JohnFiddleystein
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1f9cb7e46d
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Fix appveyor issues by removing _ =
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2019-08-04 16:05:12 +01:00 |
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JohnFiddleystein
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9ae15ee63c
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Remove redundant skip padding function
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2019-08-04 15:38:21 +01:00 |
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JohnFiddleystein
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3011a153aa
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Cleanup BTI, Finalize TXE with the help of KILLZ
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2019-08-04 15:27:00 +01:00 |
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JohnFiddleystein
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7a4a443b5c
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Try and fix up TXE.cs a bit
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2019-08-04 14:44:05 +01:00 |
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JohnFiddleystein
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dd33b5e6c5
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Add support for basic BTI and TXE
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2019-08-04 14:15:34 +01:00 |
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KillzXGaming
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1f8bd2e19e
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Parse the skeletal animation format CSAB
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2019-08-03 19:33:29 -04:00 |
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KillzXGaming
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61ede33e29
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Auto set the audio device to an active one
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2019-08-03 18:00:51 -04:00 |
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KillzXGaming
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602594aa3a
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Fix cmb full modes
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2019-08-03 17:12:09 -04:00 |
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KillzXGaming
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61cd136c41
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Fix loading ZAR files
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2019-08-03 16:07:52 -04:00 |
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KillzXGaming
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1540f86a88
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Texturemap material fixes for cmb
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2019-08-03 15:57:23 -04:00 |
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KillzXGaming
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1ab2164339
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Rewrite all the texture modes to use proper enums
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2019-08-03 15:23:05 -04:00 |
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KillzXGaming
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db065e1c57
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Some texture map fixes
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2019-08-03 13:57:30 -04:00 |
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KillzXGaming
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231a6ee9c6
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Add support for LM3DS GAR
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2019-08-03 13:33:02 -04:00 |
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KillzXGaming
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11ebded46b
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More material improvements
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2019-08-02 22:06:45 -04:00 |
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KillzXGaming
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e0b8ca5e27
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Parse cmb materials almost completely
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2019-08-02 21:24:13 -04:00 |
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KillzXGaming
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9e5e8d72b5
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ZSI progress
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2019-08-02 20:08:51 -04:00 |
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KillzXGaming
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9308bfd565
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Some buffer check fixes and adjust sarc description
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2019-08-02 17:31:27 -04:00 |
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KillzXGaming
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f06cfbd053
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CMB model previewing and parsing
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2019-08-02 17:27:44 -04:00 |
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KillzXGaming
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b445590961
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Add preview to single textures (ie NUTEXB)
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2019-08-01 19:28:37 -04:00 |
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KillzXGaming
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e2edd2e923
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Load texture icons via before expand event
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2019-08-01 19:16:50 -04:00 |
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KillzXGaming
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a9b92e42e2
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Some platform swizzle fixes and preview textures for bmd
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2019-08-01 18:11:56 -04:00 |
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KillzXGaming
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f4e4afa2f7
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Cleanup. Start to impliment texture preview icons in tree
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2019-08-01 17:47:35 -04:00 |
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KillzXGaming
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2340d6a7a4
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Improve file removing from object editor
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2019-07-31 20:11:10 -04:00 |
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KillzXGaming
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25bc66e505
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Support loading multiple IArchive and node types from a single format within an archive file
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2019-07-31 19:45:03 -04:00 |
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KillzXGaming
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2df6d35d17
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Add interface to not dispose data (for NSP, NCA, XCI, etc)
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2019-07-31 19:33:45 -04:00 |
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KillzXGaming
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8afae95e2c
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Fix vertex increase from assimp's tans/bitans (calculate with ST)
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2019-07-30 15:38:42 -04:00 |
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KillzXGaming
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c4ac54acd0
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Default botw normal map blue component to always 1 if bc5 unorm
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2019-07-29 18:55:06 -04:00 |
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KillzXGaming
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1d71983f1d
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Fix some skin count issues
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2019-07-29 18:40:40 -04:00 |
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KillzXGaming
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3a7cd6cb4c
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Apply the same weight handling for all formats
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2019-07-29 18:22:21 -04:00 |
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KillzXGaming
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857e34fce7
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Fix Format_8 encoding for weights
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2019-07-29 18:09:53 -04:00 |
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KillzXGaming
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030f9effc2
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Fix null parameters
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2019-07-29 16:48:24 -04:00 |
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KillzXGaming
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7bed6627fe
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Add all the new archive stuff to narc
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2019-07-29 16:13:21 -04:00 |
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KillzXGaming
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b7e55f2769
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check gzip magic for narc
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2019-07-29 15:55:18 -04:00 |
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KillzXGaming
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326b11aef6
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More format fixes. Add custom parameters for not swapping red and green channels
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2019-07-29 15:48:36 -04:00 |
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KillzXGaming
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e1d9dff336
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Force ptcl for wii u to generate mip offsets
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2019-07-29 15:05:50 -04:00 |
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KillzXGaming
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f58efacbef
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Automatically generate GX2 mipoffsets if null or empty
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2019-07-29 14:55:43 -04:00 |
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KillzXGaming
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691d4c7d35
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Decompress hyrule warriors (Wii U) gz files
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2019-07-29 14:40:12 -04:00 |
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KillzXGaming
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dd273d88ed
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Rework ptcl color handling so it works better
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2019-07-29 11:19:34 -04:00 |
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KillzXGaming
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f70a18c3f8
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Add option to export all GT1 textures
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2019-07-29 10:54:19 -04:00 |
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KillzXGaming
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994557b3b4
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More GT1 format fixes
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2019-07-29 10:47:05 -04:00 |
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KillzXGaming
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8f140ab6ef
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Fix GT1 files getting invalid data positions and sizes
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2019-07-29 10:40:12 -04:00 |
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KillzXGaming
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ce85ad3835
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Add GT1/G1T support
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2019-07-28 21:58:28 -04:00 |
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KillzXGaming
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9011f2a4c7
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Try to dispose rarc properly
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2019-07-28 12:45:39 -04:00 |
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KillzXGaming
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2da0d605fe
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Fix loading 3ds bflim
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2019-07-27 21:05:12 -04:00 |
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KillzXGaming
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f599ea9b41
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Add parameters class to textures to configure how to display the texture
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2019-07-27 18:25:35 -04:00 |
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KillzXGaming
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c0e40462cc
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Fix bffnt for wii u applying invalid widths on replacing
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2019-07-27 15:43:14 -04:00 |
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KillzXGaming
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64be5b2408
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More buffer and exploding fixes for LM2
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2019-07-27 14:48:55 -04:00 |
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KillzXGaming
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9c7494ce9e
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Flip uvs for LM2 automatically
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2019-07-27 12:53:44 -04:00 |
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KillzXGaming
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e9d9634bb4
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Normalize the normals and some shader improvements
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2019-07-27 12:41:38 -04:00 |
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KillzXGaming
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5b55e210ed
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Fix normals. Load vertex colors for some types
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2019-07-27 12:29:38 -04:00 |
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