Add dialog to copy skeletal animations
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2df413a28d
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@ -10,6 +10,7 @@ using OpenTK;
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using Toolbox.Library.Animations;
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using Toolbox.Library.Forms;
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using SELib;
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using FirstPlugin.Forms;
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namespace Bfres.Structs
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{
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@ -49,15 +50,19 @@ namespace Bfres.Structs
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OpenAnimationData();
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}
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public ToolStripItem[] GetContextMenuItems()
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public override ToolStripItem[] GetContextMenuItems()
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{
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List<ToolStripItem> Items = new List<ToolStripItem>();
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Items.AddRange(base.GetContextMenuItems());
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Items.Add(new ToolStripMenuItem("Copy", null, CopyAction, Keys.Control | Keys.C));
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Items.Add(new ToolStripMenuItem("New Bone Target", null, NewAction, Keys.Control | Keys.W));
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return Items.ToArray();
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}
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protected void CopyAction(object sender, EventArgs e) { CopyAnimForm(); }
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protected void NewAction(object sender, EventArgs e) { NewBoneAnim(); }
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public void NewBoneAnim()
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{
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var boneAnim = new BoneAnimNode("NewBoneTarget", true);
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@ -84,6 +89,49 @@ namespace Bfres.Structs
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}
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}
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public void CopyAnimForm()
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{
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BfresAnimationCopy copyDlg = new BfresAnimationCopy();
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List<FSKA> anims = new List<FSKA>();
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foreach (var node in Parent.Nodes)
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anims.Add((FSKA)node);
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copyDlg.LoadAnimationSections(this, anims);
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if (copyDlg.ShowDialog() == DialogResult.OK)
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{
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foreach (var anim in copyDlg.GetAnimationCopies()) {
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anim.CopyAnimation(this, copyDlg.CopySettings,
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copyDlg.CopyBoneAnims, copyDlg.CopyUserData);
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}
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}
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}
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public void CopyAnimation(FSKA target, bool copySettings,
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bool copyBoneAnims, bool copyUserData)
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{
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if (SkeletalAnim != null)
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{
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SkeletalAnim.Copy(target.SkeletalAnim, new SkeletalAnim.CopyFilter()
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{
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CopyBoneAnims = copyBoneAnims,
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CopySettings = copySettings,
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CopyUserData = copyUserData,
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});
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}
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else
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{
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SkeletalAnimU.Copy(target.SkeletalAnimU, new ResU.SkeletalAnim.CopyFilter()
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{
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CopyBoneAnims = copyBoneAnims,
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CopySettings = copySettings,
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CopyUserData = copyUserData,
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});
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}
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OpenAnimationData();
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}
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public ResFile GetResFile() {
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return ((BFRESGroupNode)Parent).GetResFile();
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}
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@ -165,6 +213,15 @@ namespace Bfres.Structs
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else
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throw new Exception("No skeleton found to assign!");
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}
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else if (ext == ".json")
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{
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if (SkeletalAnimU != null)
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System.IO.File.WriteAllText(FileName, Newtonsoft.Json.JsonConvert.SerializeObject(SkeletalAnimU,
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Newtonsoft.Json.Formatting.Indented));
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else
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System.IO.File.WriteAllText(FileName, Newtonsoft.Json.JsonConvert.SerializeObject(SkeletalAnim,
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Newtonsoft.Json.Formatting.Indented));
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}
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}
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private STSkeleton GetActiveSkeleton()
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@ -365,6 +422,10 @@ namespace Bfres.Structs
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var rotz = boneNode.ZROT.GetValue(0);
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var rotw = boneNode.WROT.GetValue(0);
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var Value3One = Syroot.Maths.Vector3F.One;
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var Value3Zero = Syroot.Maths.Vector3F.Zero;
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var Value4Zero = Syroot.Maths.Vector4F.Zero;
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BoneAnimData boneBaseData = new BoneAnimData();
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boneBaseData.Translate = new Syroot.Maths.Vector3F(posx, posy, posz);
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boneBaseData.Scale = new Syroot.Maths.Vector3F(scax, scay, scaz);
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@ -499,6 +499,12 @@
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<Compile Include="GUI\BFLYT\Animations\LytAnimationWindow.Designer.cs">
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<DependentUpon>LytAnimationWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\BFRES\BfresAnimationCopy.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\BFRES\BfresAnimationCopy.Designer.cs">
