BFLYT : Fix value not read/written in TXT1
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14fa40193a
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@ -220,6 +220,7 @@ namespace LayoutBXLYT.Cafe
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public string FontName { get; set; }
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public string FontName { get; set; }
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private byte _flags;
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private byte _flags;
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private byte Unknown3;
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private float Unknown1 { get; set; }
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private float Unknown1 { get; set; }
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private float Unknown2 { get; set; }
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private float Unknown2 { get; set; }
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@ -261,7 +262,7 @@ namespace LayoutBXLYT.Cafe
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TextAlignment = reader.ReadByte();
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TextAlignment = reader.ReadByte();
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LineAlignment = (LineAlign)reader.ReadByte();
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LineAlignment = (LineAlign)reader.ReadByte();
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_flags = reader.ReadByte();
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_flags = reader.ReadByte();
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reader.Seek(1); //padding
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Unknown3 = reader.ReadByte();
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ItalicTilt = reader.ReadSingle();
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ItalicTilt = reader.ReadSingle();
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uint textOffset = reader.ReadUInt32();
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uint textOffset = reader.ReadUInt32();
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FontTopColor = STColor8.FromBytes(reader.ReadBytes(4));
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FontTopColor = STColor8.FromBytes(reader.ReadBytes(4));
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@ -329,7 +330,7 @@ namespace LayoutBXLYT.Cafe
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writer.Write(TextAlignment);
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writer.Write(TextAlignment);
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writer.Write(LineAlignment, false);
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writer.Write(LineAlignment, false);
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writer.Write(_flags);
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writer.Write(_flags);
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writer.Seek(1);
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writer.Write(Unknown3);
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writer.Write(ItalicTilt);
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writer.Write(ItalicTilt);
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long _ofsTextPos = writer.Position;
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long _ofsTextPos = writer.Position;
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writer.Write(0); //text offset
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writer.Write(0); //text offset
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