDimY);
|
||||
writer.Write(BlockDimZ);
|
||||
writer.Write(X);
|
||||
writer.Write(Y);
|
||||
writer.Write(Z);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Assimp;
|
||||
using Assimp.Configs;
|
||||
using OpenTK;
|
||||
using Switch_Toolbox.Library.Rendering;
|
||||
using System.Windows.Forms;
|
||||
@ -15,10 +11,10 @@ namespace Switch_Toolbox.Library
|
||||
public class AssimpData
|
||||
{
|
||||
public Scene scene;
|
||||
private Vector3 m_sceneCenter, m_sceneMin, m_sceneMax;
|
||||
|
||||
public List<STGenericObject> objects = new List<STGenericObject>();
|
||||
public List<STGenericMaterial> materials = new List<STGenericMaterial>();
|
||||
public List<STGenericTexture> textures = new List<STGenericTexture>();
|
||||
|
||||
public AssimpContext Importer = new AssimpContext();
|
||||
|
||||
@ -36,10 +32,14 @@ namespace Switch_Toolbox.Library
|
||||
{
|
||||
AssimpContext Importer = new AssimpContext();
|
||||
|
||||
scene = Importer.ImportFile(FileName, PostProcessSteps.Triangulate | PostProcessSteps.JoinIdenticalVertices
|
||||
| PostProcessSteps.FlipUVs | PostProcessSteps.LimitBoneWeights |
|
||||
PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
LoadMeshes();
|
||||
scene = Importer.ImportFile(FileName,
|
||||
PostProcessSteps.Triangulate |
|
||||
PostProcessSteps.JoinIdenticalVertices |
|
||||
PostProcessSteps.FlipUVs |
|
||||
PostProcessSteps.LimitBoneWeights |
|
||||
PostProcessSteps.CalculateTangentSpace |
|
||||
PostProcessSteps.GenerateNormals);
|
||||
LoadScene();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -79,9 +79,12 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
foreach (Node child in parent.Children)
|
||||
BuildNode(child, ref world);
|
||||
}
|
||||
public void LoadMeshes()
|
||||
public void LoadScene()
|
||||
{
|
||||
objects.Clear();
|
||||
textures.Clear();
|
||||
materials.Clear();
|
||||
|
||||
processNode();
|
||||
if (scene.HasMaterials)
|
||||
{
|
||||
@ -94,6 +97,9 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
{
|
||||
|
||||
}
|
||||
foreach (var tex in scene.Textures)
|
||||
{
|
||||
}
|
||||
}
|
||||
public Animation CreateGenericAnimation(Assimp.Animation animation)
|
||||
{
|
||||
@ -123,11 +129,34 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
|
||||
return STanim;
|
||||
}
|
||||
public STGenericTexture CreateGenericTexture(string Path)
|
||||
{
|
||||
STGenericTexture tex = new STGenericTexture();
|
||||
|
||||
switch (System.IO.Path.GetExtension(Path))
|
||||
{
|
||||
case ".dds":
|
||||
tex.LoadDDS(Path);
|
||||
break;
|
||||
case ".tga":
|
||||
tex.LoadTGA(Path);
|
||||
break;
|
||||
default:
|
||||
tex.LoadBitmap(Path);
|
||||
break;
|
||||
}
|
||||
return tex;
|
||||
}
|
||||
public STGenericMaterial CreateGenericMaterial(Material material)
|
||||
{
|
||||
STGenericMaterial mat = new STGenericMaterial();
|
||||
mat.Text = material.Name;
|
||||
|
||||
foreach (var slot in material.GetAllMaterialTextures())
|
||||
{
|
||||
textures.Add(CreateGenericTexture(slot.FilePath));
|
||||
}
|
||||
|
||||
TextureSlot tex;
|
||||
if (material.GetMaterialTexture(TextureType.Diffuse, 0, out tex))
|
||||
mat.TextureMaps.Add(CreateTextureSlot(tex, TextureType.Diffuse));
|
||||
@ -222,7 +251,7 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
obj.boneList = GetBoneList(msh);
|
||||
obj.MaxSkinInfluenceCount = GetVertexSkinCount(msh);
|
||||
|
||||
GenericObject.LOD_Mesh lod = new GenericObject.LOD_Mesh();
|
||||
STGenericObject.LOD_Mesh lod = new STGenericObject.LOD_Mesh();
|
||||
lod.faces = GetFaces(msh);
|
||||
lod.IndexFormat = STIndexFormat.UInt16;
|
||||
lod.PrimitiveType = STPolygonType.Triangle;
|
||||
@ -233,24 +262,19 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
|
||||
return obj;
|
||||
}
|
||||
int NodeIndex;
|
||||
public void SaveFromModel(GenericModel model, string FileName)
|
||||
public void SaveFromModel(STGenericModel model, string FileName, List<STGenericTexture> Textures)
|
||||
{
|
||||
Scene scene = new Scene();
|
||||
scene.RootNode = new Node("Root");
|
||||
scene.RootNode = new Node("RootNode");
|
||||
|
||||
Node modelNode = new Node(model.Text);
|
||||
scene.RootNode.Children.Add(modelNode);
|
||||
|
||||
int MeshIndex = 0;
|
||||
foreach (var obj in model.Nodes[0].Nodes)
|
||||
{
|
||||
var genericObj = (STGenericObject)obj;
|
||||
|
||||
Node groupNode = new Node(genericObj.Text);
|
||||
|
||||
|
||||
Mesh mesh = new Mesh(genericObj.Text, PrimitiveType.Triangle);
|
||||
mesh.MaterialIndex = genericObj.MaterialIndex;
|
||||
|
||||
List<Vector3D> textureCoords0 = new List<Vector3D>();
|
||||
List<Vector3D> textureCoords1 = new List<Vector3D>();
|
||||
@ -269,37 +293,38 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
mesh.TextureCoordinateChannels[2] = textureCoords2;
|
||||
mesh.VertexColorChannels[0] = vertexColors;
|
||||
}
|
||||
|
||||
List<int> faces = genericObj.lodMeshes[genericObj.DisplayLODIndex].faces;
|
||||
for (int f = 0; f < faces.Count; f++)
|
||||
mesh.Faces.Add(new Face(new int[] { faces[f++], faces[f++], faces[f] }));
|
||||
|
||||
Console.WriteLine(genericObj.faces.Count);
|
||||
Console.WriteLine(genericObj.vertices.Count);
|
||||
Console.WriteLine(genericObj.Text);
|
||||
|
||||
mesh.MaterialIndex = genericObj.MaterialIndex;
|
||||
|
||||
mesh.TextureCoordinateChannels.SetValue(textureCoords0, 0);
|
||||
groupNode.MeshIndices.Add(scene.Meshes.Count);
|
||||
|
||||
|
||||
scene.Meshes.Add(mesh);
|
||||
|
||||
MeshIndex++;
|
||||
modelNode.Children.Add(groupNode);
|
||||
}
|
||||
|
||||
string TextureExtension = ".png";
|
||||
string TexturePath = System.IO.Path.GetDirectoryName(FileName);
|
||||
|
||||
foreach (var mat in model.Nodes[1].Nodes)
|
||||
{
|
||||
var genericMat = (STGenericMaterial)mat;
|
||||
|
||||
Material material = new Material();
|
||||
material.Name = genericMat.Name;
|
||||
material.Name = genericMat.Text;
|
||||
|
||||
foreach (var tex in genericMat.TextureMaps)
|
||||
{
|
||||
TextureSlot slot = new TextureSlot();
|
||||
slot.FilePath = tex.Name;
|
||||
string path = System.IO.Path.Combine(TexturePath, tex.Name + TextureExtension);
|
||||
slot.FilePath = path;
|
||||
slot.UVIndex = 0;
|
||||
slot.Flags = 0;
|
||||
slot.TextureIndex = 0;
|
||||
slot.BlendFactor = 1.0f;
|
||||
slot.Mapping = TextureMapping.FromUV;
|
||||
slot.Operation = TextureOperation.Add;
|
||||
|
||||
if (tex.Type == STGenericMatTexture.TextureType.Diffuse)
|
||||
slot.TextureType = TextureType.Diffuse;
|
||||
@ -311,13 +336,13 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
slot.TextureType = TextureType.Emissive;
|
||||
else if (tex.Type == STGenericMatTexture.TextureType.Light)
|
||||
{
|
||||
slot.Mapping = TextureMapping.FromUV - 1;
|
||||
slot.TextureType = TextureType.Lightmap;
|
||||
slot.UVIndex = 2;
|
||||
}
|
||||
else if (tex.Type == STGenericMatTexture.TextureType.Shadow)
|
||||
{
|
||||
slot.Mapping = TextureMapping.FromUV - 1;
|
||||
slot.TextureType = TextureType.Ambient;
|
||||
slot.UVIndex = 1;
|
||||
}
|
||||
else
|
||||
slot.TextureType = TextureType.Unknown;
|
||||
@ -329,16 +354,27 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
if (tex.wrapModeS == 2)
|
||||
slot.WrapModeU = TextureWrapMode.Clamp;
|
||||
if (tex.wrapModeT == 0)
|
||||
slot.WrapModeU = TextureWrapMode.Wrap;
|
||||
slot.WrapModeV = TextureWrapMode.Wrap;
|
||||
if (tex.wrapModeT == 1)
|
||||
slot.WrapModeU = TextureWrapMode.Mirror;
|
||||
slot.WrapModeV = TextureWrapMode.Mirror;
|
||||
if (tex.wrapModeT == 2)
|
||||
slot.WrapModeU = TextureWrapMode.Clamp;
|
||||
slot.WrapModeV = TextureWrapMode.Clamp;
|
||||
else
|
||||
{
|
||||
slot.WrapModeU = TextureWrapMode.Wrap;
|
||||
slot.WrapModeV = TextureWrapMode.Wrap;
|
||||
}
|
||||
|
||||
material.AddMaterialTexture(ref slot);
|
||||
}
|
||||
scene.Materials.Add(material);
|
||||
}
|
||||
foreach (var tex in Textures)
|
||||
{
|
||||
string path = System.IO.Path.Combine(TexturePath, tex.Name + TextureExtension);
|
||||
if (!System.IO.File.Exists(path))
|
||||
tex.GetBitmap().Save(path);
|
||||
}
|
||||
|
||||
using (var v = new AssimpContext())
