Fix vertex increase from assimp's tans/bitans (calculate with ST)
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@ -67,7 +67,7 @@ namespace FirstPlugin
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public void ConvertFromString(string text)
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public void ConvertFromString(string text)
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{
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{
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if (aampFileV1 != null)
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if (aampFileV1 != null)
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AampYamlConverter.ToAamp(aampFileV1);
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AampYamlConverter.ToAamp(aampFileV1, text);
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}
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}
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#endregion
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#endregion
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@ -193,11 +193,11 @@ namespace Bfres.Structs
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if (texture != null && texture.MipCount == 1)
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if (texture != null && texture.MipCount == 1)
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ReplaceTexture(FileName, Format, texture.MipCount);
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ReplaceTexture(FileName, Format, texture.MipCount);
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else
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else
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ReplaceTexture(FileName, Format, 0, null, false, false, false, texture.SwizzlePattern);
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ReplaceTexture(FileName, Format, 0, null, false, false, false);
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}
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}
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public void ReplaceTexture(string FileName, TEX_FORMAT DefaultFormat = TEX_FORMAT.UNKNOWN, uint MipMapCount = 0, TEX_FORMAT[] SupportedFormats = null,
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public void ReplaceTexture(string FileName, TEX_FORMAT DefaultFormat = TEX_FORMAT.UNKNOWN, uint MipMapCount = 0, TEX_FORMAT[] SupportedFormats = null,
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bool IsSwizzleReadOnly = false, bool IsTileModeReadOnly = false, bool IsFormatReadOnly = false, uint SwizzlePattern = 0)
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bool IsSwizzleReadOnly = false, bool IsTileModeReadOnly = false, bool IsFormatReadOnly = false)
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{
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{
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string ext = System.IO.Path.GetExtension(FileName);
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string ext = System.IO.Path.GetExtension(FileName);
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ext = ext.ToLower();
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ext = ext.ToLower();
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@ -216,7 +216,6 @@ namespace Bfres.Structs
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GTXImporterSettings setting = SetImporterSettings(FileName, DefaultFormat);
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GTXImporterSettings setting = SetImporterSettings(FileName, DefaultFormat);
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setting.MipSwizzle = Tex2Swizzle;
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setting.MipSwizzle = Tex2Swizzle;
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setting.SwizzlePattern = SwizzlePattern;
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GTXTextureImporter importer = new GTXTextureImporter();
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GTXTextureImporter importer = new GTXTextureImporter();
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@ -380,7 +380,7 @@ namespace FirstPlugin
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public override void Replace(string FileName)
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public override void Replace(string FileName)
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{
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{
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Bfres.Structs.FTEX ftex = new Bfres.Structs.FTEX();
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Bfres.Structs.FTEX ftex = new Bfres.Structs.FTEX();
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ftex.ReplaceTexture(FileName, Format, 1, SupportedFormats, true, true, false, SwizzlePattern);
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ftex.ReplaceTexture(FileName, Format, 1, SupportedFormats, true, true, false);
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if (ftex.texture != null)
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if (ftex.texture != null)
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{
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{
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TextureTGLP.Format = (ushort)ConvertToGx2(ftex.Format);
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TextureTGLP.Format = (ushort)ConvertToGx2(ftex.Format);
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@ -61,7 +61,76 @@ namespace FirstPlugin
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else
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else
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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string Version = reader.ReadString(4);
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uint Version = reader.ReadUInt32();
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uint FileSize = reader.ReadUInt32();
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uint firstChunkOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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uint numChunks = reader.ReadUInt32();
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switch (Version)
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{
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case 0x30303334:break;
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case 0x30303335: break;
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case 0x30303336: break;
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case 0x30303337: break;
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default: break;
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}
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reader.SeekBegin(firstChunkOffset);
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for (int i =0; i < numChunks; i++)
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{
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long chunkPos = reader.Position;
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string chunkMagic = reader.ReadString(4, Encoding.ASCII);
