Start to support 3DS ptcl
This commit is contained in:
parent
8269de8624
commit
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@ -48,9 +48,12 @@ namespace FirstPlugin
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public Header header;
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public PTCL_WiiU.Header headerU;
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public PTCL_3DS.Header header3DS;
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public byte[] data;
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bool IsWiiU = false;
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bool Is3DS = false;
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public void Load(Stream stream)
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{
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@ -64,8 +67,19 @@ namespace FirstPlugin
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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uint Version = reader.ReadUInt32();
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Console.WriteLine(Version.ToString("x"));
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if (Version == 0x33000000)
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Is3DS = true;
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reader.Position = 0;
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if (Signature == "EFTF" || Signature == "SPBD")
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if (Is3DS)
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{
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reader.ByteOrder = ByteOrder.LittleEndian;
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header3DS = new PTCL_3DS.Header();
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header3DS.Read(reader, this);
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}
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else if (Signature == "EFTF" || Signature == "SPBD")
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{
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IsWiiU = true;
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headerU = new PTCL_WiiU.Header();
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@ -73,7 +87,6 @@ namespace FirstPlugin
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}
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else
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{
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CanSave = true;
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header = new Header();
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header.Read(reader, this);
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}
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@ -92,8 +105,9 @@ namespace FirstPlugin
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public byte[] Save()
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{
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MemoryStream mem = new MemoryStream();
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if (IsWiiU)
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if (Is3DS)
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header3DS.Write(new FileWriter(mem), this);
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else if (IsWiiU)
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headerU.Write(new FileWriter(mem), this);
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else
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header.Write(new FileWriter(mem));
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602
Switch_FileFormatsMain/FileFormats/Effects/PTCL_3DS.cs
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602
Switch_FileFormatsMain/FileFormats/Effects/PTCL_3DS.cs
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@ -0,0 +1,602 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Drawing;
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using System.Text;
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using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library;
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using System.IO;
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using Syroot.BinaryData;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Forms;
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using Bfres.Structs;
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namespace FirstPlugin
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{
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public class PTCL_3DS
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{
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public class Header
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{
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public List<EmitterSet> emitterSets = new List<EmitterSet>();
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public List<TextureInfo> Textures = new List<TextureInfo>();
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public bool IsSPBD = false;
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public uint EffectNameTableOffset;
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public uint TextureBlockTableOffset;
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public uint TextureBlockTableSize;
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public uint ShaderGtxTableOffset;
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public uint ShaderGtxTableSize;
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public void Read(FileReader reader, PTCL pctl)
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{
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uint Position = (uint)reader.Position; //Offsets are relative to this
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature == "SPBD")
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IsSPBD = true;
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uint Version = reader.ReadUInt32();
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uint EmitterCount = reader.ReadUInt32();
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uint Padding = reader.ReadUInt32();
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EffectNameTableOffset = reader.ReadUInt32();
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TextureBlockTableOffset = reader.ReadUInt32();
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TextureBlockTableSize = reader.ReadUInt32();
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ShaderGtxTableOffset = reader.ReadUInt32();
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ShaderGtxTableSize = reader.ReadUInt32();
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uint KeyAnimationTableOffset = reader.ReadUInt32();
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uint KeyAnimationTableSize = reader.ReadUInt32();
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uint PrimativeTableOffset = reader.ReadUInt32();
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uint PrimativeTableSize = reader.ReadUInt32();
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uint ShaderParamTableOffset = reader.ReadUInt32();
