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Commit Graph

797 Commits

Author SHA1 Message Date
KillzXGaming
d4fdeca032 Reset the file format instance if an archive file is opened, closed, and then replaced 2019-09-01 21:36:58 -04:00
KillzXGaming
2f1468a83f More bflyt saving fixes 2019-09-01 20:06:46 -04:00
KillzXGaming
2576399711 Add color selector/dialog to properties editor 2019-09-01 14:09:02 -04:00
KillzXGaming
e793719189 More adjustments for saving layouts 2019-09-01 13:29:24 -04:00
KillzXGaming
f92195e8e1 Add wip bflyt saving.
Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
KillzXGaming
bb7d9d88b1 A few fixes and additions.
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00
KillzXGaming
ca1b62e45e Support reading WTB textures. 2019-08-30 21:53:00 -04:00
KillzXGaming
4b330c475b Swap R and B manually decoded textures for opengl rendering 2019-08-30 19:23:39 -04:00
KillzXGaming
e4cb00c237 Add BCLYT support. Some ram usage optmization for bflyt editor 2019-08-30 18:53:45 -04:00
KillzXGaming
0f587d2624 Fix botw switch sesetlist/ptcl saving 2019-08-29 20:51:41 -04:00
KillzXGaming
668265dd13 Adjust the editor a bit to later add bclyt 2019-08-29 16:33:23 -04:00
KillzXGaming
47fc8b39cb Add latest bflyt progress and add some animation fixes 2019-08-29 15:45:32 -04:00
KillzXGaming
a3f76e99d0 Add additional root node and adjust method for root obtaining 2019-08-28 16:32:58 -04:00
KillzXGaming
d426bb490e Properly batch edit mip maps if multiple textures are selected in the importer 2019-08-27 19:03:01 -04:00
KillzXGaming
bb77a80ad3 Add alot of bflyt progress 2019-08-27 16:38:06 -04:00
KillzXGaming
56d7287b54 Some file explorer adjustments 2019-08-26 16:52:32 -04:00
KillzXGaming
4c49056b81 Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
KillzXGaming
677de2c525 More fixes
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
2019-08-25 21:11:10 -04:00
KillzXGaming
27abdb52fb One last swizzle fix for the image editor and bflim 2019-08-25 21:01:47 -04:00
KillzXGaming
71a7d06ad0 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-08-25 20:49:24 -04:00
KillzXGaming
cea6f264cd Some swizzle pattern fixes (Also fixes bflim issues) 2019-08-25 20:46:19 -04:00
LockeExile
a8b96185ca resolve a few warnings 2019-08-25 13:08:32 -07:00
LockeExile
549a83604b remove some more unused files 2019-08-24 23:09:04 -07:00
LockeExile
29e2b104c1 change debug output directory 2019-08-24 22:20:05 -07:00
LockeExile
a245dac9a8 clean STB Library debug build outputs 2019-08-24 22:01:16 -07:00
KillzXGaming
a5da5c8609 Always use linear types for anim rotation because angular breaks for some reason 2019-08-23 19:58:31 -04:00
KillzXGaming
ef9db11f03 Fix .anim exporting 2019-08-23 19:54:16 -04:00
KillzXGaming
a6c691bd82 Some shader and sampler fixes 2019-08-21 17:08:24 -04:00
KillzXGaming
4a137d34cc Make alpha seperate from colors in the hue selector for ptcl 2019-08-20 19:56:47 -04:00
KillzXGaming
1815168479 Shader fixes 2019-08-20 19:46:06 -04:00
KillzXGaming
2bed8a49a6 Fix UV editor if no textures are present 2019-08-20 17:22:01 -04:00
KillzXGaming
957639f80d Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives. 2019-08-20 16:52:48 -04:00
KillzXGaming
8b68c749d3 Adjust combobox control 2019-08-19 18:43:39 -04:00
KillzXGaming
2f8041bc93 Improve PTCL color editing and add texture icon previewing. 2019-08-19 18:28:59 -04:00
KillzXGaming
33456d0295 More fixes
Limit the texture renderer to prevent memory issues.
