Add GX2 swizzle function to GX2 class.
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@ -146,7 +146,7 @@ namespace Bfres.Structs
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setting.DataBlockOutput.Clear();
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setting.DataBlockOutput.Add(setting.GenerateMips());
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}
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if (setting.DataBlockOutput != null)
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{
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var surface = GTXSwizzle.CreateGx2Texture(setting.DataBlockOutput[0], setting);
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@ -12,175 +12,17 @@ namespace FirstPlugin
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{
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public static GX2.GX2Surface CreateGx2Texture(byte[] imageData, GTXImporterSettings setting)
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{
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uint tileMode = setting.tileMode;
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uint aaMode = (uint)setting.AAMode;
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var Format = (GX2.GX2SurfaceFormat)setting.Format;
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Console.WriteLine("Format " + Format + " " + setting.TexName);
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var surfOut = GX2.getSurfaceInfo(Format, setting.TexWidth, setting.TexHeight, 1, 1, tileMode, 0, 0);
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uint imageSize = (uint)surfOut.surfSize;
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uint alignment = surfOut.baseAlign;
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uint pitch = surfOut.pitch;
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uint mipSize = 0;
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uint dataSize = (uint)imageData.Length;
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uint bpp = GX2.surfaceGetBitsPerPixel((uint)setting.Format) >> 3;
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int DepthLevel = 1;
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if (dataSize <= 0)
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throw new Exception($"Image is empty!!");
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if (surfOut.depth != 1)
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throw new Exception($"Unsupported Depth {surfOut.depth}!");
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uint s = (uint)(setting.swizzle << 8);
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uint blkWidth, blkHeight;
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if (GX2.IsFormatBCN(Format))
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{
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blkWidth = 4;
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blkHeight = 4;
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}
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else
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{
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blkWidth = 1;
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blkHeight = 1;
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}
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if (tileMode == 0)
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tileMode = GX2.getDefaultGX2TileMode((uint)setting.SurfaceDim, setting.TexWidth, setting.TexHeight, 1,(uint)setting.Format, 0, 1);
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int tiling1dLevel = 0;
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bool tiling1dLevelSet = false;
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List<uint> mipOffsets = new List<uint>();
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List<byte[]> Swizzled = new List<byte[]>();
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for (int mipLevel = 0; mipLevel < setting.MipCount; mipLevel++)
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{
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var result = TextureHelper.GetCurrentMipSize(setting.TexWidth, setting.TexHeight, blkWidth, blkHeight, bpp, mipLevel);
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uint offset = result.Item1;
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uint size = result.Item2;
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Console.WriteLine("Swizzle Size " + size);
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Console.WriteLine("Swizzle offset " + offset);
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Console.WriteLine("bpp " + bpp);
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Console.WriteLine("TexWidth " + setting.TexWidth);
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Console.WriteLine("TexHeight " + setting.TexHeight);
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Console.WriteLine("blkWidth " + blkWidth);
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Console.WriteLine("blkHeight " + blkHeight);
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Console.WriteLine("mipLevel " + mipLevel);
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byte[] data_ = new byte[size];
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Array.Copy(imageData, offset, data_, 0, size);
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uint width_ = Math.Max(1, setting.TexWidth >> mipLevel);
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uint height_ = Math.Max(1, setting.TexHeight >> mipLevel);
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if (mipLevel != 0)
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{
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surfOut = GX2.getSurfaceInfo(Format, setting.TexWidth, setting.TexHeight, 1, 1, tileMode, 0, mipLevel);
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if (mipLevel == 1)
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mipOffsets.Add(imageSize);
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else
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mipOffsets.Add(mipSize);
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}
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data_ = Utils.CombineByteArray(data_, new byte[surfOut.surfSize - size]);
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byte[] dataAlignBytes = new byte[RoundUp(mipSize, surfOut.baseAlign) - mipSize];
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if (mipLevel != 0)
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mipSize += (uint)(surfOut.surfSize + dataAlignBytes.Length);
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byte[] SwizzledData = GX2.swizzle(width_, height_, surfOut.depth, surfOut.height, (uint)Format, surfOut.tileMode, s,
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surfOut.pitch, surfOut.bpp, data_, DepthLevel);
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Swizzled.Add(dataAlignBytes.Concat(SwizzledData).ToArray());
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if (surfOut.tileMode == 1 || surfOut.tileMode == 2 ||
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surfOut.tileMode == 3 || surfOut.tileMode == 16)
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{
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tiling1dLevelSet = true;
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}
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if (tiling1dLevelSet == false)
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tiling1dLevel += 1;
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}
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if (tiling1dLevelSet)
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s |= (uint)(tiling1dLevel << 16);
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else
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s |= (uint)(13 << 16);
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GX2.GX2Surface surf = new GX2.GX2Surface();
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surf.depth = setting.Depth;
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surf.width = setting.TexWidth;
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surf.height = setting.TexHeight;
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surf.depth = 1;
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surf.use = 1;
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surf.dim = (uint)setting.SurfaceDim;