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uint ShaderParamTableSize = reader.ReadUInt32();
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uint TotalTextureTableSize = reader.ReadUInt32();
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uint Unknown1 = reader.ReadUInt32();
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uint Unknown2 = reader.ReadUInt32();
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var groupEmitterSets = new TreeNode("Emitter Sets");
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var textureFolder = new TreeNode("Textures");
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pctl.Nodes.Add(textureFolder);
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pctl.Nodes.Add(groupEmitterSets);
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reader.Seek(72, SeekOrigin.Begin);
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for (int i = 0; i < EmitterCount; i++)
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{
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EmitterSet emitterSet = new EmitterSet();
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emitterSet.Read(reader, this);
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emitterSets.Add(emitterSet);
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groupEmitterSets.Nodes.Add(emitterSet);
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}
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int index = 0;
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foreach (var tex in Textures)
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{
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tex.Text = $"Texture{index++}";
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textureFolder.Nodes.Add(tex);
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}
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reader.Dispose();
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reader.Close();
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}
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public void Write(FileWriter writer, PTCL ptcl)
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{
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writer.ByteOrder = ByteOrder.BigEndian;
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writer.Write(ptcl.data.ToArray());
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foreach (TextureInfo tex in ptcl.header3DS.Textures)
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{
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//write texture blocks. Some slots are empty so check if it exists
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tex.Write(writer, this);
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}
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foreach (EmitterSet emitterSets in emitterSets)
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{
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foreach (Emitter3DS emitter in emitterSets.Nodes)
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{
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writer.Seek(((Emitter3DS)emitter).ColorPosition, SeekOrigin.Begin);
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foreach (var color0 in emitter.Color0Array)
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{
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writer.Write(color0.R);
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writer.Write(color0.G);
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writer.Write(color0.B);
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writer.Write(color0.A);
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}
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foreach (var color1 in emitter.Color1Array)
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{
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writer.Write(color1.R);
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writer.Write(color1.G);
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writer.Write(color1.B);
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writer.Write(color1.A);
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}
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}
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}
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writer.Flush();
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writer.Close();
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writer.Dispose();
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}
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}
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public class EmitterSet : TreeNodeCustom
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{
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public void Read(FileReader reader, Header header)
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{
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uint NameOffset = 0;
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uint EmitterCount = 0;
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uint EmitterTableOffset = 0;
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if (header.IsSPBD)
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{
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uint Description = reader.ReadUInt32();
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uint Unknown = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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uint NamePointer = reader.ReadUInt32();
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EmitterCount = reader.ReadUInt32();
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EmitterTableOffset = reader.ReadUInt32();
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uint Unknown2 = reader.ReadUInt32();
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}
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else
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{
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uint padding = reader.ReadUInt32();
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uint padding2 = reader.ReadUInt32();
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NameOffset = reader.ReadUInt32();
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uint padding3 = reader.ReadUInt32();
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EmitterCount = reader.ReadUInt32();
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EmitterTableOffset = reader.ReadUInt32();
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uint padding4 = reader.ReadUInt32();
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}
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using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
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{
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Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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}
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long pos = reader.Position;
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reader.Seek(EmitterTableOffset, SeekOrigin.Begin);