Prevent textures to be loaded and bound if gl textures cannot load.
Fix gen bntx types (PC) from having inaccuate target set.
2019-08-18 20:10:29 -04:00
KillzXGaming
3769cc12c2 EFFN ptcl fixes and add saving back 2019-08-17 09:58:17 -04:00
KillzXGaming
de84563377 Improve nutexb context menus 2019-08-16 17:18:44 -04:00
KillzXGaming
655cdff142 Add some useful shortcuts. Add Text editor fixes. 2019-08-16 17:06:34 -04:00
KillzXGaming
2264c8117b Add support for v4 PACx files 2019-08-15 17:20:14 -04:00
KillzXGaming
751c1dc550 Batch create bntx with New From File - BNTX From Image 2019-08-14 16:36:19 -04:00
KillzXGaming
00e9c6506f A few fixes and additions
Files can be dragged out of and dropped within archives if adding is supported..
Fixed some archive issues with it updating, and removing improperly.
Adjustments to default transform bone settings for bfres to prevent any deform issues if a new skeleton is created.
2019-08-14 15:27:45 -04:00
KillzXGaming
9ad828bbca Lots more uv editor fixes 2019-08-12 20:09:35 -04:00
KillzXGaming
89ce65908c Load all containers to uv editor if drawables is set to preview al 2019-08-12 19:37:57 -04:00
KillzXGaming
9e61c677ed Add option to create screenshots 2019-08-12 19:27:48 -04:00
KillzXGaming
693fc7f934 Some anim exporting fixes 2019-08-12 16:34:57 -04:00
KillzXGaming
cb13c0a00a Some fixes
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
KillzXGaming
e15e00c2c0 Adjust program to use one instance for loading files (can be disabled in config) 2019-08-11 11:10:32 -04:00
KillzXGaming
9a70890924 Msbt editor fixes 2019-08-11 10:16:32 -04:00
KillzXGaming
9f829b714b Link botw actors to msbt for defining and organsing. Load msbt labels. 2019-08-10 20:52:58 -04:00
KillzXGaming
3fd07bd46b A few more framework fixes 2019-08-10 19:29:51 -04:00
KillzXGaming
aed38de591 Finally fix the dpi scaling issues when opengl gets loaded 2019-08-10 19:20:39 -04:00
KillzXGaming
84f9811f93 Fix some tool menu extensions from the plguin 2019-08-09 21:33:26 -04:00
KillzXGaming
9e3556a5f9 More additions that seem ready for use,
Basic NCCH support, only romfs previewing for easy ripping and testing for file formats. Writing back and more improvements planned soon.
Save BTI files back.
Add structure based parsing from Kuriimu's IO extension. This will be expanded upon later to parse offsets and other things easier.