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surf.tileMode = tileMode;
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surf.swizzle = s;
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surf.resourceFlags = 0;
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surf.pitch = pitch;
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surf.bpp = bpp;
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surf.format = (uint)setting.Format;
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surf.numMips = setting.MipCount;
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surf.aa = aaMode;
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surf.mipOffset = mipOffsets.ToArray();
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surf.numMips = (uint)Swizzled.Count;
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surf.alignment = alignment;
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surf.mipSize = mipSize;
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surf.imageSize = imageSize;
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surf.data = Swizzled[0];
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List<byte[]> mips = new List<byte[]>();
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for (int mipLevel = 1; mipLevel < Swizzled.Count; mipLevel++)
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{
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mips.Add(Swizzled[mipLevel]);
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Console.WriteLine(Swizzled[mipLevel].Length);
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}
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surf.mipData = Utils.CombineByteArray(mips.ToArray());
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mips.Clear();
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Swizzled Info ----- ");
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Console.WriteLine(" dim = 1");
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Console.WriteLine(" width = " + surf.width);
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Console.WriteLine(" height = " + surf.height);
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Console.WriteLine(" depth = 1");
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Console.WriteLine(" numMips = " + surf.numMips);
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Console.WriteLine(" format = " + surf.format);
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Console.WriteLine(" aa = 0");
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Console.WriteLine(" use = 1");
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Console.WriteLine(" imageSize = " + surf.imageSize);
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Console.WriteLine(" mipSize = " + surf.mipSize);
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Console.WriteLine(" tileMode = " + surf.tileMode);
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Console.WriteLine(" swizzle = " + surf.swizzle);
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Console.WriteLine(" alignment = " + surf.alignment);
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Console.WriteLine(" pitch = " + surf.pitch);
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Console.WriteLine(" data = " + surf.data.Length);
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Console.WriteLine(" mipData = " + surf.mipData.Length);
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Console.WriteLine("");
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Console.WriteLine(" GX2 Component Selector:");
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Console.WriteLine("");
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Console.WriteLine(" bits per pixel = " + (surf.bpp << 3));
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Console.WriteLine(" bytes per pixel = " + surf.bpp);
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Console.WriteLine(" realSize = " + imageData.Length);
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return surf;
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}
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private static int RoundUp(int X, int Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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}
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private static uint RoundUp(uint X, uint Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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return GX2.CreateGx2Texture(imageData,
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setting.TexName,
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setting.tileMode,
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(uint)setting.AAMode,
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setting.TexWidth,
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setting.TexHeight,
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setting.Depth,
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(uint)setting.Format,
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setting.swizzle,
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(uint)setting.SurfaceDim,
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setting.MipCount);
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}
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}
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}
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@ -431,6 +431,164 @@ namespace Switch_Toolbox.Library
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}
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static bool DebugSurface = false;
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public static GX2Surface CreateGx2Texture(byte[] imageData, string Name, uint TileMode, uint AAMode,
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uint Width, uint Height, uint Depth, uint Format, uint swizzle, uint SurfaceDim, uint MipCount)
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{
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var surfOut = getSurfaceInfo((GX2SurfaceFormat)Format, Width, Height, 1, 1, TileMode, 0, 0);
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uint imageSize = (uint)surfOut.surfSize;
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uint alignment = surfOut.baseAlign;
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uint pitch = surfOut.pitch;
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uint mipSize = 0;
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uint dataSize = (uint)imageData.Length;
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uint bpp = GX2.surfaceGetBitsPerPixel((uint)Format) >> 3;
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int DepthLevel = 1;
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if (dataSize <= 0)
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throw new Exception($"Image is empty!!");
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if (surfOut.depth != 1)
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throw new Exception($"Unsupported Depth {surfOut.depth}!");
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uint s = (swizzle << 8);
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uint blkWidth, blkHeight;
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if (GX2.IsFormatBCN((GX2SurfaceFormat)Format))
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{
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blkWidth = 4;
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blkHeight = 4;
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}
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else
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{
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blkWidth = 1;
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blkHeight = 1;
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}
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if (TileMode == 0)
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TileMode = GX2.getDefaultGX2TileMode((uint)SurfaceDim, Width, Height, 1, (uint)Format, 0, 1);
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int tiling1dLevel = 0;
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bool tiling1dLevelSet = false;
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List<uint> mipOffsets = new List<uint>();
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List<byte[]> Swizzled = new List<byte[]>();