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for (int i = 0; i < EmitterCount; i++)
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{
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EmitterTable table = new EmitterTable();
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table.Read(reader, header);
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Nodes.Add(table.emitter);
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}
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reader.Seek(pos, SeekOrigin.Begin);
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class EmitterTable
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{
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public Emitter3DS emitter;
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public uint EmitterOffset;
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public void Read(FileReader reader, Header header)
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{
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if (header.IsSPBD)
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{
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EmitterOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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}
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else
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{
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EmitterOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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uint padding2 = reader.ReadUInt32();
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uint padding3 = reader.ReadUInt32();
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}
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long pos = reader.Position;
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reader.Seek(EmitterOffset, SeekOrigin.Begin);
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emitter = new Emitter3DS();
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emitter.Read(reader, header);
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reader.Seek(pos, SeekOrigin.Begin);
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class Emitter3DS : PTCL.Emitter
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{
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public long ColorPosition;
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public override void OnClick(TreeView treeview)
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{
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EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor));
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if (editor == null)
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{
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editor = new EmitterEditor();
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LibraryGUI.Instance.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.Dock = DockStyle.Fill;
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editor.LoadEmitter(this);
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}
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public void Read(FileReader reader, Header header)
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{
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long pos = reader.Position;
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reader.Seek(56);
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uint NameOffset = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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if (NameOffset != PTCL.NullOffset)
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{
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using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin))
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{
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Text = reader.ReadString(BinaryStringFormat.ZeroTerminated);
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}
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}
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for (int i = 0; i < 2; i++) //Max of 2 textures. Any more and it'll overlap some data
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{
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TextureInfo textureInfo = new TextureInfo();
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textureInfo.Read(reader, header, Text);
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if (!textureInfo.IsEmpty())
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{
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DrawableTex.Add(textureInfo);
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bool HasImage = header.Textures.Any(item => item.DataPos == textureInfo.DataPos);
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if (!HasImage)
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{
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header.Textures.Add(textureInfo);
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}
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}
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}
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reader.Seek(pos + 1616, SeekOrigin.Begin);
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ColorPosition = reader.Position;
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for (int i = 0; i < 8; i++)
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{
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ColorData clr = new ColorData();
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clr.R = reader.ReadSingle();
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clr.G = reader.ReadSingle();
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clr.B = reader.ReadSingle();
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clr.A = reader.ReadSingle();
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Color0Array[i] = clr;
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int red = Utils.FloatToIntClamp(clr.R);
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int green = Utils.FloatToIntClamp(clr.G);
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int blue = Utils.FloatToIntClamp(clr.B);
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int alpha = Utils.FloatToIntClamp(clr.A);
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// Console.WriteLine($"Color0 {i} R {R} G {G} B {B} A {A}");
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// Console.WriteLine($"Color0 {i} R {red} G {green} B {blue} A {alpha}");
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Color0s[i] = Color.FromArgb(alpha, red, green, blue);
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}
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for (int i = 0; i < 8; i++)
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{
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ColorData clr = new ColorData();
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clr.R = reader.ReadSingle();
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clr.G = reader.ReadSingle();
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clr.B = reader.ReadSingle();
