From a04ced5a32c76003a508e4166f2a58d3ff4cfa99 Mon Sep 17 00:00:00 2001 From: KillzXGaming Date: Tue, 18 Jun 2019 16:10:34 -0400 Subject: [PATCH] Bump up archive file amount to load all files in SDF --- .../Forms/Editors/Object Editor/ObjectEditorTree.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Switch_Toolbox_Library/Forms/Editors/Object Editor/ObjectEditorTree.cs b/Switch_Toolbox_Library/Forms/Editors/Object Editor/ObjectEditorTree.cs index 29285123..ae718e3a 100644 --- a/Switch_Toolbox_Library/Forms/Editors/Object Editor/ObjectEditorTree.cs +++ b/Switch_Toolbox_Library/Forms/Editors/Object Editor/ObjectEditorTree.cs @@ -32,7 +32,7 @@ namespace Switch_Toolbox.Library.Forms } //The process takes awhile atm so limit splitting if there's a high amount - private readonly int MAX_FILE_LOAD = 5000; + private readonly int MAX_FILE_LOAD = 15000; void FillTreeNodes(TreeNode root, IArchiveFile archiveFile) {