2019-08-09 18:21:16 -04:00
KillzXGaming
e5de8616d8 Some fixes 2019-08-08 20:09:58 -04:00
KillzXGaming
e0dc6bd12d KCL cleanup 2019-08-08 19:58:14 -04:00
KillzXGaming
9df93a02af KCL library fixes 2019-08-08 18:04:15 -04:00
KillzXGaming
855037d21c Fix TXE decoding with bad image sizes 2019-08-08 17:12:11 -04:00
KillzXGaming
79d78f64ad Textue importer improvements and some gui fixes 2019-08-08 15:26:08 -04:00
KillzXGaming
b5f50c824c Fix bffnt with bntx that changes the sheet size 2019-08-07 21:53:59 -04:00
KillzXGaming
feecbeef55 Image editor fixes for bffnt 2019-08-07 21:14:18 -04:00
KillzXGaming
fb2648205b Parse CTPK 2019-08-07 21:04:44 -04:00
KillzXGaming
9db860f0b8 Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
KillzXGaming
c11389fb4f Fix IArchive propery file counter 2019-08-06 19:02:09 -04:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
23324a2233 Reset the camera when the movement mode is changed 2019-08-06 16:22:24 -04:00
KillzXGaming
c559b2c674 limit dds format support properly 2019-08-05 21:35:25 -04:00
KillzXGaming
de0382a08e Adjust DDS header properly when edited 2019-08-05 21:33:42 -04:00
KillzXGaming
3ee6cd887a Support DDS editing 2019-08-05 21:30:47 -04:00
KillzXGaming
714be7d126 Fix bti 2019-08-05 21:08:04 -04:00
KillzXGaming
33fff8e4de Add in proper replacing for raw texture types 2019-08-05 18:48:14 -04:00
KillzXGaming
a655ea24d7 Rework IGZ reading and add writing back (for textures) 2019-08-05 15:38:03 -04:00
KillzXGaming
aa92482f15 Fix some dialog issues and paste the full data size for IGZ to prevent size issues 2019-08-04 21:12:36 -04:00
KillzXGaming
4eeb05e3d2 Remove libwii sharp as it's not used anymore 2019-08-04 19:57:38 -04:00
KillzXGaming
bd0953477a Decompress IGA Pak and start parsing IGZ textures 2019-08-04 19:28:32 -04:00
KillzXGaming
2a19d4c75b Improve multiple image icon loading speed 2019-08-04 14:26:52 -04:00
KillzXGaming
51e96ec1a5 Support the other normal TPL formats 2019-08-04 13:45:11 -04:00
KillzXGaming
10a3aa5017 Add suoport for SMB TPL 2019-08-04 13:31:16 -04:00
KillzXGaming
ea2b941b93 Parse TPL 2019-08-04 12:21:28 -04:00
KillzXGaming
5729b20c43 Add the latest bflyt files 2019-08-04 11:50:57 -04:00
JohnFiddleystein
dd33b5e6c5 Add support for basic BTI and TXE 2019-08-04 14:15:34 +01:00
KillzXGaming
89aecaec34 Add proper audio exporting in player 2019-08-03 18:18:26 -04:00
KillzXGaming
61ede33e29 Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
231a6ee9c6 Add support for LM3DS GAR 2019-08-03 13:33:02 -04:00
KillzXGaming
e0b8ca5e27 Parse cmb materials almost completely 2019-08-02 21:24:13 -04:00
KillzXGaming
9e5e8d72b5 ZSI progress 2019-08-02 20:08:51 -04:00
KillzXGaming
95a50d03ec Fix skeleton not hiding when drawables switched 2019-08-02 17:39:00 -04:00
KillzXGaming
f06cfbd053 CMB model previewing and parsing 2019-08-02 17:27:44 -04:00
KillzXGaming
894e53ea07 Choose when to end the thread 2019-08-01 21:16:48 -04:00
KillzXGaming
72cce64583 Update the image only after decoding is entirely finished 2019-08-01 21:11:57 -04:00
KillzXGaming
531feeff78 Resize the preview automatically if the image is directly set 2019-08-01 21:05:02 -04:00
KillzXGaming
5272063ca6 Don't reload the config file to prevent settings reset if another file is opened 2019-08-01 20:48:33 -04:00
KillzXGaming
de20881676 Update single texture based image icons 2019-08-01 20:02:38 -04:00
KillzXGaming
b445590961 Add preview to single textures (ie NUTEXB) 2019-08-01 19:28:37 -04:00
KillzXGaming
e2edd2e923 Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
KillzXGaming
a9b92e42e2 Some platform swizzle fixes and preview textures for bmd 2019-08-01 18:11:56 -04:00
KillzXGaming
f4e4afa2f7 Cleanup. Start to impliment texture preview icons in tree 2019-08-01 17:47:35 -04:00
KillzXGaming
aa006fd389 Fix double click again because windows keeps breaking it from generated code 2019-08-01 09:22:35 -04:00
KillzXGaming
c4a2c3f7e1 Some form fixes 2019-07-31 21:13:58 -04:00
KillzXGaming
ccde8d3276 Add option to dock the search panel 2019-07-31 21:11:06 -04:00