KillzXGaming
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f776b46138
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Fix 0.9 bfres savig with material animations
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2019-06-28 18:02:11 -04:00 |
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KillzXGaming
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ade73e6560
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More render texture improvements. Fix a fix model importing issues.
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2019-06-28 14:58:17 -04:00 |
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KillzXGaming
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1b72ac47f1
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Some fixes for renderable textures
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2019-06-27 20:58:54 -04:00 |
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KillzXGaming
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777ccc4fb6
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Add option to view cubemap arrays
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2019-06-27 20:12:44 -04:00 |
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KillzXGaming
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1b823f022a
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Add option to toggle alpha for cubemap view
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2019-06-27 19:17:33 -04:00 |
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KillzXGaming
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1c49911d47
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Add cubemap previewer to image editor
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2019-06-27 19:08:12 -04:00 |
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KillzXGaming
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4538b86834
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Update image properly for bntx if channel selectors are changed
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2019-06-27 16:02:54 -04:00 |
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KillzXGaming
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47ca70a015
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Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
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2019-06-27 14:38:13 -04:00 |
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KillzXGaming
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3edbaece3f
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Allow saving for 0.9. Note this will crash if it has animations
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2019-06-26 18:30:10 -04:00 |
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KillzXGaming
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e88d42b4ce
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Add toggle to frame bfres on select
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2019-06-26 15:58:28 -04:00 |
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KillzXGaming
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1444594fd1
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More v0.9 switch bfres fixes (NO SAVING YET)
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2019-06-26 15:13:49 -04:00 |
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KillzXGaming
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65341998c3
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Fix dds decoder
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2019-06-26 13:35:35 -04:00 |
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KillzXGaming
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27d4b670d8
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Fix detecting zstd compression. Add NCA and IStorage support
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2019-06-26 12:48:54 -04:00 |
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KillzXGaming
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7ad04eedad
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Fixes for batch bflim
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2019-06-25 21:23:00 -04:00 |
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KillzXGaming
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5e0790ab8e
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Fix folder path for batch bflim exporting
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2019-06-25 20:08:16 -04:00 |
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KillzXGaming
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53b15c1f7b
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A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
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2019-06-25 20:03:50 -04:00 |
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KillzXGaming
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b6078e1432
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Fix sarc not showing menu properly on right clicking
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2019-06-25 17:51:42 -04:00 |
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KillzXGaming
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8d38ab1f73
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Disable textures for kcl legacy
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2019-06-25 17:11:34 -04:00 |
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KillzXGaming
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0d4f208365
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Fix legacy mode
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2019-06-25 17:08:25 -04:00 |
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KillzXGaming
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072166ae45
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Filter SDF by extension usage amout
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2019-06-25 16:59:30 -04:00 |
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KillzXGaming
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2d1c15a333
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Fix star link SDF
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2019-06-25 15:58:20 -04:00 |
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KillzXGaming
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51eff3211d
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Add legacy drawing for KCL
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2019-06-25 15:45:22 -04:00 |
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KillzXGaming
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7b18d66991
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Export images with channel components enabled if used in image editor
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2019-06-25 15:28:48 -04:00 |
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KillzXGaming
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7276ed399c
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Add option to batch export all textures for wii u PTCL
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2019-06-25 15:24:28 -04:00 |
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KillzXGaming
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7cd86b9a05
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Fix removing byml properties from dictionaries and lists on save
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2019-06-25 15:13:00 -04:00 |
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KillzXGaming
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d664a47426
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Add big speed and memory improvements to bfres, bntx, and other formats
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2019-06-25 14:56:19 -04:00 |
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KillzXGaming
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a317c88e3c
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Fix swizzle pattern setting
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2019-06-23 18:09:07 -04:00 |
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KillzXGaming
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71d91e470d
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Update bones properly if a model is removed
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2019-06-23 11:13:55 -04:00 |
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KillzXGaming
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31e5f42373
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Limt skin count by default to prevent any possible issues
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2019-06-23 11:04:34 -04:00 |
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KillzXGaming
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cbef8ab438
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Fix fbx mesh names
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2019-06-23 10:32:07 -04:00 |
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KillzXGaming
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b62305e2af
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quick fix for importing fbx
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2019-06-23 10:22:12 -04:00 |
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KillzXGaming
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dfd31c9fae
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Some flag fixes
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2019-06-23 09:17:49 -04:00 |
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KillzXGaming
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2aea6eb28a
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Fix dae importing having unmapped bones
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2019-06-23 09:00:36 -04:00 |
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KillzXGaming
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7395d78d67
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Fix string entries not being relocated properly for user data (switch bfres)
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2019-06-22 18:45:43 -04:00 |
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KillzXGaming
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85333e7cf1
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Fix material names for gfbmdl
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2019-06-22 11:11:00 -04:00 |
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KillzXGaming
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c879ec7839
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Only get the filedata once for opening archive editors for quicker loading/less memory usage
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2019-06-22 10:40:08 -04:00 |
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KillzXGaming
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059e9d9ecc
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Auto detect lz4 compression on open files and also sdf
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2019-06-22 09:26:45 -04:00 |
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KillzXGaming
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29b4e07fd5
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Flip UVs for gfbmdl
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2019-06-22 09:20:08 -04:00 |
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KillzXGaming
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fab1c82fd1
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Add swizzle checks for sdf files
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2019-06-22 08:56:23 -04:00 |
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KillzXGaming
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54e88cdef5
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Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
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2019-06-22 07:57:26 -04:00 |
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KillzXGaming
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285eb3a028
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Quick fix
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2019-06-21 22:50:12 -04:00 |
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KillzXGaming
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7090234fe5
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Disable automated transform flags to test something
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2019-06-21 22:34:26 -04:00 |
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KillzXGaming
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09e9bf0e95
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Better gfbmdl materials
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2019-06-21 22:24:33 -04:00 |
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KillzXGaming
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067244555a
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Improve gfmdl support. Fix raw astc exporting
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2019-06-21 18:18:22 -04:00 |
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KillzXGaming
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6f22257113
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Draw skeleton for gfmdl
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2019-06-20 18:01:06 -04:00 |
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KillzXGaming
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0fbb18ac85
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Update preview scale for kcl
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2019-06-20 17:20:06 -04:00 |
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KillzXGaming
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9fe7f254ff
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Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes)
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2019-06-20 16:05:07 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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acc7dcd9c9
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Update switch bfres library
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2019-06-20 08:58:02 -04:00 |
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KillzXGaming
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60041c0c65
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Make sure to unload model for combined export
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2019-06-19 20:07:42 -04:00 |
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