Use file streams for non archive based writing. Allow giant file saving from opened streams.
This commit is contained in:
parent
23324a2233
commit
e5bb9fa9d5
Binary file not shown.
@ -241,16 +241,13 @@ namespace FirstPlugin
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{
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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var mem = new MemoryStream();
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if (aampFileV1 != null)
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aampFileV1.Save(mem);
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aampFileV1.Save(stream);
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else
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aampFileV2.Save(mem);
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return mem.ToArray();
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aampFileV2.Save(stream);
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}
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}
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}
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@ -64,9 +64,8 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -162,7 +162,7 @@ namespace FirstPlugin
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}
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GC.Collect();
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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beaFile.FileList.Clear();
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beaFile.FileDictionary.Clear();
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@ -181,9 +181,7 @@ namespace FirstPlugin
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beaFile.FileDictionary.Add(asset.FileName);
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}
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MemoryStream mem = new MemoryStream();
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beaFile.Save(mem);
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return mem.ToArray();
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beaFile.Save(stream);
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}
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@ -88,10 +88,9 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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var mem = new System.IO.MemoryStream();
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using (var writer = new FileWriter(mem))
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using (var writer = new FileWriter(stream, true))
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{
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writer.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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@ -120,8 +119,6 @@ namespace FirstPlugin
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writer.Write(files[i].FileData.Length);
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*/
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}
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return mem.ToArray();
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}
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private void Align(FileWriter writer, int alignment)
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@ -108,15 +108,15 @@ namespace FirstPlugin
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Read(new FileReader(stream));
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}
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public void Unload()
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{
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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MemoryStream mem = new MemoryStream();
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Write(new FileWriter(mem));
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return mem.ToArray();
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Write(new FileWriter(stream));
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}
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private void Save(object sender, EventArgs args)
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@ -265,9 +265,8 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -72,9 +72,8 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -113,10 +113,9 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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var mem = new System.IO.MemoryStream();
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using (var writer = new FileWriter(mem))
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using (var writer = new FileWriter(stream, true))
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{
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if (IsSA01)
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writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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@ -167,8 +166,6 @@ namespace FirstPlugin
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writer.Seek(12, System.IO.SeekOrigin.Begin);
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writer.Write(Offsets);
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}
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return mem.ToArray();
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}
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private void Align(FileWriter writer, int alignment)
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@ -88,9 +88,8 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -175,9 +175,8 @@ namespace FirstPlugin
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{
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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//EFE for REing format https://github.com/Gericom/EveryFileExplorer/blob/f9f00d193c9608d71c9a23d9f3ab7e752f4ada2a/NDS/NitroSystem/FND/NARC.cs
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@ -95,9 +95,8 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -197,7 +197,7 @@ namespace FirstPlugin
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//It's a good idea, and i don't want to deal with offset linking
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private List<char> _exportStringTable;
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private List<byte[]> _savedFileData;
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public void SaveFile(FileWriter writer)
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private void SaveFile(FileWriter writer)
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{
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_savedFiles.Clear();
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_exportStringTable = new List<char>();
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@ -444,11 +444,9 @@ namespace FirstPlugin
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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var mem = new System.IO.MemoryStream();
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SaveFile(new FileWriter(mem));
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return mem.ToArray();
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SaveFile(new FileWriter(stream));
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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@ -258,7 +258,7 @@ namespace FirstPlugin
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return result;
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}
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public byte[] Save()
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public void Save(System.IO.Stream stream)
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{
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sarcData.Files.Clear();
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foreach (var file in files)
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@ -290,7 +290,10 @@ namespace FirstPlugin
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Tuple<int, byte[]> sarc = SARCExt.SARC.PackN(sarcData);
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IFileInfo.Alignment = sarc.Item1;
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return sarc.Item2;
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using (var writer = new FileWriter(stream)) {
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writer.Write(sarc.Item2);
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}
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}
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public class SarcEntry : ArchiveFileInfo
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@ -1,641 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Toolbox;
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using System.Windows.Forms;
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using SARCExt;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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namespace FirstPlugin.Old
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{
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public class SARC : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Sorted ARChive" };
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public string[] Extension { get; set; } = new string[] { "*.pack", "*.sarc", "*.bgenv", "*.sblarc", "*.sbactorpack", ".arc" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "SARC");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public List<SarcEntry> Files = new List<SarcEntry>();
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public Dictionary<string, byte[]> OpenedFiles = new Dictionary<string, byte[]>();
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public SarcData sarcData;
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public string SarcHash;
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public void Load(System.IO.Stream stream)
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{
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CanSave = true;
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IFileInfo.UseEditMenu = true;
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var SzsFiles = SARCExt.SARC.UnpackRamN(stream);
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sarcData = new SarcData();
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sarcData.HashOnly = SzsFiles.HashOnly;
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sarcData.Files = SzsFiles.Files;
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sarcData.endianness = GetByteOrder(stream);
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SarcHash = Utils.GenerateUniqueHashID();
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FillTreeNodes(this, SzsFiles.Files, sarcData.HashOnly);
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Text = FileName;
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ContextMenuStrip = new STContextMenuStrip();
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ContextMenuStrip.Items.Add(new STToolStipMenuItem("Save",null, Save, Keys.Control | Keys.S));
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ContextMenuStrip.Items.Add(new STToolStipMenuItem("Rename Actor Files (Odyssey)", null, RenameActors, Keys.Control | Keys.S));
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// ContextMenuStrip.Items.Add(new STToolStipMenuItem("Unpack to Folder", null, UnpackToFolder, Keys.Control | Keys.E));
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// ContextMenuStrip.Items.Add(new STToolStipMenuItem("Pack From Folder", null, PackFromFolder, Keys.Control | Keys.R));
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ContextMenuStrip.Items.Add(new STToolStripSeparator());
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ContextMenuStrip.Items.Add(new STToolStipMenuItem("Batch Texture Editor", null, PreviewTextures, Keys.Control | Keys.P));
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ContextMenuStrip.Items.Add(new STToolStripSeparator());
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ContextMenuStrip.Items.Add(new STToolStipMenuItem("Sort Childern", null, SortChildern, Keys.Control | Keys.E));
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CanDelete = true;
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sarcData.Files.Clear();
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}
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private void RenameActors(object sender, EventArgs args)
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{
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string ActorName = Path.GetFileNameWithoutExtension(Text);
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RenameDialog dialog = new RenameDialog();
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dialog.SetString(ActorName);
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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string NewActorName = dialog.textBox1.Text;
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Text = NewActorName + ".szs";
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foreach (TreeNode node in Nodes)
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{
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string NodeName = Path.GetFileNameWithoutExtension(node.Text);
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string ext = Utils.GetExtension(node.Text);
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if (NodeName == ActorName)
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{
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node.Text = $"{NewActorName}{ext}";
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}
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else if (node.Text.Contains("Attribute.byml"))
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{
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node.Text = $"{NewActorName}Attribute.byml";
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}
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}
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}
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}
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private void UnpackToFolder(object sender, EventArgs args)
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{
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}
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private void PackFromFolder(object sender, EventArgs args)
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{
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}
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private void Delete(object sender, EventArgs args) {
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Unload();
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var editor = LibraryGUI.GetObjectEditor();
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if (editor != null)
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editor.ResetControls();
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}
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private void SortChildern(object sender, EventArgs args)
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{
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TreeView.TreeViewNodeSorter = new TreeChildSorter();
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TreeView.Sort();
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}
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public class FolderEntry : TreeNode, IContextMenuNode
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{
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public FolderEntry(string text, int imageIndex, int selectedImageIndex)