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<DependentUpon>BfresAnimationCopy.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\BFRES\Materials\RenderState\RenderStateEditor.cs">
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<SubType>UserControl</SubType>
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</Compile>
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@ -1608,6 +1614,9 @@
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<EmbeddedResource Include="GUI\BFLYT\Animations\LytAnimationWindow.resx">
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<DependentUpon>LytAnimationWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFRES\BfresAnimationCopy.resx">
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<DependentUpon>BfresAnimationCopy.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFRES\Materials\RenderState\RenderStateEditor.resx">
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<DependentUpon>RenderStateEditor.cs</DependentUpon>
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</EmbeddedResource>
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175
File_Format_Library/GUI/BFRES/BfresAnimationCopy.Designer.cs
generated
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175
File_Format_Library/GUI/BFRES/BfresAnimationCopy.Designer.cs
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@ -0,0 +1,175 @@
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namespace FirstPlugin.Forms
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{
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partial class BfresAnimationCopy
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.stPanel1 = new Toolbox.Library.Forms.STPanel();
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this.chkUserData = new Toolbox.Library.Forms.STCheckBox();
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this.chkBoneAnims = new Toolbox.Library.Forms.STCheckBox();
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this.chkAnimSettings = new Toolbox.Library.Forms.STCheckBox();
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this.stPanel2 = new Toolbox.Library.Forms.STPanel();
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this.listViewCustom1 = new Toolbox.Library.Forms.ListViewCustom();
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this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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this.stPanel3 = new Toolbox.Library.Forms.STPanel();
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this.btnOk = new Toolbox.Library.Forms.STButton();
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this.contentContainer.SuspendLayout();
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this.stPanel1.SuspendLayout();
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this.stPanel2.SuspendLayout();
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this.stPanel3.SuspendLayout();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.btnOk);
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this.contentContainer.Controls.Add(this.stPanel3);
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this.contentContainer.Size = new System.Drawing.Size(543, 388);
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this.contentContainer.Controls.SetChildIndex(this.stPanel3, 0);
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this.contentContainer.Controls.SetChildIndex(this.btnOk, 0);
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//
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// stPanel1
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//
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this.stPanel1.Controls.Add(this.chkUserData);
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this.stPanel1.Controls.Add(this.chkBoneAnims);
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this.stPanel1.Controls.Add(this.chkAnimSettings);
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this.stPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.stPanel1.Location = new System.Drawing.Point(180, 0);
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this.stPanel1.Name = "stPanel1";
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this.stPanel1.Size = new System.Drawing.Size(349, 319);
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this.stPanel1.TabIndex = 1;
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//
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// chkUserData
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//
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this.chkUserData.AutoSize = true;
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this.chkUserData.Location = new System.Drawing.Point(20, 58);
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this.chkUserData.Name = "chkUserData";
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this.chkUserData.Size = new System.Drawing.Size(74, 17);
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this.chkUserData.TabIndex = 2;
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this.chkUserData.Text = "User Data";
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this.chkUserData.UseVisualStyleBackColor = true;
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//
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// chkBoneAnims
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//
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this.chkBoneAnims.AutoSize = true;
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this.chkBoneAnims.Location = new System.Drawing.Point(20, 35);
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this.chkBoneAnims.Name = "chkBoneAnims";
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this.chkBoneAnims.Size = new System.Drawing.Size(105, 17);
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this.chkBoneAnims.TabIndex = 1;
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this.chkBoneAnims.Text = "Bone Animations";
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this.chkBoneAnims.UseVisualStyleBackColor = true;
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//
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// chkAnimSettings
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//
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this.chkAnimSettings.AutoSize = true;
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this.chkAnimSettings.Location = new System.Drawing.Point(20, 12);
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this.chkAnimSettings.Name = "chkAnimSettings";
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this.chkAnimSettings.Size = new System.Drawing.Size(113, 17);
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this.chkAnimSettings.TabIndex = 0;
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this.chkAnimSettings.Text = "Animation Settings";
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this.chkAnimSettings.UseVisualStyleBackColor = true;
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//
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// stPanel2
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//
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this.stPanel2.Controls.Add(this.listViewCustom1);
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this.stPanel2.Dock = System.Windows.Forms.DockStyle.Left;
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this.stPanel2.Location = new System.Drawing.Point(0, 0);
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this.stPanel2.Name = "stPanel2";
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this.stPanel2.Size = new System.Drawing.Size(180, 319);
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this.stPanel2.TabIndex = 2;
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//
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// listViewCustom1
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//
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this.listViewCustom1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.listViewCustom1.CheckBoxes = true;
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this.listViewCustom1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