|
||||
{
|
||||
@ -348,16 +384,11 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
if (ext == ".obj")
|
||||
formatID = "obj";
|
||||
if (ext == ".fbx")
|
||||
formatID = "fbx";
|
||||
formatID = "collada";
|
||||
if (ext == ".dae")
|
||||
formatID = "dae";
|
||||
formatID = "collada";
|
||||
|
||||
Console.WriteLine(ext);
|
||||
Console.WriteLine(formatID);
|
||||
|
||||
bool Exported = v.ExportFile(scene, FileName, formatID);
|
||||
|
||||
if (Exported)
|
||||
if (v.ExportFile(scene, FileName, formatID, PostProcessSteps.ValidateDataStructure))
|
||||
System.Windows.Forms.MessageBox.Show($"Exported {FileName} Successfuly!");
|
||||
else
|
||||
System.Windows.Forms.MessageBox.Show($"Failed to export {FileName}!");
|
||||
@ -396,7 +427,6 @@ PostProcessSteps.CalculateTangentSpace | PostProcessSteps.GenerateNormals);
|
||||
|
||||
mesh.TextureCoordinateChannels.SetValue(textureCoords0, 0);
|
||||
scene.Meshes.Add(mesh);
|
||||
scene.RootNode.MeshIndices.Add(0);
|
||||
|
||||
Material material = new Material();
|
||||
material.Name = "NewMaterial";
|
||||
|
@ -504,7 +504,36 @@ namespace Switch_Toolbox.Library
|
||||
}
|
||||
}
|
||||
}
|
||||
public void Save(DDS dds, string FileName, List<List<byte[]>> data = null)
|
||||
public STGenericTexture.TEX_FORMAT GetFormat()
|
||||
{
|
||||
if (DX10header != null)
|
||||
return (STGenericTexture.TEX_FORMAT)DX10header.DXGI_Format;
|
||||
|
||||
switch (header.ddspf.fourCC)
|
||||
{
|
||||
case FOURCC_DXT1:
|
||||
return STGenericTexture.TEX_FORMAT.BC1_UNORM;
|
||||
case FOURCC_DXT2:
|
||||
return STGenericTexture.TEX_FORMAT.BC2_UNORM;
|
||||
case FOURCC_DXT3:
|
||||
return STGenericTexture.TEX_FORMAT.BC2_UNORM;
|
||||
case FOURCC_DXT4:
|
||||
return STGenericTexture.TEX_FORMAT.BC3_UNORM;
|
||||
case FOURCC_DXT5:
|
||||
return STGenericTexture.TEX_FORMAT.BC3_UNORM;
|
||||
case FOURCC_ATI1:
|
||||
return STGenericTexture.TEX_FORMAT.BC4_UNORM;
|
||||
case FOURCC_BC4U:
|
||||
return STGenericTexture.TEX_FORMAT.BC4_UNORM;
|
||||
case FOURCC_ATI2:
|
||||
return STGenericTexture.TEX_FORMAT.BC5_UNORM;
|
||||
case FOURCC_BC5U:
|
||||
return STGenericTexture.TEX_FORMAT.BC5_UNORM;
|
||||
default:
|
||||
return STGenericTexture.TEX_FORMAT.UNKNOWN;
|
||||
}
|
||||
}
|
||||
public void Save(DDS dds, string FileName, List<STGenericTexture.Surface> data = null)
|
||||
{
|
||||
FileWriter writer = new FileWriter(new FileStream(FileName, FileMode.Create, FileAccess.Write, FileShare.Write));
|
||||
var header = dds.header;
|
||||
@ -543,7 +572,7 @@ namespace Switch_Toolbox.Library
|
||||
|
||||
if (data != null)
|
||||
{
|
||||
writer.Write(data[0][0]);
|
||||
writer.Write(data[0].mipmaps[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -484,9 +484,9 @@ namespace Switch_Toolbox.Library
|
||||
{
|
||||
return DirectXTex.ImageCompressor.Decompress(data, width, height, (int)format);
|
||||
}
|
||||
public static byte[] CompressBlock(Byte[] data, int width, int height, DDS.DXGI_FORMAT format)
|
||||
public static byte[] CompressBlock(Byte[] data, int width, int height, DDS.DXGI_FORMAT format, float alphaRef)
|
||||
{
|
||||
return DirectXTex.ImageCompressor.Compress(data, width, height, (int)format);
|
||||
return DirectXTex.ImageCompressor.Compress(data, width, height, (int)format, alphaRef);
|
||||
}
|
||||
public static byte[] EncodePixelBlock(Byte[] data, int width, int height, DDS.DXGI_FORMAT format)
|
||||
{
|
||||
|
@ -50,15 +50,6 @@ namespace Switch_Toolbox.Library
|
||||
|
||||
return Img;
|
||||
}
|
||||
private static void ConvertBgraToRgba(byte[] bytes)
|
||||
{
|
||||
for (int i = 0; i < bytes.Length; i += 4)
|
||||
{
|
||||
var temp = bytes[i];
|
||||
bytes[i] = bytes[i + 2];
|
||||
bytes[i + 2] = temp;
|
||||
}
|
||||
}
|
||||
public class ColorSwapFilter
|
||||
{
|
||||
private ColorSwapType swapType = ColorSwapType.FixDDS;
|
||||
|
@ -16,6 +16,40 @@ namespace Switch_Toolbox.Library
|
||||
public virtual void OnMouseRightClick(TreeView treeview) { }
|
||||
public virtual void OnDoubleMouseClick(TreeView treeview) { }
|
||||
|
||||
public void Sort(TreeNode node)
|
||||
{
|
||||
/* string[] array = new string[Nodes.Count];
|
||||
for (int i = 0; i < Nodes.Count; ++i)
|
||||
array[i] = Nodes[i].Text;
|
||||
|
||||
Array.Sort<string>(array, (IComparer<string>)StringComparer.Ordinal);
|
||||
|
||||
for (int index = 0; index < Nodes.Count; ++index)
|
||||
Nodes[index].Text = array[index];*/
|
||||
|
||||
//Good enough for now. I'll update with a more cleaner method later
|
||||
foreach (TreeNode n in node.Nodes)
|
||||
Sort(n);
|
||||
try
|
||||
{
|
||||
TreeNode temp = null;
|
||||
List<TreeNode> childs = new List<TreeNode>();
|
||||
while (node.Nodes.Count > 0)
|
||||
{
|
||||
foreach (TreeNode n in node.Nodes)
|
||||
if (temp == null || n.Text[0] < temp.Text[0])
|
||||
temp = n;
|
||||
node.Nodes.Remove(temp);
|
||||
childs.Add(temp);
|
||||
temp = null;
|
||||
}
|
||||
node.Nodes.Clear();
|
||||
foreach (TreeNode a in childs)
|
||||
node.Nodes.Add(a);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
public TreeNodeCustom()
|
||||
{
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ namespace Switch_Toolbox.Library
|
||||
listView1.Items.Add(msh.Name);
|
||||
}
|
||||
}
|
||||
public GenericObject GetSelectedMesh()
|
||||
public STGenericObject GetSelectedMesh()
|
||||
{
|
||||
assimp.processNode();
|
||||
foreach (Mesh msh in assimp.scene.Meshes)
|
||||
|
47
Switch_Toolbox_Library/GUI/ObjectList.Designer.cs
generated
47
Switch_Toolbox_Library/GUI/ObjectList.Designer.cs
generated
@ -30,13 +30,13 @@
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.treeView1 = new Switch_Toolbox.Library.TreeViewCustom();
|
||||
this.contextMenuStripDark1 = new Switch_Toolbox.Library.Forms.ContextMenuStripDark();
|
||||
this.settingsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.smallToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mediumToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.largeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.searchToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.treeView1 = new Switch_Toolbox.Library.TreeViewCustom();
|
||||
this.panel1.SuspendLayout();
|
||||
this.contextMenuStripDark1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -51,6 +51,30 @@
|
||||
this.panel1.Size = new System.Drawing.Size(358, 27);
|
||||
this.panel1.TabIndex = 2;
|
||||
//
|
||||
// treeView1
|
||||
//
|
||||
this.treeView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.treeView1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
|
||||
this.treeView1.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.treeView1.CheckBoxes = true;
|
||||
this.treeView1.DrawMode = System.Windows.Forms.TreeViewDrawMode.OwnerDrawText;
|
||||
this.treeView1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.treeView1.ForeColor = System.Drawing.Color.White;
|
||||
this.treeView1.ImageIndex = 0;
|
||||
this.treeView1.Location = new System.Drawing.Point(0, 27);
|
||||
this.treeView1.Name = "treeView1";
|
||||
this.treeView1.SelectedImageIndex = 0;
|
||||
this.treeView1.Size = new System.Drawing.Size(358, 423);
|
||||
this.treeView1.TabIndex = 0;
|
||||
this.treeView1.AfterCheck += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterCheck);
|
||||
this.treeView1.DrawNode += new System.Windows.Forms.DrawTreeNodeEventHandler(this.treeView1_DrawNode);
|
||||
this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect);
|
||||
this.treeView1.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.selectItem);
|
||||
this.treeView1.MouseClick += new System.Windows.Forms.MouseEventHandler(this.treeView1_MouseClick);
|
||||
this.treeView1.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.treeView1_MouseDoubleClick);
|
||||
//
|
||||
// contextMenuStripDark1
|
||||
//
|
||||
this.contextMenuStripDark1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(33)))), ((int)(((byte)(33)))), ((int)(((byte)(33)))));
|
||||
@ -105,27 +129,6 @@
|
||||
this.searchToolStripMenuItem.Text = "Search";
|
||||