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{
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Text = text;
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ImageIndex = imageIndex;
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SelectedImageIndex = selectedImageIndex;
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}
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public ToolStripItem[] GetContextMenuItems()
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{
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List<ToolStripItem> Items = new List<ToolStripItem>();
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Items.Add(new ToolStripMenuItem("Sort Childern", null, SortChildern, Keys.Control | Keys.W));
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return Items.ToArray();
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}
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private void SortChildern(object sender, EventArgs args)
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{
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TreeView.TreeViewNodeSorter = new TreeChildSorter();
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TreeView.Sort();
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}
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}
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public Syroot.BinaryData.ByteOrder GetByteOrder(System.IO.Stream data)
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{
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using (FileReader reader = new FileReader(data))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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reader.Seek(6);
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ushort bom = reader.ReadUInt16();
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reader.Close();
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reader.Dispose();
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if (bom == 0xFFFE)
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return Syroot.BinaryData.ByteOrder.LittleEndian;
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else
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return Syroot.BinaryData.ByteOrder.BigEndian;
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}
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}
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public void Unload()
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{
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foreach (var file in Files)
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file.FileData = null;
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Files.Clear();
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Nodes.Clear();
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GC.SuppressFinalize(this);
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}
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IEnumerable<TreeNode> Collect(TreeNodeCollection nodes)
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{
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foreach (TreeNode node in nodes)
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{
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yield return node;
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bool IsNodeFile = node is IFileFormat;
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if (!IsNodeFile)
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{
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//We don't need to save the child of IFIleFormats
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//If opened the file should save it's own children
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foreach (var child in Collect(node.Nodes))
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yield return child;
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}
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}
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}
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public byte[] Save()
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{
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Console.WriteLine("Saving sarc");
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sarcData.Files.Clear();
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foreach (TreeNode node in Collect(Nodes))
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{
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if (node is SarcEntry)
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{
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Console.WriteLine("Saving " + node);
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SaveFileEntryData((SarcEntry)node);
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}
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else if (node is IFileFormat && node != this)
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{
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IFileFormat fileFormat = (IFileFormat)node;
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if (fileFormat != null && ((IFileFormat)node).CanSave)
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{
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sarcData.Files.Add(SetSarcPath(node, this),
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STLibraryCompression.CompressFile(fileFormat.Save(), fileFormat));
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}
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else
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{
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sarcData.Files.Add(SetSarcPath(node, this),
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OpenedFiles[node.FullPath]);
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}
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}
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}
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Tuple<int, byte[]> sarc = SARCExt.SARC.PackN(sarcData);
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IFileInfo.Alignment = sarc.Item1;
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return sarc.Item2;
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}
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public static string SetSarcPath(TreeNode node, TreeNode sarcNode)
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{
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string nodePath = node.FullPath;
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int startIndex = nodePath.IndexOf(sarcNode.Text);
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if (startIndex > 0)
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nodePath = nodePath.Substring(startIndex);
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string slash = Path.DirectorySeparatorChar.ToString();
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string slashAlt = Path.AltDirectorySeparatorChar.ToString();
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string SetPath = nodePath.Replace(sarcNode.Text + slash, string.Empty).Replace(slash ?? "", slashAlt);
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return !(SetPath == string.Empty) ? SetPath : node.Text;
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}
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private void SaveFileEntryData(SarcEntry sarc)
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{
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string dir = Path.GetDirectoryName(sarc.FileName);
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if (!sarcData.HashOnly)
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{
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if (dir == string.Empty)
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sarc.FileName = sarc.Text;
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else
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sarc.FileName = Path.Combine(dir, sarc.Text);
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sarc.FileName = sarc.FileName.Replace(@"\", "/");
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}
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sarcData.Files.Add(sarc.FileName, sarc.FileData);
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}
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public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
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{
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if (NewNode == null)
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return;
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int index = node.Nodes.IndexOf(replaceNode);
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node.Nodes.RemoveAt(index);
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node.Nodes.Insert(index, NewNode);
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if (NewNode is TreeNodeFile)
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((TreeNodeFile)NewNode).OnAfterAdded();
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}
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private void Save(object sender, EventArgs args)
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{
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List<IFileFormat> formats = new List<IFileFormat>();
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formats.Add(this);
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = Utils.GetAllFilters(formats);
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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}
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public static bool SuppressFormDialog = false;
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private void PreviewTextures(object sender, EventArgs args)
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{
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SuppressFormDialog = true;
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List<IFileFormat> Formats = new List<IFileFormat>();
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try
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{
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CallRecursive(TreeView, Formats);
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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ArchiveListPreviewForm editor = new ArchiveListPreviewForm();
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editor.LoadArchive(Formats);
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editor.Show();
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SuppressFormDialog = false;
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}
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private void CallRecursive(TreeView treeView, List<IFileFormat> Formats)
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{
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// Print each node recursively.
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TreeNodeCollection nodes = treeView.Nodes;
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foreach (TreeNode n in nodes)
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{
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GetNodeFileFormat(n, Formats);
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}
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||||
}
|
||||
private void GetNodeFileFormat(TreeNode treeNode, List<IFileFormat> Formats)
|
||||
{
|
||||
// Print the node.
|
||||
|
||||
if (treeNode is SarcEntry)
|
||||
{
|
||||
var format = ((SarcEntry)treeNode).OpenFile();
|
||||
if (format != null)
|
||||
Formats.Add(format);
|
||||
}
|
||||
|
||||
// Print each node recursively.
|
||||
foreach (TreeNode tn in treeNode.Nodes)
|
||||
{
|
||||
GetNodeFileFormat(tn, Formats);
|
||||
}
|
||||
}
|
||||
|
||||
public class SarcEntry : TreeNodeCustom, IContextMenuNode
|
||||
{
|
||||
public SARC sarc; //Sarc file the entry is located in
|
||||
public byte[] FileData;
|
||||
public string sarcHash;
|
||||
|
||||
public SarcEntry()
|
||||
{
|
||||
ImageKey = "fileBlank";
|
||||
SelectedImageKey = "fileBlank";
|
||||
}
|
||||
|
||||
public ToolStripItem[] GetContextMenuItems()
|
||||
{
|
||||
List<ToolStripItem> Items = new List<ToolStripItem>();
|
||||
Items.Add(new STToolStipMenuItem("Export Raw Data", null, Export, Keys.Control | Keys.E));
|
||||
Items.Add(new STToolStipMenuItem("Export Raw Data to File Location", null, ExportToFileLoc, Keys.Control | Keys.F));
|
||||
Items.Add(new STToolStipMenuItem("Replace Raw Data", null, Replace, Keys.Control | Keys.R));
|
||||
Items.Add(new STToolStripSeparator());
|
||||
Items.Add(new STToolStipMenuItem("Open With Text Editor", null, OpenTextEditor, Keys.Control | Keys.T));
|
||||
Items.Add(new STToolStripSeparator());
|
||||
Items.Add(new STToolStipMenuItem("Remove", null, Remove, Keys.Control | Keys.Delete));
|
||||
Items.Add(new STToolStipMenuItem("Rename", null, Rename, Keys.Control | Keys.N));
|
||||
return Items.ToArray();
|
||||
}
|
||||
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
UpdateHexView();
|
||||
}
|
||||
|
||||
private void UpdateHexView()
|
||||
{
|
||||
HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor));
|
||||
if (editor == null)
|
||||
{
|
||||
editor = new HexEditor();
|
||||
LibraryGUI.LoadEditor(editor);
|
||||
}
|
||||
editor.Text = Text;
|
||||
editor.Dock = DockStyle.Fill;
|
||||
editor.LoadData(FileData);
|
||||
}
|
||||
|
||||
public IFileFormat OpenFile()
|
||||
{
|
||||
return STFileLoader.OpenFileFormat(FileName, FileData, false, true, this);
|
||||
}
|
||||
|
||||
public override void OnDoubleMouseClick(TreeView treeView)
|
||||
{
|
||||
if (FileData.Length <= 0)
|
||||
return;
|
||||
|
||||
IFileFormat file = OpenFile();
|
||||
if (file == null) //File returns null if no supported format is found
|
||||
return;
|
||||
|
||||
if (Utils.HasInterface(file.GetType(), typeof(IEditor<>)) && !SuppressFormDialog)
|
||||
{
|
||||
OpenFormDialog(file);
|
||||
}
|
||||
else if (file != null)
|
||||
{
|
||||
sarc.OpenedFiles.Add(FullPath, FileData);
|
||||
ReplaceNode(this.Parent, this, (TreeNode)file);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenFormDialog(IFileFormat fileFormat)
|
||||
{
|
||||
UserControl form = GetEditorForm(fileFormat);
|
||||
form.Text = (((IFileFormat)fileFormat).FileName);
|
||||
|
||||
var parentForm = LibraryGUI.GetActiveForm();
|
||||
|
||||
GenericEditorForm editorForm = new GenericEditorForm(true, form);
|
||||
editorForm.Text = Text;
|
||||
editorForm.FormClosing += (sender, e) => FormClosing(sender, e, fileFormat);
|
||||
if (editorForm.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (fileFormat.CanSave)
|
||||
{
|
||||
FileData = fileFormat.Save();
|
||||
UpdateHexView();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void FormClosing(object sender, EventArgs args, IFileFormat fileFormat)
|
||||
{
|
||||
if (((Form)sender).DialogResult != DialogResult.OK)
|
||||
return;
|
||||
|
||||
if (fileFormat.CanSave)
|
||||
{
|
||||
FileData = fileFormat.Save();
|
||||
UpdateHexView();
|
||||
}
|
||||
}
|
||||
|
||||
private UserControl GetEditorForm(IFileFormat fileFormat)
|
||||
{
|
||||
Type objectType = fileFormat.GetType();
|
||||
foreach (var inter in objectType.GetInterfaces())
|
||||
{
|
||||
if (inter.IsGenericType && inter.GetGenericTypeDefinition() == typeof(IEditor<>))
|
||||
{
|
||||
System.Reflection.MethodInfo method = objectType.GetMethod("OpenForm");
|
||||
return (UserControl)method.Invoke(fileFormat, new object[0]);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
|
||||
{
|
||||
TreeNode node = TreeView.SelectedNode;
|
||||
|
||||
// Determine by checking the Text property.