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uint version = reader.ReadUInt32();
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uint chunkSize = reader.ReadUInt32();
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if (chunkMagic == "G1MF")
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{
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}
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else if (chunkMagic == "G1MS")
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{
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}
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else if (chunkMagic == "G1MM")
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{
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}
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else if (chunkMagic == "G1MG")
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{
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}
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else if (chunkMagic == "COLL")
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{
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}
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else if (chunkMagic == "HAIR")
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{
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}
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else if (chunkMagic == "NUNO")
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{
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}
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else if (chunkMagic == "NUNS")
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{
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}
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else if (chunkMagic == "NUNV")
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{
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}
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else if (chunkMagic == "EXTR")
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{
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}
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else
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{
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}
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reader.SeekBegin(chunkPos + chunkSize);
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}
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}
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}
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}
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}
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}
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}
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@ -133,22 +133,37 @@ namespace FirstPlugin
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switch (format)
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switch (format)
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{
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{
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case 0x5F:
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case 0x00: //ABGR
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case 0x01:
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case 0x01: //BGRA 32 bit (no mip maps)
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case 0x02: //RGBA 32 bit
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case 0x09:
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case 0x09:
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tex.Format = TEX_FORMAT.R8G8B8A8_UNORM;
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tex.Format = TEX_FORMAT.R8G8B8A8_UNORM;
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break;
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break;
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case 0x06:
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case 0x06:
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case 0x59: //Switch
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case 0x10: //PC and xbox (swizzled)
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case 0x60: //Wii U
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case 0x59:
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case 0x60: //Swizzled
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tex.Format = TEX_FORMAT.BC1_UNORM;
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tex.Format = TEX_FORMAT.BC1_UNORM;
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break;
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break;
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case 0x12:
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case 0x7:
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case 0x8:
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case 0x8:
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case 0x5B: //Switch
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case 0x12: //PC and xbox (swizzled)
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case 0x62: //Wii U
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case 0x5B:
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case 0x62: //bc1 swizzled
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tex.Format = TEX_FORMAT.BC3_UNORM;
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tex.Format = TEX_FORMAT.BC3_UNORM;
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break;
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break;
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case 0x5C:
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tex.Format = TEX_FORMAT.BC4_UNORM;
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break;
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case 0x5D: //DXT5 swizzled or ATI2
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tex.Format = TEX_FORMAT.BC5_UNORM;
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break;
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case 0x5E:
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tex.Format = TEX_FORMAT.BC6H_UF16; //Uses cubemaps
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break;
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case 0x5F:
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tex.Format = TEX_FORMAT.BC7_UNORM;
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break;
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default:
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default:
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throw new Exception("Unsupported format! " + format.ToString("x"));
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throw new Exception("Unsupported format! " + format.ToString("x"));
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}
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}
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@ -7,6 +7,10 @@ using Aampv1 = AampV1Library;
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using Aampv2 = AampV2Library;
