Use byte type for bntx flags
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@ -262,7 +262,7 @@ namespace FirstPlugin
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tex.MipCount = settings.MipCount;
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tex.Depth = settings.Depth;
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tex.Dim = settings.Dim;
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tex.Flags = settings.Flags;
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tex.Flags = (byte)settings.Flags;
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tex.TileMode = settings.TileMode;
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tex.textureLayout = settings.TextureLayout;
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tex.textureLayout2 = settings.TextureLayout2;
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