|
||||
}
|
||||
|
||||
public string FileName;
|
||||
private void Replace(object sender, EventArgs args)
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
ofd.FileName = Text;
|
||||
ofd.DefaultExt = Path.GetExtension(Text);
|
||||
ofd.Filter = "Raw Data (*.*)|*.*";
|
||||
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
FileData = File.ReadAllBytes(ofd.FileName);
|
||||
}
|
||||
}
|
||||
private void ExportToFileLoc(object sender, EventArgs args)
|
||||
{
|
||||
Cursor.Current = Cursors.WaitCursor;
|
||||
File.WriteAllBytes($"{Path.GetDirectoryName(sarc.FilePath)}/{Text}", FileData);
|
||||
Cursor.Current = Cursors.Default;
|
||||
}
|
||||
private void Export(object sender, EventArgs args)
|
||||
{
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
sfd.FileName = Text;
|
||||
sfd.DefaultExt = Path.GetExtension(Text);
|
||||
sfd.Filter = "Raw Data (*.*)|*.*";
|
||||
|
||||
if (sfd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
File.WriteAllBytes(sfd.FileName, FileData);
|
||||
}
|
||||
}
|
||||
|
||||
private void OpenTextEditor(object sender, EventArgs args)
|
||||
{
|
||||
TextEditor editor = (TextEditor)LibraryGUI.GetActiveContent(typeof(TextEditor));
|
||||
if (editor == null)
|
||||
{
|
||||
editor = new TextEditor();
|
||||
LibraryGUI.LoadEditor(editor);
|
||||
}
|
||||
editor.Text = Text;
|
||||
editor.Dock = DockStyle.Fill;
|
||||
editor.FillEditor(FileData);
|
||||
}
|
||||
|
||||
private void Remove(object sender, EventArgs args)
|
||||
{
|
||||
DialogResult result = MessageBox.Show($"Are your sure you want to remove {Text}? This cannot be undone!", "", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
|
||||
|
||||
if (result == DialogResult.Yes)
|
||||
{
|
||||
Parent.Nodes.Remove(this);
|
||||
}
|
||||
}
|
||||
private void Rename(object sender, EventArgs args)
|
||||
{
|
||||
RenameDialog dialog = new RenameDialog();
|
||||
dialog.SetString(Text);
|
||||
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
Text = dialog.textBox1.Text;
|
||||
}
|
||||
}
|
||||
}
|
||||
void FillTreeNodes(TreeNode root, Dictionary<string, byte[]> files, bool HashOnly)
|
||||
{
|
||||
var rootText = root.Text;
|
||||
var rootTextLength = rootText.Length;
|
||||
var nodeStrings = files;
|
||||
foreach (var node in nodeStrings)
|
||||
{
|
||||
string nodeString = node.Key;
|
||||
|
||||
if (HashOnly)
|
||||
nodeString = SARCExt.SARC.TryGetNameFromHashTable(nodeString);
|
||||
|
||||
var roots = nodeString.Split(new char[] { '/' },
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// The initial parent is the root node
|
||||
var parentNode = root;
|
||||
var sb = new StringBuilder(rootText, nodeString.Length + rootTextLength);
|
||||
for (int rootIndex = 0; rootIndex < roots.Length; rootIndex++)
|
||||
{
|
||||
// Build the node name
|
||||
var parentName = roots[rootIndex];
|
||||
sb.Append("/");
|
||||
sb.Append(parentName);
|
||||
var nodeName = sb.ToString();
|
||||
|
||||
// Search for the node
|
||||
var index = parentNode.Nodes.IndexOfKey(nodeName);
|
||||
if (index == -1)
|
||||
{
|
||||
// Node was not found, add it
|
||||
|
||||
var folder = new FolderEntry(parentName, 0, 0);
|
||||
if (rootIndex == roots.Length - 1)
|
||||
{
|
||||
var file = SetupFileEntry(node.Value, parentName, node.Key);
|
||||
file.Name = nodeName;
|
||||
parentNode.Nodes.Add(file);
|
||||
parentNode = file;
|
||||
}
|
||||
else
|
||||
{
|
||||
folder.Name = nodeName;
|
||||
parentNode.Nodes.Add(folder);
|
||||
parentNode = folder;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Node was found, set that as parent and continue
|
||||
parentNode = parentNode.Nodes[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<string> BuildFinalList(List<string> paths)
|
||||
{
|
||||
var finalList = new List<string>();
|
||||
foreach (var path in paths)
|
||||
{
|
||||
bool found = false;
|
||||
foreach (var item in finalList)
|
||||
{
|
||||
if (item.StartsWith(path, StringComparison.Ordinal))
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
finalList.Add(path);
|
||||
}
|
||||
}
|
||||
return finalList;
|
||||
}
|
||||
|
||||
public SarcEntry SetupFileEntry(byte[] data, string name, string fullName)
|
||||
{
|
||||
SarcEntry sarcEntry = new SarcEntry();
|
||||
sarcEntry.FileName = fullName;
|
||||
sarcEntry.Name = name;
|
||||
sarcEntry.Text = name;
|
||||
sarcEntry.sarc = this;
|
||||
sarcEntry.FileData = data;
|
||||
|
||||
Files.Add(sarcEntry);
|
||||
|
||||
string ext = Path.GetExtension(name);
|
||||
string SarcEx = SARCExt.SARC.GuessFileExtension(data);
|
||||
if (SarcEx == ".bfres" || ext == ".sbfres")
|
||||
{
|
||||
sarcEntry.ImageKey = "bfres";
|
||||
sarcEntry.SelectedImageKey = "bfres";
|
||||
}
|
||||
if (SarcEx == ".bntx")
|
||||
{
|
||||
sarcEntry.ImageKey = "bntx";
|
||||
sarcEntry.SelectedImageKey = "bntx";
|
||||
}
|
||||
if (SarcEx == ".byaml")
|
||||
{
|
||||
sarcEntry.ImageKey = "byaml";
|
||||
sarcEntry.SelectedImageKey = "byaml";
|
||||
}
|
||||
if (SarcEx == ".aamp")
|
||||
{
|
||||
sarcEntry.ImageKey = "aamp";
|
||||
sarcEntry.SelectedImageKey = "aamp";
|
||||
}
|
||||
return sarcEntry;
|
||||
}
|
||||
}
|
||||
}
|
@ -520,9 +520,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class SDFTOC_Header
|
||||
|
@ -237,9 +237,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -101,9 +101,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -342,10 +342,8 @@ namespace FirstPlugin
|
||||
}
|
||||
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
|
||||
|
@ -346,10 +346,8 @@ namespace FirstPlugin
|
||||
}
|
||||
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
|
||||
|
@ -482,10 +482,8 @@ namespace FirstPlugin
|
||||
}
|
||||
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
|
||||
|
@ -186,11 +186,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
SaveFile(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
SaveFile(new FileWriter(stream));
|
||||
}
|
||||
|
||||
|
||||
|
@ -152,6 +152,7 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SaveFile(FileWriter writer)
|
||||
{
|
||||
long pos = writer.Position;
|
||||
@ -219,11 +220,9 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
SaveFile(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
SaveFile(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -299,11 +299,10 @@ namespace FirstPlugin
|
||||
STFileSaver.SaveFileFormat(this, sfd.FileName);
|
||||
}
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
bars.Save(mem);
|
||||
return mem.ToArray();
|
||||
bars.Save(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,13 +38,14 @@ namespace FirstPlugin
|
||||
public void Load(System.IO.Stream stream)
|
||||
{
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,13 +50,14 @@ namespace FirstPlugin
|
||||
Nodes.Add("Group List");
|
||||
Nodes.Add("Players List");
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
private static uint FileSizeOffset;
|
||||
|
@ -62,13 +62,14 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,13 +59,15 @@ namespace FirstPlugin
|
||||
CanSave = true;
|
||||
LoadAudio(stream, this);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,13 +59,15 @@ namespace FirstPlugin
|
||||
CanSave = true;
|
||||
LoadAudio(stream, this);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -76,9 +76,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -62,9 +62,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,13 +59,15 @@ namespace FirstPlugin
|
||||
CanSave = true;
|
||||
LoadAudio(stream, this);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -62,9 +62,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,13 +59,15 @@ namespace FirstPlugin
|
||||
CanSave = true;
|
||||
LoadAudio(stream, this);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,13 +59,15 @@ namespace FirstPlugin
|
||||
CanSave = true;
|
||||
