Bflyt editor improvements
This commit is contained in:
parent
fce999e1fb
commit
ccbb566a88
@ -1,8 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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using System.Linq;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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@ -202,13 +202,15 @@ namespace LayoutBXLYT.Cafe
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BNTX bntx = (BNTX)file.OpenFile();
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file.FileFormat = bntx;
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foreach (var tex in bntx.Textures)
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textures.Add(tex.Key, tex.Value);
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if (!textures.ContainsKey(tex.Key))
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textures.Add(tex.Key, tex.Value);
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}
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else if (Utils.GetExtension(file.FileName) == ".bflim")
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{
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BFLIM bflim = (BFLIM)file.OpenFile();
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file.FileFormat = bflim;
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textures.Add(bflim.FileName, bflim);
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if (!textures.ContainsKey(bflim.FileName))
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textures.Add(bflim.FileName, bflim);
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}
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}
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}
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@ -233,6 +235,9 @@ namespace LayoutBXLYT.Cafe
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private ushort ByteOrderMark;
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private ushort HeaderSize;
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[Browsable(false)]
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public Dictionary<string, BasePane> PaneLookup = new Dictionary<string, BasePane>();
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[Browsable(false)]
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public LYT1 LayoutInfo { get; set; }
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[Browsable(false)]
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@ -261,6 +266,12 @@ namespace LayoutBXLYT.Cafe
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get { return TextureList.Textures; }
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}
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[Browsable(false)]
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public override List<string> Fonts
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{
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get { return FontList.Fonts; }
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}
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[Browsable(false)]
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public override Dictionary<string, STGenericTexture> GetTextures
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{
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@ -283,6 +294,17 @@ namespace LayoutBXLYT.Cafe
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return panes;
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}
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public override List<BxlytMaterial> GetMaterials()
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{
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List<BxlytMaterial> materials = new List<BxlytMaterial>();
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if (MaterialList != null && MaterialList.Materials != null)
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{
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for (int i = 0; i < MaterialList.Materials.Count; i++)
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materials.Add(MaterialList.Materials[i]);
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}
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return materials;
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}
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private void GetPaneChildren(List<PAN1> panes, PAN1 root)
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{
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panes.Add(root);
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@ -369,6 +391,7 @@ namespace LayoutBXLYT.Cafe
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break;
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case "pan1":
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var panel = new PAN1(reader);
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AddPaneToTable(panel);
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if (!setRoot)
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{
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RootPane = panel;
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@ -380,30 +403,36 @@ namespace LayoutBXLYT.Cafe
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break;
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case "pic1":
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var picturePanel = new PIC1(reader, this);
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AddPaneToTable(picturePanel);
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SetPane(picturePanel, parentPane);
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currentPane = picturePanel;
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break;
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case "txt1":
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var textPanel = new TXT1(reader, this);
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AddPaneToTable(textPanel);
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SetPane(textPanel, parentPane);
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currentPane = textPanel;
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break;
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case "bnd1":
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var boundsPanel = new BND1(reader, this);
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AddPaneToTable(boundsPanel);
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SetPane(boundsPanel, parentPane);
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currentPane = boundsPanel;
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break;
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case "prt1":
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var partsPanel = new PRT1(reader, this);
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AddPaneToTable(partsPanel);
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SetPane(partsPanel, parentPane);
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currentPane = partsPanel;
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break;
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case "wnd1":
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var windowPanel = new WND1(reader, this);
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AddPaneToTable(windowPanel);
