Adjust default bntx format
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@ -33,6 +33,9 @@ namespace FirstPlugin
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public uint SampleCount = 1;
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public uint SampleCount = 1;
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public uint Pitch = 32;
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public uint Pitch = 32;
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public uint[] Regs;
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public uint[] Regs;
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public TEX_FORMAT DefaultFormat = TEX_FORMAT.BC1_UNORM_SRGB;
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public SurfaceFormat Format;
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public SurfaceFormat Format;
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public SurfaceDim SurfaceDim = SurfaceDim.Dim2D;
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public SurfaceDim SurfaceDim = SurfaceDim.Dim2D;
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@ -106,7 +109,8 @@ namespace FirstPlugin
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DecompressedData.Clear();
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DecompressedData.Clear();
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TexName = STGenericTexture.SetNameFromPath(Name);
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TexName = STGenericTexture.SetNameFromPath(Name);
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Format = TextureData.GenericToBntxSurfaceFormat(Runtime.PreferredTexFormat);
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Format = TextureData.GenericToBntxSurfaceFormat(DefaultFormat);
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GenerateMipmaps = true;
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GenerateMipmaps = true;
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LoadImage(new Bitmap(Image));
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LoadImage(new Bitmap(Image));
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@ -117,7 +121,7 @@ namespace FirstPlugin
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DecompressedData.Clear();
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DecompressedData.Clear();
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TexName = STGenericTexture.SetNameFromPath(FileName);
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TexName = STGenericTexture.SetNameFromPath(FileName);
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Format = TextureData.GenericToBntxSurfaceFormat(Runtime.PreferredTexFormat);
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Format = TextureData.GenericToBntxSurfaceFormat(DefaultFormat);
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GenerateMipmaps = true;
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GenerateMipmaps = true;
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Switch_Toolbox_Library/output.bfres
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Switch_Toolbox_Library/output.bfres
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output.bfres
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output.bfres
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