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mirror of synced 2024-09-24 03:28:21 +02:00

Start to add multiple editor switching for archive files

This commit is contained in:
KillzXGaming 2019-06-09 20:03:56 -04:00
parent 7176063af3
commit bb691dcd0b
17 changed files with 435 additions and 17 deletions

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@ -11,7 +11,7 @@ using FirstPlugin.Forms;
namespace FirstPlugin
{
public class AAMP : IEditor<AampEditorBase>, IFileFormat
public class AAMP : IEditor<AampEditorBase>, IFileFormat, IConvertableTextFormat
{
public FileType FileType { get; set; } = FileType.Parameter;
@ -51,6 +51,27 @@ namespace FirstPlugin
}
}
#region Text Converter Interface
public TextFileType TextFileType => TextFileType.Yaml;
public bool CanConvertBack => false;
public string ConvertToString()
{
if (aampFileV1 != null)
return AampYamlConverter.ToYaml(aampFileV1);
else
return AampYamlConverter.ToYaml(aampFileV2);
}
public void ConvertFromString(string text)
{
if (aampFileV1 != null)
AampYamlConverter.ToAamp(aampFileV1);
}
#endregion
bool IsSaveDialog = false;
public static void GenerateProbeBoundings()

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@ -0,0 +1,101 @@
namespace Switch_Toolbox.Library.Forms
{
partial class ArchiveFilePanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel();
this.stPanel2 = new Switch_Toolbox.Library.Forms.STPanel();
this.stLabel1 = new Switch_Toolbox.Library.Forms.STLabel();
this.stComboBox1 = new Switch_Toolbox.Library.Forms.STComboBox();
this.stPanel2.SuspendLayout();
this.SuspendLayout();
//
// stPanel1
//
this.stPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.stPanel1.Location = new System.Drawing.Point(0, 29);
this.stPanel1.Name = "stPanel1";
this.stPanel1.Size = new System.Drawing.Size(369, 280);
this.stPanel1.TabIndex = 0;
//
// stPanel2
//
this.stPanel2.Controls.Add(this.stLabel1);
this.stPanel2.Controls.Add(this.stComboBox1);
this.stPanel2.Dock = System.Windows.Forms.DockStyle.Top;
this.stPanel2.Location = new System.Drawing.Point(0, 0);
this.stPanel2.Name = "stPanel2";
this.stPanel2.Size = new System.Drawing.Size(369, 27);
this.stPanel2.TabIndex = 1;
//
// stLabel1
//
this.stLabel1.AutoSize = true;
this.stLabel1.Location = new System.Drawing.Point(3, 5);
this.stLabel1.Name = "stLabel1";
this.stLabel1.Size = new System.Drawing.Size(44, 13);
this.stLabel1.TabIndex = 1;
this.stLabel1.Text = "Display:";
//
// stComboBox1
//
this.stComboBox1.BorderColor = System.Drawing.Color.Empty;
this.stComboBox1.BorderStyle = System.Windows.Forms.ButtonBorderStyle.Solid;
this.stComboBox1.ButtonColor = System.Drawing.Color.Empty;
this.stComboBox1.FormattingEnabled = true;
this.stComboBox1.Location = new System.Drawing.Point(53, 2);
this.stComboBox1.Name = "stComboBox1";
this.stComboBox1.ReadOnly = true;
this.stComboBox1.Size = new System.Drawing.Size(190, 21);
this.stComboBox1.TabIndex = 0;
this.stComboBox1.SelectedIndexChanged += new System.EventHandler(this.stComboBox1_SelectedIndexChanged);
//
// ArchiveFilePanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.stPanel2);
this.Controls.Add(this.stPanel1);
this.Name = "ArchiveFilePanel";
this.Size = new System.Drawing.Size(369, 309);
this.stPanel2.ResumeLayout(false);
this.stPanel2.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private STPanel stPanel1;
private STPanel stPanel2;
private STLabel stLabel1;
private STComboBox stComboBox1;
}
}