this.searchToolStripMenuItem.Click += new System.EventHandler(this.searchToolStripMenuItem_Click);
|
||||
//
|
||||
// treeView1
|
||||
//
|
||||
this.treeView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.treeView1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
|
||||
this.treeView1.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.treeView1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.treeView1.ForeColor = System.Drawing.Color.White;
|
||||
this.treeView1.ImageIndex = 0;
|
||||
this.treeView1.Location = new System.Drawing.Point(0, 27);
|
||||
this.treeView1.Name = "treeView1";
|
||||
this.treeView1.SelectedImageIndex = 0;
|
||||
this.treeView1.Size = new System.Drawing.Size(358, 423);
|
||||
this.treeView1.TabIndex = 0;
|
||||
this.treeView1.AfterCheck += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterCheck);
|
||||
this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect);
|
||||
this.treeView1.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.selectItem);
|
||||
this.treeView1.MouseClick += new System.Windows.Forms.MouseEventHandler(this.treeView1_MouseClick);
|
||||
this.treeView1.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.treeView1_MouseDoubleClick);
|
||||
//
|
||||
// ObjectList
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
|
@ -17,6 +17,9 @@ namespace Switch_Toolbox.Library
|
||||
{
|
||||
public partial class ObjectList : DockContent
|
||||
{
|
||||
private static ObjectList _instance;
|
||||
public static ObjectList Instance { get { return _instance == null ? _instance = new ObjectList() : _instance; } }
|
||||
|
||||
Thread Thread;
|
||||
|
||||
public ObjectList()
|
||||
@ -149,16 +152,17 @@ namespace Switch_Toolbox.Library
|
||||
if (treeView1.SelectedNode is TreeNodeCustom)
|
||||
{
|
||||
((TreeNodeCustom)treeView1.SelectedNode).OnClick(treeView1);
|
||||
|
||||
}
|
||||
if (treeView1.SelectedNode is STGenericObject)
|
||||
{
|
||||
((STGenericObject)treeView1.SelectedNode).OnClick(treeView1);
|
||||
Viewport.Instance.Update();
|
||||
}
|
||||
if (treeView1.SelectedNode is STGenericMaterial)
|
||||
{
|
||||
((STGenericMaterial)treeView1.SelectedNode).OnClick(treeView1);
|
||||
}
|
||||
Viewport.Instance.UpdateViewport();
|
||||
}
|
||||
|
||||
private void ObjectList_DockStateChanged(object sender, EventArgs e)
|
||||
@ -168,6 +172,23 @@ namespace Switch_Toolbox.Library
|
||||
|
||||
private void treeView1_AfterCheck(object sender, TreeViewEventArgs e)
|
||||
{
|
||||
Viewport.Instance.UpdateViewport();
|
||||
|
||||
if (e.Node is STGenericModel)
|
||||
{
|
||||
CheckChildNodes(e.Node, e.Node.Checked);
|
||||
}
|
||||
}
|
||||
private void CheckChildNodes(TreeNode node, bool IsChecked)
|
||||
{
|
||||
foreach (TreeNode n in node.Nodes)
|
||||
{
|
||||
n.Checked = IsChecked;
|
||||
if (n.Nodes.Count > 0)
|
||||
{
|
||||
CheckChildNodes(n, IsChecked);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void searchToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
@ -209,5 +230,16 @@ namespace Switch_Toolbox.Library
|
||||
((TreeNodeCustom)treeView1.SelectedNode).OnDoubleMouseClick(treeView1);
|
||||
}
|
||||
}
|
||||
private void treeView1_DrawNode(object sender, DrawTreeNodeEventArgs e)
|
||||
{
|
||||
e.DrawDefault = true;
|
||||
|
||||
if (e.Node is STGenericObject || e.Node is STGenericModel)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
TreeViewExtensions.HideCheckBox(e.Node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -120,4 +120,7 @@
|
||||
<metadata name="contextMenuStripDark1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="contextMenuStripDark1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
65
Switch_Toolbox_Library/Generics/GenericMatTexture.cs
Normal file
65
Switch_Toolbox_Library/Generics/GenericMatTexture.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class STGenericMatTexture
|
||||
{
|
||||
public int mapMode = 0;
|
||||
public int wrapModeS = 1;
|
||||
public int wrapModeT = 1;
|
||||
public int wrapModeW = 1; //Used for 3D textures
|
||||
public int minFilter = 3;
|
||||
public int magFilter = 2;
|
||||
public int mipDetail = 6;
|
||||
public string Name;
|
||||
|
||||
public TextureType Type;
|
||||
|
||||
//An enum for the assumed texture type by sampler
|
||||
//Many games have a consistant type of samplers and type. _a0 for diffuse, _n0 for normal, ect
|
||||
public enum TextureType
|
||||
{
|
||||
Unknown = 0,
|
||||
Diffuse = 1,
|
||||
Normal = 2,
|
||||
Specular = 3,
|
||||
Emission = 4,
|
||||
DiffuseLayer2 = 5,
|
||||
TeamColor = 6,
|
||||
Transparency = 7,
|
||||
Shadow = 8,
|
||||
AO = 9,
|
||||
Light = 10,
|
||||
Roughness = 11,
|
||||
Metalness = 12,
|
||||
MRA = 13, //Combined pbr texture HAL uses for KSA
|
||||
SphereMap = 14,
|
||||
SubSurfaceScattering = 15,
|
||||
}
|
||||
|
||||
public static readonly Dictionary<int, TextureMinFilter> minfilter = new Dictionary<int, TextureMinFilter>()
|
||||
{
|
||||
{ 0x00, TextureMinFilter.LinearMipmapLinear},
|
||||
{ 0x01, TextureMinFilter.Nearest},
|
||||
{ 0x02, TextureMinFilter.Linear},
|
||||
{ 0x03, TextureMinFilter.NearestMipmapLinear},
|
||||
};
|
||||
public static readonly Dictionary<int, TextureMagFilter> magfilter = new Dictionary<int, TextureMagFilter>()
|
||||
{
|
||||
{ 0x00, TextureMagFilter.Linear},
|
||||
{ 0x01, TextureMagFilter.Nearest},
|
||||
{ 0x02, TextureMagFilter.Linear}
|
||||
};
|
||||
public static Dictionary<int, TextureWrapMode> wrapmode = new Dictionary<int, TextureWrapMode>(){
|
||||
{ 0x00, TextureWrapMode.Repeat},
|
||||
{ 0x01, TextureWrapMode.MirroredRepeat},
|
||||
{ 0x02, TextureWrapMode.ClampToEdge},
|
||||
{ 0x03, TextureWrapMode.MirroredRepeat},
|
||||
};
|
||||
}
|
||||
}
|
19
Switch_Toolbox_Library/Generics/GenericMaterial.cs
Normal file
19
Switch_Toolbox_Library/Generics/GenericMaterial.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class STGenericMaterial : TreeNodeCustom
|
||||
{
|
||||
public List<STGenericMatTexture> TextureMaps = new List<STGenericMatTexture>();
|
||||
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
22
Switch_Toolbox_Library/Generics/GenericModel.cs
Normal file
22
Switch_Toolbox_Library/Generics/GenericModel.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class STGenericModel : TreeNodeCustom
|
||||
{
|
||||
public STGenericModel()
|
||||
{
|
||||
Checked = true;
|
||||
}
|
||||
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
364
Switch_Toolbox_Library/Generics/GenericObject.cs
Normal file
364
Switch_Toolbox_Library/Generics/GenericObject.cs
Normal file
@ -0,0 +1,364 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using System.Windows.Forms;
|
||||
using Switch_Toolbox.Library.Rendering;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class STGenericObject : TreeNodeCustom
|
||||
{
|
||||
public STGenericObject()
|
||||
{
|
||||
Checked = true;
|
||||
}
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public bool HasPos;
|
||||
public bool HasNrm;
|
||||
public bool HasUv0;
|
||||
public bool HasUv1;
|
||||
public bool HasUv2;
|
||||
public bool HasWeights;
|
||||
public bool HasIndices;
|
||||
public bool HasBitans;
|
||||
public bool HasTans;
|
||||
public bool HasVertColors;
|
||||
public int MaxSkinInfluenceCount;
|
||||
public string ObjectName;
|
||||
public int BoneIndex;
|
||||
public int MaterialIndex;
|
||||
public int VertexBufferIndex;
|
||||
public int DisplayLODIndex;
|
||||
public int Offset;
|
||||
|
||||
public int GetMaxSkinInfluenceCount()
|
||||
{
|
||||
return vertices.Max(t => t.boneIds.Count);
|
||||
}
|
||||
|
||||
public Vector3 GetOrigin()
|
||||
{
|
||||
Vector3 pos = Vector3.Zero;
|
||||
|
||||
foreach (Vertex vert in vertices)
|
||||
{
|
||||
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
public List<string[]> bones = new List<string[]>();
|
||||
public List<float[]> weightsT = new List<float[]>();
|
||||
|
||||
public List<string> boneList = new List<string>();
|
||||
public List<Vertex> vertices = new List<Vertex>();
|
||||
public List<LOD_Mesh> lodMeshes = new List<LOD_Mesh>();
|
||||
public class LOD_Mesh
|
||||
{
|
||||
