Image Editor : Add gamma control and addtional UI to cubemap viewer
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parent
c9aef08482
commit
f98cb66feb
@ -29,29 +29,87 @@
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private void InitializeComponent()
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{
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this.stPanel1 = new Toolbox.Library.Forms.STPanel();
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this.encodeHDRAlphaChk = new Toolbox.Library.Forms.STCheckBox();
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this.gammaUD = new Toolbox.Library.Forms.NumericUpDownFloat();
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this.stLabel1 = new Toolbox.Library.Forms.STLabel();
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this.contentContainer.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.gammaUD)).BeginInit();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.stLabel1);
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this.contentContainer.Controls.Add(this.gammaUD);
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this.contentContainer.Controls.Add(this.encodeHDRAlphaChk);
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this.contentContainer.Controls.Add(this.stPanel1);
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this.contentContainer.Size = new System.Drawing.Size(314, 332);
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this.contentContainer.Size = new System.Drawing.Size(583, 455);
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this.contentContainer.Controls.SetChildIndex(this.stPanel1, 0);
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this.contentContainer.Controls.SetChildIndex(this.encodeHDRAlphaChk, 0);
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this.contentContainer.Controls.SetChildIndex(this.gammaUD, 0);
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this.contentContainer.Controls.SetChildIndex(this.stLabel1, 0);
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//
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// stPanel1
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//
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this.stPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.stPanel1.Location = new System.Drawing.Point(0, 25);
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this.stPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.stPanel1.Location = new System.Drawing.Point(0, 51);
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this.stPanel1.Name = "stPanel1";
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this.stPanel1.Size = new System.Drawing.Size(314, 307);
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this.stPanel1.Size = new System.Drawing.Size(580, 404);
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this.stPanel1.TabIndex = 11;
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//
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// encodeHDRAlphaChk
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//
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this.encodeHDRAlphaChk.AutoSize = true;
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this.encodeHDRAlphaChk.Location = new System.Drawing.Point(10, 32);
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this.encodeHDRAlphaChk.Name = "encodeHDRAlphaChk";
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this.encodeHDRAlphaChk.Size = new System.Drawing.Size(125, 17);
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this.encodeHDRAlphaChk.TabIndex = 12;
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this.encodeHDRAlphaChk.Text = "View Encoded Alpha";
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this.encodeHDRAlphaChk.UseVisualStyleBackColor = true;
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this.encodeHDRAlphaChk.CheckedChanged += new System.EventHandler(this.encodeHDRAlphaChk_CheckedChanged);
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//
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// gammaUD
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//
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this.gammaUD.DecimalPlaces = 5;
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this.gammaUD.Increment = new decimal(new int[] {
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5,
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0,
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0,
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196608});
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this.gammaUD.Location = new System.Drawing.Point(193, 29);
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this.gammaUD.Maximum = new decimal(new int[] {
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1000000000,
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0,
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0,
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0});
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this.gammaUD.Minimum = new decimal(new int[] {
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100000000,
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0,
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0,
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-2147483648});
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this.gammaUD.Name = "gammaUD";
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this.gammaUD.Size = new System.Drawing.Size(120, 20);
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this.gammaUD.TabIndex = 13;
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this.gammaUD.ValueChanged += new System.EventHandler(this.gammaUD_ValueChanged);
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//
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// stLabel1
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//
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this.stLabel1.AutoSize = true;
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this.stLabel1.Location = new System.Drawing.Point(141, 31);
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this.stLabel1.Name = "stLabel1";
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this.stLabel1.Size = new System.Drawing.Size(46, 13);
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this.stLabel1.TabIndex = 14;
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this.stLabel1.Text = "Gamma:";
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//
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// CubeMapFaceViewer3D
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//
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this.ClientSize = new System.Drawing.Size(320, 337);
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this.ClientSize = new System.Drawing.Size(589, 460);
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this.Name = "CubeMapFaceViewer3D";
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this.Text = "CubeMapFaceViewer3D";
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this.contentContainer.ResumeLayout(false);
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this.contentContainer.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.gammaUD)).EndInit();
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this.ResumeLayout(false);
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}
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@ -59,5 +117,8 @@
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#endregion
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private STPanel stPanel1;
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private STLabel stLabel1;
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private NumericUpDownFloat gammaUD;
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private STCheckBox encodeHDRAlphaChk;
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}
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}
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@ -17,13 +17,13 @@ namespace Toolbox.Library.Forms
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{
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public partial class CubeMapFaceViewer3D : STForm
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{
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public bool HDREncoded = false;
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private GL_ControlBase glControl;
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public CubeMapFaceViewer3D()
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{
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InitializeComponent();
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gammaUD.Value = 2.2m;
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if (Runtime.UseLegacyGL)
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glControl = new GL_ControlLegacy();
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else
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@ -36,16 +36,25 @@ namespace Toolbox.Library.Forms
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}
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private STGenericTexture ActiveTexture;
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private DrawableSkybox skybox = new DrawableSkybox();
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public void LoadTexture(STGenericTexture texture)
