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Add BNTX node for bffnt sheets

This commit is contained in:
KillzXGaming 2019-04-01 15:16:07 -04:00
parent 1ec2c26c35
commit dba119ba6e
7 changed files with 2 additions and 4 deletions

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@ -49,10 +49,8 @@ namespace FirstPlugin
int i = 0;
foreach (byte[] texture in tglp.SheetDataList)
{
SheetEntry sheet = new SheetEntry();
sheet.data = texture;
sheet.Text = "Sheet" + i++;
Nodes.Add(sheet);
BNTX file = (BNTX)STFileLoader.OpenFileFormat("Sheet" + i++, texture);
Nodes.Add(file);
}
}
public void Unload()