public STPolygonType PrimitiveType = STPolygonType.Triangle;
|
||||
public STIndexFormat IndexFormat = STIndexFormat.UInt16;
|
||||
public uint FirstVertex;
|
||||
|
||||
public List<SubMesh> subMeshes = new List<SubMesh>();
|
||||
public class SubMesh
|
||||
{
|
||||
public uint size;
|
||||
public uint offset;
|
||||
}
|
||||
|
||||
public void GenerateSubMesh()
|
||||
{
|
||||
subMeshes.Clear();
|
||||
SubMesh subMesh = new SubMesh();
|
||||
subMesh.offset = 0;
|
||||
subMesh.size = (uint)faces.Count;
|
||||
subMeshes.Add(subMesh);
|
||||
}
|
||||
|
||||
public int index = 0;
|
||||
public int strip = 0x40;
|
||||
public int displayFaceSize = 0;
|
||||
|
||||
public List<int> faces = new List<int>();
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "LOD Mesh " + index;
|
||||
}
|
||||
|
||||
public List<int> getDisplayFace()
|
||||
{
|
||||
if ((strip >> 4) == 4)
|
||||
{
|
||||
displayFaceSize = faces.Count;
|
||||
return faces;
|
||||
}
|
||||
else
|
||||
{
|
||||
List<int> f = new List<int>();
|
||||
|
||||
int startDirection = 1;
|
||||
int p = 0;
|
||||
int f1 = faces[p++];
|
||||
int f2 = faces[p++];
|
||||
int faceDirection = startDirection;
|
||||
int f3;
|
||||
do
|
||||
{
|
||||
f3 = faces[p++];
|
||||
if (f3 == 0xFFFF)
|
||||
{
|
||||
f1 = faces[p++];
|
||||
f2 = faces[p++];
|
||||
faceDirection = startDirection;
|
||||
}
|
||||
else
|
||||
{
|
||||
faceDirection *= -1;
|
||||
if ((f1 != f2) && (f2 != f3) && (f3 != f1))
|
||||
{
|
||||
if (faceDirection > 0)
|
||||
{
|
||||
f.Add(f3);
|
||||
f.Add(f2);
|
||||
f.Add(f1);
|
||||
}
|
||||
else
|
||||
{
|
||||
f.Add(f2);
|
||||
f.Add(f3);
|
||||
f.Add(f1);
|
||||
}
|
||||
}
|
||||
f1 = f2;
|
||||
f2 = f3;
|
||||
}
|
||||
} while (p < faces.Count);
|
||||
|
||||
displayFaceSize = f.Count;
|
||||
return f;
|
||||
}
|
||||
}
|
||||
}
|
||||
public List<int> faces = new List<int>();
|
||||
|
||||
#region Methods
|
||||
|
||||
public void FlipUvsVertical()
|
||||
{
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.uv0 = new Vector2(v.uv0.X, 1 - v.uv0.Y);
|
||||
}
|
||||
|
||||
}
|
||||
public void FlipUvsHorizontal()
|
||||
{
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.uv0 = new Vector2(1 - v.uv0.X, v.uv0.Y);
|
||||
}
|
||||
}
|
||||
public void CalculateTangentBitangent()
|
||||
{
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
Vector3[] tanArray = new Vector3[vertices.Count];
|
||||
Vector3[] bitanArray = new Vector3[vertices.Count];
|
||||
|
||||
CalculateTanBitanArrays(f, tanArray, bitanArray);
|
||||
ApplyTanBitanArray(tanArray, bitanArray);
|
||||
}
|
||||
|
||||
private void ApplyTanBitanArray(Vector3[] tanArray, Vector3[] bitanArray)
|
||||
{
|
||||
for (int i = 0; i < vertices.Count; i++)
|
||||
{
|
||||
Vertex v = vertices[i];
|
||||
Vector3 newTan = tanArray[i];
|
||||
Vector3 newBitan = bitanArray[i];
|
||||
|
||||
// The tangent and bitangent should be orthogonal to the normal.
|
||||
// Bitangents are not calculated with a cross product to prevent flipped shading with mirrored normal maps.
|
||||
v.tan = new Vector4(Vector3.Normalize(newTan - v.nrm * Vector3.Dot(v.nrm, newTan)), 1);
|
||||
v.bitan = new Vector4(Vector3.Normalize(newBitan - v.nrm * Vector3.Dot(v.nrm, newBitan)), 1);
|
||||
v.bitan *= -1;
|
||||
}
|
||||
}
|
||||
|
||||
private void CalculateTanBitanArrays(List<int> faces, Vector3[] tanArray, Vector3[] bitanArray)
|
||||
{
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[faces[i]];
|
||||
Vertex v2 = vertices[faces[i + 1]];
|
||||
Vertex v3 = vertices[faces[i + 2]];
|
||||
|
||||
bool UseUVLayer2 = false;
|
||||
float x1 = v2.pos.X - v1.pos.X;
|
||||
float x2 = v3.pos.X - v1.pos.X;
|
||||
float y1 = v2.pos.Y - v1.pos.Y;
|
||||
float y2 = v3.pos.Y - v1.pos.Y;
|
||||
float z1 = v2.pos.Z - v1.pos.Z;
|
||||
float z2 = v3.pos.Z - v1.pos.Z;
|
||||
|
||||
float s1, s2, t1, t2;
|
||||
if (UseUVLayer2)
|
||||
{
|
||||
s1 = v2.uv1.X - v1.uv1.X;
|
||||
s2 = v3.uv1.X - v1.uv1.X;
|
||||
t1 = v2.uv1.Y - v1.uv1.Y;
|
||||
t2 = v3.uv1.Y - v1.uv1.Y;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
s1 = v2.uv0.X - v1.uv0.X;
|
||||
s2 = v3.uv0.X - v1.uv0.X;
|
||||
t1 = v2.uv0.Y - v1.uv0.Y;
|
||||
t2 = v3.uv0.Y - v1.uv0.Y;
|
||||
}
|
||||
|
||||
|
||||
float div = (s1 * t2 - s2 * t1);
|
||||
float r = 1.0f / div;
|
||||
|
||||
// Fix +/- infinity from division by 0.
|
||||
if (r == float.PositiveInfinity || r == float.NegativeInfinity)
|
||||
r = 1.0f;
|
||||
|
||||
float sX = t2 * x1 - t1 * x2;
|
||||
float sY = t2 * y1 - t1 * y2;
|
||||
float sZ = t2 * z1 - t1 * z2;
|
||||
Vector3 s = new Vector3(sX, sY, sZ) * r;
|
||||
|
||||
float tX = s1 * x2 - s2 * x1;
|
||||
float tY = s1 * y2 - s2 * y1;
|
||||
float tZ = s1 * z2 - s2 * z1;
|
||||
Vector3 t = new Vector3(tX, tY, tZ) * r;
|
||||
|
||||
// Prevents black tangents or bitangents due to having vertices with the same UV coordinates.
|
||||
float delta = 0.00075f;
|
||||
bool sameU, sameV;
|
||||
if (UseUVLayer2)
|
||||
{
|
||||
sameU = (Math.Abs(v1.uv1.X - v2.uv1.X) < delta) && (Math.Abs(v2.uv1.X - v3.uv1.X) < delta);
|
||||
sameV = (Math.Abs(v1.uv1.Y - v2.uv1.Y) < delta) && (Math.Abs(v2.uv1.Y - v3.uv1.Y) < delta);
|
||||
}
|
||||
else
|
||||
{
|
||||
sameU = (Math.Abs(v1.uv0.X - v2.uv0.X) < delta) && (Math.Abs(v2.uv0.X - v3.uv0.X) < delta);
|
||||
sameV = (Math.Abs(v1.uv0.Y - v2.uv0.Y) < delta) && (Math.Abs(v2.uv0.Y - v3.uv0.Y) < delta);
|
||||
}
|
||||
|
||||
if (sameU || sameV)
|
||||
{
|
||||
// Let's pick some arbitrary tangent vectors.
|
||||
s = new Vector3(1, 0, 0);
|
||||
t = new Vector3(0, 1, 0);
|
||||
}
|
||||
|
||||
// Average tangents and bitangents.
|
||||
tanArray[faces[i]] += s;
|
||||
tanArray[faces[i + 1]] += s;
|
||||
tanArray[faces[i + 2]] += s;
|
||||
|
||||
bitanArray[faces[i]] += t;
|
||||
bitanArray[faces[i + 1]] += t;
|
||||
bitanArray[faces[i + 2]] += t;
|
||||
}
|
||||
}
|
||||
|
||||
public void SmoothNormals()
|
||||
{
|
||||
Vector3[] normals = new Vector3[vertices.Count];
|
||||
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[f[i]];
|
||||
Vertex v2 = vertices[f[i + 1]];
|
||||
Vertex v3 = vertices[f[i + 2]];
|
||||
Vector3 nrm = CalculateNormal(v1, v2, v3);
|
||||
|
||||
normals[f[i + 0]] += nrm;
|
||||
normals[f[i + 1]] += nrm;
|
||||
normals[f[i + 2]] += nrm;
|
||||
}
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
vertices[i].nrm = normals[i].Normalized();
|
||||
|
||||
// Compare each vertex with all the remaining vertices. This might skip some.
|
||||
for (int i = 0; i < vertices.Count; i++)
|
||||
{
|
||||
Vertex v = vertices[i];
|
||||
|
||||
for (int j = i + 1; j < vertices.Count; j++)
|
||||
{
|
||||
Vertex v2 = vertices[j];
|
||||
|
||||
if (v == v2)
|
||||
continue;
|
||||
float dis = (float)Math.Sqrt(Math.Pow(v.pos.X - v2.pos.X, 2) + Math.Pow(v.pos.Y - v2.pos.Y, 2) + Math.Pow(v.pos.Z - v2.pos.Z, 2));
|
||||
if (dis <= 0f) // Extra smooth
|
||||
{
|
||||
Vector3 nn = ((v2.nrm + v.nrm) / 2).Normalized();
|
||||
v.nrm = nn;
|
||||
v2.nrm = nn;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CalculateNormals()
|
||||
{
|
||||
Vector3[] normals = new Vector3[vertices.Count];
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
normals[i] = new Vector3(0, 0, 0);
|
||||
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[f[i]];
|
||||
Vertex v2 = vertices[f[i + 1]];
|
||||
Vertex v3 = vertices[f[i + 2]];
|
||||
Vector3 nrm = CalculateNormal(v1, v2, v3);
|
||||
|
||||
normals[f[i + 0]] += nrm * (nrm.Length / 2);
|
||||
normals[f[i + 1]] += nrm * (nrm.Length / 2);
|
||||
normals[f[i + 2]] += nrm * (nrm.Length / 2);
|
||||
}
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
vertices[i].nrm = normals[i].Normalized();
|
||||
}
|
||||
|
||||
private Vector3 CalculateNormal(Vertex v1, Vertex v2, Vertex v3)
|
||||
{
|
||||
Vector3 U = v2.pos - v1.pos;
|
||||
Vector3 V = v3.pos - v1.pos;
|
||||
|
||||
// Don't normalize here, so surface area can be calculated.
|
||||
return Vector3.Cross(U, V);
|
||||
}
|
||||
|
||||
public void SetVertexColor(Vector4 intColor)
|
||||
{
|
||||
// (127, 127, 127, 255) is white.