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SetPane(windowPanel, parentPane);
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currentPane = windowPanel;
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break;
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@ -439,7 +468,8 @@ namespace LayoutBXLYT.Cafe
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Container = new CNT1(reader, this);
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break;*/
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case "usd1":
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((PAN1)currentPane).UserData = new USD1(reader, this);
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if (currentPane != null)
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((PAN1)currentPane).UserData = new USD1(reader, this);
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break;
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//If the section is not supported store the raw bytes
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default:
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@ -453,6 +483,12 @@ namespace LayoutBXLYT.Cafe
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}
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}
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private void AddPaneToTable(BasePane pane)
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{
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if (!PaneLookup.ContainsKey(pane.Name))
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PaneLookup.Add(pane.Name, pane);
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}
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private void SetPane(BasePane pane, BasePane parentPane)
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{
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if (parentPane != null)
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@ -1013,10 +1049,36 @@ namespace LayoutBXLYT.Cafe
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public class GRP1 : BasePane
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{
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private Header LayoutFile;
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public override string Signature { get; } = "grp1";
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public List<string> Panes { get; set; } = new List<string>();
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private bool displayInEditor = true;
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public override bool DisplayInEditor
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{
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get { return displayInEditor; }
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set
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{
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displayInEditor = value;
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for (int i = 0; i < Panes.Count; i++)
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{
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var pane = SearchPane(Panes[i]);
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Console.WriteLine($"searching {Panes[i]} {pane != null}");
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if (pane != null)
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pane.DisplayInEditor = value;
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}
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}
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}
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private BasePane SearchPane(string name)
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{
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if (LayoutFile.PaneLookup.ContainsKey(name))
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return LayoutFile.PaneLookup[name];
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return null;
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}
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public GRP1() : base()
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{
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@ -1024,6 +1086,8 @@ namespace LayoutBXLYT.Cafe
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public GRP1(FileReader reader, Header header)
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{
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LayoutFile = header;
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ushort numNodes = 0;
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if (header.VersionMajor >= 5)
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{
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@ -1038,7 +1102,7 @@ namespace LayoutBXLYT.Cafe
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}
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for (int i = 0; i < numNodes; i++)
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Panes.Add(reader.ReadString(24));
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Panes.Add(reader.ReadString(24).Replace("\0", string.Empty));
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}
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public override void Write(FileWriter writer, BxlytHeader header)
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@ -1081,10 +1145,95 @@ namespace LayoutBXLYT.Cafe
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[DisplayName("External Layout File"), CategoryAttribute("Parts")]
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public string LayoutFile { get; set; }
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private BFLYT ExternalLayout;
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public BasePane GetExternalPane()
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{
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if (ExternalLayout == null)
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ExternalLayout = SearchExternalFile();
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if (ExternalLayout == null)
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return null;
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return ExternalLayout.header.RootPane;
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}
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//Get textures if possible from the external parts file
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public void UpdateTextureData(Dictionary<string, STGenericTexture> textures)
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{
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if (ExternalLayout == null)
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{
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ExternalLayout = SearchExternalFile();
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if (ExternalLayout == null)
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return;
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var textureList = ExternalLayout.GetTextures();
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foreach (var tex in textureList)
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if (!textures.ContainsKey(tex.Key))
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textures.Add(tex.Key, tex.Value);
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textureList.Clear();