LoadAudio(stream, this);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return SaveAudio();
|
||||
SaveAudio(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -75,13 +75,14 @@ namespace FirstPlugin
|
||||
|
||||
mp3Struct = CSCore.Tags.ID3.ID3v1.FromStream(stream);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -73,13 +73,14 @@ namespace FirstPlugin
|
||||
waveSource = CodecFactory.Instance.GetCodec(stream, ".ogg");
|
||||
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,15 +77,18 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var writer = new BCFstmWriter(NwTarget.Ctr);
|
||||
writer.Configuration = new BxstmConfiguration()
|
||||
var audioWriter = new BCFstmWriter(NwTarget.Ctr);
|
||||
audioWriter.Configuration = new BxstmConfiguration()
|
||||
{
|
||||
Endianness = VGAudio.Utilities.Endianness.LittleEndian,
|
||||
};
|
||||
|
||||
return writer.GetFile(audioData, writer.Configuration);
|
||||
using (var writer = new Toolbox.Library.IO.FileWriter(stream, true))
|
||||
{
|
||||
writer.Write(audioWriter.GetFile(audioData, audioWriter.Configuration));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -172,9 +172,9 @@ namespace FirstPlugin
|
||||
{
|
||||
ObjectEditor.RemoveContainer(DrawableContainer);
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -879,10 +879,8 @@ namespace FirstPlugin
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
|
||||
var Models = GetModels();
|
||||
if (Models != null)
|
||||
{
|
||||
@ -897,11 +895,9 @@ namespace FirstPlugin
|
||||
|
||||
|
||||
if (IsWiiU)
|
||||
SaveWiiU(mem);
|
||||
SaveWiiU(stream);
|
||||
else
|
||||
SaveSwitch(mem);
|
||||
|
||||
return mem.ToArray();
|
||||
SaveSwitch(stream);
|
||||
}
|
||||
|
||||
public TreeNodeCollection GetModels()
|
||||
@ -1433,7 +1429,7 @@ namespace FirstPlugin
|
||||
{
|
||||
Unload();
|
||||
}
|
||||
private void SaveSwitch(MemoryStream mem)
|
||||
private void SaveSwitch(Stream stream)
|
||||
{
|
||||
var resFile = BFRESRender.ResFileNode.resFile;
|
||||
|
||||
@ -1469,7 +1465,10 @@ namespace FirstPlugin
|
||||
|
||||
if (((BNTX)node).Textures.Count > 0)
|
||||
{
|
||||
resFile.ExternalFiles.Add(new ExternalFile() { Data = ((BNTX)node).Save() });
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((BNTX)node).Save(mem);
|
||||
|
||||
resFile.ExternalFiles.Add(new ExternalFile() { Data = mem.ToArray() });
|
||||
resFile.ExternalFileDict.Add("textures.bntx");
|
||||
}
|
||||
}
|
||||
@ -1477,7 +1476,7 @@ namespace FirstPlugin
|
||||
|
||||
ErrorCheck();
|
||||
|
||||
resFile.Save(mem);
|
||||
resFile.Save(stream);
|
||||
}
|
||||
|
||||
private void RemoveUnusedTextures(BFRESGroupNode ftexGroup)
|
||||
@ -1625,7 +1624,13 @@ namespace FirstPlugin
|
||||
}
|
||||
else if (ext is TreeNodeFile)
|
||||
{
|
||||
resFile.ExternalFiles.Add(new ExternalFile() { Data = ((IFileFormat)ext).Save() });
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((IFileFormat)ext).Save(mem);
|
||||
|
||||
resFile.ExternalFiles.Add(new ExternalFile()
|
||||
{
|
||||
Data = mem.ToArray(),
|
||||
});
|
||||
resFile.ExternalFileDict.Add(((TreeNodeFile)ext).Text);
|
||||
}
|
||||
|
||||
@ -1640,7 +1645,7 @@ namespace FirstPlugin
|
||||
}
|
||||
|
||||
|
||||
private void SaveWiiU(MemoryStream mem)
|
||||
private void SaveWiiU(Stream mem)
|
||||
{
|
||||
var resFileU = BFRESRender.ResFileNode.resFileU;
|
||||
|
||||
|
@ -85,7 +85,9 @@ namespace Bfres.Structs
|
||||
{
|
||||
if (fileFormat.CanSave)
|
||||
{
|
||||
ArchiveFileInfo.FileData = fileFormat.Save();
|
||||
var mem = new System.IO.MemoryStream();
|
||||
fileFormat.Save(mem);
|
||||
ArchiveFileInfo.FileData = mem.ToArray();
|
||||
UpdateEditor();
|
||||
}
|
||||
}
|
||||
|
@ -1121,9 +1121,17 @@ namespace FirstPlugin
|
||||
{
|
||||
ExternalFile ext = new ExternalFile();
|
||||
if (node is BNTX)
|
||||
ext.Data = ((BNTX)node).Save();
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((BNTX)node).Save(mem);
|
||||
ext.Data = mem.ToArray();
|
||||
}
|
||||
else if (node is IFileFormat && ((IFileFormat)node).CanSave)
|
||||
ext.Data = ((IFileFormat)node).Save();
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((IFileFormat)node).Save(mem);
|
||||
ext.Data = mem.ToArray();
|
||||
}
|
||||
else
|
||||
ext.Data = ((ExternalFileData)node).Data;
|
||||
|
||||
|
@ -1074,7 +1074,11 @@ namespace FirstPlugin
|
||||
{
|
||||
ExternalFile ext = new ExternalFile();
|
||||
if (node is BNTX)
|
||||
ext.Data = ((BNTX)node).Save();
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((BNTX)node).Save(mem);
|
||||
ext.Data = mem.ToArray();
|
||||
}
|
||||
else
|
||||
ext.Data = ((ExternalFileData)node).Data;
|
||||
|
||||
|
@ -368,11 +368,9 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
BMDFile.ExportBMD(mem);
|
||||
return mem.ToArray();
|
||||
BMDFile.ExportBMD(stream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -120,9 +120,9 @@ namespace FirstPlugin.Turbo
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -189,18 +189,15 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
ByamlFile.SaveN(mem, new BymlFileData
|
||||
ByamlFile.SaveN(stream, new BymlFileData
|
||||
{
|
||||
Version = data.Version,
|
||||
byteOrder = data.byteOrder,
|
||||
SupportPaths = data.SupportPaths,
|
||||
RootNode = data.RootNode
|
||||
});
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -151,10 +151,15 @@ namespace FirstPlugin
|
||||
{
|
||||
ObjectEditor.RemoveContainer(DrawableContainer);
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return data;
|
||||
using (var writer = new FileWriter(stream))
|
||||
{
|
||||
writer.Write(data);
|
||||
}
|
||||
}
|
||||
|
||||
public enum GameSet : ushort
|
||||
{
|
||||
MarioOdyssey = 0x0,
|
||||
|
@ -10,7 +10,7 @@ using Toolbox.Library.IO;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
public class IGA_PAK : IArchiveFile, IFileFormat
|
||||
public class IGA_PAK : IArchiveFile, IFileFormat, ISaveOpenedFileStream
|
||||
{
|
||||
public FileType FileType { get; set; } = FileType.Archive;
|
||||
|
||||
@ -109,8 +109,6 @@ namespace FirstPlugin
|
||||
file.FileName = file.FileName.Replace("temporary/mack/data/win64/output/", string.Empty);
|
||||
file.FileName = file.FileName.Replace("temporary/mack/data/nx/output/", string.Empty);
|
||||
|
||||
|
||||
|
||||
// if (file.FileOffset >= 0xff000000)
|
||||
// file.FileOffset =
|
||||
|
||||
@ -206,11 +204,9 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
@ -335,7 +331,9 @@ namespace FirstPlugin
|
||||
{
|
||||
if (FileFormat != null && FileFormat.CanSave)
|
||||
{
|
||||
byte[] data = FileFormat.Save();
|
||||
var mem = new System.IO.MemoryStream();
|
||||
FileFormat.Save(mem);
|
||||
byte[] data = mem.ToArray();
|
||||
DecompressedFileSize = (uint)data.Length;
|
||||
|
||||
if (FileCompressionType != -1)
|
||||
|
@ -39,16 +39,16 @@ namespace FirstPlugin
|
||||
{ 0x9D3B06CD, new FormatInfo(TEX_FORMAT.BC1_UNORM) },
|
||||
{ 0xDA888839, new FormatInfo(TEX_FORMAT.BC3_UNORM) }, //PC
|
||||
{ 0x78B94718, new FormatInfo(TEX_FORMAT.BC5_UNORM) }, //PC
|
||||
{ 0x994608DE, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT) }, //PC
|
||||
{ 0x994608DE, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM) }, //PC
|
||||
{ 0x1B282851, new FormatInfo(TEX_FORMAT.BC1_UNORM, Platform.Switch) },
|
||||
{ 0x37456ECD, new FormatInfo(TEX_FORMAT.BC3_UNORM, Platform.Switch) },
|
||||
{ 0xD0124568, new FormatInfo(TEX_FORMAT.BC3_UNORM, Platform.Switch) },
|
||||
{ 0x8EBE8CF2, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, Platform.Switch) },
|
||||
{ 0x8EBE8CF2, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM, Platform.Switch) },
|
||||
{ 0xF8313483, new FormatInfo(TEX_FORMAT.BC1_UNORM, Platform.Ps4) },
|
||||
{ 0xF0B976CF, new FormatInfo(TEX_FORMAT.BC3_UNORM, Platform.Ps4) },
|
||||
