Update images in preview editor
This commit is contained in:
parent
f6fdae96f6
commit
e724fdc66b
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -18,6 +18,8 @@ namespace Switch_Toolbox.Library.Forms
|
||||
}
|
||||
|
||||
ImageList ImageList = new ImageList();
|
||||
List<STGenericTexture> Textures = new List<STGenericTexture>();
|
||||
|
||||
public void LoadArchive(IArchiveFile ArchiveFile)
|
||||
{
|
||||
ImageList.ColorDepth = ColorDepth.Depth32Bit;
|
||||
@ -25,10 +27,7 @@ namespace Switch_Toolbox.Library.Forms
|
||||
|
||||
var Files = OpenFileFormats(ArchiveFile);
|
||||
|
||||
List<STGenericTexture> Textures = new List<STGenericTexture>();
|
||||
|
||||
listViewCustom1.LargeImageList = ImageList;
|
||||
listViewCustom1.BeginUpdate();
|
||||
for (int i = 0; i < Files.Count; i++)
|
||||
{
|
||||
if (Files[i].FileFormat.FileType == FileType.Image)
|
||||
@ -36,8 +35,14 @@ namespace Switch_Toolbox.Library.Forms
|
||||
Textures.AddRange(GetTextures(Files[i].FileFormat));
|
||||
}
|
||||
}
|
||||
LoadTexturesThread(Textures);
|
||||
|
||||
ReloadTextures();
|
||||
}
|
||||
|
||||
private void ReloadTextures()
|
||||
{
|
||||
listViewCustom1.BeginUpdate();
|
||||
LoadTexturesThread(Textures);
|
||||
listViewCustom1.EndUpdate();
|
||||
}
|
||||
|
||||
@ -131,13 +136,20 @@ namespace Switch_Toolbox.Library.Forms
|
||||
if (item.Tag != null && item.Tag is TreeNode)
|
||||
{
|
||||
Point pt = listViewCustom1.PointToScreen(e.Location);
|
||||
((TreeNode)item.Tag).ContextMenuStrip.ItemClicked += new ToolStripItemClickedEventHandler(OnContextMenuClick);
|
||||
((TreeNode)item.Tag).ContextMenuStrip.Show(pt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImageEditorForm imageEditorForm;
|
||||
private void OnContextMenuClick(object sender, ToolStripItemClickedEventArgs e)
|
||||
{
|
||||
ToolStripItem item = e.ClickedItem;
|
||||
if (item.Text.Contains("Replace"))
|
||||
ReloadTextures();
|
||||
}
|
||||
|
||||
ImageEditorForm imageEditorForm;
|
||||
private void LoadImageEditor(STGenericTexture texture, object Properties)
|
||||
{
|
||||
if (imageEditorForm == null || imageEditorForm.IsDisposed)
|
||||
@ -150,6 +162,12 @@ namespace Switch_Toolbox.Library.Forms
|
||||
imageEditorForm.editorBase.Dock = DockStyle.Fill;
|
||||
imageEditorForm.editorBase.LoadProperties(Properties);
|
||||
imageEditorForm.editorBase.LoadImage(texture);
|
||||
imageEditorForm.FormClosed += OnEditorClosed;
|
||||
}
|
||||
|
||||
private void OnEditorClosed(object sender, EventArgs e)
|
||||
{
|
||||
ReloadTextures();
|
||||
}
|
||||
|
||||
private void listViewCustom1_DoubleClick(object sender, EventArgs e)
|
||||
|
Loading…
Reference in New Issue
Block a user