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BFLAN : Use frame size in animation info instead of tag.

This commit is contained in:
KillzXGaming 2019-12-18 18:10:08 -05:00
parent 794e8e884f
commit fa8a409df6
2 changed files with 1 additions and 1 deletions

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@ -26,7 +26,7 @@ namespace LayoutBXLYT
private void ReloadAnimation() private void ReloadAnimation()
{ {
FrameCount = (uint)BxlanAnimation.AnimationTag.EndFrame; FrameCount = (uint)BxlanAnimation.AnimationInfo.FrameSize;
StartFrame = (uint)BxlanAnimation.AnimationTag.StartFrame; StartFrame = (uint)BxlanAnimation.AnimationTag.StartFrame;
Textures.Clear(); Textures.Clear();