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mirror of synced 2025-01-31 04:13:51 +01:00

Use linear curves for now until i fix some bugs with cubic

This commit is contained in:
KillzXGaming 2019-05-25 21:54:52 -04:00
parent f25e1ad294
commit 85b8e6bba1
4 changed files with 1 additions and 1 deletions

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@ -725,7 +725,7 @@ namespace BrawlboxHelper
curve.Scale = 1;
curve.FrameType = AnimCurveFrameType.Single;
curve.KeyType = AnimCurveKeyType.Single;
curve.CurveType = AnimCurveType.Cubic;
curve.CurveType = AnimCurveType.Linear;
List<float> Frames = new List<float>();
List<float> Keys = new List<float>();