1
0
mirror of synced 2024-12-13 08:11:07 +01:00
Commit Graph

12 Commits

Author SHA1 Message Date
KillzXGaming
f7d674fe18 Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
KillzXGaming
a8adc0ab90 Fix bmd rendering and exporting. 2020-01-05 16:20:11 -05:00
KillzXGaming
616a2604c4 Add batch export option for all supported texture formats. 2019-11-10 12:36:56 -05:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
a80f6c31b5 Fix BMD issues converting wrap and filter modes 2019-08-06 15:57:36 -04:00
KillzXGaming
a655ea24d7 Rework IGZ reading and add writing back (for textures) 2019-08-05 15:38:03 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
f06cfbd053 CMB model previewing and parsing 2019-08-02 17:27:44 -04:00
KillzXGaming
e2edd2e923 Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
KillzXGaming
a9b92e42e2 Some platform swizzle fixes and preview textures for bmd 2019-08-01 18:11:56 -04:00
KillzXGaming
2455e720bf A few more material mapping fixes for bmd 2019-07-19 19:17:32 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00