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Commit Graph

55 Commits

Author SHA1 Message Date
KillzXGaming
716d1c4520 More clean up and additions
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier.
- Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc.
- Start on titlebar information.
- Start on ASTC texture format support.
- Support TGA images.
- Support FTEX importing and saving properly.
- Export models properly along with textures (with generic classes). Todo, support rigs and bones.
2018-12-10 18:48:51 -05:00
KillzXGaming
50ea4183ef Tons of stuff!
- Compress BC1 with alpha.
- Add GFPAK rebuilding.
- Fix some lag issues with bntx textures loading
- Fix saving multiple files.
- Support DDS cubemap importing
- Support rigged DAE/FBX files.
- Support animation playing thanks to smash forge.
- Some minor stuff to prepare custom animations.
- Many bug fixes.
2018-11-22 10:20:12 -05:00
KillzXGaming
d30f94eb9a Fix compile issues and update to latest 2018-11-18 12:09:54 -05:00
KillzXGaming
5849962617 Add latest 2018-11-17 17:33:00 -05:00
KillzXGaming
6fb4da17b3 Add tool library 2018-11-11 19:48:33 -05:00