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.col = intColor;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
371
Switch_Toolbox_Library/Generics/GenericTexture.cs
Normal file
371
Switch_Toolbox_Library/Generics/GenericTexture.cs
Normal file
@ -0,0 +1,371 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Switch_Toolbox.Library.IO;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
public class STGenericTexture : TreeNodeCustom
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores the <see cref="Surface"/> instances for arrays of images. Cubemaps use 6 surfaces.
|
||||
/// </summary>
|
||||
public List<Surface> surfaces = new List<Surface>();
|
||||
|
||||
/// <summary>
|
||||
/// The total amount of surfaces for the texture.
|
||||
/// </summary>
|
||||
public int ArrayCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return surfaces.Count;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The width of the image in pixels
|
||||
/// </summary>
|
||||
public uint Width;
|
||||
|
||||
/// <summary>
|
||||
/// The height of the image in pixels
|
||||
/// </summary>
|
||||
public uint Height;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="TEX_FORMAT"/> Format of the image.
|
||||
/// </summary>
|
||||
public TEX_FORMAT Format;
|
||||
|
||||
/// <summary>
|
||||
/// The total amount of mip maps for the texture.
|
||||
/// </summary>
|
||||
public uint MipmapCount;
|
||||
|
||||
/// <summary>
|
||||
/// A Surface contains mip levels of compressed/uncompressed texture data
|
||||
/// </summary>
|
||||
public class Surface
|
||||
{
|
||||
public List<byte[]> mipmaps = new List<byte[]>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a <see cref="Bitmap"/> given an array and mip index.
|
||||
/// </summary>
|
||||
/// <param name="ArrayIndex">The index of the surface/array. Cubemaps will have 6</param>
|
||||
/// <param name="MipLevel">The index of the mip level.</param>
|
||||
/// <returns></returns>
|
||||
public Bitmap GetBitmap(int ArrayIndex = 0, int MipLevel = 0)
|
||||
{
|
||||
if (surfaces.Count == 0)
|
||||
throw new Exception($"Surfaces are empty on texture {Text}! Failed to get bitmap!");
|
||||
|
||||
return BitmapExtension.GetBitmap(DecodeBlock(surfaces[ArrayIndex].mipmaps[MipLevel], Height, Width, Format),
|
||||
(int)Width, (int)Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
}
|
||||
/// <summary>
|
||||
/// Decodes a byte array of image data given the source image in bytes, width, height, and DXGI format.
|
||||
/// </summary>
|
||||
/// <param name="byte[]">The byte array of the image</param>
|
||||
/// <param name="Width">The width of the image in pixels.</param>
|
||||
/// <param name="Height">The height of the image in pixels.</param>
|
||||
/// <param name=" DDS.DXGI_FORMAT">The image format.</param>
|
||||
/// <returns>Returns a byte array of decoded data. </returns>
|
||||
public static byte[] DecodeBlock(byte[] data, uint Width, uint Height, TEX_FORMAT Format)
|
||||
{
|
||||
if (data.Length <= 0)
|
||||
throw new Exception($"Data is empty!");
|
||||
if (Width <= 0)
|
||||
throw new Exception($"Invalid width size {Width}!");
|
||||
if (Height <= 0)
|
||||
throw new Exception($"Invalid height size {Height}!");
|
||||
|
||||
if (Format == TEX_FORMAT.BC5_SNORM)
|
||||
return ConvertBgraToRgba(DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true, true));
|
||||
|
||||
if (IsCompressed(Format))
|
||||
return ConvertBgraToRgba(DDSCompressor.DecompressBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)Format));
|
||||
else
|
||||
{
|
||||
//If blue channel becomes first, do not swap them
|
||||
if (Format.ToString().Contains("FORMAT_B"))
|
||||
return DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)Format);
|
||||
else
|
||||
return ConvertBgraToRgba(DDSCompressor.DecodePixelBlock(data, (int)Width, (int)Height, (DDS.DXGI_FORMAT)Format));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void LoadDDS(string path)
|
||||
{
|
||||
SetNameFromPath(path);
|
||||
|
||||
DDS dds = new DDS();
|
||||
LoadDDS(path);
|
||||
|
||||
Width = dds.header.width;
|
||||
Height = dds.header.height;
|
||||
Format = dds.GetFormat();
|
||||
MipmapCount = dds.header.mipmapCount;
|
||||
}
|
||||
public void LoadTGA(string path)
|
||||
{
|
||||
SetNameFromPath(path);
|
||||
Bitmap tga = Paloma.TargaImage.LoadTargaImage(path);
|
||||
|
||||
}
|
||||
public void LoadBitmap(string path)
|
||||
{
|
||||
SetNameFromPath(path);
|
||||
|
||||
}
|
||||
public void SaveASTC(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
var blockDims = GetDims(Format);
|
||||
|
||||
ASTC atsc = new ASTC();
|
||||
atsc.BlockDimX = (byte)blockDims.Item1;
|
||||
atsc.BlockDimY = (byte)blockDims.Item2;
|
||||
atsc.BlockDimZ = (byte)blockDims.Item3;
|
||||
}
|
||||
public void SaveTGA(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
|
||||
}
|
||||
public void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
Bitmap bitMap = GetBitmap(MipLevel, SurfaceLevel);
|
||||
bitMap.Save(FileName);
|
||||
bitMap.Dispose();
|
||||
}
|
||||
public void SaveDDS(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
DDS dds = new DDS();
|
||||
dds.header = new DDS.Header();
|
||||
dds.header.width = Width;
|
||||
dds.header.height = Height;
|
||||
dds.header.mipmapCount = (uint)surfaces[SurfaceLevel].mipmaps.Count;
|
||||
dds.header.pitchOrLinearSize = (uint)surfaces[SurfaceLevel].mipmaps[MipLevel].Length;
|
||||
dds.SetFlags((DDS.DXGI_FORMAT)Format);
|
||||
|
||||
dds.Save(dds, FileName, surfaces);
|
||||
}
|
||||
public static Tuple<int, int, int> GetDims(TEX_FORMAT Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case TEX_FORMAT.BC1_TYPELESS:
|
||||
return Tuple.Create(4,4,4);
|
||||
}
|
||||
return Tuple.Create(4, 4, 4);
|
||||
}
|
||||
public static bool IsCompressed(TEX_FORMAT Format)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case TEX_FORMAT.BC1_UNORM:
|
||||
case TEX_FORMAT.BC1_UNORM_SRGB:
|
||||
case TEX_FORMAT.BC1_TYPELESS:
|
||||
case TEX_FORMAT.BC2_UNORM_SRGB:
|
||||
case TEX_FORMAT.BC2_UNORM:
|
||||
case TEX_FORMAT.BC2_TYPELESS:
|
||||
case TEX_FORMAT.BC3_UNORM_SRGB:
|
||||
case TEX_FORMAT.BC3_UNORM:
|
||||
case TEX_FORMAT.BC3_TYPELESS:
|
||||
case TEX_FORMAT.BC4_UNORM:
|
||||
case TEX_FORMAT.BC4_TYPELESS:
|
||||
case TEX_FORMAT.BC4_SNORM:
|
||||
case TEX_FORMAT.BC5_UNORM:
|
||||
case TEX_FORMAT.BC5_TYPELESS:
|
||||
case TEX_FORMAT.BC5_SNORM:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//DXGI formats are first, then ASTC formats after
|
||||
public enum TEX_FORMAT : uint
|
||||
{
|
||||
UNKNOWN = 0,
|
||||
R32G32B32A32_TYPELESS = 1,
|
||||
R32G32B32A32_FLOAT = 2,
|
||||
R32G32B32A32_UINT = 3,
|
||||
R32G32B32A32_SINT = 4,
|
||||
R32G32B32_TYPELESS = 5,
|
||||
R32G32B32_FLOAT = 6,
|
||||
R32G32B32_UINT = 7,
|
||||
R32G32B32_SINT = 8,
|
||||
R16G16B16A16_TYPELESS = 9,
|
||||
R16G16B16A16_FLOAT = 10,
|
||||
R16G16B16A16_UNORM = 11,
|
||||
R16G16B16A16_UINT = 12,
|
||||
R16G16B16A16_SNORM = 13,
|
||||
R16G16B16A16_SINT = 14,
|
||||
R32G32_TYPELESS = 15,