{ 0x7D081E6A, new FormatInfo(TEX_FORMAT.BC5_UNORM, Platform.Ps4) },
|
||||
{ 0x9B54FB48, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, Platform.Ps4) },
|
||||
{ 0xEDF22608, new FormatInfo(TEX_FORMAT.R32G32B32_FLOAT, Platform.Ps4) }, //Todo BGR32
|
||||
{ 0x9B54FB48, new FormatInfo(TEX_FORMAT.R8G8B8A8_UNORM, Platform.Ps4) },
|
||||
{ 0xEDF22608, new FormatInfo(TEX_FORMAT.B8G8R8A8_UNORM, Platform.Ps4) },
|
||||
};
|
||||
|
||||
public class FormatInfo
|
||||
|
@ -78,7 +78,11 @@ namespace FirstPlugin
|
||||
IGZStructure = new IGZ_Structure();
|
||||
IGZStructure.Read(reader);
|
||||
|
||||
if (IGZStructure.TextureInfo == null) return;
|
||||
if (IGZStructure.TextureInfo == null)
|
||||
{
|
||||
CanSave = false;
|
||||
return;
|
||||
}
|
||||
|
||||
//Set all the info from the parsed struct
|
||||
var texInfo = IGZStructure.TextureInfo;
|
||||
@ -97,6 +101,8 @@ namespace FirstPlugin
|
||||
Text = IGZStructure.StringTable[0];
|
||||
else
|
||||
Text = FileName;
|
||||
|
||||
Parameters.FlipY = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -198,7 +204,8 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
//Apply the image info block from this image
|
||||
IGZStructure.TextureInfo.Width = (ushort)this.Width;
|
||||
@ -210,9 +217,7 @@ namespace FirstPlugin
|
||||
IGZStructure.TextureInfo.FormatInfo.Platform = this.PlatformFormat;
|
||||
IGZStructure.StringTable[0] = this.Text;
|
||||
|
||||
var mem = new System.IO.MemoryStream();
|
||||
IGZStructure.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
IGZStructure.Write(new FileWriter(stream));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -301,11 +301,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
|
||||
using (System.IO.StreamWriter file = new System.IO.StreamWriter(mem))
|
||||
using (System.IO.StreamWriter file = new System.IO.StreamWriter(stream))
|
||||
{
|
||||
foreach (STGenericObject obj in objects)
|
||||
{
|
||||
@ -342,9 +340,6 @@ namespace FirstPlugin
|
||||
}
|
||||
file.Close();
|
||||
}
|
||||
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,15 +69,15 @@ namespace FirstPlugin
|
||||
EfcHeader = new Header();
|
||||
EfcHeader.Read(new FileReader(stream));
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
EfcHeader.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
EfcHeader.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -50,13 +50,14 @@ namespace FirstPlugin
|
||||
PTCL.Header Header = new PTCL.Header();
|
||||
Header.Read(reader, pctl);
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -105,17 +105,14 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
if (Is3DS)
|
||||
header3DS.Write(new FileWriter(mem), this);
|
||||
header3DS.Write(new FileWriter(stream), this);
|
||||
else if (IsWiiU)
|
||||
headerU.Write(new FileWriter(mem), this);
|
||||
headerU.Write(new FileWriter(stream), this);
|
||||
else
|
||||
header.Write(new FileWriter(mem));
|
||||
|
||||
return mem.ToArray();
|
||||
header.Write(new FileWriter(stream));
|
||||
}
|
||||
private void Save(object sender, EventArgs args)
|
||||
{
|
||||
@ -646,7 +643,9 @@ namespace FirstPlugin
|
||||
SaveHeader(writer, header, BinaryDataBytes, 4096);
|
||||
break;
|
||||
case "GRTF":
|
||||
SaveHeader(writer, header, ((BNTX)BinaryData).Save(), 4096);
|
||||
var mem = new System.IO.MemoryStream();
|
||||
((BNTX)BinaryData).Save(mem);
|
||||
SaveHeader(writer, header, mem.ToArray(), 4096);
|
||||
// SaveHeader(writer, header, BinaryDataBytes, 4096);
|
||||
break;
|
||||
case "PRIM":
|
||||
|
@ -112,11 +112,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
bffnt.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
bffnt.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
|
||||
@ -852,7 +851,11 @@ namespace FirstPlugin
|
||||
writer.Align(8192);
|
||||
|
||||
if (BinaryTextureFile != null)
|
||||
SheetDataList[0] = BinaryTextureFile.Save();
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
BinaryTextureFile.Save(mem);
|
||||
SheetDataList[0] = mem.ToArray();
|
||||
}
|
||||
|
||||
long DataPosition = writer.Position;
|
||||
using (writer.TemporarySeek(_ofsSheetBlocks, SeekOrigin.Begin))
|
||||
|
@ -129,9 +129,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -133,11 +133,9 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
header.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
header.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
//Todo replace tedius offset handling with a class to store necessary data and methods to execute
|
||||
|
@ -146,15 +146,15 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
GMXHeader.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
GMXHeader.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -363,9 +363,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public enum CMBVersion
|
||||
|
@ -53,9 +53,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public enum GameVersion
|
||||
|
@ -67,9 +67,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -298,9 +298,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -340,9 +340,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class RoomSetup
|
||||
|
@ -42,13 +42,14 @@ namespace FirstPlugin
|
||||
{
|
||||
Read(new FileReader(stream));
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Read(FileReader reader)
|
||||
|
@ -48,9 +48,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<STGenericTexture> IconTextureList
|
||||
|
@ -155,9 +155,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -44,9 +44,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,9 +45,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -198,9 +198,9 @@ namespace FirstPlugin
|
||||
Nodes.Clear();
|
||||
header = null;
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
Viewport viewport
|
||||
|
436
File_Format_Library/FileFormats/MOD.cs
Normal file
436
File_Format_Library/FileFormats/MOD.cs
Normal file
@ -0,0 +1,436 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using Toolbox.Library;
|
||||
using Toolbox.Library.IO;
|
||||
using Toolbox.Library.Rendering;
|
||||
using Toolbox.Library.Forms;
|
||||
using OpenTK;
|
||||
using GL_EditorFramework.GL_Core;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
class MOD : TreeNodeFile, IFileFormat
|
||||
{
|
||||
public FileType FileType { get; set; } = FileType.Model;
|
||||
|
||||
public bool CanSave { get; set; }
|
||||
public string[] Description { get; set; } = new string[] { "Pikmin 1 Model Format" };
|
||||
public string[] Extension { get; set; } = new string[] { "*.mod" };
|
||||
public string FileName { get; set; }
|
||||
public string FilePath { get; set; }
|
||||
public IFileInfo IFileInfo { get; set; }
|
||||
|
||||
public bool Identify(System.IO.Stream stream)
|
||||
{
|
||||
return Utils.HasExtension(FileName, ".mod");
|
||||
}
|
||||
|
||||
public Type[] Types
|
||||
{
|
||||
get
|
||||
{
|
||||
List<Type> types = new List<Type>();
|
||||
return types.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
//Check for the viewport in the object editor
|
||||
//This is attached to it to load multiple file formats within the object editor to the viewer
|
||||
Viewport viewport
|
||||
{
|
||||
get
|
||||
{
|
||||
var editor = LibraryGUI.GetObjectEditor();
|
||||
return editor.GetViewport();
|
||||
}
|
||||
set
|
||||
{
|
||||
var editor = LibraryGUI.GetObjectEditor();
|
||||
editor.LoadViewport(value);
|
||||
}
|
||||
}
|
||||
|
||||
bool DrawablesLoaded = false;
|
||||
public override void OnClick(TreeView treeView)
|
||||
{
|
||||
//Make sure opengl is enabled
|
||||
if (Runtime.UseOpenGL)
|
||||
{
|
||||
//Open the viewport
|
||||
if (viewport == null)
|
||||
{
|
||||
viewport = new Viewport(ObjectEditor.GetDrawableContainers());
|
||||
viewport.Dock = DockStyle.Fill;
|
||||
}
|
||||
|
||||
//Make sure to load the drawables only once so set it to true!
