Update project resources
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d281553ce1
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40
File_Format_Library/Properties/Resources.Designer.cs
generated
40
File_Format_Library/Properties/Resources.Designer.cs
generated
@ -19,7 +19,7 @@ namespace FirstPlugin.Properties {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -266,6 +266,16 @@ namespace FirstPlugin.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] MetroidDread {
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get {
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object obj = ResourceManager.GetObject("MetroidDread", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@ -307,7 +317,23 @@ namespace FirstPlugin.Properties {
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// Looks up a localized string similar to pc0002_00_fa0004_eye_close01.gfbanm
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///pc0002_00_fi0001_wait01_loop.gfbanm
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///bin/pokemon/pm0000_00/
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///bin/pokemon/pm0000_00/tex/
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///bin/pokemon/pm0000_00/anm/
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///bin/pokemon/pm0000_00/mdl/
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///bin/pokemon_data/
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///bin/graphics/mask_texture/pattern_01/
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///bin/app/pokecamp/cooking/common_model/anm/
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///bin/app/pokecamp/cooking/common_model/mdl/
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///bin/app/pokecamp/cooking/common_model/
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///bin/chara/data/pc/p2/p1_base_app01/anm/
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///pm0000_00.gfbpokecfg
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///pm0000_00.gfbmdl
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///pm0000_00_rare.gfbmdl
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///pm0000_00_field01.gfbanmcfg
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///pm0000_00_f [rest of string was truncated]";.
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/// </summary>
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internal static string Pkmn {
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get {
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@ -404,5 +430,15 @@ namespace FirstPlugin.Properties {
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] XLink {
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get {
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object obj = ResourceManager.GetObject("XLink", resourceCulture);
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return ((byte[])(obj));
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}
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}
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}
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}
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@ -205,4 +205,10 @@
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<data name="Pkmn" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\Hashes\Pkmn.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
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</data>
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<data name="XLink" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\Hashes\XLink.txt;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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<data name="MetroidDread" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\Hashes\MetroidDread.txt;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
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</root>
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File_Format_Library/Resources/Hashes/XLink.txt
Normal file
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File_Format_Library/Resources/Hashes/XLink.txt
Normal file
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