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}
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}
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private BFLYT SearchExternalFile()
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{
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var fileFormat = layoutFile.FileInfo;
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//File is outside an archive so check the contents it is in
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if (File.Exists(fileFormat.FileName))
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{
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string folder = Path.GetDirectoryName(fileFormat.FileName);
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foreach (var file in Directory.GetFiles(folder))
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{
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if (file.Contains(LayoutFile))
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{
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var bflyt = STFileLoader.OpenFileFormat(file) as BFLYT;
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if (bflyt == null)
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continue;
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bflyt.IFileInfo = new IFileInfo();
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bflyt.IFileInfo.ArchiveParent = fileFormat.IFileInfo.ArchiveParent;
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return bflyt;
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}
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}
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}
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else if (fileFormat.IFileInfo.ArchiveParent != null)
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{
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BFLYT bflyt = null;
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SearchArchive(fileFormat.IFileInfo.ArchiveParent, ref bflyt);
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return bflyt;
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}
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return null;
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}
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private void SearchArchive(IArchiveFile archiveFile, ref BFLYT layoutFile)
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{
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layoutFile = null;
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foreach (var file in archiveFile.Files)
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if (file.FileName.Contains(LayoutFile))
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{
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var openedFile = file.OpenFile();
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if (openedFile is IArchiveFile)
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SearchArchive((IArchiveFile)openedFile, ref layoutFile);
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else if (openedFile is BFLYT)
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{
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layoutFile = openedFile as BFLYT;
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layoutFile.IFileInfo = new IFileInfo();
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layoutFile.IFileInfo.ArchiveParent = layoutFile.IFileInfo.ArchiveParent;
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return;
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}
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}
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}
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private Header layoutFile;
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public PRT1(FileReader reader, Header header) : base(reader)
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{
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Properties = new List<PartProperty>();
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layoutFile = header;
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Properties = new List<PartProperty>();
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StartPosition = reader.Position - 84;
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uint properyCount = reader.ReadUInt32();
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@ -1617,10 +1766,10 @@ namespace LayoutBXLYT.Cafe
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//Thanks to shibbs for the material info
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//https://github.com/shibbo/flyte/blob/master/flyte/lyt/common/MAT1.cs
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public class Material
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public class Material : BxlytMaterial
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{
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[DisplayName("Name"), CategoryAttribute("General")]
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public string Name { get; set; }
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public override string Name { get; set; }
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[DisplayName("Black Color"), CategoryAttribute("Color")]
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public STColor8 BlackColor { get; set; }
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@ -11,6 +11,13 @@ namespace LayoutBXLYT
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{
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public class FLYT
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{
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public static BFLYT.Header FromXml(string text)
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{
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BFLYT.Header header = new BFLYT.Header();
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header.RootGroup = new BFLYT.GRP1();
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return header;
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}
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public static string ToXml(BFLYT.Header header)
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{
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return "";
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@ -20,7 +20,7 @@ namespace LayoutBXLYT
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public virtual bool InfluenceAlpha { get; set; }
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[Browsable(false)]
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public bool DisplayInEditor { get; set; } = true;
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public virtual bool DisplayInEditor { get; set; } = true;
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[DisplayName("Name"), CategoryAttribute("Pane")]
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public string Name { get; set; }
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@ -259,6 +259,9 @@ namespace LayoutBXLYT
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[Browsable(false)]
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public virtual List<string> Textures { get; }
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[Browsable(false)]