|
||||
if (!DrawablesLoaded)
|
||||
{
|
||||
ObjectEditor.AddContainer(DrawableContainer);
|
||||
DrawablesLoaded = true;
|
||||
}
|
||||
|
||||
//Reload which drawable to display
|
||||
viewport.ReloadDrawables(DrawableContainer);
|
||||
LibraryGUI.LoadEditor(viewport);
|
||||
|
||||
viewport.Text = Text;
|
||||
}
|
||||
}
|
||||
|
||||
public MDL_Renderer Renderer;
|
||||
|
||||
public DrawableContainer DrawableContainer = new DrawableContainer();
|
||||
|
||||
private Vertex[] Vertices;
|
||||
private Vertex[] VertexNormals;
|
||||
private Vertex[] Colors;
|
||||
|
||||
private void SkipPadding(FileReader stream, int offset)
|
||||
{
|
||||
stream.Seek((~(offset - 1) & (stream.Position + offset - 1)) - stream.Position);
|
||||
}
|
||||
|
||||
public void Load(System.IO.Stream stream)
|
||||
{
|
||||
CanSave = true;
|
||||
|
||||
Text = FileName;
|
||||
|
||||
//Set renderer
|
||||
//Load it to a drawables list
|
||||
Renderer = new MDL_Renderer();
|
||||
DrawableContainer.Name = FileName;
|
||||
DrawableContainer.Drawables.Add(Renderer);
|
||||
|
||||
using (var reader = new FileReader(stream))
|
||||
{
|
||||
reader.SetByteOrder(true);
|
||||
|
||||
while (reader.EndOfStream == false)
|
||||
{
|
||||
long chunkStart = reader.Position;
|
||||
|
||||
int opcode = reader.ReadInt32();
|
||||
int lengthOfStruct = reader.ReadInt32();
|
||||
|
||||
// basic error checking
|
||||
if ((chunkStart & 0x1F) != 0)
|
||||
throw new Exception($"Chunk start ({chunkStart}) not on boundary!");
|
||||
|
||||
switch (opcode)
|
||||
{
|
||||
case 0x10: // VERTICES
|
||||
int vertexCount = reader.ReadInt32();
|
||||
Vertices = new Vertex[vertexCount];
|
||||
|
||||
SkipPadding(reader, 0x20);
|
||||
|
||||
for (int i = 0; i < vertexCount; i++)
|
||||
{
|
||||
float x = reader.ReadSingle();
|
||||
float y = reader.ReadSingle();
|
||||
float z = reader.ReadSingle();
|
||||
Vertices[i] = new Vertex
|
||||
{
|
||||
pos = new Vector3(x, y, z)
|
||||
};
|
||||
}
|
||||
|
||||
SkipPadding(reader, 0x20);
|
||||
break;
|
||||
case 0x11:
|
||||
int vertexNormalCount = reader.ReadInt32();
|
||||
VertexNormals = new Vertex[vertexNormalCount];
|
||||
SkipPadding(reader, 0x20);
|
||||
|
||||
for (int i = 0; i < vertexNormalCount; i++)
|
||||
{
|
||||
float x = reader.ReadSingle();
|
||||
float y = reader.ReadSingle();
|
||||
float z = reader.ReadSingle();
|
||||
VertexNormals[i] = new Vertex
|
||||
{
|
||||
nrm = new Vector3(x, y, z)
|
||||
};
|
||||
}
|
||||
|
||||
SkipPadding(reader, 0x20);
|
||||
break;
|
||||
case 0x13: // COLOURS
|
||||
int colorCount = reader.ReadInt32();
|
||||
Colors = new Vertex[colorCount];
|
||||
SkipPadding(reader, 0x20);
|
||||
|
||||
for (int i = 0; i < colorCount; i++)
|
||||
{
|
||||
byte x = reader.ReadByte();
|
||||
byte y = reader.ReadByte();
|
||||
byte z = reader.ReadByte();
|
||||
byte w = reader.ReadByte();
|
||||
Colors[i] = new Vertex
|
||||
{
|
||||
col = new Vector4(x, y, z, w)
|
||||
};
|
||||
}
|
||||
|
||||
SkipPadding(reader, 0x20);
|
||||
break;
|
||||
case 0x50:
|
||||
int meshCount = reader.ReadInt32();
|
||||
SkipPadding(reader, 0x20);
|
||||
|
||||
for (int i = 0; i < meshCount; i++)
|
||||
{
|
||||
//Create a renderable object for our mesh
|
||||
var renderedMesh = new GenericRenderedObject
|
||||
{
|
||||
Checked = true,
|
||||
ImageKey = "mesh",
|
||||
SelectedImageKey = "mesh",
|
||||
Text = $"Mesh {i}"
|
||||
};
|
||||
Nodes.Add(renderedMesh);
|
||||
Renderer.Meshes.Add(renderedMesh);
|
||||
|
||||
STGenericPolygonGroup polyGroup = new STGenericPolygonGroup();
|
||||
renderedMesh.PolygonGroups.Add(polyGroup);
|
||||
|
||||
reader.ReadInt32();
|
||||
|
||||
int vtxDescriptor = reader.ReadInt32();
|
||||
int mtxGroupCount = reader.ReadInt32();
|
||||
|
||||
Console.WriteLine("mtxGroupCount " + mtxGroupCount);
|
||||
|
||||
for (int a = 0; a < mtxGroupCount; a++)
|
||||
{
|
||||
int unkCount = reader.ReadInt32();
|
||||
for (int unkIter = 0; unkIter < unkCount; unkIter++)
|
||||
reader.ReadInt16();
|
||||
|
||||
int dispListCount = reader.ReadInt32();
|
||||
|
||||
Console.WriteLine("dispListCount " + dispListCount);
|
||||
|
||||
for (int b = 0; b < dispListCount; b++)
|
||||
{
|
||||
reader.ReadInt32();
|
||||
reader.ReadInt32();
|
||||
|
||||
int displacementSize = reader.ReadInt32();
|
||||
SkipPadding(reader, 0x20);
|
||||
|
||||
long end_displist = reader.Position + displacementSize;
|
||||
|
||||
Console.WriteLine("end_displist " + end_displist);
|
||||
Console.WriteLine("displacementSize " + displacementSize);
|
||||
Console.WriteLine("reader.Position " + reader.Position);
|
||||
|
||||
while (reader.Position < end_displist)
|
||||
{
|
||||
byte faceOpCode = reader.ReadByte();
|
||||
|
||||
if (faceOpCode == 0x98 || faceOpCode == 0xA0)
|
||||
{
|
||||
short vCount = reader.ReadInt16();
|
||||
|
||||
int[] polys = new int[vCount];
|
||||
for (int vc = 0; vc < vCount; vc++)
|
||||
{
|
||||
if ((vtxDescriptor & 0x1) == 0x1)
|
||||
reader.ReadByte(); // Position Matrix
|
||||
|
||||
if ((vtxDescriptor & 0x2) == 0x2)
|
||||
reader.ReadByte(); // tex1 matrix
|
||||
|
||||
ushort vtxPosIndex = reader.ReadUInt16();
|
||||
|
||||
uint normalID = 0;
|
||||
if (VertexNormals.Length > 0)
|
||||
normalID = reader.ReadUInt16();
|
||||
|
||||
uint colorID = 0;
|
||||
if ((vtxDescriptor & 0x4) == 0x4)
|
||||
colorID = reader.ReadUInt16();
|
||||
|
||||
int tmpVar = vtxDescriptor >> 3;
|
||||
|
||||
uint texCoordID = 0;
|
||||
for (int c = 0; c < 8; c++)
|
||||
{
|
||||
if ((tmpVar & 0x1) == 0x1)
|
||||
if (c == 0) texCoordID = reader.ReadUInt16();
|
||||
tmpVar >>= 1;
|
||||
}
|
||||
|
||||
Vertex vert = new Vertex
|
||||
{
|
||||
pos = Vertices[vtxPosIndex].pos,
|
||||
nrm = VertexNormals[normalID].nrm,
|
||||
//col = Colors[colorID].col
|
||||
};
|
||||
|
||||
polys[vc] = renderedMesh.vertices.Count;
|
||||
renderedMesh.vertices.Add(vert);
|
||||
}
|
||||
|
||||
List<Triangle> curPolys = ToTris(polys, faceOpCode);
|
||||
|
||||
foreach (Triangle poly in curPolys)
|
||||
{
|
||||
Console.WriteLine($"{poly.A} {poly.B} {poly.C}");
|
||||
|
||||
polyGroup.faces.Add(poly.A);
|
||||
polyGroup.faces.Add(poly.B);
|
||||
polyGroup.faces.Add(poly.C);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Console.WriteLine("vertices " + renderedMesh.vertices.Count);
|
||||
Console.WriteLine("faces " + renderedMesh.PolygonGroups[0].faces.Count);
|
||||
Console.WriteLine("Vertices " + Vertices.Length);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
reader.Seek(lengthOfStruct, System.IO.SeekOrigin.Current);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static List<Triangle> ToTris(int[] polys, byte opcode)
|
||||
{
|
||||
if (polys.Length == 3)
|
||||
return new List<Triangle>()
|
||||
{
|
||||
new Triangle()
|
||||
{ A = polys[0], B = polys[1], C = polys[2] }
|
||||
};
|
||||
|
||||
var tris = new List<Triangle>();
|
||||
if (opcode == 0x98)
|
||||
{
|
||||
int n = 2;
|
||||
for (int x = 0; x < polys.Length - 2; x++)
|
||||
{
|
||||
int[] tri = new int[3];
|
||||
bool isEven = (n % 2) == 0;
|
||||
tri[0] = polys[n - 2];
|
||||
tri[1] = isEven ? polys[n] : polys[n - 1];
|
||||
tri[2] = isEven ? polys[n - 1] : polys[n];
|
||||
|
||||
if (tri[0] != tri[1] && tri[1] != tri[2] && tri[2] != tri[0])
|
||||