|
||||
R32G32_FLOAT = 16,
|
||||
R32G32_UINT = 17,
|
||||
R32G32_SINT = 18,
|
||||
R32G8X24_TYPELESS = 19,
|
||||
D32_FLOAT_S8X24_UINT = 20,
|
||||
R32_FLOAT_X8X24_TYPELESS = 21,
|
||||
X32_TYPELESS_G8X24_UINT = 22,
|
||||
R10G10B10A2_TYPELESS = 23,
|
||||
R10G10B10A2_UNORM = 24,
|
||||
R10G10B10A2_UINT = 25,
|
||||
R11G11B10_FLOAT = 26,
|
||||
R8G8B8A8_TYPELESS = 27,
|
||||
R8G8B8A8_UNORM = 28,
|
||||
R8G8B8A8_UNORM_SRGB = 29,
|
||||
R8G8B8A8_UINT = 30,
|
||||
R8G8B8A8_SNORM = 31,
|
||||
R8G8B8A8_SINT = 32,
|
||||
R16G16_TYPELESS = 33,
|
||||
R16G16_FLOAT = 34,
|
||||
R16G16_UNORM = 35,
|
||||
R16G16_UINT = 36,
|
||||
R16G16_SNORM = 37,
|
||||
R16G16_SINT = 38,
|
||||
R32_TYPELESS = 39,
|
||||
D32_FLOAT = 40,
|
||||
R32_FLOAT = 41,
|
||||
R32_UINT = 42,
|
||||
R32_SINT = 43,
|
||||
R24G8_TYPELESS = 44,
|
||||
D24_UNORM_S8_UINT = 45,
|
||||
R24_UNORM_X8_TYPELESS = 46,
|
||||
X24_TYPELESS_G8_UINT = 47,
|
||||
R8G8_TYPELESS = 48,
|
||||
R8G8_UNORM = 49,
|
||||
R8G8_UINT = 50,
|
||||
R8G8_SNORM = 51,
|
||||
R8G8_SINT = 52,
|
||||
R16_TYPELESS = 53,
|
||||
R16_FLOAT = 54,
|
||||
D16_UNORM = 55,
|
||||
R16_UNORM = 56,
|
||||
R16_UINT = 57,
|
||||
R16_SNORM = 58,
|
||||
R16_SINT = 59,
|
||||
R8_TYPELESS = 60,
|
||||
R8_UNORM = 61,
|
||||
R8_UINT = 62,
|
||||
R8_SNORM = 63,
|
||||
R8_SINT = 64,
|
||||
A8_UNORM = 65,
|
||||
R1_UNORM = 66,
|
||||
R9G9B9E5_SHAREDEXP = 67,
|
||||
R8G8_B8G8_UNORM = 68,
|
||||
G8R8_G8B8_UNORM = 69,
|
||||
BC1_TYPELESS = 70,
|
||||
BC1_UNORM = 71,
|
||||
BC1_UNORM_SRGB = 72,
|
||||
BC2_TYPELESS = 73,
|
||||
BC2_UNORM = 74,
|
||||
BC2_UNORM_SRGB = 75,
|
||||
BC3_TYPELESS = 76,
|
||||
BC3_UNORM = 77,
|
||||
BC3_UNORM_SRGB = 78,
|
||||
BC4_TYPELESS = 79,
|
||||
BC4_UNORM = 80,
|
||||
BC4_SNORM = 81,
|
||||
BC5_TYPELESS = 82,
|
||||
BC5_UNORM = 83,
|
||||
BC5_SNORM = 84,
|
||||
B5G6R5_UNORM = 85,
|
||||
B5G5R5A1_UNORM = 86,
|
||||
B8G8R8A8_UNORM = 87,
|
||||
B8G8R8X8_UNORM = 88,
|
||||
R10G10B10_XR_BIAS_A2_UNORM = 89,
|
||||
B8G8R8A8_TYPELESS = 90,
|
||||
B8G8R8A8_UNORM_SRGB = 91,
|
||||
B8G8R8X8_TYPELESS = 92,
|
||||
B8G8R8X8_UNORM_SRGB = 93,
|
||||
BC6H_TYPELESS = 94,
|
||||
BC6H_UF16 = 95,
|
||||
BC6H_SF16 = 96,
|
||||
BC7_TYPELESS = 97,
|
||||
BC7_UNORM = 98,
|
||||
BC7_UNORM_SRGB = 99,
|
||||
AYUV = 100,
|
||||
Y410 = 101,
|
||||
Y416 = 102,
|
||||
NV12 = 103,
|
||||
P010 = 104,
|
||||
P016 = 105,
|
||||
Format_420_OPAQUE = 106,
|
||||
YUY2 = 107,
|
||||
Y210 = 108,
|
||||
Y216 = 109,
|
||||
NV11 = 110,
|
||||
AI44 = 111,
|
||||
IA44 = 112,
|
||||
P8 = 113,
|
||||
A8P8 = 114,
|
||||
B4G4R4A4_UNORM = 115,
|
||||
P208 = 130,
|
||||
V208 = 131,
|
||||
V408 = 132,
|
||||
|
||||
ASTC4x4 = 200,
|
||||
ASTC5x4 = 201,
|
||||
ASTC5x5 = 202,
|
||||
ASTC6x5 = 203,
|
||||
ASTC6x6 = 204,
|
||||
ASTC8x5 = 205,
|
||||
ASTC8x6 = 206,
|
||||
ASTC8x8 = 207,
|
||||
ASTC10x5 = 208,
|
||||
ASTC10x6 = 209,
|
||||
ASTC10x8 = 210,
|
||||
ASTC10x10 = 211,
|
||||
ASTC12x10 = 212,
|
||||
ASTC12x12 = 213,
|
||||
FORCE_UINT = 0xFFFFFFFF
|
||||
}
|
||||
public STGenericTexture()
|
||||
{
|
||||
}
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
private void SetNameFromPath(string path)
|
||||
{
|
||||
//Replace extensions manually. This is because using the
|
||||
//GetFileNameWithoutExtension function can remove .0, .1, texture names.
|
||||
var name = Path.GetFileName(path);
|
||||
name.Replace(".tga", string.Empty);
|
||||
name.Replace(".png", string.Empty);
|
||||
name.Replace(".jpg", string.Empty);
|
||||
name.Replace(".dds", string.Empty);
|
||||
name.Replace(".jpeg", string.Empty);
|
||||
name.Replace(".tiff", string.Empty);
|
||||
name.Replace(".gif", string.Empty);
|
||||
name.Replace(".dds2", string.Empty);
|
||||
name.Replace(".jpe", string.Empty);
|
||||
name.Replace(".jfif", string.Empty);
|
||||
name.Replace(".bmp", string.Empty);
|
||||
name.Replace(".pdn", string.Empty);
|
||||
name.Replace(".psd", string.Empty);
|
||||
name.Replace(".hdr", string.Empty);
|
||||
|
||||
Text = name;
|
||||
}
|
||||
private static byte[] ConvertBgraToRgba(byte[] bytes)
|
||||
{
|
||||
for (int i = 0; i < bytes.Length; i += 4)
|
||||
{
|
||||
var temp = bytes[i];
|
||||
bytes[i] = bytes[i + 2];
|
||||
bytes[i + 2] = temp;
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
}
|
||||
}
|
@ -57,8 +57,8 @@ namespace Switch_Toolbox.Library.IO
|
||||
}
|
||||
}
|
||||
File.WriteAllBytes(FileName, data);
|
||||
MessageBox.Show($"File has been saved to {FileName}");
|
||||
Cursor.Current = Cursors.Default;
|
||||
MessageBox.Show($"File has been saved to {FileName}");
|
||||
}
|
||||
}
|
||||
public class STFileLoader
|
||||
|
@ -24,439 +24,6 @@ namespace Switch_Toolbox.Library.Rendering
|
||||
UInt16 = 1,
|
||||
UInt32 = 2,
|
||||
}
|
||||
public class STGenericObject : GenericObject
|
||||
{
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public abstract class STGenericModel : GenericModel
|
||||
{
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public abstract class GenericModel : TreeNode
|
||||
{
|
||||
public abstract void OnClick(TreeView treeview);
|
||||
}
|
||||
public class STGenericMaterial : GenericMaterial
|
||||
{
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public class STGenericMatTexture
|
||||
{
|
||||
public int mapMode = 0;
|
||||
public int wrapModeS = 1;
|
||||
public int wrapModeT = 1;
|
||||
public int wrapModeW = 1; //Used for 3D textures
|
||||
public int minFilter = 3;
|
||||
public int magFilter = 2;
|
||||
public int mipDetail = 6;
|
||||
public string Name;
|
||||
|
||||
public TextureType Type;
|
||||
|
||||
//An enum for the assumed texture type by sampler
|
||||
//Many games have a consistant type of samplers and type. _a0 for diffuse, _n0 for normal, ect
|
||||
public enum TextureType
|
||||
{
|
||||
Unknown = 0,
|
||||
Diffuse = 1,
|
||||
Normal = 2,
|
||||
Specular = 3,
|
||||
Emission = 4,
|
||||
DiffuseLayer2 = 5,
|
||||
TeamColor = 6,
|
||||
Transparency = 7,
|
||||
Shadow = 8,
|
||||
AO = 9,
|
||||
Light = 10,
|
||||
Roughness = 11,
|
||||
Metalness = 12,
|
||||
MRA = 13, //Combined pbr texture HAL uses for KSA
|
||||
SphereMap = 14,
|
||||
SubSurfaceScattering = 15,
|
||||
}
|
||||
|
||||
public static readonly Dictionary<int, TextureMinFilter> minfilter = new Dictionary<int, TextureMinFilter>()
|
||||
{
|
||||
{ 0x00, TextureMinFilter.LinearMipmapLinear},
|
||||
{ 0x01, TextureMinFilter.Nearest},
|
||||
{ 0x02, TextureMinFilter.Linear},
|
||||
{ 0x03, TextureMinFilter.NearestMipmapLinear},
|
||||
};
|
||||
public static readonly Dictionary<int, TextureMagFilter> magfilter = new Dictionary<int, TextureMagFilter>()
|
||||
{
|
||||
{ 0x00, TextureMagFilter.Linear},
|
||||
{ 0x01, TextureMagFilter.Nearest},
|
||||
{ 0x02, TextureMagFilter.Linear}
|
||||
};
|
||||
public static Dictionary<int, TextureWrapMode> wrapmode = new Dictionary<int, TextureWrapMode>(){
|
||||
{ 0x00, TextureWrapMode.Repeat},
|
||||
{ 0x01, TextureWrapMode.MirroredRepeat},
|
||||
{ 0x02, TextureWrapMode.ClampToEdge},
|
||||
{ 0x03, TextureWrapMode.MirroredRepeat},
|
||||
};
|
||||
}