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public virtual List<string> Fonts { get; }
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[Browsable(false)]
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internal uint Version;
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@ -271,6 +274,11 @@ namespace LayoutBXLYT
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}
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}
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[Browsable(false)]
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public virtual List<BxlytMaterial> GetMaterials()
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{
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return new List<BxlytMaterial>();
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}
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[RefreshProperties(RefreshProperties.All)]
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public uint VersionMajor { get; set; }
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@ -300,6 +308,12 @@ namespace LayoutBXLYT
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}
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}
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public class BxlytMaterial
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{
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[DisplayName("Name"), CategoryAttribute("General")]
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public virtual string Name { get; set; }
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}
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public class SectionCommon
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{
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public virtual string Signature { get; }
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@ -0,0 +1,29 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FirstPlugin;
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using Toolbox.Library;
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namespace LayoutBXLYT
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{
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public class LayoutTextureLoader
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{
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public static List<BNTX> SwitchTextures = new List<BNTX>();
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public static Dictionary<string, STGenericTexture> Textures = new Dictionary<string, STGenericTexture>();
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public static List<string> SearchFolderPaths = new List<string>();
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/* public static Dictionary<string, STGenericTexture> GetTextures(List<string> textureList, IArchiveFile archive = null)
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{
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var textures = new Dictionary<string, STGenericTexture>();
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if (archive != null)
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{
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foreach (var file in archive.Files)
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{
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}
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}
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}*/
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}
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}
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@ -199,7 +199,7 @@ namespace FirstPlugin
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{0x35, TEX_FORMAT.ASTC_10x5_UNORM},
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{0x36, TEX_FORMAT.ASTC_10x6_UNORM},
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{0x37, TEX_FORMAT.ASTC_10x8_UNORM},
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{0x38, TEX_FORMAT.ASTC_10x10_UNORM},
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{0x38, TEX_FORMAT.ASTC_8x8_UNORM},
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{0x39, TEX_FORMAT.ASTC_12x10_UNORM},
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{0x3a, TEX_FORMAT.ASTC_12x12_UNORM},
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{0x3b, TEX_FORMAT.B5G5R5A1_UNORM},
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@ -304,6 +304,7 @@
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<Compile Include="FileFormats\Layout\CAFE\Materials\TextureTransform.cs" />
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<Compile Include="FileFormats\Layout\CTR\BCLYT.cs" />
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<Compile Include="FileFormats\Layout\CAFE\FLYT.cs" />
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<Compile Include="FileFormats\Layout\LayoutTextureLoader.cs" />
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<Compile Include="FileFormats\Layout\PaneTreeWrapper.cs" />
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<Compile Include="FileFormats\Layout\Common.cs" />
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<Compile Include="FileFormats\Layout\Rev\BRLYT.cs" />
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@ -341,6 +342,12 @@
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<Compile Include="GUI\BFLYT\LayoutHierarchy.Designer.cs">
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<DependentUpon>LayoutHierarchy.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\BFLYT\LayoutPartsEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="GUI\BFLYT\LayoutPartsEditor.Designer.cs">
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<DependentUpon>LayoutPartsEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\BFLYT\LayoutProperties.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -365,6 +372,7 @@
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<Compile Include="GUI\BFLYT\LayoutViewer.Designer.cs">
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<DependentUpon>LayoutViewer.cs</DependentUpon>
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</Compile>
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<Compile Include="GUI\BFLYT\Textbox.cs" />
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<Compile Include="GUI\BFLYT\UserDataEditor.cs">
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<SubType>UserControl</SubType>
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</Compile>
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@ -1146,9 +1154,15 @@
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<EmbeddedResource Include="GUI\BFLYT\LayoutHierarchy.resx">
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<DependentUpon>LayoutHierarchy.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFLYT\LayoutPartsEditor.resx">
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<DependentUpon>LayoutPartsEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFLYT\LayoutProperties.resx">
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<DependentUpon>LayoutProperties.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFLYT\LayoutTextDocked.resx">
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<DependentUpon>LayoutTextDocked.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GUI\BFLYT\LayoutTextureList.resx">
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<DependentUpon>LayoutTextureList.cs</DependentUpon>
