Add more paths
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@ -160,13 +160,21 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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public List<LapPathGroup> LapPaths;
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public List<EnemyPathGroup> EnemyPaths;
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public List<ItemPathGroup> ItemPaths;
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public List<GlidePathGroup> GlidePaths;
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public List<SteerAssistPathGroup> SteerAssistPaths;
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public CourseMuuntScene(dynamic rootNode)
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{
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root = rootNode;
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LapPaths = new List<LapPathGroup>();
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EnemyPaths = new List<EnemyPathGroup>();
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GlidePaths = new List<GlidePathGroup>();
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ItemPaths = new List<ItemPathGroup>();
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SteerAssistPaths = new List<SteerAssistPathGroup>();
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if (root.ContainsKey("Area")) {
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foreach (var area in root["Area"])
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@ -192,11 +200,21 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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foreach (var effectArea in root["EffectArea"])
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{ }
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}
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if (root.ContainsKey("ItemPath")) {
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foreach (var itemPath in root["ItemPath"]) {
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ItemPaths.Add(new ItemPathGroup(itemPath));
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}
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}
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if (root.ContainsKey("EnemyPath")) {
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foreach (var enemyPath in root["EnemyPath"]) {
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EnemyPaths.Add(new EnemyPathGroup(enemyPath));
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}
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}
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if (root.ContainsKey("GlidePath")) {
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foreach (var glidePath in root["GlidePath"]) {
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GlidePaths.Add(new GlidePathGroup(glidePath));
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}
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}
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if (root.ContainsKey("GravityPath")) {
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foreach (var gravityPath in root["GravityPath"])
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{ }
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@ -238,6 +256,11 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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foreach (var soundObj in root["SoundObj"])
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{ }
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}
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if (root.ContainsKey("SteerAssistPath")) {
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foreach (var steerAssistPath in root["SteerAssistPath"]) {
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SteerAssistPaths.Add(new SteerAssistPathGroup(steerAssistPath));
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}
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}
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}
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@ -0,0 +1,119 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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using GL_EditorFramework.EditorDrawables;
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using GL_EditorFramework.GL_Core;
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using GL_EditorFramework.Interfaces;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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using System.Drawing;
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using Switch_Toolbox.Library;
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namespace FirstPlugin.Turbo.CourseMuuntStructs
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{
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public class GlidePathGroup : PathGroup, IObject
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{
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public const string N_GlidePathGroup = "GlidePathGroup";
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public const string N_UnitIdNum = "UnitIdNum";
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public GlidePathGroup(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["PathPt"])
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{
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PathPoints.Add(new EnemyPathPoint(point));
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}
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ConnectGroups = false;
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}
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[Browsable(false)]
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public Dictionary<string, dynamic> Prop { get; set; } = new Dictionary<string, dynamic>();
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public int GlidePathGroupId
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{
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get { return this[N_GlidePathGroup]; }
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set { this[N_GlidePathGroup] = value; }
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}
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public int UnitIdNum
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{
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get { return this[N_UnitIdNum]; }
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set { this[N_UnitIdNum] = value; }
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}
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public dynamic this[string name]
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{
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get
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{
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if (Prop.ContainsKey(name)) return Prop[name];
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else return null;
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}
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set
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{
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if (Prop.ContainsKey(name)) Prop[name] = value;
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else Prop.Add(name, value);
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}
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}
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}
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public class GlidePathPoint : PathPoint
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{
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[Browsable(false)]
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public override RenderablePathPoint RenderablePoint
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{
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get
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{
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var point = new RenderablePathPoint(ColorUtility.ToVector4(Color.FromArgb(252, 93, 11)), Translate, Rotate, new OpenTK.Vector3(30), this);
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point.CanConnect = true;
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return point;
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}
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}
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[Category("Properties")]
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public int GlideType
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{
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get { return this["GlideType"]; }
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set { this["GlideType"] = value; }
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}
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[Category("Properties")]
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public bool IsUp
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{
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get { return this["IsUp"]; }
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set { this["IsUp"] = value; }
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}
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[Category("Properties")]
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public int Ascend
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{
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get { return this["Ascend"]; }
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set { this["Ascend"] = value; }
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}
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[Category("Properties")]