|
||||
public abstract class GenericMaterial : TreeNode
|
||||
{
|
||||
public abstract void OnClick(TreeView treeview);
|
||||
|
||||
public List<STGenericMatTexture> TextureMaps = new List<STGenericMatTexture>();
|
||||
}
|
||||
public abstract class GenericObject : TreeNode
|
||||
{
|
||||
public abstract void OnClick(TreeView treeview);
|
||||
|
||||
public bool HasPos;
|
||||
public bool HasNrm;
|
||||
public bool HasUv0;
|
||||
public bool HasUv1;
|
||||
public bool HasUv2;
|
||||
public bool HasWeights;
|
||||
public bool HasIndices;
|
||||
public bool HasBitans;
|
||||
public bool HasTans;
|
||||
public bool HasVertColors;
|
||||
public int MaxSkinInfluenceCount;
|
||||
public string ObjectName;
|
||||
public int BoneIndex;
|
||||
public int MaterialIndex;
|
||||
public int VertexBufferIndex;
|
||||
public int DisplayLODIndex;
|
||||
public int Offset;
|
||||
|
||||
public int GetMaxSkinInfluenceCount()
|
||||
{
|
||||
return vertices.Max(t => t.boneIds.Count);
|
||||
}
|
||||
|
||||
public Vector3 GetOrigin()
|
||||
{
|
||||
Vector3 pos = Vector3.Zero;
|
||||
|
||||
foreach (Vertex vert in vertices)
|
||||
{
|
||||
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
public List<string[]> bones = new List<string[]>();
|
||||
public List<float[]> weightsT = new List<float[]>();
|
||||
|
||||
public List<string> boneList = new List<string>();
|
||||
public List<Vertex> vertices = new List<Vertex>();
|
||||
public List<LOD_Mesh> lodMeshes = new List<LOD_Mesh>();
|
||||
public class LOD_Mesh
|
||||
{
|
||||
public STPolygonType PrimitiveType = STPolygonType.Triangle;
|
||||
public STIndexFormat IndexFormat = STIndexFormat.UInt16;
|
||||
public uint FirstVertex;
|
||||
|
||||
public List<SubMesh> subMeshes = new List<SubMesh>();
|
||||
public class SubMesh
|
||||
{
|
||||
public uint size;
|
||||
public uint offset;
|
||||
}
|
||||
|
||||
public void GenerateSubMesh()
|
||||
{
|
||||
subMeshes.Clear();
|
||||
SubMesh subMesh = new SubMesh();
|
||||
subMesh.offset = 0;
|
||||
subMesh.size = (uint)faces.Count;
|
||||
subMeshes.Add(subMesh);
|
||||
}
|
||||
|
||||
public int index = 0;
|
||||
public int strip = 0x40;
|
||||
public int displayFaceSize = 0;
|
||||
|
||||
public List<int> faces = new List<int>();
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "LOD Mesh " + index;
|
||||
}
|
||||
|
||||
public List<int> getDisplayFace()
|
||||
{
|
||||
if ((strip >> 4) == 4)
|
||||
{
|
||||
displayFaceSize = faces.Count;
|
||||
return faces;
|
||||
}
|
||||
else
|
||||
{
|
||||
List<int> f = new List<int>();
|
||||
|
||||
int startDirection = 1;
|
||||
int p = 0;
|
||||
int f1 = faces[p++];
|
||||
int f2 = faces[p++];
|
||||
int faceDirection = startDirection;
|
||||
int f3;
|
||||
do
|
||||
{
|
||||
f3 = faces[p++];
|
||||
if (f3 == 0xFFFF)
|
||||
{
|
||||
f1 = faces[p++];
|
||||
f2 = faces[p++];
|
||||
faceDirection = startDirection;
|
||||
}
|
||||
else
|
||||
{
|
||||
faceDirection *= -1;
|
||||
if ((f1 != f2) && (f2 != f3) && (f3 != f1))
|
||||
{
|
||||
if (faceDirection > 0)
|
||||
{
|
||||
f.Add(f3);
|
||||
f.Add(f2);
|
||||
f.Add(f1);
|
||||
}
|
||||
else
|
||||
{
|
||||
f.Add(f2);
|
||||
f.Add(f3);
|
||||
f.Add(f1);
|
||||
}
|
||||
}
|
||||
f1 = f2;
|
||||
f2 = f3;
|
||||
}
|
||||
} while (p < faces.Count);
|
||||
|
||||
displayFaceSize = f.Count;
|
||||
return f;
|
||||
}
|
||||
}
|
||||
}
|
||||
public List<int> faces = new List<int>();
|
||||
|
||||
#region Methods
|
||||
|
||||
public void FlipUvsVertical()
|
||||
{
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.uv0 = new Vector2(v.uv0.X, 1 - v.uv0.Y);
|
||||
}
|
||||
|
||||
}
|
||||
public void FlipUvsHorizontal()
|
||||
{
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.uv0 = new Vector2(1 - v.uv0.X, v.uv0.Y);
|
||||
}
|
||||
}
|
||||
public void CalculateTangentBitangent()
|
||||
{
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
Vector3[] tanArray = new Vector3[vertices.Count];
|
||||
Vector3[] bitanArray = new Vector3[vertices.Count];
|
||||
|
||||
CalculateTanBitanArrays(f, tanArray, bitanArray);
|
||||
ApplyTanBitanArray(tanArray, bitanArray);
|
||||
}
|
||||
|
||||
private void ApplyTanBitanArray(Vector3[] tanArray, Vector3[] bitanArray)
|
||||
{
|
||||
for (int i = 0; i < vertices.Count; i++)
|
||||
{
|
||||
Vertex v = vertices[i];
|
||||
Vector3 newTan = tanArray[i];
|
||||
Vector3 newBitan = bitanArray[i];
|
||||
|
||||
// The tangent and bitangent should be orthogonal to the normal.
|
||||
// Bitangents are not calculated with a cross product to prevent flipped shading with mirrored normal maps.
|
||||
v.tan = new Vector4(Vector3.Normalize(newTan - v.nrm * Vector3.Dot(v.nrm, newTan)), 1);
|
||||
v.bitan = new Vector4(Vector3.Normalize(newBitan - v.nrm * Vector3.Dot(v.nrm, newBitan)), 1);
|
||||
v.bitan *= -1;
|
||||
}
|
||||
}
|
||||
|
||||
private void CalculateTanBitanArrays(List<int> faces, Vector3[] tanArray, Vector3[] bitanArray)
|
||||
{
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[faces[i]];
|
||||
Vertex v2 = vertices[faces[i + 1]];
|
||||
Vertex v3 = vertices[faces[i + 2]];
|
||||
|
||||
bool UseUVLayer2 = false;
|
||||
float x1 = v2.pos.X - v1.pos.X;
|
||||
float x2 = v3.pos.X - v1.pos.X;
|
||||
float y1 = v2.pos.Y - v1.pos.Y;
|
||||
float y2 = v3.pos.Y - v1.pos.Y;
|
||||
float z1 = v2.pos.Z - v1.pos.Z;
|
||||
float z2 = v3.pos.Z - v1.pos.Z;
|
||||
|
||||
float s1, s2, t1, t2;
|
||||
if (UseUVLayer2)
|
||||
{
|
||||
s1 = v2.uv1.X - v1.uv1.X;
|
||||
s2 = v3.uv1.X - v1.uv1.X;
|
||||
t1 = v2.uv1.Y - v1.uv1.Y;
|
||||
t2 = v3.uv1.Y - v1.uv1.Y;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
s1 = v2.uv0.X - v1.uv0.X;
|
||||
s2 = v3.uv0.X - v1.uv0.X;
|
||||
t1 = v2.uv0.Y - v1.uv0.Y;
|
||||
t2 = v3.uv0.Y - v1.uv0.Y;
|
||||
}
|
||||
|
||||
|
||||
float div = (s1 * t2 - s2 * t1);
|
||||
float r = 1.0f / div;
|
||||
|
||||
// Fix +/- infinity from division by 0.
|
||||
if (r == float.PositiveInfinity || r == float.NegativeInfinity)
|
||||
r = 1.0f;
|
||||
|
||||
float sX = t2 * x1 - t1 * x2;
|
||||
float sY = t2 * y1 - t1 * y2;
|
||||
float sZ = t2 * z1 - t1 * z2;
|
||||
Vector3 s = new Vector3(sX, sY, sZ) * r;
|
||||
|
||||
float tX = s1 * x2 - s2 * x1;
|
||||
float tY = s1 * y2 - s2 * y1;
|
||||
float tZ = s1 * z2 - s2 * z1;
|
||||
Vector3 t = new Vector3(tX, tY, tZ) * r;
|
||||
|
||||
// Prevents black tangents or bitangents due to having vertices with the same UV coordinates.
|
||||
float delta = 0.00075f;
|
||||
bool sameU, sameV;
|
||||
if (UseUVLayer2)
|
||||
{
|
||||
sameU = (Math.Abs(v1.uv1.X - v2.uv1.X) < delta) && (Math.Abs(v2.uv1.X - v3.uv1.X) < delta);
|
||||
sameV = (Math.Abs(v1.uv1.Y - v2.uv1.Y) < delta) && (Math.Abs(v2.uv1.Y - v3.uv1.Y) < delta);
|
||||
}
|
||||
else
|
||||
{
|
||||
sameU = (Math.Abs(v1.uv0.X - v2.uv0.X) < delta) && (Math.Abs(v2.uv0.X - v3.uv0.X) < delta);
|
||||
sameV = (Math.Abs(v1.uv0.Y - v2.uv0.Y) < delta) && (Math.Abs(v2.uv0.Y - v3.uv0.Y) < delta);
|
||||
}
|
||||
|
||||
if (sameU || sameV)
|
||||
{
|
||||
// Let's pick some arbitrary tangent vectors.
