KillzXGaming
231fba9bdd
Fix more dumb mistakes
2019-05-13 20:35:19 -04:00
KillzXGaming
13ea4aa130
Add normals color to presets for the fill color option
2019-05-13 20:29:35 -04:00
KillzXGaming
5351a22f18
Fix mistake
2019-05-13 20:22:04 -04:00
KillzXGaming
b4fde67c82
More improvements. Add option to fill image with color.
2019-05-13 20:20:26 -04:00
KillzXGaming
b1140e0349
Remove some unused stuff
2019-05-13 18:36:14 -04:00
KillzXGaming
713370881f
Fix orientation cube texture conflict finally!
2019-05-13 17:17:36 -04:00
KillzXGaming
67d1b6920a
Some improvements from yesterday. Start to improve uv editor.
...
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
KillzXGaming
c11ebce612
Fix texture names on import having improper names in some special cases.
2019-05-12 16:53:55 -04:00
KillzXGaming
059b406128
Update generic archive class with node wrapper and conversion
2019-05-11 20:51:23 -04:00
KillzXGaming
aba65a7a10
Use loading icon again till i can otpmize some things
2019-05-11 20:08:58 -04:00
KillzXGaming
2eab9c2532
Load mip maps for bcres properly
2019-05-09 15:41:41 -04:00
KillzXGaming
c98dc3380f
Adjust image editor to fit better
2019-05-09 15:26:26 -04:00
KillzXGaming
6f1a8ab816
Add all the working BCRES stuff.
2019-05-09 14:49:11 -04:00
KillzXGaming
fe7d2e2e60
Some fixes to image editor with the zoom settings
2019-05-08 18:17:11 -04:00
KillzXGaming
1c92eec25c
Pls work
2019-05-08 17:57:19 -04:00
KillzXGaming
29b660e849
Try to fix build errors again
2019-05-08 17:53:25 -04:00
KillzXGaming
007b92ba47
Try to fix errors
2019-05-08 17:41:19 -04:00
KillzXGaming
b67de2ae9f
Fix wii u bfres rebuilding
2019-05-08 17:30:29 -04:00
KillzXGaming
e744b3de26
Prepare some archive format rework
2019-05-08 16:28:04 -04:00
KillzXGaming
ddf70f700a
Fix image editor not updating on some edits
2019-05-08 15:46:26 -04:00
KillzXGaming
9b0690ea06
Fix column text position
2019-05-08 15:36:46 -04:00
KillzXGaming
2847aa4fda
Some minor fixes and setting
2019-05-05 17:30:11 -04:00
KillzXGaming
a9e7e03455
More fixes
2019-05-05 15:34:29 -04:00
KillzXGaming
6bc0d562f2
Set zoom settings on load
2019-05-05 12:37:34 -04:00
KillzXGaming
59ab2acfd1
Save settings when changed
2019-05-05 12:34:35 -04:00
KillzXGaming
b6da2b236d
Add image box control with zoom feature
2019-05-05 12:31:44 -04:00
KillzXGaming
85c5051b36
Apply assimp matrix properly
2019-05-04 20:40:37 -04:00
KillzXGaming
8962f34e50
Load components by default now
2019-05-04 17:38:51 -04:00
KillzXGaming
7cdd454466
Add tooltips for image editor
2019-05-04 16:58:53 -04:00
KillzXGaming
52cddcac75
Disable property change even on load to speed up image loading
2019-05-04 16:48:45 -04:00
KillzXGaming
686d6f809e
Fix duplicate name check causing infinite loop
2019-05-04 15:15:44 -04:00
KillzXGaming
7668f9ad4c
Update the channels properly when another image gets changed.
2019-05-04 14:32:45 -04:00
KillzXGaming
ae7dadf5b1
Few more fixes and use icon for alpha display
2019-05-04 14:22:21 -04:00
KillzXGaming
3af14bbc0f
More image editor fixes
2019-05-04 14:06:36 -04:00
KillzXGaming
f4a43827a2
Cleanup some settings
2019-05-04 13:47:55 -04:00
KillzXGaming
6a7fe523e3
Load channel ocmponents for some formats
2019-05-04 13:38:18 -04:00
KillzXGaming
d100a974eb
Add null check if pixcturebox updates from other events
2019-05-04 13:09:54 -04:00
KillzXGaming
f351f30eb7
Disable by default until it's finished
2019-05-04 13:08:09 -04:00
KillzXGaming
9cb712cf12
Start to impliment component selectors for textures
2019-05-04 13:03:42 -04:00
KillzXGaming
6303769adb
More AAMP stuff. Add more import settings for dae/fbx.
2019-05-03 15:36:04 -04:00
KillzXGaming
db2f7e70bd
Fix creating new instances of files breaking tree
2019-05-02 18:56:08 -04:00
KillzXGaming
ebf1c829b3
Fix camera reset glitching out
2019-05-01 15:47:09 -04:00
KillzXGaming
fd4e3f4853
Add GTX editing/saving back.
2019-05-01 15:38:14 -04:00
KillzXGaming
9b1d36666b
Add option to clear LOD meshes
2019-04-30 21:15:56 -04:00
KillzXGaming
8e68cc5606
Now have the console as a seperate window instead of a tabbed control
2019-04-30 18:00:08 -04:00
KillzXGaming
f2c50f7dd7
Simpify BNTX deswizzling and start to do XTX saving.
2019-04-30 15:25:42 -04:00
KillzXGaming
f4cd0a9098
Only decode again if the format changes to speed up edits.
2019-04-29 20:09:15 -04:00
KillzXGaming
f2befb966b
More image editor fixes
2019-04-29 20:04:25 -04:00
KillzXGaming
dfbdc96362
Try to fix memory issues when exporting as dae
2019-04-29 19:50:12 -04:00
KillzXGaming
69ca5647f8
Another change
2019-04-29 19:43:17 -04:00