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public bool Cannon
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{
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get { return this["Cannon"]; }
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set { this["Cannon"] = value; }
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}
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public GlidePathPoint(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["NextPt"])
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{
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NextPoints.Add(new PointID(point));
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}
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foreach (var point in this["PrevPt"])
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{
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PrevPoints.Add(new PointID(point));
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}
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}
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}
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}
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109
Switch_FileFormatsMain/GUI/Byaml/CourseMuunt/Paths/ItemPaths.cs
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109
Switch_FileFormatsMain/GUI/Byaml/CourseMuunt/Paths/ItemPaths.cs
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@ -0,0 +1,109 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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using GL_EditorFramework.EditorDrawables;
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using GL_EditorFramework.GL_Core;
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using GL_EditorFramework.Interfaces;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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using System.Drawing;
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namespace FirstPlugin.Turbo.CourseMuuntStructs
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{
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public class ItemPathGroup : PathGroup, IObject
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{
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public const string N_EnemyPathGroup = "ItemPathGroup";
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public const string N_UnitIdNum = "UnitIdNum";
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public ItemPathGroup(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["PathPt"])
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{
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PathPoints.Add(new EnemyPathPoint(point));
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}
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}
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[Browsable(false)]
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public Dictionary<string, dynamic> Prop { get; set; } = new Dictionary<string, dynamic>();
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public int EnemyPathGroupId
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{
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get { return this[N_EnemyPathGroup]; }
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set { this[N_EnemyPathGroup] = value; }
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}
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public int UnitIdNum
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{
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get { return this[N_UnitIdNum]; }
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set { this[N_UnitIdNum] = value; }
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}
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public dynamic this[string name]
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{
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get
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{
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if (Prop.ContainsKey(name)) return Prop[name];
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else return null;
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}
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set
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{
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if (Prop.ContainsKey(name)) Prop[name] = value;
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else Prop.Add(name, value);
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}
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}
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}
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public class ItemPathPoint : PathPoint
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{
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[Browsable(false)]
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public override RenderablePathPoint RenderablePoint
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{
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get
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{
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var point = new RenderablePathPoint(new Vector4(1f, 0f, 0f, 1f), Translate, Rotate, new OpenTK.Vector3(30), this);
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point.CanConnect = true;
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return point;
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}
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}
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[Category("Properties")]
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public int Hover
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{
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get { return this["Hover"]; }
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set { this["Hover"] = value; }
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}
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[Category("Properties")]
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public int ItemPriority
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{
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get { return this["ItemPriority"]; }
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set { this["ItemPriority"] = value; }
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}
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[Category("Properties")]
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public int SearchArea
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{
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get { return this["SearchArea"]; }
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set { this["SearchArea"] = value; }
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}
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public ItemPathPoint(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["NextPt"])
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{
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NextPoints.Add(new PointID(point));
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}
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foreach (var point in this["PrevPt"])
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{
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PrevPoints.Add(new PointID(point));
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}
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}
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}
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}
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@ -70,7 +70,6 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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public class LapPathPoint : PathPoint
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{
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[Browsable(false)]
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public override RenderablePathPoint RenderablePoint
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{
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@ -4,6 +4,8 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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{
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public class PathGroup
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{
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public bool ConnectGroups = true;
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public List<PathPoint> PathPoints = new List<PathPoint>();
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}
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}
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@ -5,6 +5,7 @@ using GL_EditorFramework.Interfaces;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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using System.Drawing;
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using Switch_Toolbox.Library;
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namespace FirstPlugin.Turbo.CourseMuuntStructs
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{
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@ -40,9 +41,11 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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public override void Prepare(GL_ControlModern control)
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{
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var defaultFrag = new FragmentShader(
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@"#version 330
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@"#version 330
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vec4 LineColor;
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void main(){