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clr.A = reader.ReadSingle();
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Color1Array[i] = clr;
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int red = Utils.FloatToIntClamp(clr.R);
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int green = Utils.FloatToIntClamp(clr.G);
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int blue = Utils.FloatToIntClamp(clr.B);
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int alpha = Utils.FloatToIntClamp(clr.A);
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// Console.WriteLine($"Color1 {i} R {R} G {G} B {B} A {A}");
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// Console.WriteLine($"Color1 {i} R {red} G {green} B {blue} A {alpha}");
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Color1s[i] = Color.FromArgb(alpha, red, green, blue);
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}
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}
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public void Write(FileWriter writer)
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{
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}
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}
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public class TextureInfo : STGenericTexture
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{
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public const uint Alignment = 8192;
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public TextureInfo()
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{
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ImageKey = "Texture";
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SelectedImageKey = "Texture";
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}
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public override void OnClick(TreeView treeView)
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{
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UpdateEditor();
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}
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public override string ExportFilter => FileFilters.GTX;
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public override string ReplaceFilter => FileFilters.GTX;
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public override void Export(string FileName)
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{
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Export(FileName, false, false, 0, 0);
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}
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public override void Replace(string FileName)
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{
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int size = data.Length;
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FTEX ftex = new FTEX();
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ftex.ReplaceTexture(FileName, MipCount, SupportedFormats, true, true, true, Format);
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if (ftex.texture != null)
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{
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byte[] ImageData = ftex.texture.Data;
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if (ftex.texture.MipData != null)
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ImageData = Utils.CombineByteArray(ftex.texture.Data, ftex.texture.MipData);
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// if (ImageData.Length != size)
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// MessageBox.Show($"Image size does not match! Make sure mip map count, format, height and width are all the same! Original Size {size} Import {ImageData.Length}", );
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Swizzle = (byte)ftex.texture.Swizzle;
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byte[] NewData = new byte[size];
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Array.Copy(ImageData, 0, NewData, 0, size);
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data = NewData;
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UpdateEditor();
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}
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}
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public byte[] AlignData(byte[] data)
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{
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using (var mem = new MemoryStream(data))
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{
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using (var writer = new FileWriter(mem))
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{
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writer.Write(data);
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writer.Align((int)Alignment);
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return mem.ToArray();
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}
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}
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}
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public void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.Instance.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.LoadProperties(GenericProperties);
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editor.LoadImage(this);
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}
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.BC1_UNORM,
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TEX_FORMAT.BC1_UNORM_SRGB,
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TEX_FORMAT.BC2_UNORM,
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TEX_FORMAT.BC2_UNORM_SRGB,
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TEX_FORMAT.BC3_UNORM,
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TEX_FORMAT.BC3_UNORM_SRGB,
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TEX_FORMAT.BC4_UNORM,
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TEX_FORMAT.BC4_SNORM,
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TEX_FORMAT.BC5_UNORM,
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TEX_FORMAT.BC5_SNORM,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
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TEX_FORMAT.B8G8R8A8_UNORM,
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TEX_FORMAT.R10G10B10A2_UNORM,
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TEX_FORMAT.R16_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.B5_G5_R5_A1_UNORM,
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TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
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TEX_FORMAT.R8G8B8A8_UNORM,
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TEX_FORMAT.R8_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.R32G8X24_FLOAT,
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};
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}
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}
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public override bool CanEdit { get; set; } = false;