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</EmbeddedResource>
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@ -63,6 +63,7 @@ namespace LayoutBXLYT
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private LayoutTextureList LayoutTextureList;
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private LayoutProperties LayoutProperties;
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private LayoutTextDocked TextConverter;
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private LayoutPartsEditor LayoutPartsEditor;
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private bool isLoaded = false;
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public void LoadBxlyt(BxlytHeader header, string fileName)
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@ -86,6 +87,7 @@ namespace LayoutBXLYT
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private void InitializeDockPanels()
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{
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ShowTextureList();
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ShowPartsEditor();
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ShowPaneHierarchy();
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ShowPropertiesPanel();
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UpdateBackColor();
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@ -141,10 +143,10 @@ namespace LayoutBXLYT
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{
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if (isChecked) return;
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ActiveViewport.SelectedPanes.Clear();
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if (LayoutProperties != null && (string)sender == "Select")
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{
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ActiveViewport.SelectedPanes.Clear();
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if (e is TreeViewEventArgs) {
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var node = ((TreeViewEventArgs)e).Node;
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@ -200,6 +202,13 @@ namespace LayoutBXLYT
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ShowTextureList();
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}
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private void ShowPartsEditor()
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{
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LayoutPartsEditor = new LayoutPartsEditor();
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LayoutPartsEditor.Text = "Parts Editor";
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LayoutPartsEditor.Show(dockPanel1, DockState.DockLeft);
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}
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private void ShowPropertiesPanel()
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{
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LayoutProperties = new LayoutProperties();
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|
@ -33,22 +33,25 @@
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//
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// treeView1
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//
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this.treeView1.CheckBoxes = true;
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this.treeView1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.treeView1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.treeView1.Location = new System.Drawing.Point(0, 0);
|
||||
this.treeView1.Name = "treeView1";
|
||||
this.treeView1.Size = new System.Drawing.Size(317, 372);
|
||||
this.treeView1.Size = new System.Drawing.Size(301, 333);
|
||||
this.treeView1.TabIndex = 0;
|
||||
this.treeView1.AfterCheck += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterCheck);
|
||||
this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect);
|
||||
this.treeView1.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.treeView1_NodeMouseClick);
|
||||
this.treeView1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.treeView1_KeyDown);
|
||||
this.treeView1.MouseClick += new System.Windows.Forms.MouseEventHandler(this.treeView1_MouseClick);
|
||||
//
|
||||
// LayoutHierarchy
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(301, 333);
|
||||
this.Controls.Add(this.treeView1);
|
||||
this.Name = "LayoutHierarchy";
|
||||
this.Size = new System.Drawing.Size(317, 372);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
@ -15,6 +15,8 @@ namespace LayoutBXLYT
|
||||
{
|
||||
public partial class LayoutHierarchy : LayoutDocked
|
||||
{
|
||||
private STContextMenuStrip ContexMenu;
|
||||
|
||||
public LayoutHierarchy()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -23,6 +25,7 @@ namespace LayoutBXLYT
|
||||
treeView1.ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
|
||||
var imgList = new ImageList();
|
||||
imgList.ColorDepth = ColorDepth.Depth32Bit;
|
||||
imgList.Images.Add("folder", Toolbox.Library.Properties.Resources.Folder);
|
||||
imgList.Images.Add("AlignmentPane", FirstPlugin.Properties.Resources.AlignmentPane);
|
||||
imgList.Images.Add("WindowPane", FirstPlugin.Properties.Resources.WindowPane);
|
||||
@ -32,9 +35,17 @@ namespace LayoutBXLYT
|
||||
imgList.Images.Add("PicturePane", FirstPlugin.Properties.Resources.PicturePane);
|
||||
imgList.Images.Add("QuickAcess", FirstPlugin.Properties.Resources.QuickAccess);
|
||||
imgList.Images.Add("TextPane", FirstPlugin.Properties.Resources.TextPane);
|
||||
imgList.Images.Add("material", Toolbox.Library.Properties.Resources.materialSphere);
|
||||
imgList.Images.Add("texture", Toolbox.Library.Properties.Resources.Texture);
|
||||
imgList.Images.Add("font", Toolbox.Library.Properties.Resources.Font);
|
||||
|
||||
imgList.ImageSize = new Size(22,22);
|
||||
treeView1.ImageList = imgList;
|
||||
|
||||
BackColor = FormThemes.BaseTheme.FormBackColor;
|
||||
ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
|
||||
ContexMenu = new STContextMenuStrip();
|
||||
}
|
||||
|
||||
private bool isLoaded = false;
|
||||
@ -47,9 +58,11 @@ namespace LayoutBXLYT
|
||||
treeView1.BeginUpdate();
|
||||
treeView1.Nodes.Clear();
|
||||
|
||||
treeView1.Nodes.Add(new TreeNode("File Settings") {Tag = bxlyt });
|
||||
|
||||
CreateQuickAccess(bxlyt);
|
||||
treeView1.Nodes.Add(new TreeNode("File Settings") {Tag = bxlyt });
|
||||
LoadTextures(bxlyt.Textures);
|
||||
LoadFonts(bxlyt.Fonts);
|
||||
LoadMaterials(bxlyt.GetMaterials());
|
||||
LoadPane(bxlyt.RootGroup);
|
||||
LoadPane(bxlyt.RootPane);
|
||||
|
||||
@ -64,6 +77,46 @@ namespace LayoutBXLYT
|
||||
isLoaded = false;
|
||||
}
|
||||
|
||||
private void LoadTextures(List<string> textures)
|
||||
{
|
||||
TreeNode node = new TreeNode("Textures");
|
||||
treeView1.Nodes.Add(node);
|
||||
for (int i = 0; i < textures.Count; i++)
|
||||
{
|
||||
TreeNode matNode = new TreeNode(textures[i]);
|
||||
matNode.ImageKey = "texture";
|
||||
matNode.SelectedImageKey = "texture";
|
||||
node.Nodes.Add(matNode);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadFonts(List<string> fonts)
|
||||
{
|
||||
TreeNode node = new TreeNode("Fonts");
|
||||
treeView1.Nodes.Add(node);
|
||||
for (int i = 0; i < fonts.Count; i++)
|
||||
{
|
||||
TreeNode matNode = new TreeNode(fonts[i]);
|
||||
matNode.ImageKey = "font";
