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mirror of synced 2024-11-30 18:24:39 +01:00

Finally fix BFRES V10 material parameters not working or animating.

This commit is contained in:
KillzXGaming 2023-09-05 20:36:54 -04:00
parent 4b9066ca5d
commit 790a4a92f0
4 changed files with 0 additions and 42 deletions

View File

@ -57,7 +57,6 @@
this.stLabel3 = new Toolbox.Library.Forms.STLabel();
this.stButton1 = new Toolbox.Library.Forms.STButton();
this.stLabel4 = new Toolbox.Library.Forms.STLabel();
this.chkBindAnim = new Toolbox.Library.Forms.STCheckBox();
this.stTabControl1.SuspendLayout();
this.tabPage2.SuspendLayout();
this.tabPage3.SuspendLayout();
@ -336,24 +335,10 @@
this.stLabel4.TabIndex = 50;
this.stLabel4.Text = "Presets";
//
// chkBindAnim
//
this.chkBindAnim.AutoSize = true;
this.chkBindAnim.Checked = true;
this.chkBindAnim.CheckState = System.Windows.Forms.CheckState.Checked;
this.chkBindAnim.Location = new System.Drawing.Point(361, 28);
this.chkBindAnim.Name = "chkBindAnim";
this.chkBindAnim.Size = new System.Drawing.Size(134, 17);
this.chkBindAnim.TabIndex = 52;
this.chkBindAnim.Text = "Bind Param Animations";
this.chkBindAnim.UseVisualStyleBackColor = true;
this.chkBindAnim.CheckedChanged += new System.EventHandler(this.chkBindAnim_CheckedChanged);
//
// FMATEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.chkBindAnim);
this.Controls.Add(this.stButton1);
this.Controls.Add(this.stLabel4);
this.Controls.Add(this.btnAttributeInputEditor);
@ -413,6 +398,5 @@
private Toolbox.Library.Forms.STLabel stLabel3;
private Toolbox.Library.Forms.STButton stButton1;
private Toolbox.Library.Forms.STLabel stLabel4;
private Toolbox.Library.Forms.STCheckBox chkBindAnim;
}
}

View File

@ -44,22 +44,6 @@ namespace FirstPlugin.Forms
{
init = false;
chkBindAnim.Checked = false;
if (mat.Material != null)
{
/* var shaderAssignV10 = mat.Material.ShaderAssign as MaterialParserV10.ShaderAssignV10;
if (shaderAssignV10 != null)
{
chkBindAnim.Visible = true;
chkBindAnim.Checked = shaderAssignV10.IsAnimationBinded;
}
else
chkBindAnim.Visible = false;*/
}
else
chkBindAnim.Visible = false;
if (mat.MaterialU != null)
{
TabPage tabPage = null;
@ -318,15 +302,5 @@ namespace FirstPlugin.Forms
}
}
private void chkBindAnim_CheckedChanged(object sender, EventArgs e)
{
if (!init || material.Material == null)
return;
/* var shaderAssignV10 = material.Material.ShaderAssign as MaterialParserV10.ShaderAssignV10;
if (shaderAssignV10 != null)
shaderAssignV10.IsAnimationBinded = chkBindAnim.Checked;*/
}
}
}