Fix MT shader descriptors path
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@ -4,6 +4,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Toolbox.Library.Security.Cryptography;
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using Toolbox.Library;
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namespace CafeLibrary.M2
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{
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@ -26,7 +27,7 @@ namespace CafeLibrary.M2
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attGroups = new Dictionary<uint, Shader.AttributeGroup>();
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foreach (var file in Directory.GetFiles(Path.Combine("Lib", "MTVertexFormats")))
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foreach (var file in Directory.GetFiles(Path.Combine(Runtime.ExecutableDir, "Lib", "MTVertexFormats")))
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{
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LoadPresets(file);
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}
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