LM3 uses an updated format of LM2 Darkmoon. Currently this can now load textures. Most of them should load fine, however ASTC_6x6 textures keep giving me issues so those may or may not error out.
Models for LM3 is currently not supported due to the various changes but is planned.
Fixed hit detection if the pane has custom scaling.
Improve multi selection for panes (uses one selection box)
Improve selecting (ctrl can be used properly to multi select, and mosue clicking already selected panes will allow dragging.
Fix hash only sarcs to auto generate if name changed or new files added.
Fixed texture folders for newly added textures for layouts
Force close streams if formats are not loaded.
Fix compression menu with null returns. (Used if settings is canceled)
Some msbt saving progress. Need to fixup TXT2 section.
Add VIBS saving
Rewrote the compression handling from scatch. It's way easier and cleaner to add new formats code wise as it's handled like file formats.
Added wip TVOL support (Touhou Azure Reflections)
Added XCI support. Note I plan to improve NSP, XCI, NCA, etc later for exefs exporting.
The compression rework now compresses via streams, so files get decompressed properly within archives as streams.
Added hyrule warriors bin.gz compression along with archive rebuilding. Note i do not have texture rebuilding done just yet.
Add support for bayonetta/astral chain dat.
Add support for darc archives.
Support previewing window panes for bflyt (1 frame atm with around kind)
Add bflan reading. Saving needs more testing and will be enabled soon.
Bflyt editor will keep the editor open within an archive when saved.
A custom dialog will be added soon to customize saving parameters.
Bflims will be loaded if in the same folder as the bflyt when opened.
Fixed some byaml editor issues with applying changes.
Fixed some editors updating within iarchives if files are switched.
Fixed l8 textures displaying wrong.
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now