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Update README.md

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@ -27,10 +27,10 @@ Can Edit Formats
- BNTX
- NUTEXB
- XTX
- GTX
- SARC
- BARS
- KCL
- BFFNT
- BFLIM
- GFPAK
- BEA
@ -40,6 +40,7 @@ Can Edit Formats
- TMPK
Can Preview
- BFFNT
- BCRES
- Models, materials, and textures.
- BFSHA
@ -55,12 +56,22 @@ Can Preview
- Can preview NTWU, NTP3, and NTWD variants. Editng will be soon
- MSBT
- Very basic previewing.
- TMPK
- Can extract files and decompress
- Can save back.
- MP3, OGG, IDSP, HPS, WAV, BFWAV, BFSTM, BCWAV, BCWAV
- Can listen to audio and convert between certain formats. Thanks to VGAudio and CSCore
- NARC
- SP2 (Team Sonic Racing)
- GFMDL
- TEX (3DS)
- NUSHDB (Switch Namco Shaders)
- SDF (Snow Drop Engine)
- NCA
- NSP
- IStorage
- NXARC
- LZARC
- IGA .pak
- MKAGPDX Model .bin files
## Building
@ -84,6 +95,12 @@ Resources
- [Treeview Icons by icons8](https://icons8.com/)
- Smash Forge (Currently placeholders)
Documentation
- http://mk8.tockdom.com/wiki/
- https://wiki.oatmealdome.me/Category:File_formats
- https://github.com/Kinnay/Nintendo-File-Formats/wiki
- http://Avsys.xyz/wiki/Category:File_Formats
Libraries
- [Brawl Lib (for brres section conversion)](https://github.com/libertyernie/brawltools)
- [Exelix (Sarc, kcl, and byml libraries)](https://github.com/exelix11/EditorCore/tree/master/FileFormatPlugins)
@ -101,6 +118,7 @@ Libraries
- [Syroot BinaryData](https://gitlab.com/Syroot/BinaryData)
- [Syroot Maths](https://gitlab.com/Syroot/Maths)
- [Syroot Bfres Library (Wii U)](https://gitlab.com/Syroot/NintenTools.Bfres)
- [LibHac](https://github.com/Thealexbarney/LibHac)
License
in Switch_Toolbox\Lib\Licenses