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this.columnHeader1});
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this.listViewCustom1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.listViewCustom1.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.None;
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this.listViewCustom1.HideSelection = false;
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this.listViewCustom1.Location = new System.Drawing.Point(0, 0);
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this.listViewCustom1.Name = "listViewCustom1";
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this.listViewCustom1.OwnerDraw = true;
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this.listViewCustom1.Size = new System.Drawing.Size(180, 319);
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this.listViewCustom1.TabIndex = 0;
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this.listViewCustom1.UseCompatibleStateImageBehavior = false;
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this.listViewCustom1.View = System.Windows.Forms.View.Details;
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//
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// columnHeader1
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//
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this.columnHeader1.Width = 179;
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//
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// stPanel3
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//
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this.stPanel3.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.stPanel3.Controls.Add(this.stPanel1);
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this.stPanel3.Controls.Add(this.stPanel2);
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this.stPanel3.Location = new System.Drawing.Point(5, 31);
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this.stPanel3.Name = "stPanel3";
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this.stPanel3.Size = new System.Drawing.Size(529, 319);
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this.stPanel3.TabIndex = 3;
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//
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// btnOk
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//
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this.btnOk.DialogResult = System.Windows.Forms.DialogResult.OK;
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this.btnOk.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btnOk.Location = new System.Drawing.Point(459, 361);
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this.btnOk.Name = "btnOk";
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this.btnOk.Size = new System.Drawing.Size(75, 23);
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this.btnOk.TabIndex = 4;
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this.btnOk.Text = "Ok";
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this.btnOk.UseVisualStyleBackColor = false;
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//
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// BfresAnimationCopy
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(549, 393);
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this.Name = "BfresAnimationCopy";
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this.Text = "Animation Copy";
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this.contentContainer.ResumeLayout(false);
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this.stPanel1.ResumeLayout(false);
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this.stPanel1.PerformLayout();
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this.stPanel2.ResumeLayout(false);
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this.stPanel3.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private Toolbox.Library.Forms.STPanel stPanel1;
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private Toolbox.Library.Forms.STPanel stPanel2;
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private Toolbox.Library.Forms.ListViewCustom listViewCustom1;
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private System.Windows.Forms.ColumnHeader columnHeader1;
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private Toolbox.Library.Forms.STCheckBox chkUserData;
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private Toolbox.Library.Forms.STCheckBox chkBoneAnims;
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private Toolbox.Library.Forms.STCheckBox chkAnimSettings;
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private Toolbox.Library.Forms.STPanel stPanel3;
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private Toolbox.Library.Forms.STButton btnOk;
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}
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}
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49
File_Format_Library/GUI/BFRES/BfresAnimationCopy.cs
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49
File_Format_Library/GUI/BFRES/BfresAnimationCopy.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Bfres.Structs;
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using Toolbox.Library.Forms;
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namespace FirstPlugin.Forms
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{
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public partial class BfresAnimationCopy : STForm
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{
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public bool CopySettings => chkAnimSettings.Checked;
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public bool CopyBoneAnims => chkBoneAnims.Checked;
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public bool CopyUserData => chkUserData.Checked;
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public BfresAnimationCopy()
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{
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InitializeComponent();
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}
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public void LoadAnimationSections(FSKA target, List<FSKA> skeletalAnims)
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{
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this.Text = $"Animation Copy [{target.Text}]";
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listViewCustom1.Items.Clear();
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for (int i = 0; i < skeletalAnims.Count; i++) {
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if (target != skeletalAnims[i])
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listViewCustom1.Items.Add(new ListViewItem(skeletalAnims[i].Text)
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{
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Tag = skeletalAnims[i]
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});
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}
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}
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public List<FSKA> GetAnimationCopies()
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{
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List<FSKA> anims = new List<FSKA>();
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foreach (ListViewItem item in listViewCustom1.Items)
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if (item.Checked)
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anims.Add(item.Tag as FSKA);
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return anims;
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}
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}
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}
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120
File_Format_Library/GUI/BFRES/BfresAnimationCopy.resx
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120
File_Format_Library/GUI/BFRES/BfresAnimationCopy.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
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Loading…
Reference in New Issue
Block a user