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public enum SurfaceFormat
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{
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INVALID = 0x0,
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TCS_R8_G8_B8_A8 = 2,
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T_BC1_UNORM = 3,
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T_BC1_SRGB = 4,
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T_BC2_UNORM = 5,
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T_BC2_SRGB = 6,
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T_BC3_UNORM = 7,
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T_BC3_SRGB = 8,
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T_BC4_UNORM = 9,
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T_BC4_SNORM = 10,
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T_BC5_UNORM = 11,
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T_BC5_SNORM = 12,
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TC_R8_UNORM = 13,
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TC_R8_G8_UNORM = 14,
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TCS_R8_G8_B8_A8_UNORM = 15,
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TC_R8_SNORM = 16,
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TC_R4_R4_SNORM = 17,
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ETC1_A4 = 18,
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ETC1 = 19,
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HIL08 = 20,
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L4 = 21,
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A4 = 22,
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L8 = 23,
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A8 = 24,
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TCS_R5_G6_B5_UNORM = 25,
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};
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public uint TileMode;
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public uint Swizzle;
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public byte WrapMode;
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public uint CompSel;
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public uint ImageSize;
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public uint ImageOffset;
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public SurfaceFormat SurfFormat;
|
||||
public byte[] data;
|
||||
public uint DataPos;
|
||||
|
||||
public bool IsEmpty()
|
||||
{
|
||||
if (Width == 0 || Height == 0 || SurfFormat == 0)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Read(FileReader reader, Header header, string EmitterName)
|
||||
{
|
||||
CanReplace = true;
|
||||
CanRename = false;
|
||||
|
||||
Width = reader.ReadUInt16();
|
||||
Height = reader.ReadUInt16();
|
||||
Swizzle = reader.ReadUInt32();
|
||||
uint Alignment = reader.ReadUInt32();
|
||||
uint Pitch = reader.ReadUInt32();
|
||||
WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror
|
||||
byte unk = reader.ReadByte();
|
||||
byte unk2 = reader.ReadByte();
|
||||
byte unk3 = reader.ReadByte();
|
||||
uint mipCount = reader.ReadUInt32();
|
||||
CompSel = reader.ReadUInt32();
|
||||
uint[] MipOffsets = reader.ReadUInt32s(13);
|
||||
uint[] unk4 = reader.ReadUInt32s(4);
|
||||
|
||||
uint originalDataFormat = reader.ReadUInt32();
|
||||
uint originalDataPos = reader.ReadUInt32();
|
||||
uint originalDataSize = reader.ReadUInt32();
|
||||
SurfFormat = reader.ReadEnum<SurfaceFormat>(false);
|
||||
ImageSize = reader.ReadUInt32();
|
||||
DataPos = reader.ReadUInt32();
|
||||
uint handle = reader.ReadUInt32();
|
||||
ArrayCount = 1;
|
||||
|
||||
if (Width != 0 && Height != 0 && SurfFormat != 0)
|
||||
{
|
||||
using (reader.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin))
|
||||
{
|
||||
data = reader.ReadBytes((int)ImageSize);
|
||||
}
|
||||
}
|
||||
|
||||
if (data != null && data.Length > 0)
|
||||
{
|
||||
ConvertFormat();
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(FileWriter writer, Header header)
|
||||
{
|
||||
if (data != null && data.Length > 0)
|
||||
{
|
||||
using (writer.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin))
|
||||
{
|
||||
writer.Write(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
|
||||
{
|
||||
throw new NotImplementedException("Cannot set image data! Operation not implemented!");
|
||||
}
|
||||
|
||||
uint GX2Format = 0;
|
||||
|
||||
private void ConvertFormat()
|
||||
{
|
||||
switch (SurfFormat)
|
||||
{
|
||||
case SurfaceFormat.T_BC1_UNORM:
|
||||
Format = TEX_FORMAT.BC1_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC1_SRGB:
|
||||
Format = TEX_FORMAT.BC1_UNORM_SRGB;
|
||||
break;
|
||||
case SurfaceFormat.T_BC2_UNORM:
|
||||
Format = TEX_FORMAT.BC2_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC2_SRGB:
|
||||
Format = TEX_FORMAT.BC2_UNORM_SRGB;
|
||||
break;
|
||||
case SurfaceFormat.T_BC3_UNORM:
|
||||
Format = TEX_FORMAT.BC3_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC3_SRGB:
|
||||
Format = TEX_FORMAT.BC3_UNORM_SRGB;
|
||||
break;
|
||||
case SurfaceFormat.T_BC4_UNORM:
|
||||
Format = TEX_FORMAT.BC4_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC4_SNORM:
|
||||
Format = TEX_FORMAT.BC4_SNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC5_UNORM:
|
||||
Format = TEX_FORMAT.BC5_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.T_BC5_SNORM:
|
||||
Format = TEX_FORMAT.BC5_SNORM;
|
||||
break;
|
||||
case SurfaceFormat.TC_R8_G8_UNORM:
|
||||
Format = TEX_FORMAT.R8G8_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM:
|
||||
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.TCS_R8_G8_B8_A8:
|
||||
Format = TEX_FORMAT.R8G8B8A8_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.TC_R8_UNORM:
|
||||
GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_UNORM;
|
||||
Format = TEX_FORMAT.R8_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.TCS_R5_G6_B5_UNORM:
|
||||
Format = TEX_FORMAT.B5G6R5_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.ETC1:
|
||||
Format = TEX_FORMAT.ETC1;
|
||||
break;
|
||||
case SurfaceFormat.ETC1_A4:
|
||||
Format = TEX_FORMAT.ETC1_A4;
|
||||
break;
|
||||
case SurfaceFormat.L4:
|
||||
// Format = TEX_FORMAT.A8_UNORM;
|
||||
break;
|
||||
case SurfaceFormat.L8:
|
||||
// Format = TEX_FORMAT.A8_UNORM;
|
||||
break;
|
||||
default:
|
||||
throw new Exception("Format unsupported! " + SurfFormat);
|
||||
}
|
||||
}
|
||||
|
||||
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
public void Write(FileWriter writer)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -208,6 +208,7 @@
|
||||
<Compile Include="FileFormats\Bin\KartParts.cs" />
|
||||
<Compile Include="FileFormats\Collision\KclFile.cs" />
|
||||
<Compile Include="FileFormats\Effects\EFCF.cs" />
|
||||
<Compile Include="FileFormats\Effects\PTCL_3DS.cs" />
|
||||
<Compile Include="FileFormats\Effects\PTCL_WiiU.cs" />
|
||||
<Compile Include="FileFormats\Font\BFFNT.cs" />
|
||||
<Compile Include="FileFormats\Audio\Archives\BFGRP.cs" />
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1 +1 @@
|
||||
d219efb401d2997f5445fb7466548421188b3edf
|
||||
fa60e761d9f1c6e0b70e45d0b2afad8de06fe3e0
|
||||
|
Binary file not shown.