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for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
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{
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var result = TextureHelper.GetCurrentMipSize(Width, Height, blkWidth, blkHeight, bpp, mipLevel);
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uint offset = result.Item1;
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uint size = result.Item2;
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byte[] data_ = new byte[size];
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Array.Copy(imageData, offset, data_, 0, size);
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uint width_ = Math.Max(1, Width >> mipLevel);
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uint height_ = Math.Max(1, Height >> mipLevel);
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if (mipLevel != 0)
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{
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surfOut = GX2.getSurfaceInfo((GX2SurfaceFormat)Format, Width, Height, 1, 1, TileMode, 0, mipLevel);
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if (mipLevel == 1)
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mipOffsets.Add(imageSize);
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else
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mipOffsets.Add(mipSize);
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}
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data_ = Utils.CombineByteArray(data_, new byte[surfOut.surfSize - size]);
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byte[] dataAlignBytes = new byte[RoundUp(mipSize, surfOut.baseAlign) - mipSize];
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if (mipLevel != 0)
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mipSize += (uint)(surfOut.surfSize + dataAlignBytes.Length);
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byte[] SwizzledData = GX2.swizzle(width_, height_, surfOut.depth, surfOut.height, (uint)Format, surfOut.tileMode, s,
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surfOut.pitch, surfOut.bpp, data_, DepthLevel);
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Swizzled.Add(dataAlignBytes.Concat(SwizzledData).ToArray());
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if (surfOut.tileMode == 1 || surfOut.tileMode == 2 ||
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surfOut.tileMode == 3 || surfOut.tileMode == 16)
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{
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tiling1dLevelSet = true;
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}
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if (tiling1dLevelSet == false)
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tiling1dLevel += 1;
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}
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if (tiling1dLevelSet)
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s |= (uint)(tiling1dLevel << 16);
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else
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s |= (uint)(13 << 16);
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GX2.GX2Surface surf = new GX2.GX2Surface();
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surf.depth = Depth;
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surf.width = Width;
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surf.height = Height;
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surf.use = 1;
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surf.dim = (uint)SurfaceDim;
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surf.tileMode = TileMode;
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surf.swizzle = s;
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surf.resourceFlags = 0;
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surf.pitch = pitch;
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surf.bpp = bpp;
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surf.format = (uint)Format;
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surf.numMips = MipCount;
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surf.aa = AAMode;
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surf.mipOffset = mipOffsets.ToArray();
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surf.numMips = (uint)Swizzled.Count;
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surf.alignment = alignment;
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surf.mipSize = mipSize;
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surf.imageSize = imageSize;
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surf.data = Swizzled[0];
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List<byte[]> mips = new List<byte[]>();
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for (int mipLevel = 1; mipLevel < Swizzled.Count; mipLevel++)
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{
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mips.Add(Swizzled[mipLevel]);
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Console.WriteLine(Swizzled[mipLevel].Length);
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}
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surf.mipData = Utils.CombineByteArray(mips.ToArray());
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mips.Clear();
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Swizzled Info ----- ");
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Console.WriteLine(" dim = 1");
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Console.WriteLine(" width = " + surf.width);
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Console.WriteLine(" height = " + surf.height);
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Console.WriteLine(" depth = 1");
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Console.WriteLine(" numMips = " + surf.numMips);
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Console.WriteLine(" format = " + surf.format);
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Console.WriteLine(" aa = 0");
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Console.WriteLine(" use = 1");
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Console.WriteLine(" imageSize = " + surf.imageSize);
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Console.WriteLine(" mipSize = " + surf.mipSize);
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Console.WriteLine(" tileMode = " + surf.tileMode);
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Console.WriteLine(" swizzle = " + surf.swizzle);
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Console.WriteLine(" alignment = " + surf.alignment);
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Console.WriteLine(" pitch = " + surf.pitch);
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Console.WriteLine(" data = " + surf.data.Length);
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Console.WriteLine(" mipData = " + surf.mipData.Length);
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Console.WriteLine("");
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Console.WriteLine(" GX2 Component Selector:");
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Console.WriteLine("");
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Console.WriteLine(" bits per pixel = " + (surf.bpp << 3));
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Console.WriteLine(" bytes per pixel = " + surf.bpp);
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Console.WriteLine(" realSize = " + imageData.Length);
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return surf;
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}
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private static int RoundUp(int X, int Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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}
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private static uint RoundUp(uint X, uint Y)
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{
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return ((X - 1) | (Y - 1)) + 1;
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}
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public static List<List<byte[]>> Decode(GX2Surface tex, string DebugTextureName = "")
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{
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if (tex.data.Length <= 0)
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