|
||||
matNode.SelectedImageKey = "font";
|
||||
node.Nodes.Add(matNode);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadMaterials(List<BxlytMaterial> materials)
|
||||
{
|
||||
TreeNode node = new TreeNode("Materials");
|
||||
treeView1.Nodes.Add(node);
|
||||
for (int i = 0; i < materials.Count; i++)
|
||||
{
|
||||
TreeNode matNode = new TreeNode(materials[i].Name);
|
||||
matNode.Tag = materials[i];
|
||||
matNode.ImageKey = "material";
|
||||
matNode.SelectedImageKey = "material";
|
||||
node.Nodes.Add(matNode);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateQuickAccess(BxlytHeader bxlyt)
|
||||
{
|
||||
var panes = new List<BasePane>();
|
||||
@ -137,9 +190,9 @@ namespace LayoutBXLYT
|
||||
private PaneTreeWrapper CreatePaneWrapper(BasePane pane)
|
||||
{
|
||||
PaneTreeWrapper paneNode = new PaneTreeWrapper();
|
||||
paneNode.Checked = true;
|
||||
paneNode.Text = pane.Name;
|
||||
paneNode.Tag = pane;
|
||||
paneNode.Checked = true;
|
||||
|
||||
string imageKey = "";
|
||||
if (pane is BFLYT.WND1) imageKey = "WindowPane";
|
||||
@ -183,7 +236,67 @@ namespace LayoutBXLYT
|
||||
private void treeView1_AfterCheck(object sender, TreeViewEventArgs e)
|
||||
{
|
||||
if (isLoaded)
|
||||
{
|
||||
if (!e.Node.Checked)
|
||||
e.Node.ForeColor = FormThemes.BaseTheme.DisabledItemColor;
|
||||
else
|
||||
e.Node.ForeColor = treeView1.ForeColor;
|
||||
|
||||
OnProperySelected.Invoke("Checked", e);
|
||||
}
|
||||
}
|
||||
|
||||
private void treeView1_MouseClick(object sender, MouseEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void TogglePane(object sender, EventArgs e)
|
||||
{
|
||||
TogglePane(treeView1.SelectedNode);
|
||||
}
|
||||
|
||||
private void TogglePane(TreeNode node)
|
||||
{
|
||||
if (node == null)
|
||||
return;
|
||||
|
||||
if (node.Checked)
|
||||
node.Checked = false;
|
||||
else
|
||||
node.Checked = true;
|
||||
}
|
||||
|
||||
private void treeView1_KeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
var node = treeView1.SelectedNode;
|
||||
if (node == null || node.Tag == null)
|
||||
return;
|
||||
|
||||
if (e.KeyCode == Keys.H && e.Control)
|
||||
{
|
||||
if (node.Tag is BasePane)
|
||||
TogglePane(node);
|
||||
}
|
||||
}
|
||||
|
||||
private void treeView1_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
|
||||
{
|
||||
if (e.Node.Tag == null)
|
||||
return;
|
||||
|
||||
if (e.Button == MouseButtons.Right)
|
||||
{
|
||||
treeView1.SelectedNode = e.Node;
|
||||
|
||||
if (e.Node.Tag is BasePane)
|
||||
{
|
||||
ContexMenu.Items.Clear();
|
||||
ContexMenu.Items.Add(new STToolStipMenuItem("Display Panes", null, TogglePane, Keys.Control | Keys.H));
|
||||
// ContexMenu.Items.Add(new STToolStipMenuItem("Display Children Panes", null, TogglePane, Keys.Control | Keys.H));
|
||||
ContexMenu.Show(Cursor.Position);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
86
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.Designer.cs
generated
Normal file
86
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.Designer.cs
generated
Normal file
@ -0,0 +1,86 @@
|
||||
namespace LayoutBXLYT
|
||||
{
|
||||
partial class LayoutPartsEditor
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.listView1 = new System.Windows.Forms.ListView();
|
||||
this.stLabel1 = new Toolbox.Library.Forms.STLabel();
|
||||
this.stButton1 = new Toolbox.Library.Forms.STButton();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// listView1
|
||||
//
|
||||
this.listView1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.listView1.Location = new System.Drawing.Point(12, 25);
|
||||
this.listView1.Name = "listView1";
|
||||
this.listView1.Size = new System.Drawing.Size(357, 104);
|
||||
this.listView1.TabIndex = 0;
|
||||
this.listView1.UseCompatibleStateImageBehavior = false;
|
||||
//
|
||||
// stLabel1
|
||||
//
|
||||
this.stLabel1.AutoSize = true;
|
||||
this.stLabel1.Location = new System.Drawing.Point(12, 9);
|
||||
this.stLabel1.Name = "stLabel1";
|
||||
this.stLabel1.Size = new System.Drawing.Size(74, 13);
|
||||
this.stLabel1.TabIndex = 1;
|
||||
this.stLabel1.Text = "Search Paths:";
|
||||
//
|
||||
// stButton1
|
||||
//
|
||||
this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.stButton1.Location = new System.Drawing.Point(15, 135);
|
||||
this.stButton1.Name = "stButton1";
|
||||
this.stButton1.Size = new System.Drawing.Size(75, 23);
|
||||
this.stButton1.TabIndex = 2;
|
||||
this.stButton1.Text = "Add";
|
||||
this.stButton1.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// LayoutPartsEditor
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(381, 431);
|
||||
this.Controls.Add(this.stButton1);
|
||||
this.Controls.Add(this.stLabel1);
|
||||
this.Controls.Add(this.listView1);
|
||||
this.Name = "LayoutPartsEditor";
|
||||
this.Text = "Parts Editor";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ListView listView1;
|
||||
private Toolbox.Library.Forms.STLabel stLabel1;
|
||||
private Toolbox.Library.Forms.STButton stButton1;
|
||||
}
|
||||
}
|
28
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.cs
Normal file
28
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Toolbox.Library;
|
||||
using Toolbox.Library.Forms;
|
||||
|
||||
namespace LayoutBXLYT
|
||||
{
|
||||
public partial class LayoutPartsEditor : LayoutDocked
|
||||
{
|
||||
public LayoutPartsEditor()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
listView1.BackColor = FormThemes.BaseTheme.FormBackColor;
|
||||
listView1.ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
|
||||
BackColor = FormThemes.BaseTheme.FormBackColor;
|
||||
ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
}
|
||||
}
|
||||
}
|
120
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.resx
Normal file
120
File_Format_Library/GUI/BFLYT/LayoutPartsEditor.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -23,6 +23,9 @@ namespace LayoutBXLYT
|
||||
userDataEditor = new UserDataEditor();
|
||||
userDataEditor.Dock = DockStyle.Fill;
|
||||
tabPage2.Controls.Add(userDataEditor);
|
||||
|
||||
BackColor = FormThemes.BaseTheme.FormBackColor;
|
||||
ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
|
@ -95,7 +95,7 @@ namespace LayoutBXLYT
|
||||
GL.Viewport(0, 0, glControl1.Width, glControl1.Height);
|
||||
GL.MatrixMode(MatrixMode.Projection);
|
||||
GL.LoadIdentity();
|
||||
GL.Ortho(0, glControl1.Width, glControl1.Height, 0, -1, 1);
|
||||
GL.Ortho(0, glControl1.Width, glControl1.Height, 0, -1, 100);
|
||||
GL.MatrixMode(MatrixMode.Modelview);
|
||||
GL.LoadIdentity();
|
||||
|
||||
@ -123,17 +123,31 @@ namespace LayoutBXLYT
|
||||
glControl1.SwapBuffers();
|
||||
}
|
||||
|
||||
private void RenderPanes(BasePane pane, bool isRoot, byte parentAlpha)
|
||||
private void RenderPanes(BasePane pane, bool isRoot, byte parentAlpha, BasePane partPane = null)
|
||||
{
|
||||
if (!pane.DisplayInEditor)
|
||||
return;
|
||||
|
||||
GL.PushMatrix();
|
||||
GL.Translate(pane.Translate.X, pane.Translate.Y, 0);
|
||||
GL.Rotate(pane.Rotate.Z, pane.Rotate.X, pane.Rotate.Y, pane.Rotate.Z);
|
||||
GL.Scale(pane.Scale.X, pane.Scale.Y, 1);
|
||||
|
||||
byte effectiveAlpha = (byte)(parentAlpha == 255 ? pane.Alpha : pane.Alpha / 255);
|
||||
if (partPane != null)
|
||||
{
|
||||
var translate = partPane.Translate + pane.Translate;
|
||||
var scale = partPane.Scale * pane.Scale;
|
||||
var rotate = partPane.Rotate + pane.Rotate;
|
||||
|
||||
GL.Translate(translate.X + translate.X, translate.Y, 0);