210
Switch_Toolbox_Library/FileFormats/ETC1.cs
Normal file
210
Switch_Toolbox_Library/FileFormats/ETC1.cs
Normal file
@ -0,0 +1,210 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
|
||||
namespace Switch_Toolbox.Library
|
||||
{
|
||||
//From https://github.com/gdkchan/SPICA/blob/42c4181e198b0fd34f0a567345ee7e75b54cb58b/SPICA/PICA/Converters/TextureCompression.cs
|
||||
public class ETC1
|
||||
{
|
||||
private static byte[] XT = { 0, 4, 0, 4 };
|
||||
private static byte[] YT = { 0, 0, 4, 4 };
|
||||
|
||||
private static ulong Swap64(ulong Value)
|
||||
{
|
||||
Value = ((Value & 0xffffffff00000000ul) >> 32) | ((Value & 0x00000000fffffffful) << 32);
|
||||
Value = ((Value & 0xffff0000ffff0000ul) >> 16) | ((Value & 0x0000ffff0000fffful) << 16);
|
||||
Value = ((Value & 0xff00ff00ff00ff00ul) >> 8) | ((Value & 0x00ff00ff00ff00fful) << 8);
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public static byte[] ETC1Decompress(byte[] Input, int Width, int Height, bool Alpha)
|
||||
{
|
||||
byte[] Output = new byte[Width * Height * 4];
|
||||
|
||||
using (MemoryStream MS = new MemoryStream(Input))
|
||||
{
|
||||
BinaryReader Reader = new BinaryReader(MS);
|
||||
|
||||
for (int TY = 0; TY < Height; TY += 8)
|
||||
{
|
||||
for (int TX = 0; TX < Width; TX += 8)
|
||||
{
|
||||
for (int T = 0; T < 4; T++)
|
||||
{
|
||||
ulong AlphaBlock = 0xfffffffffffffffful;
|
||||
|
||||
if (Alpha) AlphaBlock = Reader.ReadUInt64();
|
||||
|
||||
ulong ColorBlock = Swap64(Reader.ReadUInt64());
|
||||
|
||||
byte[] Tile = ETC1Tile(ColorBlock);
|
||||
|
||||
int TileOffset = 0;
|
||||
|
||||
for (int PY = YT[T]; PY < 4 + YT[T]; PY++)
|
||||
{
|
||||
for (int PX = XT[T]; PX < 4 + XT[T]; PX++)
|
||||
{
|
||||
int OOffs = ((Height - 1 - (TY + PY)) * Width + TX + PX) * 4;
|
||||
|
||||
Buffer.BlockCopy(Tile, TileOffset, Output, OOffs, 3);
|
||||
|
||||
int AlphaShift = ((PX & 3) * 4 + (PY & 3)) << 2;
|
||||
|
||||
byte A = (byte)((AlphaBlock >> AlphaShift) & 0xf);
|
||||
|
||||
Output[OOffs + 3] = (byte)((A << 4) | A);
|
||||
|
||||
TileOffset += 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
}
|
||||
|
||||
private static byte[] ETC1Tile(ulong Block)
|
||||
{
|
||||
uint BlockLow = (uint)(Block >> 32);
|
||||
uint BlockHigh = (uint)(Block >> 0);
|
||||
|
||||
bool Flip = (BlockHigh & 0x1000000) != 0;
|
||||
bool Diff = (BlockHigh & 0x2000000) != 0;
|
||||
|
||||
uint R1, G1, B1;
|
||||
uint R2, G2, B2;
|
||||
|
||||
if (Diff)
|
||||
{
|
||||
B1 = (BlockHigh & 0x0000f8) >> 0;
|
||||
G1 = (BlockHigh & 0x00f800) >> 8;
|
||||
R1 = (BlockHigh & 0xf80000) >> 16;
|
||||
|
||||
B2 = (uint)((sbyte)(B1 >> 3) + ((sbyte)((BlockHigh & 0x000007) << 5) >> 5));
|
||||
G2 = (uint)((sbyte)(G1 >> 3) + ((sbyte)((BlockHigh & 0x000700) >> 3) >> 5));
|
||||
