BFRES : Fix bntx files with custom file names (PMTOK missing textures fixed)
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@ -1532,7 +1532,7 @@ namespace FirstPlugin
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((BNTX)node).Save(mem);
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resFile.ExternalFiles.Add(new ExternalFile() { Data = mem.ToArray() });
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resFile.ExternalFileDict.Add("textures.bntx");
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resFile.ExternalFileDict.Add(((BNTX)node).FileName);
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}
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}
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}
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