1
0
mirror of synced 2024-12-02 19:17:24 +01:00

Automatically write flat buffer templates on converion to prevent outdated ones.

This commit is contained in:
KillzXGaming 2019-12-14 16:46:20 -05:00
parent 315c7bbd79
commit 7ffa8a4045
2 changed files with 3 additions and 6 deletions

View File

@ -136,7 +136,6 @@ namespace Toolbox.Library.IO
var text = WriteJson(obj); var text = WriteJson(obj);
var fbsPath = Path.Combine(FlatPath, fbsName); var fbsPath = Path.Combine(FlatPath, fbsName);
if (!File.Exists(fbsPath))
File.WriteAllBytes(fbsPath, GetSchema(fbs)); File.WriteAllBytes(fbsPath, GetSchema(fbs));
var jsonPath = Path.Combine(FlatPath, jsonName); var jsonPath = Path.Combine(FlatPath, jsonName);

View File

@ -211,9 +211,7 @@ namespace Toolbox.Library
Bitmap b = orig; Bitmap b = orig;
if (orig.PixelFormat != PixelFormat.Format32bppArgb) if (orig.PixelFormat != PixelFormat.Format32bppArgb)
{ {
Console.WriteLine($"orig.PixelFormat {orig.PixelFormat}"); b = new Bitmap(orig.Width, orig.Height, PixelFormat.Format32bppArgb);
b = new Bitmap(orig.Width, orig.Height,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
using (Graphics gr = Graphics.FromImage(b)) using (Graphics gr = Graphics.FromImage(b))
{ {