KillzXGaming
cb13c0a00a
Some fixes
...
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
KillzXGaming
488bbe58f7
Adjust batch exporting directoires
2019-08-09 17:51:10 -04:00
KillzXGaming
3a4e3efec5
Adjust bntx batch exporting
2019-08-09 17:40:15 -04:00
KillzXGaming
b5f50c824c
Fix bffnt with bntx that changes the sheet size
2019-08-07 21:53:59 -04:00
KillzXGaming
fb2648205b
Parse CTPK
2019-08-07 21:04:44 -04:00
KillzXGaming
e5bb9fa9d5
Use file streams for non archive based writing. Allow giant file saving from opened streams.
2019-08-06 17:35:18 -04:00
KillzXGaming
a9b92e42e2
Some platform swizzle fixes and preview textures for bmd
2019-08-01 18:11:56 -04:00
KillzXGaming
b9344b0d9f
More bntx fixes
2019-07-21 09:56:47 -04:00
KillzXGaming
6e4e50fb30
Fix cached list giving nutexb crashes
2019-07-21 09:53:04 -04:00
KillzXGaming
0a7a94bcb9
A fix for editing specific splices in bntx
2019-07-19 21:45:37 -04:00
KillzXGaming
5735fcf806
Fix dim settings
2019-07-19 21:33:37 -04:00
KillzXGaming
92cf46372c
Apply original surface dims. Fix bntx properties for bffnt
2019-07-19 21:19:22 -04:00
KillzXGaming
9b15a3d5fe
Some bffnt stuff
2019-07-17 16:14:55 -04:00
KillzXGaming
7cf2e9c571
Cleanup
2019-07-16 17:45:10 -04:00