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mirror of synced 2024-11-29 09:44:32 +01:00
This commit is contained in:
KillzXGaming 2019-05-30 22:05:14 -04:00
parent 94602f3671
commit 79ca72bc98
2 changed files with 8 additions and 14 deletions

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@ -860,25 +860,19 @@ namespace FirstPlugin
IsTranslucent = mat.renderinfo[i].ValueString.Contains("translucent");
IsTransparentMask = mat.renderinfo[i].ValueString.Contains("mask");
}
}
if (mat.shaderassign.ShaderArchive == "Turbo_UBER")
{
AglShaderTurbo aglShader = new AglShaderTurbo();
for (int i = 0; i < mat.renderinfo.Count; i++)
if (mat.shaderassign.ShaderArchive == "Turbo_UBER")
{
AglShaderTurbo aglShader = new AglShaderTurbo();
aglShader.LoadRenderInfo(mat.renderinfo[i]);
}
}
else
{
if (mat.shaderassign.options.ContainsKey("enable_translucent"))
IsTranslucent = mat.shaderassign.options["enable_translucent"] == "1";
if (mat.shaderassign.options.ContainsKey("enable_translucent"))
IsTransparentMask = mat.shaderassign.options["enable_transparent"] == "1";
}
if (mat.shaderassign.options.ContainsKey("enable_translucent"))
IsTranslucent = mat.shaderassign.options["enable_translucent"] == "1";
if (mat.shaderassign.options.ContainsKey("enable_translucent"))
IsTransparentMask = mat.shaderassign.options["enable_transparent"] == "1";
if (mat.MaterialU != null)
{
IsTranslucent = mat.MaterialU.RenderState.FlagsMode == ResU.RenderStateFlagsMode.Translucent;