|
||||
GL.Rotate(rotate.Z, rotate.X, rotate.Y, rotate.Z);
|
||||
GL.Scale(scale.X, scale.Y, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL.Translate(pane.Translate.X, pane.Translate.Y, 0);
|
||||
GL.Rotate(pane.Rotate.Z, pane.Rotate.X, pane.Rotate.Y, pane.Rotate.Z);
|
||||
GL.Scale(pane.Scale.X, pane.Scale.Y, 1);
|
||||
}
|
||||
|
||||
byte effectiveAlpha = (byte)(parentAlpha == 255 ? pane.Alpha : (pane.Alpha * parentAlpha) / 255);
|
||||
|
||||
if (!isRoot)
|
||||
{
|
||||
@ -143,19 +157,24 @@ namespace LayoutBXLYT
|
||||
DrawPicturePane((BCLYT.PIC1)pane, effectiveAlpha);
|
||||
else if (pane is BRLYT.PIC1)
|
||||
DrawPicturePane((BRLYT.PIC1)pane, effectiveAlpha);
|
||||
else if (pane is BFLYT.PRT1)
|
||||
DrawPartsPane((BFLYT.PRT1)pane, effectiveAlpha);
|
||||
else if (pane is BFLYT.PAN1)
|
||||
DrawDefaultPane((BFLYT.PAN1)pane);
|
||||
else if (pane is BCLYT.PAN1)
|
||||
DrawDefaultPane((BCLYT.PAN1)pane);
|
||||
else if (pane is BRLYT.PAN1)
|
||||
DrawDefaultPane((BRLYT.PAN1)pane);
|
||||
|
||||
// else if (pane is BFLYT.WND1)
|
||||
// DrawWindowPane((BFLYT.WND1)pane, effectiveAlpha);
|
||||
}
|
||||
else
|
||||
isRoot = false;
|
||||
|
||||
byte childAlpha = pane.InfluenceAlpha ? effectiveAlpha : byte.MaxValue;
|
||||
foreach (var childPane in pane.Childern)
|
||||
RenderPanes(childPane, isRoot, childAlpha);
|
||||
RenderPanes(childPane, isRoot, childAlpha, partPane);
|
||||
|
||||
GL.PopMatrix();
|
||||
}
|
||||
@ -220,6 +239,47 @@ namespace LayoutBXLYT
|
||||
DrawRectangle(pane.CreateRectangle(), TexCoords, Colors);
|
||||
}
|
||||
|
||||
private void DrawPartsPane(BFLYT.PRT1 pane, byte effectiveAlpha)
|
||||
{
|
||||
pane.UpdateTextureData(this.Textures);
|
||||
var partPane = pane.GetExternalPane();
|
||||
if (partPane != null)
|
||||
{
|
||||
RenderPanes(partPane, false, effectiveAlpha);
|
||||
}
|
||||
else
|
||||
DrawDefaultPane(pane);
|
||||
|
||||
if (pane.Properties != null)
|
||||
{
|
||||
foreach (var prop in pane.Properties)
|
||||
{
|
||||
if (prop.Property != null)
|
||||
RenderPanes(prop.Property, false, effectiveAlpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawWindowPane(BFLYT.WND1 pane, byte effectiveAlpha)
|
||||
{
|
||||
float frameLeft = 0;
|
||||
float frameTop = 0;
|
||||
float frameRight = 0;
|
||||
float frameBottom = 0;
|
||||
if (pane.FrameCount == 1)
|
||||
{
|
||||
|
||||
}
|
||||
else if (pane.FrameCount == 4)
|
||||
{
|
||||
|
||||
}
|
||||
else if (pane.FrameCount == 8)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawPicturePane(BCLYT.PIC1 pane, byte effectiveAlpha)
|
||||
{
|
||||
Vector2[] TexCoords = new Vector2[] {
|
||||
@ -391,6 +451,16 @@ namespace LayoutBXLYT
|
||||
GL.TexCoord2(texCoords[3]);
|
||||
GL.Vertex2(rect.LeftPoint, rect.TopPoint);
|
||||
GL.End();
|
||||
|
||||
//Draw outline
|
||||
GL.Begin(PrimitiveType.LineLoop);
|
||||
GL.LineWidth(3);
|
||||
GL.Color4(colors[0]);
|
||||
GL.Vertex2(rect.LeftPoint, rect.BottomPoint);
|
||||
GL.Vertex2(rect.RightPoint, rect.BottomPoint);
|
||||
GL.Vertex2(rect.RightPoint, rect.TopPoint);
|
||||
GL.Vertex2(rect.LeftPoint, rect.TopPoint);
|
||||
GL.End();
|
||||
}
|
||||
}
|
||||
|
||||
|
114
File_Format_Library/GUI/BFLYT/Textbox.cs
Normal file
114
File_Format_Library/GUI/BFLYT/Textbox.cs
Normal file
@ -0,0 +1,114 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Text;
|
||||
using System.Drawing.Drawing2D;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using OpenTK.Input;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace LayoutBXLYT
|
||||
{
|
||||
public class Textbox
|
||||
{
|
||||
public int GlyphsPerLine = 16;
|
||||
public int GlyphLineCount = 16;
|
||||
public int GlyphWidth = 11;
|
||||
public int GlyphHeight = 22;
|
||||
|
||||
public int CharXSpacing = 11;
|
||||
|
||||
public int AtlasOffsetX = -3, AtlassOffsetY = -1;
|
||||
public int FontSize = 14;
|
||||
public bool BitmapFont = false;
|
||||
public string FromFile; //= "joystix monospace.ttf";
|
||||
public string FontName = "Consolas";
|
||||
|
||||
public Textbox()
|
||||
{
|
||||
GenerateFontImage();
|
||||
}
|
||||
|
||||
void GenerateFontImage()
|
||||
{
|
||||
int bitmapWidth = GlyphsPerLine * GlyphWidth;
|
||||
int bitmapHeight = GlyphLineCount * GlyphHeight;
|
||||
|
||||
using (Bitmap bitmap = new Bitmap(bitmapWidth, bitmapHeight, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
|
||||
{
|
||||
Font font;
|
||||
if (!String.IsNullOrWhiteSpace(FromFile))
|
||||
{
|
||||
var collection = new PrivateFontCollection();
|
||||
collection.AddFontFile(FromFile);
|
||||
var fontFamily = new FontFamily(Path.GetFileNameWithoutExtension(FromFile), collection);
|
||||
font = new Font(fontFamily, FontSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
font = new Font(new FontFamily(FontName), FontSize);
|
||||
}
|
||||
|
||||
using (var g = Graphics.FromImage(bitmap))
|
||||
{
|
||||
if (BitmapFont)
|
||||
{
|
||||
g.SmoothingMode = SmoothingMode.None;
|
||||
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
|
||||
}
|
||||
else
|
||||
{
|
||||
g.SmoothingMode = SmoothingMode.HighQuality;
|
||||
g.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
|
||||
//g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
|
||||
}
|
||||
|
||||
for (int p = 0; p < GlyphLineCount; p++)
|
||||
{
|
||||
for (int n = 0; n < GlyphsPerLine; n++)
|
||||
{
|
||||
char c = (char)(n + p * GlyphsPerLine);
|
||||
g.DrawString(c.ToString(), font, Brushes.White,
|
||||
n * GlyphWidth + AtlasOffsetX, p * GlyphHeight + AtlassOffsetY);
|
||||
}
|
||||
}
|
||||
}
|
||||
// bitmap.Save(FontBitmapFilename);
|
||||
}
|
||||
// Process.Start(FontBitmapFilename);
|
||||
}
|
||||
|
||||
int TextureWidth;
|
||||
int TextureHeight;
|
||||
|
||||
public void DrawText(int x, int y, string text)
|
||||
{
|
||||
GL.Begin(PrimitiveType.Quads);
|
||||
|
||||
float u_step = (float)GlyphWidth / (float)TextureWidth;
|
||||
float v_step = (float)GlyphHeight / (float)TextureHeight;
|
||||
|
||||
for (int n = 0; n < text.Length; n++)
|
||||
{
|
||||
char idx = text[n];
|
||||
float u = (float)(idx % GlyphsPerLine) * u_step;
|
||||
float v = (float)(idx / GlyphsPerLine) * v_step;
|
||||
|
||||
GL.TexCoord2(u, v);
|
||||
GL.Vertex2(x, y);
|
||||
GL.TexCoord2(u + u_step, v);
|
||||
GL.Vertex2(x + GlyphWidth, y);
|
||||
GL.TexCoord2(u + u_step, v + v_step);
|
||||
GL.Vertex2(x + GlyphWidth, y + GlyphHeight);
|
||||
GL.TexCoord2(u, v + v_step);
|
||||
GL.Vertex2(x, y + GlyphHeight);
|
||||
|
||||
x += CharXSpacing;
|
||||
}
|
||||
|
||||
GL.End();
|
||||
}
|
||||
}
|
||||
}
|
109
Switch_Toolbox_Library/Forms/Dialogs/ColorSelectorDropdown.Designer.cs
generated
Normal file
109
Switch_Toolbox_Library/Forms/Dialogs/ColorSelectorDropdown.Designer.cs
generated
Normal file
@ -0,0 +1,109 @@
|
||||
namespace Toolbox.Library.Forms
|
||||
{
|
||||
partial class ColorSelectorDropdown
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ColorSelectorDropdown));
|
||||
this.colorSelector1 = new Toolbox.Library.Forms.ColorSelector();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.pictureBox2 = new System.Windows.Forms.PictureBox();
|
||||
this.pictureBoxCustom1 = new Toolbox.Library.Forms.PictureBoxCustom();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCustom1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// colorSelector1
|
||||
//
|
||||
this.colorSelector1.Alpha = 0;
|
||||
this.colorSelector1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.colorSelector1.Color = System.Drawing.Color.Empty;
