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Commit Graph

1131 Commits

Author SHA1 Message Date
KillzXGaming
a7183147b0 Add replace textures from folder function for BNTX 2019-03-25 21:29:13 -04:00
KillzXGaming
3ce251fd7c
Update README.md 2019-03-25 19:29:48 -04:00
KillzXGaming
0fef2f07e4 Cleanup 2019-03-25 19:11:02 -04:00
KillzXGaming
b00a3805f1 Fix index out of range issue for importing models 2019-03-25 19:07:22 -04:00
KillzXGaming
c41ac2f752 Fix csv imports 2019-03-25 17:13:01 -04:00
KillzXGaming
040de2bcd0 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-03-25 16:50:25 -04:00
KillzXGaming
211326d253 More bug fixes
Fix bymls with path nodes from saving.
Fix material list not loading when another object is selected.
Fix skeletons not exporting
Fix materials missing a name and not updating in the editor properly
- Fix dds and bftex not showing on the filter for bntx/nutexb properly
2019-03-25 16:50:05 -04:00
KillzXGaming
5edb6d4174 Fix mip map number displaying in properties for bntx textures 2019-03-25 10:17:10 -04:00
KillzXGaming
b17459797e
Update README.md 2019-03-25 10:11:43 -04:00
KillzXGaming
e37b2d1337 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-03-25 10:06:47 -04:00
KillzXGaming
5264ec4f5d Fix bone indices not saving and bounding radius. 2019-03-25 10:06:12 -04:00
KillzXGaming
74e5a52e20
Update README.md 2019-03-24 21:05:26 -04:00
KillzXGaming
d52adcd865
Update README.md 2019-03-24 20:30:18 -04:00
KillzXGaming
ba760057dd Fix LZ4F decompression in menu 2019-03-24 20:19:40 -04:00
KillzXGaming
cba330d41d Fix LZ4F compression for KSA 2019-03-24 19:45:00 -04:00
KillzXGaming
a43e00ff5d Fix local transformation issues with imports or editing eixsting meshes with local transforms 2019-03-24 18:56:32 -04:00
KillzXGaming
05dcf8e12d Apply transforming properly when transform tool is saved 2019-03-24 17:49:32 -04:00
KillzXGaming
a47b77bc7c Load all bone anims properly when an animation is loaded so it can save properly 2019-03-24 17:02:19 -04:00
KillzXGaming
c75c171792 Fix sarc's with folders saving wrong 2019-03-24 16:44:12 -04:00
KillzXGaming
5e4313c54f Attempt to fix UV scale issue with a flag in the shader options 2019-03-24 14:40:29 -04:00
KillzXGaming
f9d33324ce More bug fixes
Load drawables on constructor for viewport for scene to be loaded properly.
Detect XML formatting for text documents loaded from an archive.
2019-03-24 14:23:11 -04:00
KillzXGaming
c0328e3b82 Fix bntx corrupting textures on save and round params for displaying. 2019-03-24 13:56:09 -04:00
KillzXGaming
b30072d100 Prevent animations from playing while switching tabs 2019-03-24 13:14:53 -04:00
KillzXGaming
8a352111de Reset channel display when another image is clicked on 2019-03-24 12:57:49 -04:00
KillzXGaming
470b0ead75 Update the channel view properly on another thread after process is finished 2019-03-24 12:51:26 -04:00
KillzXGaming
c8b77411fa Switch to viewport only if models are present. Fix tex2 swizzle value not loading 2019-03-24 12:12:51 -04:00
KillzXGaming
0c37b03bb7 Add new bone children to the bone list for rendering 2019-03-24 11:35:43 -04:00
KillzXGaming
ab44950984 Fix preview scale 2019-03-24 11:31:19 -04:00
KillzXGaming
fbbbbd51bf Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-03-24 11:24:53 -04:00
KillzXGaming
233b11a022 Fix bugs related to bones.
Fixed bones not displaying when creating new skeletons.
Fixed importing dae bones not displaying properly in the tree.
Fixed bones not clearing when a model is removed
2019-03-24 11:24:40 -04:00
KillzXGaming
a39224c43d
Fix the spacing one more time! 2019-03-23 20:03:15 -04:00
KillzXGaming
89e8980cdb Test3 2019-03-23 20:00:43 -04:00
KillzXGaming
a421bdf518 Test2 2019-03-23 20:00:20 -04:00
KillzXGaming
a410cec88f Test 2019-03-23 19:58:39 -04:00
KillzXGaming
8610f33a1e Fix spacing 2019-03-23 19:56:44 -04:00
KillzXGaming
777fd47a01 Speedup settings and use emissive pass 2019-03-23 19:51:41 -04:00
KillzXGaming
e2f3afb1a6 Fix lag from hding FMDLs 2019-03-23 18:53:05 -04:00
KillzXGaming
cda5329779 Fix kcl generation from not saving 2019-03-23 17:19:32 -04:00
KillzXGaming
c4903cdb77 Fix bfmat files breaking on importing model 2019-03-23 15:59:15 -04:00
KillzXGaming
a5a8ca10e5 Fix Wii U textures extracted on exporting a model 2019-03-23 15:20:53 -04:00
KillzXGaming
0a53c287b3 Option to reset to T pose, and fix wii u bones 2019-03-23 15:13:54 -04:00
KillzXGaming
f0c757259d Fix textures from erroring out 2019-03-23 14:53:57 -04:00
KillzXGaming
5294e4aee6 Cleanup 2019-03-23 14:43:16 -04:00
KillzXGaming
792341cfce Fix more issues 2019-03-23 14:41:59 -04:00
KillzXGaming
f305ed994a Oops, fix this 2019-03-23 13:56:08 -04:00
KillzXGaming
822a4c699e Enable updater 2019-03-23 13:55:12 -04:00
KillzXGaming
c8b1d71875 Remove uneeded packages 2019-03-23 13:47:49 -04:00
KillzXGaming
73c873f04d Add doc folder 2019-03-23 13:46:50 -04:00
KillzXGaming
15c88c6284 Some fixes for compiling 2019-03-23 13:44:27 -04:00
KillzXGaming
9aba8ac605 Update README.md 2019-03-23 13:18:12 -04:00