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{
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ActiveTexture = texture;
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var skybox = new DrawableSkybox();
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skybox.ForceDisplay = true;
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skybox.LoadCustomTexture(ActiveTexture);
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skybox.HDREncoded = HDREncoded;
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glControl.MainDrawable = skybox;
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}
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private void encodeHDRAlphaChk_CheckedChanged(object sender, EventArgs e) {
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skybox.HDREncoded = encodeHDRAlphaChk.Checked;
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glControl?.Invalidate();
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}
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private void gammaUD_ValueChanged(object sender, EventArgs e) {
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skybox.Gamma = (float)gammaUD.Value;
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glControl?.Invalidate();
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}
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}
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}
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@ -31,6 +31,7 @@
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this.components = new System.ComponentModel.Container();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ImageEditorBase));
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this.splitContainer1 = new System.Windows.Forms.SplitContainer();
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this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
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this.stPanel2 = new Toolbox.Library.Forms.STPanel();
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this.stPanel1 = new Toolbox.Library.Forms.STPanel();
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this.backgroundPB = new System.Windows.Forms.PictureBox();
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@ -86,9 +87,7 @@
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this.rToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.adjustmentsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.gammaFixToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
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this.stContextMenuStrip3 = new Toolbox.Library.Forms.STContextMenuStrip(this.components);
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this.previewCubemap3DHDRAlphaToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
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this.splitContainer1.Panel1.SuspendLayout();
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this.splitContainer1.SuspendLayout();
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@ -485,7 +484,6 @@
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this.useComponentSelectorToolStripMenuItem,
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this.previewCubemapToolStripMenuItem,
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this.previewCubemap3DToolStripMenuItem,
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this.previewCubemap3DHDRAlphaToolStripMenuItem,
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this.previewGammaFixSmashUltimateToolStripMenuItem});
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this.viewToolStripMenuItem.Name = "viewToolStripMenuItem";
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this.viewToolStripMenuItem.Size = new System.Drawing.Size(44, 20);
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@ -643,13 +641,6 @@
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this.stContextMenuStrip3.Name = "stContextMenuStrip3";
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this.stContextMenuStrip3.Size = new System.Drawing.Size(61, 4);
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//
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// previewCubemap3DHDRAlphaToolStripMenuItem
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//
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this.previewCubemap3DHDRAlphaToolStripMenuItem.Name = "previewCubemap3DHDRAlphaToolStripMenuItem";
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this.previewCubemap3DHDRAlphaToolStripMenuItem.Size = new System.Drawing.Size(272, 22);
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this.previewCubemap3DHDRAlphaToolStripMenuItem.Text = "Preview Cubemap (3D HDR Alpha)";
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this.previewCubemap3DHDRAlphaToolStripMenuItem.Click += new System.EventHandler(this.previewCubemap3DHDRToolStripMenuItem_Click);
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//
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// ImageEditorBase
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -735,6 +726,5 @@
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private STLabel noteifcationLbl;
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private System.Windows.Forms.ToolStripMenuItem gammaFixToolStripMenuItem;
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private System.Windows.Forms.PictureBox backgroundPB;
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private System.Windows.Forms.ToolStripMenuItem previewCubemap3DHDRAlphaToolStripMenuItem;
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}
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}
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@ -1383,18 +1383,10 @@ namespace Toolbox.Library.Forms
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private void previewCubemap3DToolStripMenuItem_Click(object sender, EventArgs e)
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{
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CubeMapFaceViewer3D viewer = new CubeMapFaceViewer3D();
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viewer.HDREncoded = false;
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viewer.LoadTexture(ActiveTexture);
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viewer.Show();
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}
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private void previewCubemap3DHDRToolStripMenuItem_Click(object sender, EventArgs e)
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{
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CubeMapFaceViewer3D viewer = new CubeMapFaceViewer3D();
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viewer.HDREncoded = true;
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viewer.LoadTexture(ActiveTexture);
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viewer.Show();
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}
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private STColorDialog colorDlg;
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private bool dialogActive = false;
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@ -15,6 +15,7 @@ namespace Toolbox.Library.Rendering
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public class DrawableSkybox : AbstractGlDrawable
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{
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public bool HDREncoded = false;
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public float Gamma = 2.2f;
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public bool ForceDisplay = false;
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@ -86,7 +87,8 @@ namespace Toolbox.Library.Rendering
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defaultShaderProgram.SetMatrix4x4("rotView", ref rot);
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defaultShaderProgram.SetBoolToInt("hdrEncoded", HDREncoded);
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defaultShaderProgram.SetFloat("gamma", Gamma);
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if (CustomCubemap != null)
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{
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GL.ActiveTexture(TextureUnit.Texture0);
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@ -5,6 +5,7 @@ in vec3 TexCoords;
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uniform samplerCube environmentMap;
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uniform int hdrEncoded;
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uniform float gamma;
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void main()
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{
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@ -15,7 +16,7 @@ void main()
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{
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envColor = envTexture.rgb * pow(envTexture.a, 4) * 1024;
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envColor = envColor / (envColor + vec3(1.0));
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envColor = pow(envColor, vec3(1.0/2.2));
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envColor = pow(envColor, vec3(1.0/gamma));
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}
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FragColor = vec4(envColor, 1.0);
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