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Update README.md

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@ -23,12 +23,12 @@ This tool currently features:
- Can convert gif files to texture pattern animations. Very WIP atm.
- BNTX
- Can add/remove textures.
- Can import textures as DDS. (Thanks to AboodXD! png/jpeg, etc planned later)
- Can import textures as DDS, png, tga, tiff, etc)
- Can export as binary, dds, png, tga, etc.
- Can preview mipmap and surface(array) levels.
- XTX
- Can add/remove textures.
- Can import textures as DDS. (Thanks to AboodXD! png/jpeg, etc planned later)
- Can import textures as DDS, png, tga, tiff, etc)
- Can export as dds, png, tga, etc.
- Can preview mipmaplevels.
- SARC
@ -43,7 +43,9 @@ This tool currently features:
- BFFNT
- Can extract and replace images.
- BFLIM
- Can extract font images (BNTX)
- Can add/remove textures.
- Can import textures as DDS, png, tga, tiff, etc)
- Can export as dds, png, tga, etc.
- GFPAK
- Supported editing/saving data opened. (Automatically saves data opened if supported)
- BEA
@ -55,11 +57,12 @@ This tool currently features:
- SHARCFB and SHARC
- Basic preview of some shader program data.
- AAMP
- Can edit v1 AAMP (Wii U) and preview v2 AAMP
- Can edit both v1 and v2 AAMP (Wii U and Switch)
- NUTEXB
- Can extract and replace textures.
- PTCL & EFFN
- Can edit colors (Wii U) and edit textures (Wii U). Switch ptcl can only preview both atm.
- Can edit colors (Wii U) and edit textures (Wii U and Switch).
- Switch ptcl also can rebuild and import models (bfres files are inside)
- EFC
- Can preview effect tables and link PTCL.
- NUT
@ -68,6 +71,7 @@ This tool currently features:
- Very basic previewing.
- TMPK
- Can extract files and decompress
- Can save back.
- MP3, OGG, IDSP, HPS, WAV, BFWAV, BFSTM, BCWAV, BCWAV
- Can listen to audio and convert between certain formats. Thanks to VGAudio and CSCore
@ -86,7 +90,7 @@ In the event that the tool cannot compile, check references. All the libraries a
- Exelix for Byaml, Sarc and KCL library
- Syroot for helpful IO extensions and libraries
- GDK Chan for some DDS decode methods
- AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, and documentation for GTX and BNTX
- AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, and documentation for GTX, XTX, and BNTX
- MelonSpeedruns for logo.
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