Update README.md
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README.md
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README.md
@ -21,47 +21,31 @@ This tool currently features:
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- Can preview skeletal, SRT, param, texture pattern, and bone visual animations. (Param ones will vary)
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- Can export and import fully rigged models with bone support.
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- Can convert gif files to texture pattern animations. Very WIP atm.
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Can Edit Formats
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- BFRES
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- BNTX
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- Can add/remove textures.
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- Can import textures as DDS, png, tga, tiff, etc)
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- Can export as binary, dds, png, tga, etc.
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- Can preview mipmap and surface(array) levels.
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- NUTEXB
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- XTX
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- Can replace textures as DDS, png, tga, tiff, etc)
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- Can export as dds, png, tga, etc.
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- Can preview mipmaplevels.
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- SARC
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- Supported editing/saving data opened. (Automatically saves data opened if supported)
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- Supports padding (Thanks to Exelix and AboodXD)
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- Can save sarcs in sarcs in sarcs.
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- BARS
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- Can extract and replace audio files.. (rebuilds the file)
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- KCL
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- Preview collision models.
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- Replace/Export as obj (Thanks to Exelix)
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- BFFNT
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- Can extract and replace images.
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- BFLIM
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- Can add/remove textures.
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- Can import textures as DDS, png, tga, tiff, etc)
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- Can export as dds, png, tga, etc.
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- GFPAK
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- Supported editing/saving data opened. (Automatically saves data opened if supported)
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- BEA
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- Supported editing/saving data opened. (Automatically saves data opened if supported)
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- AAMP (Wii U and Switch)
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- PTCL (Wii U and Switch)
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- TMPK
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Can Preview
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- BFSHA
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- Can view options, samplers, attributes, and uniform blocks.
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- BNSH
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- Can extract shader vertex and fragment shaders from variations/programs
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- SHARCFB and SHARC
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- Basic preview of some shader program data.
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- AAMP
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- Can edit both v1 and v2 AAMP (Wii U and Switch)
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- NUTEXB
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- Can extract and replace textures.
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- PTCL & EFFN
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- Can edit colors and textures (Wii U and Switch).
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- Switch ptcl also can rebuild and import models (bfres files are inside)
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- EFC
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- Can preview effect tables and link PTCL.
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- NUT
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