|
||||
s = new Vector3(1, 0, 0);
|
||||
t = new Vector3(0, 1, 0);
|
||||
}
|
||||
|
||||
// Average tangents and bitangents.
|
||||
tanArray[faces[i]] += s;
|
||||
tanArray[faces[i + 1]] += s;
|
||||
tanArray[faces[i + 2]] += s;
|
||||
|
||||
bitanArray[faces[i]] += t;
|
||||
bitanArray[faces[i + 1]] += t;
|
||||
bitanArray[faces[i + 2]] += t;
|
||||
}
|
||||
}
|
||||
|
||||
public void SmoothNormals()
|
||||
{
|
||||
Vector3[] normals = new Vector3[vertices.Count];
|
||||
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[f[i]];
|
||||
Vertex v2 = vertices[f[i + 1]];
|
||||
Vertex v3 = vertices[f[i + 2]];
|
||||
Vector3 nrm = CalculateNormal(v1, v2, v3);
|
||||
|
||||
normals[f[i + 0]] += nrm;
|
||||
normals[f[i + 1]] += nrm;
|
||||
normals[f[i + 2]] += nrm;
|
||||
}
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
vertices[i].nrm = normals[i].Normalized();
|
||||
|
||||
// Compare each vertex with all the remaining vertices. This might skip some.
|
||||
for (int i = 0; i < vertices.Count; i++)
|
||||
{
|
||||
Vertex v = vertices[i];
|
||||
|
||||
for (int j = i + 1; j < vertices.Count; j++)
|
||||
{
|
||||
Vertex v2 = vertices[j];
|
||||
|
||||
if (v == v2)
|
||||
continue;
|
||||
float dis = (float)Math.Sqrt(Math.Pow(v.pos.X - v2.pos.X, 2) + Math.Pow(v.pos.Y - v2.pos.Y, 2) + Math.Pow(v.pos.Z - v2.pos.Z, 2));
|
||||
if (dis <= 0f) // Extra smooth
|
||||
{
|
||||
Vector3 nn = ((v2.nrm + v.nrm) / 2).Normalized();
|
||||
v.nrm = nn;
|
||||
v2.nrm = nn;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CalculateNormals()
|
||||
{
|
||||
Vector3[] normals = new Vector3[vertices.Count];
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
normals[i] = new Vector3(0, 0, 0);
|
||||
|
||||
List<int> f = lodMeshes[DisplayLODIndex].getDisplayFace();
|
||||
|
||||
for (int i = 0; i < lodMeshes[DisplayLODIndex].displayFaceSize; i += 3)
|
||||
{
|
||||
Vertex v1 = vertices[f[i]];
|
||||
Vertex v2 = vertices[f[i + 1]];
|
||||
Vertex v3 = vertices[f[i + 2]];
|
||||
Vector3 nrm = CalculateNormal(v1, v2, v3);
|
||||
|
||||
normals[f[i + 0]] += nrm * (nrm.Length / 2);
|
||||
normals[f[i + 1]] += nrm * (nrm.Length / 2);
|
||||
normals[f[i + 2]] += nrm * (nrm.Length / 2);
|
||||
}
|
||||
|
||||
for (int i = 0; i < normals.Length; i++)
|
||||
vertices[i].nrm = normals[i].Normalized();
|
||||
}
|
||||
|
||||
private Vector3 CalculateNormal(Vertex v1, Vertex v2, Vertex v3)
|
||||
{
|
||||
Vector3 U = v2.pos - v1.pos;
|
||||
Vector3 V = v3.pos - v1.pos;
|
||||
|
||||
// Don't normalize here, so surface area can be calculated.
|
||||
return Vector3.Cross(U, V);
|
||||
}
|
||||
|
||||
public void SetVertexColor(Vector4 intColor)
|
||||
{
|
||||
// (127, 127, 127, 255) is white.
|
||||
foreach (Vertex v in vertices)
|
||||
{
|
||||
v.col = intColor;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class Vertex
|
||||
{
|
||||
|
@ -62,6 +62,8 @@ namespace Switch_Toolbox.Library
|
||||
public static bool renderNormalMap = true;
|
||||
public static bool renderVertColor = true;
|
||||
public static bool renderBfresPbr = false;
|
||||
public static bool renderTevColors = true;
|
||||
public static bool renderMatColors = true;
|
||||
|
||||
public static bool stereoscopy = false;
|
||||
public static bool UseLegacyGL = false;
|
||||
@ -77,6 +79,10 @@ namespace Switch_Toolbox.Library
|
||||
public static float CameraFar = 100000.0f;
|
||||
public static ActiveGame activeGame = ActiveGame.SMO;
|
||||
|
||||
public static string ProgramVersion = "0.0.0";
|
||||
public static string CompileDate = "0/0/0000";
|
||||
public static string CommitInfo = "";
|
||||
|
||||
public enum ActiveGame
|
||||
{
|
||||
SMO,
|
||||
|
@ -43,8 +43,9 @@
|
||||
<Reference Include="CsvHelper, Version=8.0.0.0, Culture=neutral, PublicKeyToken=8c4959082be5c823, processorArchitecture=MSIL">
|
||||
<HintPath>..\Switch_Toolbox\Lib\CsvHelper.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="DirectXTex">
|
||||
<HintPath>..\..\Switch-Toolbox\Switch_Toolbox\Lib\DirectXTex.dll</HintPath>
|
||||
<Reference Include="DirectXTex, Version=0.0.0.0, Culture=neutral, processorArchitecture=AMD64">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\Switch_Toolbox\Lib\DirectXTex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="K4os.Compression.LZ4, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
|
||||
<HintPath>..\Switch_Toolbox\Lib\K4os.Compression.LZ4.dll</HintPath>
|
||||
@ -113,8 +114,14 @@
|
||||
<Compile Include="FileFormats\ANIM.cs" />
|
||||
<Compile Include="FileFormats\Assimp\Assimp.cs" />
|
||||
<Compile Include="FileFormats\Assimp\AssimpHelper.cs" />
|
||||
<Compile Include="FileFormats\ASTC.cs" />
|
||||
<Compile Include="FileFormats\DDS.cs" />
|
||||
<Compile Include="FileFormats\DDSCompressor.cs" />
|
||||
<Compile Include="Externals\TargaImage.cs" />
|
||||
<Compile Include="Generics\GenericMaterial.cs" />
|
||||
<Compile Include="Generics\GenericMatTexture.cs" />
|
||||
<Compile Include="Generics\GenericModel.cs" />
|
||||
<Compile Include="Generics\GenericObject.cs" />
|
||||
<Compile Include="GUI Custom\ListViewCustom.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
@ -147,6 +154,7 @@
|
||||
</Compile>
|
||||
<Compile Include="Helpers\TextureHelper.cs" />
|
||||
<Compile Include="Interfaces\IMenuExtension.cs" />
|
||||
<Compile Include="Generics\GenericTexture.cs" />
|
||||
<Compile Include="Plugin\GenericPluginLoader.cs" />
|
||||
<Compile Include="GUI Custom\DockContentST.cs">
|
||||
<SubType>Form</SubType>
|
||||
@ -359,6 +367,9 @@
|
||||
<ItemGroup>
|
||||
<None Include="Resources\normalMapSphere.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<WCFMetadata Include="Connected Services\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Fody.3.2.9\build\Fody.targets" Condition="Exists('..\packages\Fody.3.2.9\build\Fody.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
|
@ -33,6 +33,23 @@ namespace Switch_Toolbox.Library
|
||||
{
|
||||
return new Vector4(v.X, v.Y, v.Z, v.W);
|
||||
}
|
||||
public static Matrix3x4 ToMat3x4(Syroot.Maths.Matrix3x4 mat4)
|
||||
{
|
||||
Matrix3x4 mat = new Matrix3x4();
|
||||
mat.M11 = mat4.M11;
|
||||
mat.M12 = mat4.M12;
|
||||
mat.M13 = mat4.M13;
|
||||
mat.M14 = mat4.M14;
|
||||
mat.M21 = mat4.M21;
|
||||
mat.M22 = mat4.M22;
|
||||
mat.M23 = mat4.M23;
|
||||
mat.M24 = mat4.M24;
|
||||
mat.M31 = mat4.M31;
|
||||
mat.M32 = mat4.M32;
|
||||
mat.M33 = mat4.M33;
|
||||
mat.M34 = mat4.M34;
|
||||
return mat;
|
||||
}
|
||||
public static byte[] CombineByteArray(params byte[][] arrays)
|
||||
{
|
||||
byte[] rv = new byte[arrays.Sum(a => a.Length)];
|
||||
@ -56,7 +73,7 @@ namespace Switch_Toolbox.Library
|
||||
{
|
||||
if (strings.Contains(oldString))
|
||||
{
|
||||
oldString += i.ToString();
|
||||
oldString = $"{oldString}_0{i++}";
|
||||
|
||||
if (strings.Contains(oldString))
|
||||
RenameDuplicateString(strings, oldString);
|
||||
|
@ -1,19 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0" />
|
||||
<assemblyIdentity name="OpenTK" publicKeyToken="bad199fe84eb3df4" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-3.0.1.0" newVersion="3.0.1.0"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93" />
|
||||
<assemblyIdentity name="LZ4pn" publicKeyToken="62e1b5ec1eec9bdd" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.10.93" newVersion="1.0.10.93"/>
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0" />
|
||||
<assemblyIdentity name="K4os.Hash.xxHash" publicKeyToken="32cd54395057cec3" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.0.5.0" newVersion="1.0.5.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" /></startup></configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/></startup></configuration>
|
||||
|
BIN
Syroot.NintenTools.Bfres.dll
Normal file
BIN
Syroot.NintenTools.Bfres.dll
Normal file
Binary file not shown.
BIN
Syroot.NintenTools.Bfres.pdb
Normal file
BIN
Syroot.NintenTools.Bfres.pdb
Normal file
Binary file not shown.
5763
Syroot.NintenTools.Bfres.xml
Normal file
5763
Syroot.NintenTools.Bfres.xml
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user