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mirror of synced 2025-01-31 12:23:52 +01:00

Handle sarc archives the same way to load faster

This commit is contained in:
KillzXGaming 2019-06-24 15:57:28 -04:00
parent d6ca128798
commit fa4ada2c1a

View File

@ -885,10 +885,6 @@ namespace FirstPlugin
var animFolder = new BFRESAnimFolder();
var externalFilesFolder = new BFRESGroupNode(BRESGroupType.Embedded, true);
//Reload context menus to load specific context menus
modelFolder.LoadContextMenus();
texturesFolder.LoadContextMenus();
texturesFolder.ShowNewContextMenu = false;
Nodes.Add(modelFolder);
@ -1011,9 +1007,6 @@ namespace FirstPlugin
var animFolder = new BFRESAnimFolder();
var externalFilesFolder = new BFRESGroupNode(BRESGroupType.Embedded);
//Reload context menus for models to load specific context menus
modelFolder.LoadContextMenus();
//Texture folder acts like a bntx for saving back
//This will only save if the user adds textures to it or the file has a bntx already
texturesFolder.IFileInfo = new IFileInfo();