BFLAN : Use frame size in animation info instead of tag.
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@ -26,7 +26,7 @@ namespace LayoutBXLYT
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private void ReloadAnimation()
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private void ReloadAnimation()
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{
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{
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FrameCount = (uint)BxlanAnimation.AnimationTag.EndFrame;
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FrameCount = (uint)BxlanAnimation.AnimationInfo.FrameSize;
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StartFrame = (uint)BxlanAnimation.AnimationTag.StartFrame;
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StartFrame = (uint)BxlanAnimation.AnimationTag.StartFrame;
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Textures.Clear();
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Textures.Clear();
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