|
||||
this.colorSelector1.Color8 = null;
|
||||
this.colorSelector1.DisplayAlpha = true;
|
||||
this.colorSelector1.DisplayColor = true;
|
||||
this.colorSelector1.Location = new System.Drawing.Point(3, 3);
|
||||
this.colorSelector1.Name = "colorSelector1";
|
||||
this.colorSelector1.Size = new System.Drawing.Size(245, 243);
|
||||
this.colorSelector1.TabIndex = 0;
|
||||
this.colorSelector1.ColorChanged += new System.EventHandler(this.colorSelector1_ColorChanged);
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(254, 3);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(30, 30);
|
||||
this.pictureBox1.TabIndex = 1;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// pictureBox2
|
||||
//
|
||||
this.pictureBox2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.pictureBox2.Location = new System.Drawing.Point(254, 39);
|
||||
this.pictureBox2.Name = "pictureBox2";
|
||||
this.pictureBox2.Size = new System.Drawing.Size(30, 30);
|
||||
this.pictureBox2.TabIndex = 2;
|
||||
this.pictureBox2.TabStop = false;
|
||||
//
|
||||
// pictureBoxCustom1
|
||||
//
|
||||
this.pictureBoxCustom1.BackColor = System.Drawing.Color.Transparent;
|
||||
this.pictureBoxCustom1.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("pictureBoxCustom1.BackgroundImage")));
|
||||
this.pictureBoxCustom1.Location = new System.Drawing.Point(254, 75);
|
||||
this.pictureBoxCustom1.Name = "pictureBoxCustom1";
|
||||
this.pictureBoxCustom1.Size = new System.Drawing.Size(30, 30);
|
||||
this.pictureBoxCustom1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
|
||||
this.pictureBoxCustom1.TabIndex = 3;
|
||||
this.pictureBoxCustom1.TabStop = false;
|
||||
//
|
||||
// ColorSelectorDropdown
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.pictureBoxCustom1);
|
||||
this.Controls.Add(this.pictureBox2);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Controls.Add(this.colorSelector1);
|
||||
this.Name = "ColorSelectorDropdown";
|
||||
this.Size = new System.Drawing.Size(292, 244);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCustom1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private ColorSelector colorSelector1;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.PictureBox pictureBox2;
|
||||
private PictureBoxCustom pictureBoxCustom1;
|
||||
}
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Toolbox.Library.Forms
|
||||
{
|
||||
public partial class ColorSelectorDropdown : STUserControl
|
||||
{
|
||||
public STColor8 Color8
|
||||
{
|
||||
get { return colorSelector1.Color8; }
|
||||
set { colorSelector1.Color8 = value; }
|
||||
}
|
||||
|
||||
public Color Color
|
||||
{
|
||||
get { return colorSelector1.Color; }
|
||||
set { colorSelector1.Color = value; }
|
||||
}
|
||||
|
||||
public Color AlphaColor
|
||||
{
|
||||
get { return colorSelector1.AlphaColor; }
|
||||
}
|
||||
|
||||
public int Alpha
|
||||
{
|
||||
get { return colorSelector1.Alpha; }
|
||||
set { colorSelector1.Alpha = value; }
|
||||
}
|
||||
|
||||
public ColorSelectorDropdown()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void colorSelector1_ColorChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBox1.BackColor = colorSelector1.Color;
|
||||
pictureBox2.BackColor = colorSelector1.AlphaColor;
|
||||
|
||||
var fullColor = Color.FromArgb(colorSelector1.Alpha, colorSelector1.Color);
|
||||
pictureBoxCustom1.Image = BitmapExtension.FillColor(30,30, fullColor);
|
||||
}
|
||||
}
|
||||
}
|
328
Switch_Toolbox_Library/Forms/Dialogs/ColorSelectorDropdown.resx
Normal file
328
Switch_Toolbox_Library/Forms/Dialogs/ColorSelectorDropdown.resx
Normal file
@ -0,0 +1,328 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mGk4zW7tt3aFGa0JAhPXKv5Grfv8ckaj93+veSuXxEAIUwAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
@ -149,9 +149,19 @@ namespace Toolbox.Library.Forms
|
||||
|
||||
FillEditor("");
|
||||
}
|
||||
|
||||
private Color BACK_COLOR = Color.FromArgb(30, 30, 30);
|
||||
private Color FORE_COLOR = Color.White;
|
||||
|
||||
public void AddContextMenu(string text, EventHandler handler)
|
||||
{
|
||||
foreach (ToolStripItem item in stContextMenuStrip1.Items)
|
||||
if (item.Text == text)
|
||||
return;
|
||||
|
||||
stContextMenuStrip1.Items.Add(text, null, handler);
|
||||
}
|
||||
|
||||
public string GetText()
|
||||
{
|
||||
return scintilla1.Text;
|
||||
|
@ -160,7 +160,9 @@ namespace Toolbox.Library
|
||||
}
|
||||
}
|
||||
|
||||
FileList.Add(Tuple.Create(tempf, $"{targetDirectory}/{fileName}"));
|
||||
Console.WriteLine($"{tempf} {targetDirectory} {fileName}");
|
||||
|
||||
FileList.Add(Tuple.Create(fileName, $"{targetDirectory}/{fileName}"));
|
||||
}
|
||||
|
||||
string[] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
|
||||
|
@ -29,7 +29,7 @@ namespace Toolbox.Library.IO
|
||||
if (frmsvr == null)
|
||||
return null;
|
||||
|
||||
var control = new ColorSelector();
|
||||
var control = new ColorSelectorDropdown();
|
||||
|
||||
Color color = Color.White;
|
||||
if (value is STColor8)
|
||||
|
@ -79,9 +79,7 @@ namespace Toolbox.Library
|
||||
[Browsable(false)]
|
||||
public virtual IFileFormat OpenFile()
|
||||
{
|
||||
if (FileFormat != null &&
|
||||
FileFormat.IFileInfo != null &&
|
||||
FileFormat.IFileInfo.ArchiveParent != null)
|
||||
if (FileFormat != null)
|
||||
return FileFormat;
|
||||
|
||||
if (FileDataStream != null)
|
||||
|
@ -360,6 +360,16 @@ namespace Toolbox.Library.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
public static System.Drawing.Bitmap Font {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Font", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -382,4 +382,7 @@
|
||||
<data name="arrowMinimize" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowMinimize .png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Font" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Font.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Switch_Toolbox_Library/Resources/Font.png
Normal file
BIN
Switch_Toolbox_Library/Resources/Font.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
@ -240,6 +240,12 @@
|
||||
<Compile Include="Forms\ColorSelector.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\Dialogs\ColorSelectorDropdown.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\Dialogs\ColorSelectorDropdown.Designer.cs">
|
||||
<DependentUpon>ColorSelectorDropdown.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Forms\Dialogs\STColorDialog.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -891,6 +897,9 @@
|
||||
<EmbeddedResource Include="Forms\Custom\STTextBox.resx">
|
||||
<DependentUpon>STTextBox.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\Dialogs\ColorSelectorDropdown.resx">
|
||||
<DependentUpon>ColorSelectorDropdown.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\Dialogs\ExportModelSettings.resx">
|
||||
<DependentUpon>ExportModelSettings.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
@ -1277,6 +1286,7 @@
|
||||
<ItemGroup>
|
||||
<Folder Include="FileFormats\Compression\" />
|
||||
<Folder Include="FileFormats\DAE\COLLADA\" />
|
||||
<Folder Include="FileFormats\DAE\Custom\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\boneWeightGradient.png" />
|
||||
@ -1350,6 +1360,9 @@
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Layout\WindowPane.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Font.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user