Try to fix swizzle issues
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@ -594,14 +594,7 @@ namespace Bfres.Structs
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if (surf.mipData == null)
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surf.numMips = 1;
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var surfaces = GX2.Decode(surf, ArrayLevel, MipLevel);
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if (ArrayLevel >= surfaces.Count)
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throw new Exception($"Invalid amount of surfaces decoded! Array Level: {ArrayLevel} Total Arrays: {surfaces.Count} ");
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if (surfaces.Count == 0)
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throw new Exception("Surfaces came out empty!");
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surf, ArrayLevel, MipLevel);
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}
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public static GX2SurfaceFormat ConvertToGx2Format(TEX_FORMAT texFormat)
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@ -968,8 +968,7 @@ namespace FirstPlugin
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surf.swizzle = Swizzle;
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surf.imageSize = ImageSize;
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var surfaces = GX2.Decode(surf);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surf, ArrayLevel, MipLevel);
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}
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public void Write(FileWriter writer)
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@ -662,8 +662,7 @@ namespace FirstPlugin
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Console.WriteLine($"mipoffset {mipoffset}");
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}
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var surfaces = GX2.Decode(surf);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surf, ArrayLevel, MipLevel);
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}
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public void Write(FileWriter writer)
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@ -431,9 +431,7 @@ namespace FirstPlugin
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surf.swizzle = Swizzle;
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surf.numArray = 1;
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var surfaces = GX2.Decode(surf);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surf, ArrayLevel, MipLevel);
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}
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public override void OnClick(TreeView treeview)
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@ -584,9 +584,7 @@ namespace FirstPlugin
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surf.swizzle = image.Swizzle;
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surf.numArray = 1;
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var surfaces = GX2.Decode(surf);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surf, ArrayLevel, MipLevel);
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}
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public void Unload()
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@ -689,9 +689,7 @@ namespace FirstPlugin
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Console.WriteLine(" mip size = " + surface.mipData.Length);
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Console.WriteLine(" realSize = " + surface.imageSize);
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var surfaces = GX2.Decode(surface);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(surface, ArrayLevel, MipLevel);
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}
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private void Remove(object sender, EventArgs args) {
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((GTXFile)Parent).Nodes.Remove(this);
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@ -389,8 +389,7 @@ namespace FirstPlugin
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{
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if (Gx2HeaderData != null)
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{
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var surfaces = GX2.Decode(Gx2HeaderData);
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return surfaces[ArrayLevel][MipLevel];
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return GX2.Decode(Gx2HeaderData, ArrayLevel, MipLevel);
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}
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else
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{
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@ -433,7 +433,11 @@ namespace Switch_Toolbox.Library
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public static GX2Surface CreateGx2Texture(byte[] imageData, string Name, uint TileMode, uint AAMode,
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uint Width, uint Height, uint Depth, uint Format, uint swizzle, uint SurfaceDim, uint MipCount)
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{
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var surfOut = getSurfaceInfo((GX2SurfaceFormat)Format, Width, Height, 1, 1, TileMode, 0, 0);
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var surfOut = getSurfaceInfo((GX2SurfaceFormat)Format, Width, Height, Depth, SurfaceDim, TileMode, AAMode, 0);
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Console.WriteLine("Imported surfSize" + surfOut.surfSize);
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Console.WriteLine("Imported data block" + imageData.Length);
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Console.WriteLine("GX2SurfaceFormat " + (GX2SurfaceFormat)Format);
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uint imageSize = (uint)surfOut.surfSize;
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uint alignment = surfOut.baseAlign;
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uint pitch = surfOut.pitch;
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@ -445,6 +449,8 @@ namespace Switch_Toolbox.Library
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if (dataSize <= 0)
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throw new Exception($"Image is empty!!");
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Console.WriteLine("swizzle pattern " + swizzle);
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uint s = (swizzle << 8);
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uint blkWidth, blkHeight;
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@ -476,10 +482,13 @@ namespace Switch_Toolbox.Library
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List<uint> mipOffsets = new List<uint>();
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List<byte[]> Swizzled = new List<byte[]>();
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if (MipCount == 0)
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MipCount = 1;
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uint Splice = 0;
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for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
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{
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uint swizzleValue = s;
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var result = TextureHelper.GetCurrentMipSize(Width, Height, blkWidth, blkHeight, bpp, mipLevel);
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uint offset = result.Item1;
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@ -507,8 +516,8 @@ namespace Switch_Toolbox.Library
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if (mipLevel != 0)
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mipSize += (uint)(surfOut.surfSize + dataAlignBytes.Length);
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byte[] SwizzledData = GX2.swizzle(width_, height_, surfOut.depth, surfOut.height, (uint)Format, 0, 1, surfOut.tileMode, swizzleValue,
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surfOut.pitch, surfOut.bpp, 0, 0, data_);
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byte[] SwizzledData = GX2.swizzle(width_, height_, surfOut.depth, surfOut.height, (uint)Format, 0, 1, surfOut.tileMode, s,
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surfOut.pitch, surfOut.bpp, Splice, 0, data_);
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Swizzled.Add(dataAlignBytes.Concat(SwizzledData).ToArray());
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@ -518,7 +527,7 @@ namespace Switch_Toolbox.Library
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tiling1dLevelSet = true;
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}
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if (!tiling1dLevelSet)
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if (tiling1dLevelSet == false)
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tiling1dLevel += 1;
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}
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@ -540,11 +549,12 @@ namespace Switch_Toolbox.Library