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gl_FragColor = vec4(0,1,0,1);
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gl_FragColor = LineColor;
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}");
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var defaultVert = new VertexShader(
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@ -92,6 +95,7 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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public override void Draw(GL_ControlModern control, Pass pass)
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{
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control.CurrentShader = defaultShaderProgram;
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defaultShaderProgram.SetVector4("LineColor", ColorUtility.ToVector4(LineColor));
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foreach (var group in PathGroups)
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{
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@ -0,0 +1,95 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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using GL_EditorFramework.EditorDrawables;
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using GL_EditorFramework.GL_Core;
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using GL_EditorFramework.Interfaces;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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using System.Drawing;
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namespace FirstPlugin.Turbo.CourseMuuntStructs
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{
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public class SteerAssistPathGroup : PathGroup, IObject
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{
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public const string N_SteerAssistPathGroup = "SteerAssistPathGroup";
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public const string N_UnitIdNum = "UnitIdNum";
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public SteerAssistPathGroup(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["PathPt"])
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{
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PathPoints.Add(new EnemyPathPoint(point));
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}
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}
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[Browsable(false)]
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public Dictionary<string, dynamic> Prop { get; set; } = new Dictionary<string, dynamic>();
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public int SteerAssistPathGroupId
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{
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get { return this[N_SteerAssistPathGroup]; }
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set { this[N_SteerAssistPathGroup] = value; }
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}
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public int UnitIdNum
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{
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get { return this[N_UnitIdNum]; }
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set { this[N_UnitIdNum] = value; }
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}
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public dynamic this[string name]
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{
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get
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{
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if (Prop.ContainsKey(name)) return Prop[name];
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else return null;
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}
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set
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{
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if (Prop.ContainsKey(name)) Prop[name] = value;
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else Prop.Add(name, value);
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}
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}
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}
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public class SteerAssistPathPoint : PathPoint
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{
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[Browsable(false)]
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public override RenderablePathPoint RenderablePoint
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{
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get
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{
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var point = new RenderablePathPoint(new Vector4(0f, 1f, 0f, 1f), Translate, Rotate, new OpenTK.Vector3(30), this);
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point.CanConnect = true;
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return point;
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}
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}
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[Category("Properties")]
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public int Priority
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{
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get { return this["Priority"]; }
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set { this["Priority"] = value; }
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}
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public SteerAssistPathPoint(dynamic bymlNode)
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{
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if (bymlNode is Dictionary<string, dynamic>) Prop = (Dictionary<string, dynamic>)bymlNode;
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else throw new Exception("Not a dictionary");
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foreach (var point in this["NextPt"])
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{
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NextPoints.Add(new PointID(point));
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}
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foreach (var point in this["PrevPt"])
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{
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PrevPoints.Add(new PointID(point));
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}
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}
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}
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}
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@ -75,9 +75,19 @@ namespace FirstPlugin.Forms
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if (scene.EnemyPaths.Count > 0) {
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AddPathDrawable("Enemy Path", scene.EnemyPaths, Color.Red);
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}
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if (scene.EnemyPaths.Count > 0) {
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if (scene.LapPaths.Count > 0) {
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AddPathDrawable("Lap Path", scene.LapPaths,Color.Blue, false);
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}
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if (scene.GlidePaths.Count > 0) {
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AddPathDrawable("Glide Path", scene.GlidePaths, Color.Orange);
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}
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if (scene.ItemPaths.Count > 0) {
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AddPathDrawable("Item Path", scene.ItemPaths, Color.Yellow);
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}
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if (scene.SteerAssistPaths.Count > 0) {
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AddPathDrawable("Steer Assist Path", scene.SteerAssistPaths, Color.Green);
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}
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IsLoaded = true;
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}
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</Compile>
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<Compile Include="GUI\Byaml\CourseMuunt\CourseMuuntStructs.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\IObject.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\ItemPaths.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\EnemyPaths.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\GliderPaths.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\LapPaths.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Base\RenderablePathPoint.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\PathGroup.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\RenderableConnectedPaths.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\ReturnPoint.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Base\PathPoint.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\Paths\SteerAssistPath.cs" />
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<Compile Include="GUI\Byaml\CourseMuunt\TurboMunntEditor.cs">
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<SubType>UserControl</SubType>
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</Compile>
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16568860ef0401f7dec5cb2a9e482b7e36fd023f
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886ac18f42578b4e9040873174f8c65faeae1a88
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