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Commit Graph

2522 Commits

Author SHA1 Message Date
KillzXGaming
aaa98afa8e Force en-US cultureinfo for updater to correct update date. 2020-06-15 18:05:02 -04:00
KillzXGaming
a8ec469252 Force en-US culture to fix decimal seperator. 2020-06-14 12:11:07 -04:00
KillzXGaming
fb413ddf8a Quick fix 2020-06-14 12:01:40 -04:00
KillzXGaming
60812971ab Add compression menu for LZ77 type 11 decompression. 2020-06-14 12:00:36 -04:00
KillzXGaming
e66e16b3c4 BARS : Add export all option when right clicking audio folder. 2020-06-12 18:59:17 -04:00
KillzXGaming
c134a24765 GFBMDL : Add a quick fix for swapping json materials. 2020-06-10 19:43:10 -04:00
KillzXGaming
209653402a Disable LZSS compression menu 2020-06-09 18:08:19 -04:00
KillzXGaming
c29f44dbbc Adjust compression menus to disable sub menus not functional yet 2020-06-09 18:06:14 -04:00
KillzXGaming
605d08bd46 Fix V2 AAMP converting from yaml causing a crash (fix default values in header) 2020-06-02 16:40:44 -04:00
KillzXGaming
69d21c192b DAE : Fix duplicate material names if present 2020-05-29 20:23:48 -04:00
KillzXGaming
8ae794259c Allow seanim to be exportable with gfbanim 2020-05-26 16:05:03 -04:00
KillzXGaming
9dc5b82564 Automatically adjust duplicate shortcuts 2020-05-26 15:34:02 -04:00
KillzXGaming
471c677170 Some fixes to object tree shortcuts 2020-05-26 15:18:55 -04:00
KillzXGaming
d3839e87b7 List out texture placeholders for bfres when missing textures on save. 2020-05-26 14:59:49 -04:00
KillzXGaming
1e78c7950f Force file watcher to close when file is either saved or canceled 2020-05-25 18:08:57 -04:00
KillzXGaming
d5b57b2ad6 Force raising events in file watcher for image editing with default editor 2020-05-25 14:35:53 -04:00
KillzXGaming
f796687ca0 Some nutexb replacement fixes 2020-05-23 19:17:27 -04:00
KillzXGaming
e499369b3c Disable edit menu if texture does not support edits. 2020-05-23 14:30:33 -04:00
KillzXGaming
08ac7084e7 Fix narc files with no file names 2020-05-23 14:23:19 -04:00
KillzXGaming
e5a26bb4f1 Another fix for replacing 2020-05-17 20:40:04 -04:00
KillzXGaming
bcf7e9468b Fix updating file format for archives if an editor is open and raw data is replaced. 2020-05-17 20:20:23 -04:00
KillzXGaming
06b6f5b2ab Only open texture pattern viewer in FMAA if the type is a texture pattern 2020-05-15 19:09:14 -04:00
KillzXGaming
cf9d673537 Fix click events for animations 2020-05-15 19:06:58 -04:00
KillzXGaming
a79082ecbe Fix replacing wii u bflims in the layout editor 2020-05-14 17:46:02 -04:00
KillzXGaming
587871b653 Fix draw order for axis display in 3d viewport 2020-05-12 14:39:36 -04:00
KillzXGaming
f2237184b8 Quick bflim saving fix 2020-05-11 09:48:49 -04:00
KillzXGaming
7a1ed513b1 Add option to export all for gfbanm in gfpak 2020-05-10 11:58:08 -04:00
KillzXGaming
d971b03a17 Add gfbanm exporting as smd 2020-05-10 11:44:52 -04:00
KillzXGaming
8a8ac6830e Quick adjustment to visibility 2020-05-10 11:20:20 -04:00
KillzXGaming
719e1b107c Fix animation playback for multiple gfbmdls 2020-05-10 11:17:23 -04:00
KillzXGaming
3713433d3b Handle animation playback by selection rather than mouse click 2020-05-10 11:10:31 -04:00
KillzXGaming
cb86317cc6 Try force building appveyor with configured yaml VS image. 2020-05-09 20:39:05 -04:00
KillzXGaming
7740ae93bf Disable vertex colors on certain gfbmdls. 2020-05-09 20:28:16 -04:00
KillzXGaming
5a4a994bc8 Adjust lighting for gfbmdl 2020-05-09 20:22:09 -04:00
KillzXGaming
459b9582a5 Quick fix for appveyor being picky 2020-05-09 20:13:51 -04:00
KillzXGaming
bb74507c0f Update sln version 2020-05-09 20:06:09 -04:00
KillzXGaming
536c5435bc Some adjustments to gfbanm 2020-05-09 19:50:12 -04:00
KillzXGaming
58bb38df31
Merge pull request #236 from Golui/feature/SwShAnims
Basic SwSh Animation previewing
2020-05-09 19:46:39 -04:00
Golui
d8970a0363 Basic SwSh Animation previewing 2020-05-10 00:26:18 +02:00
KillzXGaming
b1317f7e96 Fix saving 3ds bflims (fixes saving layout files in archives) 2020-05-08 17:31:12 -04:00
KillzXGaming
ab066f1706 Add channel component option for batch export textures. Fix exporting texture alts from model. 2020-05-06 19:48:38 -04:00
KillzXGaming
32be289855 Add option to export individual texture channels as a bitmap file. 2020-05-05 17:34:18 -04:00
KillzXGaming
113573b408 Make exporting texture channel components for dae optional. 2020-05-05 17:23:11 -04:00
KillzXGaming
2464d6f5ad Fix some compression issues from the tools menu. 2020-05-05 17:03:26 -04:00
KillzXGaming
b8f000dd1f Use first skeleton for now when batch exporting bfres (fix bone index mapping) 2020-05-05 16:49:39 -04:00
KillzXGaming
62a822f3ab Fix importing textures with BC4 alpha 2020-05-04 20:39:28 -04:00
KillzXGaming
6aa22316e2 Fix missing dlls not created by nuget package (fix texture loading) 2020-05-04 10:48:50 -04:00
KillzXGaming
aaeff82038 Fix some missing libs 2020-05-03 19:16:35 -04:00
KillzXGaming
0f05011435 Fix for csv parsing 2020-05-03 18:44:06 -04:00
KillzXGaming
13dbe45b43 Cleanup some packages 2020-05-03 17:35:06 -04:00