Improve zlib support. Add NXARC
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@ -132,9 +132,9 @@ namespace FirstPlugin
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{
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uint decompSize = reader.ReadUInt32();
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uint compSize = (uint)reader.BaseStream.Length;
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compSize -= 16;
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compSize -= 10;
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byte[] filedata = reader.getSection(16, (int)compSize);
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byte[] filedata = reader.getSection(10, (int)compSize);
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reader.Close();
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reader.Dispose();
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136
Switch_FileFormatsMain/FileFormats/Archives/NXARC.cs
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136
Switch_FileFormatsMain/FileFormats/Archives/NXARC.cs
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@ -0,0 +1,136 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using Switch_Toolbox.Library.IO;
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namespace FirstPlugin
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{
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public class NXARC : IArchiveFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Layout;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "NX Archive" };
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public string[] Extension { get; set; } = new string[] { "*.nxarc" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool CanAddFiles { get; set; }
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public bool CanRenameFiles { get; set; }
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public bool CanReplaceFiles { get; set; }
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public bool CanDeleteFiles { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "RAXN");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public List<FileEntry> files = new List<FileEntry>();
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public IEnumerable<ArchiveFileInfo> Files => files;
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public void Load(System.IO.Stream stream)
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{
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using (var reader = new FileReader(stream))
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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reader.ReadSignature(4, "RAXN");
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uint unk = reader.ReadUInt32();
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char[] Type = reader.ReadChars(4);
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uint OffsetBlock = reader.ReadUInt32();
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uint HeaderSize = reader.ReadUInt32();
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uint FileCount = reader.ReadUInt32();
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uint BlockSize = reader.ReadUInt32();
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List<string> FileNames = new List<string>();
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reader.Seek(OffsetBlock, System.IO.SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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FileNames.Add(reader.ReadZeroTerminatedString());
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}
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reader.Seek(HeaderSize, System.IO.SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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if (i == 0)
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{
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//Skip string table
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reader.Seek(32);
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}
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else
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{
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var file = new FileEntry();
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file.FileName = FileNames[i];
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file.Read(reader);
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files.Add(file);
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}
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}
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reader.Seek(HeaderSize, System.IO.SeekOrigin.Begin);
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}
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
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{
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return false;
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}
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public class FileEntry : ArchiveFileInfo
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{
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public void Read(FileReader reader)
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{
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ulong Size = reader.ReadUInt64();
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ulong Offset = reader.ReadUInt64();
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ulong Flag = reader.ReadUInt64();
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ulong Unknown = reader.ReadUInt64();
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using (reader.TemporarySeek((long)Offset, System.IO.SeekOrigin.Begin))
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{
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FileData = reader.ReadBytes((int)Size);
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if (Flag == 1)
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{
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FileData = STLibraryCompression.ZLIB.Decompress(FileData);
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}
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}
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}
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public void Write(FileWriter writer)
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{
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}
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}
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}
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}
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@ -293,6 +293,7 @@ namespace FirstPlugin
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// Formats.Add(typeof(SDF));
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Formats.Add(typeof(TMPK));
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Formats.Add(typeof(TEX3DS));
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Formats.Add(typeof(NXARC));
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Formats.Add(typeof(Turbo.Course_MapCamera_bin));
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Formats.Add(typeof(Turbo.PartsBIN));
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@ -191,6 +191,7 @@
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<Compile Include="Config.cs" />
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<Compile Include="FileFormats\AAMP\AAMP.cs" />
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<Compile Include="FileFormats\Archives\APAK.cs" />
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<Compile Include="FileFormats\Archives\NXARC.cs" />
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<Compile Include="FileFormats\Archives\RARC.cs" />
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<Compile Include="FileFormats\Archives\TMPK.cs" />
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<Compile Include="FileFormats\Audio\Archives\BARS.cs" />
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@ -1 +1 @@
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b3fd6195e956ad1a3ce80bfdafc7f0f462fb99cc
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f3116c416a062081738ca7e7aee034e76dab7162
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@ -9,7 +9,7 @@ namespace Switch_Toolbox.Library.Animations
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{
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SEAnim seAnim = new SEAnim();
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seAnim.Looping = anim.CanLoop;
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seAnim.AnimType = AnimationType.Absolute;
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//Reset active animation to 0
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anim.SetFrame(0);
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for (int frame = 0; frame < anim.FrameCount; frame++)
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@ -70,13 +70,13 @@ namespace Switch_Toolbox.Library.IO
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{
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public static byte[] Decompress(byte[] b)
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{
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var output = new MemoryStream();
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using (var compressedStream = new MemoryStream(b)) {
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using (var zipStream = new DeflateStream(compressedStream, CompressionMode.Decompress))
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{
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zipStream.CopyTo(output);
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return output.ToArray();
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}
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using (var br = new FileReader(new MemoryStream(b), true))
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{
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var ms = new System.IO.MemoryStream();
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br.BaseStream.Position = 2;
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using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes((int)br.BaseStream.Length - 6)), CompressionMode.Decompress))
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ds.CopyTo(ms);
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return ms.ToArray();
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}
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}
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