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using Aampv2 = AampV2Library;
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using System.IO;
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using System.IO;
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using Syroot.Maths;
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using Syroot.Maths;
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using SharpYaml;
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using SharpYaml.Events;
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using SharpYaml.Serialization;
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using SharpYaml.Serialization.Serializers;
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namespace FirstPlugin
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namespace FirstPlugin
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{
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{
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@ -24,6 +28,13 @@ namespace FirstPlugin
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public class AampYamlConverter
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public class AampYamlConverter
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{
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{
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public class YamlAamp
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{
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public const string Identifier = "!aamp";
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public string version { get; set; }
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}
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#region V1 AAMP
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#region V1 AAMP
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public static string ToYaml(Aampv1.AampFile aampFile)
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public static string ToYaml(Aampv1.AampFile aampFile)
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@ -133,9 +144,46 @@ namespace FirstPlugin
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return curveStr;
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return curveStr;
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}
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}
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public static void ToAamp(Aampv1.AampFile aampFile)
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//I could've used a yaml parser, but incase i need to change it up to look nicer and support leo's aamp layout, do it manually
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public static void ToAamp(Aampv1.AampFile aampFile, string text)
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{
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{
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byte[] TextData = Encoding.Unicode.GetBytes(text);
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StreamReader t = new StreamReader(new MemoryStream(TextData), Encoding.GetEncoding(932));
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var yaml = new YamlStream();
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yaml.Load(new StringReader(text));
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/* var mapping = (YamlMappingNode)yaml.Documents[0].RootNode;
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foreach (var item in mapping.AllNodes)
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{
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Console.WriteLine("n " + item);
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}*/
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/* byte[] TextData = Encoding.Unicode.GetBytes(text);
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StreamReader t = new StreamReader(new MemoryStream(TextData), Encoding.GetEncoding(932));
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using (var reader = new StringReader(t.ReadToEnd()))
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{
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string AampCheck = reader.ReadLine();
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if (AampCheck != "!aamp")
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throw new Exception($"Expected !aamp got {AampCheck} at line 0");
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string VersionCheck = reader.ReadLine();
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string num = GetProperty(VersionCheck);
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if (num == "1")
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{
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}
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}*/
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}
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public static void ParseList(StringReader reader)
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{
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}
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public static string GetProperty(string line)
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{
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if (line.Contains(":"))
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return line.Split(':')[1].Replace(string.Empty, "");
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return line;
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}
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}
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#endregion
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#endregion
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@ -30,7 +30,6 @@
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{
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{
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this.generateNormalsChk = new Toolbox.Library.Forms.STCheckBox();
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this.generateNormalsChk = new Toolbox.Library.Forms.STCheckBox();
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this.smoothNormalsChk = new Toolbox.Library.Forms.STCheckBox();
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this.smoothNormalsChk = new Toolbox.Library.Forms.STCheckBox();
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this.generateTansBitansChk = new Toolbox.Library.Forms.STCheckBox();
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this.flipUVsChk = new Toolbox.Library.Forms.STCheckBox();
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this.flipUVsChk = new Toolbox.Library.Forms.STCheckBox();
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this.limtBoneWeightChk = new Toolbox.Library.Forms.STCheckBox();
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this.limtBoneWeightChk = new Toolbox.Library.Forms.STCheckBox();
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this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
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@ -62,13 +61,11 @@