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surf.bpp = bpp;
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surf.format = (uint)Format;
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surf.numMips = MipCount;
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surf.imageCount = MipCount;
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surf.firstSlice = 0;
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surf.firstMip = 0;
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surf.aa = AAMode;
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surf.mipOffset = mipOffsets.ToArray();
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surf.numMips = (uint)Swizzled.Count;
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surf.alignment = alignment;
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surf.mipSize = mipSize;
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surf.imageSize = imageSize;
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surf.data = Swizzled[0];
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@ -552,10 +562,13 @@ namespace Switch_Toolbox.Library
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for (int mipLevel = 1; mipLevel < Swizzled.Count; mipLevel++)
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{
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mips.Add(Swizzled[mipLevel]);
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Console.WriteLine(Swizzled[mipLevel].Length);
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}
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surf.mipData = Utils.CombineByteArray(mips.ToArray());
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mips.Clear();
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surf.mipSize = surf.mipData != null ? (uint)surf.mipData.Length : 0;
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Swizzled Info ----- ");
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@ -594,7 +607,87 @@ namespace Switch_Toolbox.Library
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return ((X - 1) | (Y - 1)) + 1;
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}
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public static List<List<byte[]>> Decode(GX2Surface tex, int ArrayIndex = -1, int MipIndex = -1, string DebugTextureName = "")
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public static byte[] Decode(GX2Surface tex, int ArrayIndex = -1, int MipIndex = -1, string DebugTextureName = "")
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{
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uint blkWidth, blkHeight;
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if (IsFormatBCN((GX2SurfaceFormat)tex.format))
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{
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blkWidth = 4;
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blkHeight = 4;
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}
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else
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{
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blkWidth = 1;
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blkHeight = 1;
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}
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byte[] data = tex.data;
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var surfInfo = getSurfaceInfo((GX2SurfaceFormat)tex.format, tex.width, tex.height, tex.depth, (uint)tex.dim, (uint)tex.tileMode, (uint)tex.aa, 0);
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uint bpp = DIV_ROUND_UP(surfInfo.bpp, 8);
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if (tex.numArray == 0)
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tex.numArray = 1;
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uint mipCount = tex.numMips;
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if (tex.mipData == null || tex.mipData.Length <= 0)
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mipCount = 1;
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int dataOffset = 0;
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int mipDataOffset = 0;
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for (int arrayLevel = 0; arrayLevel < tex.depth; arrayLevel++)
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{
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List<byte[]> mips = new List<byte[]>();
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for (int mipLevel = 0; mipLevel < mipCount; mipLevel++)
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{
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bool GetLevel = (arrayLevel == ArrayIndex && mipLevel == MipIndex);
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uint swizzle = tex.swizzle;
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uint width_ = (uint)Math.Max(1, tex.width >> mipLevel);
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uint height_ = (uint)Math.Max(1, tex.height >> mipLevel);
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uint size = DIV_ROUND_UP(width_, blkWidth) * DIV_ROUND_UP(height_, blkHeight) * bpp;
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uint mipOffset;
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if (mipLevel != 0)
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{
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if (tex.mip_swizzle != 0)
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swizzle = tex.mip_swizzle;
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mipOffset = (tex.mipOffset[mipLevel - 1]);
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if (mipLevel == 1)
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mipOffset -= (uint)surfInfo.sliceSize;
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if (GetLevel)
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{
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surfInfo = getSurfaceInfo((GX2SurfaceFormat)tex.format, tex.width, tex.height, tex.depth, (uint)tex.dim, (uint)tex.tileMode, (uint)tex.aa, mipLevel);
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data = new byte[surfInfo.sliceSize];
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Array.Copy(tex.mipData, (uint)mipDataOffset + mipOffset, data, 0, surfInfo.sliceSize);
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}
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}
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else if (GetLevel)
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Array.Copy(tex.data, (uint)dataOffset, data, 0, size);
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if (GetLevel)
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{
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byte[] deswizzled = deswizzle(width_, height_, surfInfo.depth, surfInfo.height, (uint)tex.format, 0, tex.use,
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surfInfo.tileMode, (uint)swizzle, surfInfo.pitch, surfInfo.bpp, (uint)arrayLevel, 0, data);
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//Create a copy and use that to remove uneeded data
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byte[] result_ = new byte[size];
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Array.Copy(deswizzled, 0, result_, 0, size);
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return result_;
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}
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}
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dataOffset += (int)surfInfo.sliceSize;
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mipDataOffset += (int)surfInfo.sliceSize;
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}
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return null;
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}
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public static List<List<byte[]>> Decode(GX2Surface tex, string DebugTextureName = "")
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{
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if (tex.data == null || tex.data.Length <= 0)
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throw new Exception("Invalid GX2 surface data. Make sure to not open Tex2 files if this is one. Those will load automatically next to Tex1!");
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@ -700,12 +793,6 @@ namespace Switch_Toolbox.Library
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byte[] result_ = new byte[size];
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Array.Copy(deswizzled, 0, result_, 0, size);
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mips.Add(result_);
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if (ArrayIndex == arrayLevel && mipLevel == MipIndex)
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{
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result.Add(mips);
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return result;
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}
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}
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result.Add(mips);
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