tris.Add(new Triangle()
|
||||
{
|
||||
A = tri[0],
|
||||
B = tri[1],
|
||||
C = tri[2],
|
||||
});
|
||||
|
||||
n++;
|
||||
}
|
||||
}
|
||||
if (opcode == 0xA0)
|
||||
{
|
||||
for (int n = 1; n < polys.Length - 1; n++)
|
||||
{
|
||||
int[] tri = new int[3];
|
||||
tri[0] = polys[n];
|
||||
tri[1] = polys[n + 1];
|
||||
tri[2] = polys[0];
|
||||
|
||||
if (tri[0] != tri[1] && tri[1] != tri[2] && tri[2] != tri[0])
|
||||
tris.Add(new Triangle()
|
||||
{
|
||||
A = tri[0],
|
||||
B = tri[1],
|
||||
C = tri[2],
|
||||
});
|
||||
}
|
||||
}
|
||||
return tris;
|
||||
}
|
||||
|
||||
public class Triangle
|
||||
{
|
||||
public int A;
|
||||
public int B;
|
||||
public int C;
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
}
|
||||
|
||||
public class MaterialTextureMap : STGenericMatTexture
|
||||
{
|
||||
//The index of a texture
|
||||
//Some formats will map them by index, some by name, some by a hash, it's up to how the user handles it
|
||||
public int TextureIndex { get; set; }
|
||||
}
|
||||
|
||||
public class MDL_Renderer : GenericModelRenderer
|
||||
{
|
||||
//A list of textures to display on the model
|
||||
public List<STGenericTexture> TextureList = new List<STGenericTexture>();
|
||||
|
||||
public override void OnRender(GLControl control)
|
||||
{
|
||||
//Here we can add things on each frame rendered
|
||||
}
|
||||
|
||||
//Render data to display by per material and per mesh
|
||||
public override void SetRenderData(STGenericMaterial mat, ShaderProgram shader, STGenericObject m)
|
||||
{
|
||||
}
|
||||
|
||||
//Custom bind texture method
|
||||
public override int BindTexture(STGenericMatTexture tex, ShaderProgram shader)
|
||||
{
|
||||
//By default we bind to the default texture to use
|
||||
//This will be used if no texture is found
|
||||
GL.ActiveTexture(TextureUnit.Texture0 + tex.textureUnit + 1);
|
||||
GL.BindTexture(TextureTarget.Texture2D, RenderTools.defaultTex.RenderableTex.TexID);
|
||||
|
||||
string activeTex = tex.Name;
|
||||
|
||||
//We want to cast our custom texture map class to get any custom properties we may need
|
||||
//If you don't need any custom way of mapping, you can just stick with the generic one
|
||||
var matTexture = (MaterialTextureMap)tex;
|
||||
|
||||
//Go through our texture maps in the material and see if the index matches
|
||||
foreach (var texture in TextureList)
|
||||
{
|
||||
if (TextureList.IndexOf(texture) == matTexture.TextureIndex)
|
||||
{
|
||||
BindGLTexture(tex, shader, TextureList[matTexture.TextureIndex]);
|
||||
return tex.textureUnit + 1;
|
||||
}
|
||||
|
||||
//You can also check if the names match
|
||||
if (texture.Text == tex.Name)
|
||||
{
|
||||
BindGLTexture(tex, shader, TextureList[matTexture.TextureIndex]);
|
||||
return tex.textureUnit + 1;
|
||||
}
|
||||
}
|
||||
|
||||
//Return our texture uint id.
|
||||
return tex.textureUnit + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -68,11 +68,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
header.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
header.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -66,11 +66,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
header.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
header.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -86,9 +86,8 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
|
@ -10,7 +10,7 @@ using LibHac;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
public class GCDisk : IArchiveFile, IFileFormat
|
||||
public class GCDisk : IArchiveFile, IFileFormat, ISaveOpenedFileStream
|
||||
{
|
||||
public FileType FileType { get; set; } = FileType.Rom;
|
||||
|
||||
@ -52,6 +52,8 @@ namespace FirstPlugin
|
||||
|
||||
public void Load(System.IO.Stream stream)
|
||||
{
|
||||
CanSave = false;
|
||||
|
||||
using (var reader = new FileReader(stream))
|
||||
{
|
||||
Header = new DiskHeader();
|
||||
@ -100,6 +102,21 @@ namespace FirstPlugin
|
||||
FileTable = new FileSystemTable();
|
||||
FileTable.Read(reader, disk.files, disk.FilePath);
|
||||
}
|
||||
|
||||
public void Write(FileWriter writer, GCDisk disk)
|
||||
{
|
||||
writer.Write(GameCode);
|
||||
writer.Write(DiskID);
|
||||
writer.Write(Version);
|
||||
writer.Write(AudioStreaming);
|
||||
writer.Write(StreamBufferSize);
|
||||
writer.Seek(0x12);
|
||||
writer.Write(1033843650);
|
||||
|
||||
|
||||
|
||||
FileTable.Write(writer, disk.files);
|
||||
}
|
||||
}
|
||||
|
||||
public class FileSystemTable
|
||||
@ -170,6 +187,41 @@ namespace FirstPlugin
|
||||
|
||||
return currentIndex;
|
||||
}
|
||||
|
||||
public void Write(FileWriter writer, List<FileEntry> Files)
|
||||
{
|
||||
long pos = writer.Position;
|
||||
|
||||
//reserve space
|
||||
for (int i = 0; i < Files.Count; i++)
|
||||
{
|
||||
writer.Write(uint.MaxValue);
|
||||
writer.Write(uint.MaxValue);
|
||||
writer.Write(uint.MaxValue);
|
||||
}
|
||||
|
||||
for (int i = 0; i < Files.Count; i++)
|
||||
{
|
||||
writer.WriteUint32Offset(pos + (i * 12));
|
||||
writer.Write(Files[i].FileName);
|
||||
}
|
||||
|
||||
for (int i = 0; i < Files.Count; i++)
|
||||
{
|
||||
writer.WriteUint32Offset(pos + (i * 12) + 4);
|
||||
|
||||
//More simple to get the size this way than getting file data over and over
|
||||
//Also we don't need to store the bytes in memory
|
||||
// long _fileStart = writer.Position;
|
||||
writer.Write(Files[i].FileData);
|
||||
// long _fileEnd = writer.Position;
|
||||
|
||||
/* using (writer.TemporarySeek(pos + (i * 12) + 8, System.IO.SeekOrigin.Begin))
|
||||
{
|
||||
writer.Write((uint)(_fileEnd - _fileStart));
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -178,9 +230,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
Header.Write(new FileWriter(stream), this);
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -55,9 +55,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -66,9 +66,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -91,9 +91,9 @@ namespace FirstPlugin
|
||||
|
||||
Control = null;
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
||||
|
@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Toolbox.Library;
|
||||
using Toolbox.Library.IO;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
@ -39,9 +40,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -91,9 +91,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool CheckWiiU(FileReader reader)
|
||||
|
@ -50,9 +50,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -80,13 +80,14 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class ShaderProgram : TreeNodeCustom
|
||||
|
@ -45,13 +45,14 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -61,13 +61,14 @@ namespace FirstPlugin
|
||||
Nodes[1].Nodes.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
//Docs https://github.com/Kinnay/Wii-U-File-Formats/wiki/SHARCFB-File-Format
|
||||
|
@ -91,13 +91,14 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
//Docs https://github.com/Kinnay/Wii-U-File-Formats/wiki/SHARCFB-File-Format
|
||||
|
@ -426,10 +426,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
using (var writer = new FileWriter(mem))
|
||||
using (var writer = new FileWriter(stream, true))
|
||||
{
|
||||
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
||||
|
||||
@ -444,7 +443,6 @@ namespace FirstPlugin