R2 = (uint)((sbyte)(R1 >> 3) + ((sbyte)((BlockHigh & 0x070000) >> 11) >> 5));
|
||||
|
||||
B1 |= B1 >> 5;
|
||||
G1 |= G1 >> 5;
|
||||
R1 |= R1 >> 5;
|
||||
|
||||
B2 = (B2 << 3) | (B2 >> 2);
|
||||
G2 = (G2 << 3) | (G2 >> 2);
|
||||
R2 = (R2 << 3) | (R2 >> 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
B1 = (BlockHigh & 0x0000f0) >> 0;
|
||||
G1 = (BlockHigh & 0x00f000) >> 8;
|
||||
R1 = (BlockHigh & 0xf00000) >> 16;
|
||||
|
||||
B2 = (BlockHigh & 0x00000f) << 4;
|
||||
G2 = (BlockHigh & 0x000f00) >> 4;
|
||||
R2 = (BlockHigh & 0x0f0000) >> 12;
|
||||
|
||||
B1 |= B1 >> 4;
|
||||
G1 |= G1 >> 4;
|
||||
R1 |= R1 >> 4;
|
||||
|
||||
B2 |= B2 >> 4;
|
||||
G2 |= G2 >> 4;
|
||||
R2 |= R2 >> 4;
|
||||
}
|
||||
|
||||
uint Table1 = (BlockHigh >> 29) & 7;
|
||||
uint Table2 = (BlockHigh >> 26) & 7;
|
||||
|
||||
byte[] Output = new byte[4 * 4 * 4];
|
||||
|
||||
if (!Flip)
|
||||
{
|
||||
for (int Y = 0; Y < 4; Y++)
|
||||
{
|
||||
for (int X = 0; X < 2; X++)
|
||||
{
|
||||
Color Color1 = ETC1Pixel(R1, G1, B1, X + 0, Y, BlockLow, Table1);
|
||||
Color Color2 = ETC1Pixel(R2, G2, B2, X + 2, Y, BlockLow, Table2);
|
||||
|
||||
int Offset1 = (Y * 4 + X) * 4;
|
||||
|
||||
Output[Offset1 + 0] = Color1.B;
|
||||
Output[Offset1 + 1] = Color1.G;
|
||||
Output[Offset1 + 2] = Color1.R;
|
||||
|
||||
int Offset2 = (Y * 4 + X + 2) * 4;
|
||||
|
||||
Output[Offset2 + 0] = Color2.B;
|
||||
Output[Offset2 + 1] = Color2.G;
|
||||
Output[Offset2 + 2] = Color2.R;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int Y = 0; Y < 2; Y++)
|
||||
{
|
||||
for (int X = 0; X < 4; X++)
|
||||
{
|
||||
Color Color1 = ETC1Pixel(R1, G1, B1, X, Y + 0, BlockLow, Table1);
|
||||
Color Color2 = ETC1Pixel(R2, G2, B2, X, Y + 2, BlockLow, Table2);
|
||||
|
||||
int Offset1 = (Y * 4 + X) * 4;
|
||||
|
||||
Output[Offset1 + 0] = Color1.B;
|
||||
Output[Offset1 + 1] = Color1.G;
|
||||
Output[Offset1 + 2] = Color1.R;
|
||||
|
||||
int Offset2 = ((Y + 2) * 4 + X) * 4;
|
||||
|
||||
Output[Offset2 + 0] = Color2.B;
|
||||
Output[Offset2 + 1] = Color2.G;
|
||||
Output[Offset2 + 2] = Color2.R;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
|
||||
private static int[,] ETC1LUT =
|
||||
{
|
||||
{ 2, 8, -2, -8 },
|
||||
{ 5, 17, -5, -17 },
|
||||
{ 9, 29, -9, -29 },
|
||||
{ 13, 42, -13, -42 },
|
||||
{ 18, 60, -18, -60 },
|
||||
{ 24, 80, -24, -80 },
|
||||
{ 33, 106, -33, -106 },
|
||||
{ 47, 183, -47, -183 }
|
||||
};
|
||||
|
||||
private static Color ETC1Pixel(uint R, uint G, uint B, int X, int Y, uint Block, uint Table)
|
||||
{
|
||||
int Index = X * 4 + Y;
|
||||
uint MSB = Block << 1;
|
||||
|
||||
int Pixel = Index < 8
|
||||
? ETC1LUT[Table, ((Block >> (Index + 24)) & 1) + ((MSB >> (Index + 8)) & 2)]
|
||||
: ETC1LUT[Table, ((Block >> (Index + 8)) & 1) + ((MSB >> (Index - 8)) & 2)];
|
||||
|
||||
