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mirror of synced 2025-01-31 12:23:52 +01:00

DAE : Add setting to apply diffuse/color map UV tranforms

This commit is contained in:
KillzXGaming 2020-01-18 17:25:27 -05:00
parent fad6721fce
commit 819aa3d04f
2 changed files with 22 additions and 2 deletions

View File

@ -35,11 +35,13 @@
this.chkOldExporter = new Toolbox.Library.Forms.STCheckBox();
this.chkVertexColors = new Toolbox.Library.Forms.STCheckBox();
this.chkExportRiggedBonesOnly = new Toolbox.Library.Forms.STCheckBox();
this.chkApplyUVTransforms = new Toolbox.Library.Forms.STCheckBox();
this.contentContainer.SuspendLayout();
this.SuspendLayout();
//
// contentContainer
//
this.contentContainer.Controls.Add(this.chkApplyUVTransforms);
this.contentContainer.Controls.Add(this.chkExportRiggedBonesOnly);
this.contentContainer.Controls.Add(this.chkVertexColors);
this.contentContainer.Controls.Add(this.chkOldExporter);
@ -56,6 +58,7 @@
this.contentContainer.Controls.SetChildIndex(this.chkOldExporter, 0);
this.contentContainer.Controls.SetChildIndex(this.chkVertexColors, 0);
this.contentContainer.Controls.SetChildIndex(this.chkExportRiggedBonesOnly, 0);
this.contentContainer.Controls.SetChildIndex(this.chkApplyUVTransforms, 0);
//
// exportTexturesChkBox
//
@ -95,7 +98,7 @@
// chkFlipUvsVertical
//
this.chkFlipUvsVertical.AutoSize = true;
this.chkFlipUvsVertical.Location = new System.Drawing.Point(22, 126);
this.chkFlipUvsVertical.Location = new System.Drawing.Point(20, 147);
this.chkFlipUvsVertical.Name = "chkFlipUvsVertical";
this.chkFlipUvsVertical.Size = new System.Drawing.Size(101, 17);
this.chkFlipUvsVertical.TabIndex = 14;
@ -106,7 +109,7 @@
// chkOldExporter
//
this.chkOldExporter.AutoSize = true;
this.chkOldExporter.Location = new System.Drawing.Point(22, 149);
this.chkOldExporter.Location = new System.Drawing.Point(20, 170);
this.chkOldExporter.Name = "chkOldExporter";
this.chkOldExporter.Size = new System.Drawing.Size(200, 17);
this.chkOldExporter.TabIndex = 15;
@ -139,6 +142,18 @@
this.chkExportRiggedBonesOnly.UseVisualStyleBackColor = true;
this.chkExportRiggedBonesOnly.CheckedChanged += new System.EventHandler(this.chkExportRiggedBonesOnly_CheckedChanged);
//
// chkApplyUVTransforms
//
this.chkApplyUVTransforms.AutoSize = true;
this.chkApplyUVTransforms.Enabled = false;
this.chkApplyUVTransforms.Location = new System.Drawing.Point(23, 116);
this.chkApplyUVTransforms.Name = "chkApplyUVTransforms";
this.chkApplyUVTransforms.Size = new System.Drawing.Size(187, 17);
this.chkApplyUVTransforms.TabIndex = 18;
this.chkApplyUVTransforms.Text = "Apply UV Transforms (diffuse only)";
this.chkApplyUVTransforms.UseVisualStyleBackColor = true;
this.chkApplyUVTransforms.CheckedChanged += new System.EventHandler(this.chkApplyUVTransforms_CheckedChanged);
//
// ExportModelSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@ -161,5 +176,6 @@
protected STCheckBox chkOldExporter;
private STCheckBox chkVertexColors;
private STCheckBox chkExportRiggedBonesOnly;
private STCheckBox chkApplyUVTransforms;
}
}

View File

@ -46,5 +46,9 @@ namespace Toolbox.Library.Forms
{
}
private void chkApplyUVTransforms_CheckedChanged(object sender, EventArgs e) {
Settings.TransformColorUVs = chkApplyUVTransforms.Checked;
}
}
}