|
||||
writer.Seek(headerPos + 0x0C, SeekOrigin.Begin);
|
||||
writer.Write((uint)writer.BaseStream.Length);
|
||||
}
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -602,10 +602,10 @@ namespace FirstPlugin
|
||||
{
|
||||
form.Dispose();
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
using (var writer = new FileWriter(mem))
|
||||
using (var writer = new FileWriter(stream, true))
|
||||
{
|
||||
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
||||
|
||||
@ -620,7 +620,6 @@ namespace FirstPlugin
|
||||
writer.Seek(headerPos + 0x0C, SeekOrigin.Begin);
|
||||
writer.Write((uint)writer.BaseStream.Length);
|
||||
}
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -269,16 +269,18 @@ namespace FirstPlugin
|
||||
IsLoadingArray = false;
|
||||
}
|
||||
|
||||
private static void SaveBNTXArray(MemoryStream mem, List<BNTX> Containers)
|
||||
private static void SaveBNTXArray(Stream stream, List<BNTX> Containers)
|
||||
{
|
||||
IsSavingArray = true;
|
||||
|
||||
int Alignment = 4096;
|
||||
using (var saver = new FileWriter(mem))
|
||||
using (var saver = new FileWriter(stream, true))
|
||||
{
|
||||
foreach (var container in Containers)
|
||||
{
|
||||
saver.Write(container.Save());
|
||||
var mem = new System.IO.MemoryStream();
|
||||
container.Save(mem);
|
||||
saver.Write(mem.ToArray());
|
||||
saver.Align(Alignment);
|
||||
}
|
||||
}
|
||||
@ -892,13 +894,12 @@ namespace FirstPlugin
|
||||
private void SortTextures(object sender, EventArgs args)
|
||||
{
|
||||
}
|
||||
public byte[] Save()
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
if (ContainerArray.Count > 0 && !IsSavingArray)
|
||||
{
|
||||
SaveBNTXArray(mem, ContainerArray);
|
||||
SaveBNTXArray(stream, ContainerArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -923,10 +924,8 @@ namespace FirstPlugin
|
||||
BinaryTexFile.TextureDict.Add(tex.Text);
|
||||
}
|
||||
|
||||
BinaryTexFile.Save(mem);
|
||||
BinaryTexFile.Save(stream);
|
||||
}
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
public class PropertieGridData
|
||||
|
@ -108,9 +108,8 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
|
@ -45,9 +45,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -159,16 +159,12 @@ namespace FirstPlugin
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
}
|
||||
public byte[] Save()
|
||||
{
|
||||
//Get each block type for saving except alignment
|
||||
// var TextureInfoBlocks = blocks.Where(i => i.BlockType == BlockType.ImageInfo);
|
||||
// var TextureDataBlocks = blocks.Where(i => i.BlockType == BlockType.ImageData);
|
||||
// var TextureMipDataBlocks = blocks.Where(i => i.BlockType == BlockType.MipData);
|
||||
|
||||
System.IO.MemoryStream mem = new System.IO.MemoryStream();
|
||||
using (FileWriter writer = new FileWriter(mem))
|
||||
}
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
using (FileWriter writer = new FileWriter(stream, true))
|
||||
{
|
||||
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
||||
header.Write(writer);
|
||||
@ -246,7 +242,6 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
}
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
private static uint GetAlignBlockSize(uint DataOffset, uint Alignment)
|
||||
|
@ -62,11 +62,11 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
var mem = new System.IO.MemoryStream();
|
||||
NutHeader.Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
NutHeader.Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public class Header
|
||||
|
@ -626,11 +626,10 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
System.IO.MemoryStream mem = new System.IO.MemoryStream();
|
||||
Write(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
Write(new FileWriter(stream));
|
||||
}
|
||||
}
|
||||
}
|
@ -121,10 +121,9 @@ namespace FirstPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
using (var writer = new FileWriter(mem))
|
||||
using (var writer = new FileWriter(stream, true))
|
||||
{
|
||||
writer.Write(Width);
|
||||
writer.Write(Height);
|
||||
@ -136,9 +135,6 @@ namespace FirstPlugin
|
||||
writer.Position = 0x80;
|
||||
writer.Write(ImageData);
|
||||
}
|
||||
|
||||
|
||||
return mem.ToArray();
|
||||
}
|
||||
|
||||
public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
|
||||
|
@ -298,10 +298,8 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
return mem.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -68,11 +68,9 @@ namespace FirstPlugin
|
||||
|
||||
}
|
||||
|
||||
public byte[] Save()
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
SaveFile(new FileWriter(mem));
|
||||
return mem.ToArray();
|
||||
SaveFile(new FileWriter(stream, true));
|
||||
}
|
||||
|
||||
public class XTXFormats
|
||||
|
@ -55,16 +55,15 @@ namespace FirstPlugin.Turbo
|
||||
|
||||
Read(new FileReader(stream));
|
||||
}
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
{
|
||||
MemoryStream mem = new MemoryStream();
|
||||
Write(new FileWriter(mem));
|
||||
|
||||
return mem.ToArray();
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
Write(new FileWriter(stream));
|
||||
}
|
||||
|
||||
public CameraData cameraData;
|
||||
|
@ -70,9 +70,9 @@ namespace FirstPlugin
|
||||
{
|
||||
|
||||
}
|
||||
public byte[] Save()
|
||||
|
||||
public void Save(System.IO.Stream stream)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
@ -86,6 +86,7 @@
|
||||
</Reference>
|
||||
<Reference Include="Gl_EditorFramework">
|
||||
<HintPath>..\Toolbox\Gl_EditorFramework.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="KCLExt">
|
||||
<HintPath>..\Toolbox\Lib\KCLExt.dll</HintPath>
|
||||
@ -223,7 +224,6 @@
|
||||
<Compile Include="FileFormats\Archives\NXARC.cs" />
|
||||
<Compile Include="FileFormats\Archives\Sonic Forces\PACx30XL.cs" />
|
||||
<Compile Include="FileFormats\Archives\RARC.cs" />
|
||||
<Compile Include="FileFormats\Archives\SARC_OLD.cs" />
|
||||
<Compile Include="FileFormats\Archives\Sonic Racing\GameDataToc.cs" />
|
||||
<Compile Include="FileFormats\Archives\Sonic Racing\SPC.cs" />
|
||||
<Compile Include="FileFormats\Archives\Sonic Racing\SWU.cs" />
|
||||
@ -277,6 +277,7 @@
|
||||
<Compile Include="FileFormats\HyruleWarriors\G1M.cs" />
|
||||
<Compile Include="FileFormats\Message\MSBP.cs" />
|
||||
<Compile Include="FileFormats\CrashBandicoot\IGZ_TEX.cs" />
|
||||
<Compile Include="FileFormats\MOD.cs" />
|
||||
<Compile Include="FileFormats\Pikmin\TXE.cs" />
|
||||
<Compile Include="FileFormats\Texture\CTPK.cs" />
|
||||
<Compile Include="FileFormats\Grezzo\CTXB.cs" />
|
||||
|
@ -106,7 +106,7 @@ namespace FirstPlugin.Forms
|
||||
SaveFileDialog sav = new SaveFileDialog() { FileName = AampFile.FileName, Filter = "Parameter Archive | *.aamp" };
|
||||
if (sav.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
File.WriteAllBytes(sav.FileName, AampFile.Save());
|
||||
Toolbox.Library.IO.STFileSaver.SaveFileFormat(AampFile, sav.FileName);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -206,7 +206,7 @@ namespace FirstPlugin.Forms
|
||||
SaveFileDialog sfd = new SaveFileDialog();
|
||||
if (sfd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
File.WriteAllBytes(sfd.FileName, CameraFile.Save());
|
||||
STFileSaver.SaveFileFormat(CameraFile, sfd.FileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user