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Commit Graph

89 Commits

Author SHA1 Message Date
KillzXGaming
d8e335f8c0 Copy direct tex folders properly 2019-03-31 15:58:04 -04:00
KillzXGaming
f20e1d26c9 Cleanup some stuff 2019-03-31 15:41:29 -04:00
KillzXGaming
a773074933 Fix appveyor issues 2019-03-31 15:29:36 -04:00
KillzXGaming
3a10c4cf43 More timeline fixes 2019-03-31 14:28:00 -04:00
KillzXGaming
9c439f099d Massive speed improvement to bfres saving with animations + bug fixes
Fixed bfres from taking too long to save with 100s or even 1000s of animations. From 30 - 70 minutes, to over 8- 20 seconds!
Fixed weights and buffers not importing properly.
Fixed byaml editor's dialog buttons improperly placed on resize.
2019-03-30 21:54:19 -04:00
KillzXGaming
db13c0d8b7 Check determinant to prevent singular matrix issue 2019-03-30 17:12:08 -04:00
KillzXGaming
7238de5d37 Set DDS depth count for generic textures to 1. 2019-03-30 16:43:07 -04:00
KillzXGaming
d384a5f8ba Fix it again. This time it works properly 2019-03-30 16:02:30 -04:00
KillzXGaming
383dc2add1 Fix issue with models being hidden causing lag 2019-03-30 15:57:01 -04:00
KillzXGaming
46b9587908 Update container list for texture loader 2019-03-30 14:55:04 -04:00
KillzXGaming
48c7477467 Increase opening bfres with animations significantly!
Load context menus for FSKA only when expanded .
2019-03-30 14:40:46 -04:00
KillzXGaming
9be1d645f0 Fix crash when scrolling through 100s of textures in importer 2019-03-30 13:21:01 -04:00
KillzXGaming
70f1f971d9 More fixes to timleline 2019-03-30 12:26:38 -04:00
KillzXGaming
525d6d0b27 Use generic format from DDS for converting formats instead. 2019-03-30 11:24:52 -04:00
KillzXGaming
2ee73e7857 Add new timeline by JuPaHe64 2019-03-30 11:18:15 -04:00
KillzXGaming
3d63151626 Port temporary SMD animation export code from forge for testing 2019-03-29 21:57:31 -04:00
KillzXGaming
adae13380f Remove zip after extracted for updater 2019-03-29 21:38:01 -04:00
KillzXGaming
ce7a1736a2 Fix appveyor not copying dll 2019-03-29 21:29:46 -04:00
KillzXGaming
201a0ca5a5 More KCL fixes for switching between files 2019-03-29 21:20:39 -04:00
KillzXGaming
240cc5f0b3 Apply the kcl viewport to work better with bfres 2019-03-29 21:05:53 -04:00
KillzXGaming
29e9a0533d Fix dae exporting weights FINALLY! 2019-03-29 19:21:59 -04:00
KillzXGaming
5d0254a5e2 Double click to hide contents of the timeline, console, and texture viewer 2019-03-29 18:57:54 -04:00
KillzXGaming
8b2c8466fc Fix non generic audio files not loading the audio player, 2019-03-29 18:36:30 -04:00
KillzXGaming
6afce74460 Skip textures with the same data position 2019-03-29 18:18:29 -04:00
KillzXGaming
93830c84e1 Load ptcl textures to editor when clicked 2019-03-29 18:07:51 -04:00
KillzXGaming
c34d021ddc Fix wii u textures for ptcl not loading 2019-03-29 18:04:18 -04:00
KillzXGaming
92642d165b Add texture folder for Wii U PTCL 2019-03-29 17:48:06 -04:00
KillzXGaming
2bcae8c2eb Check for unused names for unswizzled nutexb types 2019-03-29 17:36:54 -04:00
KillzXGaming
50c0c0bfe8 Check for IEditors for archive file forms. 2019-03-29 16:43:08 -04:00
KillzXGaming
76a82effe7 Fix bfres not opening in archives. 2019-03-29 16:37:20 -04:00
KillzXGaming
6c676cf410 Add material deletion. 2019-03-29 16:21:07 -04:00
KillzXGaming
d5f50d91b8 More fixes to UI and file saving. Also add in bflim editing.
Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
KillzXGaming
088f9a00e2 Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :( 2019-03-28 21:13:15 -04:00
KillzXGaming
8d1b5a3674 Fix nutexb saving from edits with the image editor 2019-03-28 20:58:56 -04:00
KillzXGaming
52d8b06d23 Fix objects from not updating 2019-03-28 20:22:22 -04:00
KillzXGaming
a1606187b4 Add option to hide specific bones 2019-03-28 20:19:13 -04:00
KillzXGaming
8cc5e13ace Option to add active files to editor instead of new tab. Fix crash from no objects. 2019-03-28 19:48:56 -04:00
KillzXGaming
210afaae71 Use listview again for nutexb to preview multiple textures better 2019-03-28 18:29:06 -04:00
KillzXGaming
72f80eb8a2 Fix Y and Z axis bone positions swapped for the bone editor. 2019-03-28 17:32:22 -04:00
KillzXGaming
718ddfaea3 Add right click to close tabs, and double click title bar to maxamize 2019-03-28 17:28:39 -04:00
KillzXGaming
8a74942ead Cleanup assimp exporter 2019-03-28 17:05:49 -04:00
KillzXGaming
7ead89f039 Remove update notifcation for an icon to remove nagging 2019-03-28 16:39:23 -04:00
KillzXGaming
183b093997 Fix model importer with proper theme style. 2019-03-28 16:24:00 -04:00
KillzXGaming
025d186c66 Update modle importer window to adjust the theme style 2019-03-28 16:15:01 -04:00
KillzXGaming
c879a1299c Remove framework files and use a .dll for now. Will add submodule later 2019-03-27 19:08:58 -04:00
KillzXGaming
7848428ad5 Clear window buttons when mdi window is closed 2019-03-27 18:54:25 -04:00
KillzXGaming
aa42b5396f Fix nodes not clearing when model is replaced 2019-03-27 17:45:05 -04:00
KillzXGaming
0b139da8b9 Fix params from not applying right 2019-03-27 15:25:29 -04:00
KillzXGaming
c7eba775b9 Fix param colors not workig properly 2019-03-27 14:59:43 -04:00
KillzXGaming
01fda68f93 Fix bone issues and skeleton importing 2019-03-27 14:50:33 -04:00