R = Saturate((int)(R + Pixel));
|
||||
G = Saturate((int)(G + Pixel));
|
||||
B = Saturate((int)(B + Pixel));
|
||||
|
||||
return Color.FromArgb((int)R, (int)G, (int)B);
|
||||
}
|
||||
|
||||
private static byte Saturate(int Value)
|
||||
{
|
||||
if (Value > byte.MaxValue) return byte.MaxValue;
|
||||
if (Value < byte.MinValue) return byte.MinValue;
|
||||
|
||||
return (byte)Value;
|
||||
}
|
||||
}
|
||||
}
|
@ -314,13 +314,20 @@ namespace Switch_Toolbox.Library
|
||||
if (data == null)
|
||||
throw new Exception("Data is null!");
|
||||
|
||||
if (Format == TEX_FORMAT.BC5_SNORM)
|
||||
return DDSCompressor.DecompressBC5(data, (int)width, (int)height, true);
|
||||
|
||||
Bitmap bitmap = BitmapExtension.GetBitmap(DecodeBlock(data, width, height, Format),
|
||||
(int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
|
||||
return bitmap;
|
||||
switch (Format)
|
||||
{
|
||||
case TEX_FORMAT.BC5_SNORM:
|
||||
return DDSCompressor.DecompressBC5(data, (int)width, (int)height, true);
|
||||
case TEX_FORMAT.ETC1:
|
||||
return BitmapExtension.GetBitmap(ETC1.ETC1Decompress(data, (int)width, (int)height, false),
|
||||
(int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
case TEX_FORMAT.ETC1_A4:
|
||||
return BitmapExtension.GetBitmap(ETC1.ETC1Decompress(data, (int)width, (int)height, true),
|
||||
(int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
default:
|
||||
return BitmapExtension.GetBitmap(DecodeBlock(data, width, height, Format),
|
||||
(int)width, (int)height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
@ -159,5 +159,8 @@ namespace Switch_Toolbox.Library
|
||||
ASTC_12x12_UNORM = 186,
|
||||
ASTC_12x12_SRGB = 187,
|
||||
B5_G5_R5_A1_UNORM = 229,
|
||||
|
||||
ETC1 = 230,
|
||||
ETC1_A4 = 231,
|
||||
}
|
||||
}
|
||||
|
@ -208,6 +208,7 @@
|
||||
<Compile Include="FileFormats\DAE\ColladaHelper.cs" />
|
||||
<Compile Include="FileFormats\DAE\collada_schema_1_4.cs" />
|
||||
<Compile Include="FileFormats\DAE\DAE.cs" />
|
||||
<Compile Include="FileFormats\ETC1.cs" />
|
||||
<Compile Include="FileFormats\OBJ.cs" />
|
||||
<Compile Include="Forms\BatchFormatExport.cs">
|
||||
<SubType>Form</SubType>
|
||||
|
@ -646,7 +646,7 @@ namespace Switch_Toolbox.Library
|
||||
public static List<List<byte[]>> Decode(GX2Surface tex, string DebugTextureName = "")
|
||||
{
|
||||
if (tex.data == null || tex.data.Length <= 0)
|
||||
throw new Exception("Invalid GX2 surface data. Make sure to not open Tex2 files if this is one. Those will load automatically next to Tex1!");
|
||||
throw new Exception("Invalid GX2 surface data. Make sure to not open Tex2 files if this is one. Those will load automatically next to Tex1!");
|
||||
|
||||
Console.WriteLine("DECODING TEX " + DebugTextureName);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user