From 92b5ade4ae9f0bed920fd625dd11ef8bf8204078 Mon Sep 17 00:00:00 2001 From: KillzXGaming Date: Wed, 12 Jun 2019 15:41:32 -0400 Subject: [PATCH] Fix cull modes being swapped --- Switch_FileFormatsMain/GL/BFRES_Render.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Switch_FileFormatsMain/GL/BFRES_Render.cs b/Switch_FileFormatsMain/GL/BFRES_Render.cs index 2fd0373a..13bdf5e2 100644 --- a/Switch_FileFormatsMain/GL/BFRES_Render.cs +++ b/Switch_FileFormatsMain/GL/BFRES_Render.cs @@ -906,8 +906,8 @@ namespace FirstPlugin if (mat.renderinfo[i].Name == "display_face") { NoCull = mat.renderinfo[i].ValueString.Contains("both"); - CullBack = mat.renderinfo[i].ValueString.Contains("back"); - CullFront = mat.renderinfo[i].ValueString.Contains("front"); + CullFront = mat.renderinfo[i].ValueString.Contains("back"); + CullBack = mat.renderinfo[i].ValueString.Contains("front"); }