Add dialog for replacing unswizzled images for nutexb
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@ -264,36 +264,84 @@ namespace FirstPlugin
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public override void Replace(string FileName)
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{
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var tex = new TextureData();
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tex.Replace(FileName, MipCount, 0, Format);
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if (IsSwizzled)
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{
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var tex = new TextureData();
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tex.Replace(FileName, MipCount, 0, Format);
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//If it's null, the operation is cancelled
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if (tex.Texture == null)
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return;
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//If it's null, the operation is cancelled
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if (tex.Texture == null)
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return;
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List<byte[]> data = new List<byte[]>();
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foreach (var array in tex.Texture.TextureData)
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data.Add(array[0]);
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List<byte[]> data = new List<byte[]>();
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foreach (var array in tex.Texture.TextureData)
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data.Add(array[0]);
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var output = Utils.CombineByteArray(data.ToArray());
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var output = Utils.CombineByteArray(data.ToArray());
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Width = tex.Texture.Width;
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Height = tex.Texture.Height;
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MipCount = tex.Texture.MipCount;
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// ArrayCount = tex.Texture.ArrayLength;
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// Depth = tex.Texture.Depth;
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Width = tex.Texture.Width;
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Height = tex.Texture.Height;
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MipCount = tex.Texture.MipCount;
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// ArrayCount = tex.Texture.ArrayLength;
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// Depth = tex.Texture.Depth;
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Format = tex.Format;
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NutFormat = ConvertGenericToNutFormat(tex.Format);
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Format = tex.Format;
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NutFormat = ConvertGenericToNutFormat(tex.Format);
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mipSizes = TegraX1Swizzle.GenerateMipSizes(tex.Format, tex.Width, tex.Height, tex.Depth, tex.ArrayCount, tex.MipCount, (uint)ImageData.Length);
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mipSizes = TegraX1Swizzle.GenerateMipSizes(tex.Format, tex.Width, tex.Height, tex.Depth, tex.ArrayCount, tex.MipCount, (uint)ImageData.Length);
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ImageData = SetImageData(output);
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ImageData = SetImageData(output);
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data.Clear();
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}
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else
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{
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GenericTextureImporterList importer = new GenericTextureImporterList(SupportedFormats);
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GenericTextureImporterSettings settings = new GenericTextureImporterSettings();
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if (Utils.GetExtension(FileName) == ".dds" ||
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Utils.GetExtension(FileName) == ".dds2")
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{
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settings.LoadDDS(FileName);
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importer.LoadSettings(new List<GenericTextureImporterSettings>() { settings, });
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ApplySettings(settings);
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UpdateEditor();
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}
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else
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{
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settings.LoadBitMap(FileName);
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importer.LoadSettings(new List<GenericTextureImporterSettings>() { settings, });
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if (importer.ShowDialog() == DialogResult.OK)
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{
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if (settings.GenerateMipmaps && !settings.IsFinishedCompressing)
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{
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settings.DataBlockOutput.Clear();
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settings.DataBlockOutput.Add(settings.GenerateMips(importer.CompressionMode, importer.MultiThreading));
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}
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ApplySettings(settings);
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UpdateEditor();
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}
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}
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}
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data.Clear();
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UpdateEditor();
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}
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private void ApplySettings(GenericTextureImporterSettings settings)
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{
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//Combine all arrays
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this.ImageData = Utils.CombineByteArray(settings.DataBlockOutput.ToArray());
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this.Width = settings.TexWidth;
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this.Height = settings.TexHeight;
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this.Format = settings.Format;
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this.MipCount = settings.MipCount;
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this.Depth = settings.Depth;
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this.ArrayCount = (uint)settings.DataBlockOutput.Count;
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NutFormat = ConvertGenericToNutFormat(this.Format);
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}
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private byte[] SetImageData(byte[] output)
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{
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if (output.Length < ImageData.Length && LimitFileSize)
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