More framework updates
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@ -101,6 +101,7 @@ namespace Switch_Toolbox.Library
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}
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drawContainersCB.SelectItemByText(ActiveContainer.Name);
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UpdateViewport();
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}
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public bool ContainsDrawable(AbstractGlDrawable Drawable)
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@ -191,14 +192,13 @@ namespace Switch_Toolbox.Library
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private void LoadBaseDrawables()
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{
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var floor = new DrawableFloor();
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scene.staticObjects.Add(floor);
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var xyzLnes = new DrawableXyzLines();
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scene.staticObjects.Add(xyzLnes);
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var skybox = new DrawableSkybox();
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scene.staticObjects.Add(skybox);
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var background = new DrawableBackground();
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scene.staticObjects.Add(floor);
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scene.staticObjects.Add(xyzLnes);
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scene.staticObjects.Add(skybox);
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scene.staticObjects.Add(background);
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// scene.objects.Add(new SingleObject(new Vector3(0, 0, 0)));
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