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this.contentContainer.Controls.Add(this.numericUpDown1);
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this.contentContainer.Controls.Add(this.numericUpDown1);
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this.contentContainer.Controls.Add(this.limtBoneWeightChk);
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this.contentContainer.Controls.Add(this.limtBoneWeightChk);
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this.contentContainer.Controls.Add(this.flipUVsChk);
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this.contentContainer.Controls.Add(this.flipUVsChk);
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this.contentContainer.Controls.Add(this.generateTansBitansChk);
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this.contentContainer.Controls.Add(this.smoothNormalsChk);
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this.contentContainer.Controls.Add(this.smoothNormalsChk);
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this.contentContainer.Controls.Add(this.generateNormalsChk);
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this.contentContainer.Controls.Add(this.generateNormalsChk);
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this.contentContainer.Size = new System.Drawing.Size(290, 336);
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this.contentContainer.Size = new System.Drawing.Size(290, 336);
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this.contentContainer.Controls.SetChildIndex(this.generateNormalsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.generateNormalsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.smoothNormalsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.smoothNormalsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.generateTansBitansChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.flipUVsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.flipUVsChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.limtBoneWeightChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.limtBoneWeightChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDown1, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDown1, 0);
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@ -106,26 +103,13 @@
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this.smoothNormalsChk.Text = "Smooth Normals";
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this.smoothNormalsChk.Text = "Smooth Normals";
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this.smoothNormalsChk.UseVisualStyleBackColor = true;
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this.smoothNormalsChk.UseVisualStyleBackColor = true;
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//
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//
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// generateTansBitansChk
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//
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this.generateTansBitansChk.AutoSize = true;
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this.generateTansBitansChk.Checked = true;
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this.generateTansBitansChk.CheckState = System.Windows.Forms.CheckState.Checked;
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this.generateTansBitansChk.ForeColor = System.Drawing.Color.White;
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this.generateTansBitansChk.Location = new System.Drawing.Point(9, 134);
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this.generateTansBitansChk.Name = "generateTansBitansChk";
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this.generateTansBitansChk.Size = new System.Drawing.Size(173, 17);
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this.generateTansBitansChk.TabIndex = 2;
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this.generateTansBitansChk.Text = "Generate Tangents/Bitangents";
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this.generateTansBitansChk.UseVisualStyleBackColor = true;
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//
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// flipUVsChk
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// flipUVsChk
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//
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//
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this.flipUVsChk.AutoSize = true;
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this.flipUVsChk.AutoSize = true;
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this.flipUVsChk.Checked = true;
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this.flipUVsChk.Checked = true;
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this.flipUVsChk.CheckState = System.Windows.Forms.CheckState.Checked;
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this.flipUVsChk.CheckState = System.Windows.Forms.CheckState.Checked;
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this.flipUVsChk.ForeColor = System.Drawing.Color.White;
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this.flipUVsChk.ForeColor = System.Drawing.Color.White;
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this.flipUVsChk.Location = new System.Drawing.Point(9, 157);
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this.flipUVsChk.Location = new System.Drawing.Point(9, 134);
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this.flipUVsChk.Name = "flipUVsChk";
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this.flipUVsChk.Name = "flipUVsChk";
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this.flipUVsChk.Size = new System.Drawing.Size(65, 17);
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this.flipUVsChk.Size = new System.Drawing.Size(65, 17);
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this.flipUVsChk.TabIndex = 3;
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this.flipUVsChk.TabIndex = 3;
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this.limtBoneWeightChk.Checked = true;
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this.limtBoneWeightChk.Checked = true;
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this.limtBoneWeightChk.CheckState = System.Windows.Forms.CheckState.Checked;
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this.limtBoneWeightChk.CheckState = System.Windows.Forms.CheckState.Checked;
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this.limtBoneWeightChk.ForeColor = System.Drawing.Color.White;
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this.limtBoneWeightChk.ForeColor = System.Drawing.Color.White;
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this.limtBoneWeightChk.Location = new System.Drawing.Point(9, 180);
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this.limtBoneWeightChk.Location = new System.Drawing.Point(9, 157);
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this.limtBoneWeightChk.Name = "limtBoneWeightChk";
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this.limtBoneWeightChk.Name = "limtBoneWeightChk";
