diff --git a/.vs/Switch_Toolbox/v15/.suo b/.vs/Switch_Toolbox/v15/.suo index ea05e192..7c68f003 100644 Binary files a/.vs/Switch_Toolbox/v15/.suo and b/.vs/Switch_Toolbox/v15/.suo differ diff --git a/Switch_FileFormatsMain/FileFormats/BFRES/BfresSwitch.cs b/Switch_FileFormatsMain/FileFormats/BFRES/BfresSwitch.cs index 43da48ac..1bb55772 100644 --- a/Switch_FileFormatsMain/FileFormats/BFRES/BfresSwitch.cs +++ b/Switch_FileFormatsMain/FileFormats/BFRES/BfresSwitch.cs @@ -697,6 +697,9 @@ namespace FirstPlugin bool IsAlbedo = Misc.HackyTextureList.Any(TextureName.Contains); + //A bit hacky, just use the same samplers for mk8 for nsmbudx + if (mat.ShaderAssign.ShaderArchiveName == "Wii_UBER") + Runtime.activeGame = Runtime.ActiveGame.MK8D; if (Runtime.activeGame == Runtime.ActiveGame.MK8D) { diff --git a/Switch_FileFormatsMain/obj/Release/DesignTimeResolveAssemblyReferences.cache b/Switch_FileFormatsMain/obj/Release/DesignTimeResolveAssemblyReferences.cache index d9821286..bac4bb97 100644 Binary files a/Switch_FileFormatsMain/obj/Release/DesignTimeResolveAssemblyReferences.cache and b/Switch_FileFormatsMain/obj/Release/DesignTimeResolveAssemblyReferences.cache differ