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@ -0,0 +1,129 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Switch_Toolbox.Library.Forms
{
//The panel when a file in an archive is clicked on
//Configures the editor view, ie Hex, Editor, Text Edtior, etc
public partial class ArchiveFilePanel : UserControl
{
ArchiveFileInfo ArchiveFileInfo;
private bool _IsLoaded = false;
public ArchiveFilePanel(ArchiveFileInfo archiveFileInfo)
{
InitializeComponent();
ArchiveFileInfo = archiveFileInfo;
ReloadEditors();
_IsLoaded = true;
}
private void ReloadEditors()
{
stComboBox1.Items.Clear();
stComboBox1.Items.Add("Hex Editor");
stComboBox1.Items.Add("File Editor");
stComboBox1.Items.Add("Text Editor");
stComboBox1.SelectedIndex = 0;
}
public void SetEditor(int Index) { stComboBox1.SelectedIndex = Index; }
public int GetEditor() { return stComboBox1.SelectedIndex; }
public UserControl GetActiveEditor(Type type)
{
foreach (var control in stPanel1.Controls)
{
if (control.GetType() == type)
return (UserControl)control;
}
return null;
}
public void UpdateEditor()
{
if (GetEditor() == 0)
UpdateHexView();
if (GetEditor() == 2)
UpdateTextView();
}
private void UpdateTextView()
{
TextEditor editor = (TextEditor)GetActiveEditor(typeof(TextEditor));
if (editor == null)
{
editor = new TextEditor();
editor.Dock = DockStyle.Fill;
AddControl(editor);
}
editor.Text = Text;
var File = ArchiveFileInfo.FileFormat;
if (File == null)
File = ArchiveFileInfo.OpenFile();
if (File != null && IsConvertableText(File.GetType()))
{
editor.FillEditor(((IConvertableTextFormat)File).ConvertToString());
if (((IConvertableTextFormat)File).TextFileType == TextFileType.Yaml)
editor.IsYAML = true;
}
else
editor.FillEditor(ArchiveFileInfo.FileData);
}
private bool IsConvertableText(Type type)
{
foreach (var inter in type.GetInterfaces())
{
if (inter.IsGenericType && inter.GetGenericTypeDefinition() == typeof(IEditor<>))
{
return true;
}
}
return false;
}
private void UpdateHexView()
{
HexEditor editor = (HexEditor)GetActiveEditor(typeof(HexEditor));
if (editor == null)
{
editor = new HexEditor();
editor.Dock = DockStyle.Fill;
AddControl(editor);
}
editor.Text = Text;
editor.LoadData(ArchiveFileInfo.FileData);
}
public void AddControl(Control control)
{
stPanel1.Controls.Clear();
stPanel1.Controls.Add(control);
}
private void stComboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
if (_IsLoaded)
UpdateEditor();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -92,10 +92,7 @@ namespace Switch_Toolbox.Library.Forms
ObjectTree = new ObjectEditorTree(this);
ObjectTree.Dock = DockStyle.Fill;
stPanel1.Controls.Add(ObjectTree);
TreeNode FileRoot = new ArchiveRootNodeWrapper(FileFormat.FileName, (IArchiveFile)FileFormat);
FillTreeNodes(FileRoot, (IArchiveFile)FileFormat);
AddNode(FileRoot);
AddIArchiveFile(FileFormat);
}
else
{
@ -106,6 +103,13 @@ namespace Switch_Toolbox.Library.Forms
}
}
public void AddIArchiveFile(IFileFormat FileFormat)
{
TreeNode FileRoot = new ArchiveRootNodeWrapper(FileFormat.FileName, (IArchiveFile)FileFormat);
FillTreeNodes(FileRoot, (IArchiveFile)FileFormat);
AddNode(FileRoot);
}
void FillTreeNodes(TreeNode root, IArchiveFile archiveFile)
{
var rootText = root.Text;

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@ -510,7 +510,7 @@ namespace Switch_Toolbox.Library
if (fileFormat.CanSave)
{
ArchiveFileInfo.FileData = fileFormat.Save();
UpdateHexView();
UpdateEditor();
}
}
@ -529,20 +529,20 @@ namespace Switch_Toolbox.Library
}
public override void OnClick(TreeView treeView) {
UpdateHexView();
UpdateEditor();
}
private void UpdateHexView()
public void UpdateEditor()
{
HexEditor editor = (HexEditor)LibraryGUI.Instance.GetActiveContent(typeof(HexEditor));
ArchiveFilePanel editor = (ArchiveFilePanel)LibraryGUI.Instance.GetActiveContent(typeof(ArchiveFilePanel));
if (editor == null)
{
editor = new HexEditor();
editor = new ArchiveFilePanel(ArchiveFileInfo);
editor.Dock = DockStyle.Fill;
LibraryGUI.Instance.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
editor.LoadData(ArchiveFileInfo.FileData);
editor.UpdateEditor();
}
public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Switch_Toolbox.Library
{
public enum TextFileType
{
Normal,
Yaml,
Xml,
Json,
CSharp,
CPP,
Python,
Glsl,
}
//Represets a text format which can be converted to and from a string based file
//This can be used for formats to be used as yaml, xml, etc
public interface IConvertableTextFormat
{
TextFileType TextFileType { get; }
bool CanConvertBack { get; }
string ConvertToString();
void ConvertFromString(string text);
}
}

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@ -219,10 +219,16 @@
<Compile Include="FileFormats\DAE\DAE.cs" />
<Compile Include="FileFormats\OBJ.cs" />
<Compile Include="FileFormats\R4G4.cs" />
<Compile Include="Forms\ArchiveListPreviewForm.cs">
<Compile Include="Forms\Archive\ArchiveFilePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Archive\ArchiveFilePanel.Designer.cs">
<DependentUpon>ArchiveFilePanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Archive\ArchiveListPreviewForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\ArchiveListPreviewForm.Designer.cs">
<Compile Include="Forms\Archive\ArchiveListPreviewForm.Designer.cs">
<DependentUpon>ArchiveListPreviewForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\BatchFormatExport.cs">
@ -566,6 +572,7 @@
</Compile>
<Compile Include="Helpers\TextureHelper.cs" />
<Compile Include="Helpers\TreeHelper.cs" />
<Compile Include="Interfaces\IConvertableTextFormat.cs" />
<Compile Include="Interfaces\IEditor.cs" />
<Compile Include="Interfaces\IFIleEditor.cs" />
<Compile Include="Interfaces\IMdiContainer.cs" />
@ -675,7 +682,10 @@
<Compile Include="XML\XmlDoc.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Forms\ArchiveListPreviewForm.resx">
<EmbeddedResource Include="Forms\Archive\ArchiveFilePanel.resx">
<DependentUpon>ArchiveFilePanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Archive\ArchiveListPreviewForm.resx">
<DependentUpon>ArchiveListPreviewForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BatchFormatExport.resx">

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@ -309,7 +309,10 @@ namespace Toolbox
}
else
{
AddObjectEditorFile(((TreeNode)file), (ObjectEditor)editor, false);
if (IsArchiveFile)
((ObjectEditor)editor).AddIArchiveFile((IFileFormat)file);
else
AddObjectEditorFile(((TreeNode)file), (ObjectEditor)editor, false);
}
SetFormatSettings(GetActiveIFileFormat());