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this.limtBoneWeightChk.Size = new System.Drawing.Size(113, 17);
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this.limtBoneWeightChk.Size = new System.Drawing.Size(113, 17);
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this.limtBoneWeightChk.TabIndex = 5;
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this.limtBoneWeightChk.TabIndex = 5;
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@ -152,7 +136,7 @@
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this.numericUpDown1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.numericUpDown1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.numericUpDown1.Enabled = false;
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this.numericUpDown1.Enabled = false;
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this.numericUpDown1.ForeColor = System.Drawing.Color.White;
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this.numericUpDown1.ForeColor = System.Drawing.Color.White;
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this.numericUpDown1.Location = new System.Drawing.Point(132, 179);
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this.numericUpDown1.Location = new System.Drawing.Point(132, 156);
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this.numericUpDown1.Maximum = new decimal(new int[] {
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this.numericUpDown1.Maximum = new decimal(new int[] {
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4,
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4,
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0,
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0,
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@ -171,7 +155,7 @@
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//
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//
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this.preTransformVerticesChk.AutoSize = true;
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this.preTransformVerticesChk.AutoSize = true;
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this.preTransformVerticesChk.ForeColor = System.Drawing.Color.White;
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this.preTransformVerticesChk.ForeColor = System.Drawing.Color.White;
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this.preTransformVerticesChk.Location = new System.Drawing.Point(9, 203);
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this.preTransformVerticesChk.Location = new System.Drawing.Point(9, 180);
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this.preTransformVerticesChk.Name = "preTransformVerticesChk";
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this.preTransformVerticesChk.Name = "preTransformVerticesChk";
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this.preTransformVerticesChk.Size = new System.Drawing.Size(130, 17);
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this.preTransformVerticesChk.Size = new System.Drawing.Size(130, 17);
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this.preTransformVerticesChk.TabIndex = 7;
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this.preTransformVerticesChk.TabIndex = 7;
|
||||||
@ -184,7 +168,7 @@
|
|||||||
this.triangulateChk.Checked = true;
|
this.triangulateChk.Checked = true;
|
||||||
this.triangulateChk.CheckState = System.Windows.Forms.CheckState.Checked;
|
this.triangulateChk.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||||
this.triangulateChk.ForeColor = System.Drawing.Color.White;
|
this.triangulateChk.ForeColor = System.Drawing.Color.White;
|
||||||
this.triangulateChk.Location = new System.Drawing.Point(9, 226);
|
this.triangulateChk.Location = new System.Drawing.Point(9, 203);
|
||||||
this.triangulateChk.Name = "triangulateChk";
|
this.triangulateChk.Name = "triangulateChk";
|
||||||
this.triangulateChk.Size = new System.Drawing.Size(79, 17);
|
this.triangulateChk.Size = new System.Drawing.Size(79, 17);
|
||||||
this.triangulateChk.TabIndex = 8;
|
this.triangulateChk.TabIndex = 8;
|
||||||
@ -197,7 +181,7 @@
|
|||||||
this.joinDupedVertsSk.Checked = true;
|
this.joinDupedVertsSk.Checked = true;
|
||||||
this.joinDupedVertsSk.CheckState = System.Windows.Forms.CheckState.Checked;
|
this.joinDupedVertsSk.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||||
this.joinDupedVertsSk.ForeColor = System.Drawing.Color.White;
|
this.joinDupedVertsSk.ForeColor = System.Drawing.Color.White;
|
||||||
this.joinDupedVertsSk.Location = new System.Drawing.Point(9, 249);
|
this.joinDupedVertsSk.Location = new System.Drawing.Point(9, 226);
|
||||||
this.joinDupedVertsSk.Name = "joinDupedVertsSk";
|
this.joinDupedVertsSk.Name = "joinDupedVertsSk";
|
||||||
this.joinDupedVertsSk.Size = new System.Drawing.Size(121, 17);
|
this.joinDupedVertsSk.Size = new System.Drawing.Size(121, 17);
|
||||||
this.joinDupedVertsSk.TabIndex = 9;
|
this.joinDupedVertsSk.TabIndex = 9;
|
||||||
@ -208,7 +192,7 @@
|
|||||||
//
|
//
|
||||||
this.leftHandedChk.AutoSize = true;
|
this.leftHandedChk.AutoSize = true;
|
||||||
this.leftHandedChk.ForeColor = System.Drawing.Color.White;
|
this.leftHandedChk.ForeColor = System.Drawing.Color.White;
|
||||||
this.leftHandedChk.Location = new System.Drawing.Point(9, 272);
|
this.leftHandedChk.Location = new System.Drawing.Point(9, 249);
|
||||||
this.leftHandedChk.Name = "leftHandedChk";
|
this.leftHandedChk.Name = "leftHandedChk";
|
||||||
this.leftHandedChk.Size = new System.Drawing.Size(109, 17);
|
this.leftHandedChk.Size = new System.Drawing.Size(109, 17);
|
||||||
this.leftHandedChk.TabIndex = 10;
|
this.leftHandedChk.TabIndex = 10;
|
||||||
@ -309,7 +293,6 @@
|
|||||||
|
|
||||||
private Toolbox.Library.Forms.STCheckBox generateNormalsChk;
|
private Toolbox.Library.Forms.STCheckBox generateNormalsChk;
|
||||||
private Toolbox.Library.Forms.STCheckBox smoothNormalsChk;
|
private Toolbox.Library.Forms.STCheckBox smoothNormalsChk;
|
||||||
private Toolbox.Library.Forms.STCheckBox generateTansBitansChk;
|
|
||||||
private Toolbox.Library.Forms.STCheckBox flipUVsChk;
|
private Toolbox.Library.Forms.STCheckBox flipUVsChk;
|
||||||
private Toolbox.Library.Forms.STCheckBox limtBoneWeightChk;
|
private Toolbox.Library.Forms.STCheckBox limtBoneWeightChk;
|
||||||
private System.Windows.Forms.NumericUpDown numericUpDown1;
|
private System.Windows.Forms.NumericUpDown numericUpDown1;
|
||||||
|
@ -39,8 +39,6 @@ namespace Toolbox.Library.Forms
|
|||||||
Flags |= PostProcessSteps.GenerateNormals;
|
Flags |= PostProcessSteps.GenerateNormals;
|
||||||
if (smoothNormalsChk.Checked)
|
if (smoothNormalsChk.Checked)
|
||||||
Flags |= PostProcessSteps.GenerateSmoothNormals;
|
Flags |= PostProcessSteps.GenerateSmoothNormals;
|
||||||
if (generateTansBitansChk.Checked)
|
|
||||||
Flags |= PostProcessSteps.CalculateTangentSpace;
|
|
||||||
if (flipUVsChk.Checked)
|
if (flipUVsChk.Checked)
|
||||||
Flags |= PostProcessSteps.FlipUVs;
|
Flags |= PostProcessSteps.FlipUVs;
|
||||||
if (limtBoneWeightChk.Checked)
|
if (limtBoneWeightChk.Checked)
|
||||||
|
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Loading…
Reference in New Issue
Block a user