Fix vertex color setting to display in bcres
This commit is contained in:
parent
69f25781a1
commit
d8f77fff9f
Binary file not shown.
@ -271,6 +271,7 @@ namespace FirstPlugin
|
|||||||
{
|
{
|
||||||
shader.SetInt("renderType", (int)Runtime.viewportShading);
|
shader.SetInt("renderType", (int)Runtime.viewportShading);
|
||||||
shader.SetInt("selectedBoneIndex", Runtime.SelectedBoneIndex);
|
shader.SetInt("selectedBoneIndex", Runtime.SelectedBoneIndex);
|
||||||
|
shader.SetBoolToInt("renderVertColor", Runtime.renderVertColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawModels(ShaderProgram shader, GL_ControlModern control)
|
private void DrawModels(ShaderProgram shader, GL_ControlModern control)
|
||||||
|
Loading…
Reference in New Issue
Block a user