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mirror of synced 2024-09-25 03:58:22 +02:00

Start to add MSBT support

This commit is contained in:
KillzXGaming 2019-04-21 22:00:38 -04:00
parent 690028328f
commit dff727ff0f
13 changed files with 373 additions and 2 deletions

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@ -6,10 +6,12 @@ using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using FirstPlugin.Forms;
using Switch_Toolbox.Library.IO;
namespace FirstPlugin
{
public class MSBT : IFileFormat
public class MSBT : IEditor<MSBTEditor>, IFileFormat
{
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Message Binary Text" };
@ -35,8 +37,23 @@ namespace FirstPlugin
}
}
public MSBTEditor OpenForm()
{
MSBTEditor editor = new MSBTEditor();
editor.LoadMSBT(this);
editor.Text = FileName;
editor.Dock = DockStyle.Fill;
return editor;
}
public Header header;
public void Load(System.IO.Stream stream)
{
CanSave = true;
header = new Header();
header.Read(new FileReader(stream));
}
public void Unload()
{
@ -46,5 +63,106 @@ namespace FirstPlugin
{
return null;
}
public class Header
{
public ushort ByteOrderMark;
public ushort Padding;
public EncodingType StringEncoding;
public byte Version;
public List<MSBTEntry> entries = new List<MSBTEntry>();
byte[] Reserved;
public enum EncodingType : byte
{
UTF8 = 0,
UTF16 = 1,
}
public void Read(FileReader reader)
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
reader.ReadSignature(8, "MsgStdBn");
ByteOrderMark = reader.ReadUInt16();
reader.CheckByteOrderMark(ByteOrderMark);
Padding = reader.ReadUInt16();
StringEncoding = reader.ReadEnum<EncodingType>(true);
Version = reader.ReadByte();
ushort SectionCount = reader.ReadUInt16();
ushort Unknown = reader.ReadUInt16();
uint FileSize = reader.ReadUInt32();
Reserved = reader.ReadBytes(10);
for (int i = 0; i < SectionCount; i++)
{
long pos = reader.Position;
string Signature = reader.ReadString(4, Encoding.ASCII);
uint SectionSize = reader.ReadUInt32();
byte[] Padding = reader.ReadBytes(8);
uint EntryCount = reader.ReadUInt32();
Console.WriteLine("Signature " + Signature);
switch (Signature)
{
case "LBL1":
case "NLI1":
case "ATR1":
case "TXT2":
case "ATO1":
case "TSY1":
default:
MSBTEntry entry = new MSBTEntry();
entry.Signature = Signature;
entry.Data = reader.ReadBytes((int)SectionSize + 8);
entries.Add(entry);
break;
}
reader.Seek(pos + SectionSize + 0x1C, System.IO.SeekOrigin.Begin);
}
}
public void Write(FileWriter writer)
{
writer.WriteSignature("MsgStdBn");
writer.Write(ByteOrderMark);
writer.Write(Padding);
writer.Write(StringEncoding, true);
writer.Write(Version);
long _ofsFileSize = writer.Position;
writer.Write(0); //FileSize reserved for later
writer.Write(Reserved);
foreach (var entry in entries)
entry.Write(writer, this);
//Write file size
using (writer.TemporarySeek(_ofsFileSize, System.IO.SeekOrigin.Begin))
{
writer.Write(writer.BaseStream.Length);
}
}
}
public class MSBTEntry
{
public byte[] Data;
public string Signature;
public virtual void Read(FileReader reader, Header header)
{
}
public virtual void Write(FileWriter writer, Header header)
{
writer.Write(Signature);
writer.Write(Data.Length);
writer.Write(Data);
}
}
}
}

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@ -0,0 +1,87 @@
namespace FirstPlugin.Forms
{
partial class MSBTEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.textEditor1 = new Switch_Toolbox.Library.Forms.TextEditor();
this.listViewCustom1 = new Switch_Toolbox.Library.Forms.ListViewCustom();
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.contentContainer.SuspendLayout();
this.SuspendLayout();
//
// contentContainer
//
this.contentContainer.Controls.Add(this.listViewCustom1);
this.contentContainer.Controls.Add(this.textEditor1);
this.contentContainer.Controls.SetChildIndex(this.textEditor1, 0);
this.contentContainer.Controls.SetChildIndex(this.listViewCustom1, 0);
//
// textEditor1
//
this.textEditor1.IsXML = false;
this.textEditor1.Location = new System.Drawing.Point(204, 31);
this.textEditor1.Name = "textEditor1";
this.textEditor1.Size = new System.Drawing.Size(336, 359);
this.textEditor1.TabIndex = 11;
//
// listViewCustom1
//
this.listViewCustom1.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.listViewCustom1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
this.columnHeader1});
this.listViewCustom1.Location = new System.Drawing.Point(3, 31);
this.listViewCustom1.Name = "listViewCustom1";
this.listViewCustom1.OwnerDraw = true;
this.listViewCustom1.Size = new System.Drawing.Size(195, 359);
this.listViewCustom1.TabIndex = 12;
this.listViewCustom1.UseCompatibleStateImageBehavior = false;
this.listViewCustom1.View = System.Windows.Forms.View.Details;
//
// columnHeader1
//
this.columnHeader1.Width = 177;
//
// MSBTEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(549, 398);
this.Name = "MSBTEditor";
this.Text = "MSBTEditor";
this.contentContainer.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private Switch_Toolbox.Library.Forms.TextEditor textEditor1;
private Switch_Toolbox.Library.Forms.ListViewCustom listViewCustom1;
private System.Windows.Forms.ColumnHeader columnHeader1;
}
}

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@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Switch_Toolbox.Library.Forms;
using Switch_Toolbox.Library;
namespace FirstPlugin.Forms
{
public partial class MSBTEditor : STForm, IFIleEditor
{
public List<IFileFormat> GetFileFormats()
{
return new List<IFileFormat>() { activeMessageFile };
}
public MSBTEditor()
{
InitializeComponent();
listViewCustom1.HeaderStyle = ColumnHeaderStyle.None;
}
MSBT activeMessageFile;
public void LoadMSBT(MSBT msbt)
{
activeMessageFile = msbt;
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -372,6 +372,12 @@
<Compile Include="GUI\KCL\CollisionMaterialEditor.Designer.cs">
<DependentUpon>CollisionMaterialEditor.cs</DependentUpon>
</Compile>
<Compile Include="GUI\Message\MSBTEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GUI\Message\MSBTEditor.Designer.cs">
<DependentUpon>MSBTEditor.cs</DependentUpon>
</Compile>
<Compile Include="MarioCostumeEditor.cs" />
<Compile Include="GUI\AAMP\AampV1Editor.cs">
<SubType>UserControl</SubType>
@ -1026,6 +1032,9 @@
<EmbeddedResource Include="GUI\Editors\VertexAttributeDataList.resx">
<DependentUpon>VertexAttributeDataList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GUI\Message\MSBTEditor.resx">
<DependentUpon>MSBTEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GUI\PreviewFormatList.resx">
<DependentUpon>PreviewFormatList.cs</DependentUpon>
</EmbeddedResource>

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@ -1 +1 @@
7c84633eaa36420d4ca6a3cb60a7e5117cc8630b
9b54d576b7ab53a1cb0beb8579692014c8a39e74

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@ -320,3 +320,4 @@ C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Lib\Plugins
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.pdb
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.CopyComplete
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Switch_FileFormatsMain\obj\Release\FirstPlugin.Forms.CollisionMaterialEditor.resources
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Switch_FileFormatsMain\obj\Release\FirstPlugin.Forms.MSBTEditor.resources