KillzXGaming
|
3c32da00a2
|
More fixes with switch bones
|
2019-05-11 11:48:54 -04:00 |
|
KillzXGaming
|
cdc9f2d697
|
Fix the bone index for rigid indices in the list
|
2019-05-11 11:28:33 -04:00 |
|
KillzXGaming
|
53e64e1288
|
Calculate rigid indices accurately
|
2019-05-11 11:26:54 -04:00 |
|
KillzXGaming
|
00362747fc
|
Fix string entries not converting to yaml
|
2019-05-11 10:29:58 -04:00 |
|
KillzXGaming
|
f36451a9eb
|
More aamp fixes
|
2019-05-11 10:26:10 -04:00 |
|
KillzXGaming
|
9574432edc
|
Support quat types for aamp
|
2019-05-11 10:23:41 -04:00 |
|
KillzXGaming
|
5e50805a94
|
Generate smooth/rigid index list. Add toggle for the types
|
2019-05-10 21:08:10 -04:00 |
|
KillzXGaming
|
6c03f983c2
|
Display multiple sheets
|
2019-05-10 19:43:58 -04:00 |
|
KillzXGaming
|
c656416474
|
Support multiple sheet blocks
|
2019-05-10 19:39:00 -04:00 |
|
KillzXGaming
|
532600a0d9
|
More fixes with bffnt
|
2019-05-10 19:33:07 -04:00 |
|
KillzXGaming
|
6e02fbea4b
|
Support Wii U BFFNT
|
2019-05-10 19:26:45 -04:00 |
|
KillzXGaming
|
827e02892a
|
Keep the same depend index for shader params (Fix WWHD crashing)
|
2019-05-10 17:51:59 -04:00 |
|
KillzXGaming
|
d4419ec67a
|
More fixes
|
2019-05-09 16:14:42 -04:00 |
|
KillzXGaming
|
f48529590c
|
load bcres parent
|
2019-05-09 16:09:47 -04:00 |
|
KillzXGaming
|
b897c22732
|
Load materials
|
2019-05-09 16:08:45 -04:00 |
|
KillzXGaming
|
880e48f35d
|
Add more editors
|
2019-05-09 16:05:17 -04:00 |
|
KillzXGaming
|
d56e49f924
|
Clean up
|
2019-05-09 15:43:20 -04:00 |
|
KillzXGaming
|
2eab9c2532
|
Load mip maps for bcres properly
|
2019-05-09 15:41:41 -04:00 |
|
KillzXGaming
|
9db8a77afe
|
Fix BCRES library issues
|
2019-05-09 15:16:46 -04:00 |
|
KillzXGaming
|
4f8c83f10f
|
Update refrence
|
2019-05-09 14:59:26 -04:00 |
|
KillzXGaming
|
ff967bf0c3
|
Update some files
|
2019-05-09 14:59:06 -04:00 |
|
KillzXGaming
|
6f1a8ab816
|
Add all the working BCRES stuff.
|
2019-05-09 14:49:11 -04:00 |
|
KillzXGaming
|
a65486b7cf
|
Load proper flags for wii u and not swtich
|
2019-05-09 14:35:51 -04:00 |
|
KillzXGaming
|
df9ace9e0e
|
Add bflim creation from image
|
2019-05-09 14:31:19 -04:00 |
|
KillzXGaming
|
781bd585b3
|
Set the default format setting only for non dds types to prevent errors with dds
|
2019-05-09 14:25:52 -04:00 |
|
KillzXGaming
|
ab1a1ab169
|
Many more aamp fixes
|
2019-05-08 19:33:49 -04:00 |
|
KillzXGaming
|
59927ba076
|
Another fix for rebuilding
|
2019-05-08 17:39:48 -04:00 |
|
KillzXGaming
|
b67de2ae9f
|
Fix wii u bfres rebuilding
|
2019-05-08 17:30:29 -04:00 |
|
KillzXGaming
|
f372373cdc
|
Add file types for all file formats
|
2019-05-08 16:45:27 -04:00 |
|
KillzXGaming
|
e744b3de26
|
Prepare some archive format rework
|
2019-05-08 16:28:04 -04:00 |
|
KillzXGaming
|
f1e4124066
|
More fixes for bone transforms
|
2019-05-07 21:55:24 -04:00 |
|
KillzXGaming
|
f86cb89716
|
Try to fix quat and euler settings for bones
|
2019-05-07 21:43:38 -04:00 |
|
KillzXGaming
|
d33882b029
|
Bfres library fixes.
Fixed user data not relocating with proper padding.
Alignment for botw is handled a bit differently in attempt to keep the file sizes accurate
|
2019-05-07 21:07:58 -04:00 |
|
KillzXGaming
|
4d91fdebc0
|
One more fix
|
2019-05-06 19:15:55 -04:00 |
|
KillzXGaming
|
de96b5ee82
|
Fix empty texture check for ptcl
|
2019-05-06 19:14:35 -04:00 |
|
KillzXGaming
|
bcd77f29ca
|
Add support for old 3ds ptcl versions
|
2019-05-06 19:13:16 -04:00 |
|
KillzXGaming
|
db39432a88
|
Another fix for duped mesh names
|
2019-05-06 17:35:41 -04:00 |
|
KillzXGaming
|
e160f4cdc1
|
Fix dupe name checking on bones and shapes
|
2019-05-06 17:32:26 -04:00 |
|
KillzXGaming
|
72579451b8
|
Fix bone names on import and some import errors
|
2019-05-06 17:19:07 -04:00 |
|
KillzXGaming
|
9005b9ee0f
|
Load 3ds emitters and some fixes
|
2019-05-05 20:50:15 -04:00 |
|
KillzXGaming
|
e3284f0a84
|
More fixes with wii u bone importing and updating matricies for custom bones
|
2019-05-05 18:16:41 -04:00 |
|
KillzXGaming
|
e50666be9e
|
More fixes for local transform errors
|
2019-05-05 17:36:44 -04:00 |
|
KillzXGaming
|
9c567dc89c
|
Return original position if determinant is 0 for local transform.
|
2019-05-05 17:32:32 -04:00 |
|
KillzXGaming
|
a9e7e03455
|
More fixes
|
2019-05-05 15:34:29 -04:00 |
|
KillzXGaming
|
44c051d447
|
Optimize bone attribute formats based on skin count
|
2019-05-05 13:37:36 -04:00 |
|
KillzXGaming
|
80c316b740
|
Alter default format to be 8888_UNORM for weights again.
|
2019-05-05 13:13:00 -04:00 |
|
KillzXGaming
|
6bc0d562f2
|
Set zoom settings on load
|
2019-05-05 12:37:34 -04:00 |
|
KillzXGaming
|
59ab2acfd1
|
Save settings when changed
|
2019-05-05 12:34:35 -04:00 |
|
KillzXGaming
|
b6da2b236d
|
Add image box control with zoom feature
|
2019-05-05 12:31:44 -04:00 |
|
KillzXGaming
|
758e922183
|
Cleanup and fixes
|
2019-05-04 21:20:47 -04:00 |
|